Garuda-Blooded Aasimar

Zalkuthar's page

76 posts. Organized Play character for Yiroep.


Full Name

Zalkuthar

Race

| Agile Feet 8/8 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | L Extend Rod 3/3 | Extend Rod 3/3 |Reroll 1/1

Classes/Levels

| Active Spells: None

Gender

Aasimar Male Cleric of Nethys 1/Conjurer 2/Mystic Theurge 6 | HP 87/87 | AC 11 | T 11 | FF 10 | CMD 13 | F +11 | R +6 | W +16 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +14 (Darkvision 60 ft.) | Sense Motive +7

About Zalkuthar

Link to Character Sheet
Link to Inventory Tracking and Chronicle Sheets

Items Bought This Scenario: None.
Consumables Used This Scenario: None.

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Aasimar Spell-Like Abilities
1/day—continual flame
Cleric Spell-Like Abilities
1/day—augury
Cleric Spells Prepared
4th—freedom of movement, dimension doorD,_________
3rd—dispel magic, prayer (x2), flyD
2nd—grace, sound burst (DC 16), spiritual weapon (+9, 1d8+3), status, locate objectD
1st—bless (x2), liberating command (x2), shield of faith (x2), longstriderD
0 (at will)—create water, detect magic, guidance, stabilize
Conjurer Spells Prepared
4th—acid pit (DC 21) (x2), black tentacles (+13 CMB), _________
3rd—aqueous orb (DC 20), fireball (DC 18), haste (x2)
2nd—false life, glitterdust (x2) (DC 19), invisibility, web (DC 19)
1st—burning hands (DC 16), grease (DC 18), snowball (DC 18), mage armor, magic missile (x3)
0 (at will)—message, open/close, prestidigitation, scrivener's chant
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