PFS: City of Golden Death (Inactive)

Game Master R D

Combat Map

The Black Mist
Isle of Terror
The City of Golden Death


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Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq looks down at the naga. He concentrates quickly and...

nothing appears. Or so it appears.

An aether elemental, born in the interstices of the Elemental and Ethereal Planes, invisible and silent, attacks the naga from behind it.

With a massive telekinetic push, the aether elemental attempts to throw the naga up and onto the ground near the party.

Fort Save DC14 to resist the throw. Failure results in 1d8 + 4 ⇒ (8) + 4 = 12 damage.

Silver Crusade

1d20 ⇒ 17

Yep; saved. (Welcome back! Hope you had a good trip.)

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow suddenly remembers a spell he has learned that might be useful at range, and decides to try it out.

Can you hear Harrow's voice in your head, lady?

ear-piercing scream: 1d8 ⇒ 4 DC 14 Will or dazed

Silver Crusade

1d20 ⇒ 14

Yep. Not dazed.

Silver Crusade

Round 3

Sorted Initiative Order:

Sleepy Dark Naga: Magic Missile, again (has taken 22 HP damage)
Mareck: Telekinetic push
Berosius: Go! <--
Auntie: CLW
Quartz: Go! <--
Harrow: Ear piercing scream
Tan'ia: Attack, miss

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

"What should I do... Hmmm What should I do." The gnome muses. "Oh I know!" And he drops a bomb.

Bomb: 1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21
Damage: 3d6 + 5 + 1 ⇒ (2, 1, 1) + 5 + 1 = 10

Silver Crusade

The dark naga no longer seems sleepy. She notices that the gnome keeps dropping bombs on her. She looks up and two fiery rays of of intense heat shoot at Quartz.

Ranged Touch-Melee-Cover: 1d20 + 13 - 8 ⇒ (16) + 13 - 8 = 21, Damage: 4d6 ⇒ (2, 3, 2, 5) = 12
Ranged Touch-Melee-Cover: 1d20 + 13 - 8 ⇒ (8) + 13 - 8 = 13, Damage: 4d6 ⇒ (1, 1, 2, 4) = 8

The alchemist takes 20 HP of damage.

The party is up!
__________

Sorted Initiative Order:

Dark Naga: (has taken total of 45 HP damage)
Mareck: Go!
Berosius: Go!
Auntie: Go!
Quartz: Go!
Harrow: Go!
Tan'ia: Go!

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

"OW!" Quartz says dropping a bomb.

Bomb: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
Damage: 3d6 + 5 + 1 ⇒ (1, 2, 3) + 5 + 1 = 12

Silver Crusade

ROFL! :-)

"Ow!" the dark naga says--nearly simultaneously with Quartz.

__________

Sorted Initiative Order:

Dark Naga: Spell, (has taken total of 57 HP damage)
Mareck: Go!
Berosius: Go!
Auntie: Go!
Quartz: Bomb
Harrow: Go!
Tan'ia: Go!

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

The aether elemental attempts to throw the naga up and onto the ground near the party.

Fort Save DC14 to resist the throw. Failure results in 1d8 + 4 ⇒ (7) + 4 = 11 damage.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq thinks to himself and then speaks it out loud to the rest of the party, "Why are we fighting this naga? This is its treasure trove. We have no need of, or desire for, it. The Razmirans certainly will want to steal its things! Let us just go elsewhere."

Of course, we are outclassed here, too. I admit it, thinks the ifrit.

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

Auntie Stagg moves back and uses her wand again.

clw: 1d8 + 1 ⇒ (1) + 1 = 2

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Not liking the ranged combat, Harrow frowns and focuses on the only spell he can use at range, the ear-piercing scream spell.

Can you hear Harrow now?

eps: 1d8 ⇒ 6 DC 14 Fort or dazed

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Who's hurt?

"Auntie! cries Berosius. "Milani and I will keep you alive. Just fight!"

Silver Crusade

Fort vs Mareck: 1d20 + 7 ⇒ (11) + 7 = 18
Fort vs Harrow: 1d20 + 7 ⇒ (1) + 7 = 8

She's dazed! Get her!

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will try a Burning Hands on her. If she can do it without hitting party mates.

4d4 ⇒ (2, 2, 4, 2) = 10 DC 14 reflex for half

Silver Crusade

1d20 ⇒ 7

Tan'ia burninates the dark naga! Combat over! :-)

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

Auntie Stagg waits till Tan'ia casts her spell then slashes at the naga with her axe.

"Die snake lady!"

attack: 1d20 + 8 ⇒ (1) + 8 = 9

damage: 1d12 + 6 ⇒ (9) + 6 = 15

lol the dice aren't with me

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

Quartz draws out his wand again. "Ow. ow. That smarts." He mutters as he heals himself.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Tania burninated the bad guy!" Harrow exclaims, glad to see that his vocabulary was catching on and everyone was speaking in a way he could easily understand.

He takes his rope and climbs down to the corpse, which he searches thoroughly.

take 20 on climb and perception

Silver Crusade

If the party takes the time to count them all, you discover that there are 50,000 gold coins in the pit. (Unfortunately, as all of them were created using magical shenanigans, none of them can be removed from the city.)

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

I hate magical shenanigans.

Silver Crusade

Yeah. But the reason behind it is kind of interesting. :-)

So... How do you guys want to get across the pit to the door on the other side?

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Since Harrow is already at the bottom of the pit, he suggests everyone join him, then he can climb up the other side with a rope.

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

Auntie Stagg climbs down into the pit.

climb: 1d20 + 14 ⇒ (13) + 14 = 27

"Baaaahhh bleats the goat.

"You jump!" she shouts in reply.

acrobatics: 1d20 + 5 ⇒ (2) + 5 = 7

Silver Crusade

Auntie Stagg wrote:

Auntie Stagg climbs down into the pit.

[dice=climb]1d20+14

"Baaaahhh bleats the goat.

"You jump!" she shouts in reply.

[dice=acrobatics]1d20+5

ROFL! Love the goat! :)

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Quartz: You (and everyone except Tan'ia) have a Life Link with Berosius. Every round you were down more than 5 hp, you received 5 hp from Berosius. So there's no need to hit yourself with the wand more than once.

Silver Crusade

Everyone else? Taking 10 to get into the pit along with Aid Another actions from other party members? Anyone trying to cross by any other means?

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
GM Engleaktig wrote:
Everyone else? Taking 10 to get into the pit along with Aid Another actions from other party members? Anyone trying to cross by any other means?

Mareq gently and carefully descends with the others.

Silver Crusade

Okie dokie. Presuming that everyone is climbing down the near side and then climbing up the far side, what's your "marching" order?

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

I'll go first...Auntie or the Eidolon with me? (or the goat?). Maybe Mareck in the middle with Quartz, and the healers taking up the rear?

Silver Crusade

OK. Please arrange yourselves on the map. You're headed to the red door to the north of the letter "K."

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

I took a shot at it. I'm not sure if the Eidolon is here now...

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Harrow Tatterhood wrote:
I took a shot at it. I'm not sure if the Eidolon is here now...

The Ravager of Childhood, the Destroyer of Happiness, the Dung-Faced Killer is not free of his imprisonment at the moment.

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

Quartz uses his extract of monkey fish to walk around the wall to the other side!

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

Auntie Stagg casts mage armor. If its been 6 hour since the morning

Silver Crusade

Harrow opens the door and two Razmiran priests shoot at him with crossbows!

They've been watching and waiting.

Crossbow: 1d20 + 6 ⇒ (5) + 6 = 11, Miss!
Crossbow: 1d20 + 6 ⇒ (20) + 6 = 26, Damage: 1d8 + 1d6 ⇒ (3) + (6) = 9
Crit?: 1d20 + 6 ⇒ (9) + 6 = 15, Not a crit

We're in combat, again! The part is up.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Hey! Who put arrow in Harrow's shoulder!?!" Harrow bellows.

"You not know Harrow most powerful servant of Ragathiel, sent to kill all evil?!? Well now everyone know!" the half-orc adds.

intimidate (dazzling display as standard action): 1d20 + 17 ⇒ (18) + 17 = 35

The half-orc swings his nodachi around his body in a bewildering display of martial prowess, studies the enemy on the left, and moves forward to engage him.

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

Quartz levels his own crossbow, adding a bomb to the bolt and fires at one!

Attack: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Damage: 1d6 + 1 + 4d6 + 5 ⇒ (2) + 1 + (1, 2, 1, 3) + 5 = 15

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq immediately steps up and extends his hands before him. A blast of fire blazes forth at the two Razmirans.

Burning Hands DC16: 4d4 ⇒ (3, 2, 2, 2) = 9

Silver Crusade

Harrow Tatterhood wrote:

"Hey! Who put arrow in Harrow's shoulder!?!" Harrow bellows.

"You not know Harrow most powerful servant of Ragathiel, sent to kill all evil?!? Well now everyone know!" the half-orc adds.

intimidate (dazzling display as standard action): 1d20 + 17 ⇒ (18) + 17 = 35

The half-orc swings his nodachi around his body in a bewildering display of martial prowess, studies the enemy on the left, and moves forward to engage him.

When Harrow makes his dazzling display, his enemies visibly blanch before him. There's also a distinctive... smell... :)

Unfortunately, one of his enemies breaks invisibility and stabs the scary cavalier/inquisitor:

Rapier+Invis-Intimidated: 1d20 + 7 + 2 - 2 ⇒ (12) + 7 + 2 - 2 = 19
Damage+Sneak-Intimidated: 1d6 + 3 + 2d6 - 2 ⇒ (6) + 3 + (4, 5) - 2 = 16
____________________________________________________________

Quartz shoots at one of the Razmirans. Alas, the foe proves to be too dexterous; the attack misses.
____________________________________________________________

Mareck blasts fire at the enemies.

Reflex: 1d20 + 4 ⇒ (14) + 4 = 18
Reflex: 1d20 + 4 ⇒ (7) + 4 = 11

They both howl in pain as the flames cover their flesh!
____________________________________________________________

The rest of the party is up!

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
GM Engleaktig wrote:


Mareck blasts fire at the enemies.

[dice=Reflex]1d20+4
[dice=Reflex]1d20+4

They both howl in pain as the flames cover their flesh!

Do these guys have anything on them that is... flammable? ;-)

Silver Crusade

Mareck Bolthune wrote:
Do these guys have anything on them that is... flammable? ;-)

The orange one's hair catches on fire! :-)

Free action: The red one looks over at the orange one and says: "That's what happens when you insist on getting a perm before a mission!"

Silver Crusade

Auntie, Berosius, and Tan'ia are up!

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

auntie moves and starts to cast a spell.

use standard action to start summon swarm.

Bugs will help! come bugs!

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

I'm not sure who's hurt, other than Harrow.

Berosius concentrates on the stream of spirits that move between him and the members of his party, bringing their hurts to him.

Everyone (except Tan'ia who is more than 5 hp down regains 5 hp.

wand of cure light wounds on self plus fey foundling: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Silver Crusade

OK. That was round 1.
__________

The bad guys are up.

Red drops his ranged weapon, draws his rapier:
Rapier+Flank-Intimidated: 1d20 + 4 + 2 - 2 ⇒ (19) + 4 + 2 - 2 = 23, Damage+Sneak: 1d6 + 3 + 1d6 ⇒ (4) + 3 + (3) = 10
Crit?: 1d20 ⇒ 2, no
And then he takes a 5-foot-step.

Orange drops his ranged weapon, draws his rapier, and takes a 5-foot-step:
Rapier+Flank-Intimidated: 1d20 + 4 + 2 - 2 ⇒ (10) + 4 + 2 - 2 = 14, Miss!

Blue attacks with his rapier:
Rapier+Flank-Intimidated: 1d20 + 7 + 2 - 2 ⇒ (7) + 7 + 2 - 2 = 14, Miss!
__________

The party is up!

This is round 2.

Grand Lodge

Male Gnome Alchemist (Grenadier) 7, HP 29 [45], AC 28 [18], Fort +7, Ref +9, Will +4, CMD 14, Init +6, Per +13

Quartz moves into the room and throws a bomb!

Bomb: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13 Vs touch deselect Harrow. DC 18 reflex for the other one or take 9 splash
Damage: 4d6 + 5 + 1 ⇒ (6, 5, 5, 1) + 5 + 1 = 23

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow scowls as the red-clad enemy pierces him with his rapier.

"You DARE attack Harrow!?! Harrow make sure it last thing bad guy dare to do!"

The half-orc swings his nodachi in a viscous arc, connecting with the enemy soundly.

+1 nodachi (adamantine, power attack, furious focus, studied target, +2 vs. demoralized): 1d20 + 9 + 1 + 2 ⇒ (20) + 9 + 1 + 2 = 321d10 + 10 + 1 ⇒ (10) + 10 + 1 = 21

CRIT?: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 121d10 + 10 + 1 ⇒ (6) + 10 + 1 = 17

Dark Archive

female Half Orc Witch 7 | HP / | AC 19 w/ mage armor/15; Touch 13; FF 14 | F +7; R +7; W +8 | CMB+8; CMD 21 | Speed 30 ft | Init +1| Perc +7 | Stealth: +1 witch 7

Auntie's spider swarm appears.

other standard action to finish spell. Swarm drops over 4 and 9

"Harrow me help next time!"

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