[PFS_Aerondor] 00-02 The Hydra's Fang Incident (classic) (Inactive)

Game Master Aerondor

[PFS] 00-02 The Hydra's Fang Incident (classic)
Map

Initiative:

[dice=Selena]1d20-1[/dice]
[dice=Jal]1d20+3[/dice]
[dice=Tophor]1d20+8[/dice]
[dice=Shungur]1d20+0[/dice]
[dice=Galandaro ]1d20+5[/dice]

Chronicles


Lantern Lodge

Silent tide map

To make my life easier when it comes to filling in chronicles, if you could each put in a single post with:

Chronicle: What chronicle number this is for the character
History:[/b] What scenarios has the character completed? (or been credited with); any other chronicles (special boons etc)
Name:r(the player) real name (as you have it appear on your chronicle sheets)
AKA: Character name
Faction: Your faction
PFS: # for the character
XP: starting XP,
Prestige: Starting prestige
Fame: Starting Fame
Gold: Starting wealth you bring into the adventure. This should be the total on your previous chronicle. If you want to buy any new stuff... see further on.
Day job: include the roll or that you don't have one. If you want to use a reroll at the end just note here you may want to use a reroll. If you don't include a roll I'll be assuming you take ten.
Spend: If you want to buy anything before the scenario starts (apart from your initial 150gp if you are a new character) include it here. This will appear in the "items bought" and/or "items sold" part of the chronicle.

Try to hold off actual discussion here until we have one post per character with those details (makes life easy for me to make the chronicles for you all at the end).

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Chronicle: 7
Name: Ben Jolly
AKA: Jal Vaduva
Faction: Exchange
PFS: 121383-1
XP: 8
Prestige: 11
Fame: 13
Gold: 1192.32
Day job: Profession (Gambler): 1d20 + 7 + 5 ⇒ (4) + 7 + 5 = 16
(using my Journal Card "Entrepreneur" bonus on this)
Spend: darkwood composite shortbow [+3 strength] (620g), Tattoo (50g), Acid (10g), dagger (2g), 20 arrows (1g), 20 blunt arrows (2g)

Dark Archive

Female Human Cleric 4 HP: 24/24 | AC: 13 | T: 9 | FF: 13 | CMD: 12 | Fort: +5 | Ref: +1 | Will: +8 | Init: -1 | Perc: +3 | Sense Motive: +3

Chronicle: 8(?)
History: First Steps I+II, Shades of Ice, Severing Ties, Sky Key Part 1, WBG #1
My Name: Liam Poppelwell
AKA: Selena
Faction: Dark Archive
PFS: 66852-1
XP: 7
Prestige: 7
Fame: 8
Gold: 3,275
Day job: N/A
Spend: N/A

Grand Lodge

Qiggong Zen Archer 4 | HP:28/28 | AC:23 T:19 FF:16/20 | Speed:40 | CMB: +5 | CMD:24 | F:+6 R:+7 W:+10 | +2 more vs. enchant | Initiative:+8 | Perception:+19 | Stealth: +9 | Low-Light Vision | Immune to Sleep | Mage Armor

Chronicle: 8
Name: Jimmy Lomax
AKA: Brother Tophor
Faction: Grand Lodge
PFS: 125008-1
XP: 7
Prestige: 10
Fame: 12
Gold: 2,706GP 4SP 9CP
Day Job – Profession(Brewer): 1d20 + 8 ⇒ (19) + 8 = 27

~~  Spend:  ~~
Longbow (backup): 75GP
Potion of Mage Armor(x2): 100GP

Grand Lodge

M Human (Kellid) Shaman (Heavens)/3
Stats:
HP 26/26 AC 17/11/17 CMB +2 CMD 13 F +3 R +2 W +8 Init +0 Perc + 9/+12 in shadow

Chronicle: 8
Name: Eric Santiestevan
AKA: Shungur Edge-of-Sky
Faction: Liberty's Edge
PFS: 135388-3
XP: 7
Prestige: 12
Fame: 12
Gold: 1 PP, 1884 gp, 4 sp
No Day Job

No purchases!

Lantern Lodge

Silent tide map

Quick question for all, did you want to play up or play down?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Is it just going to be the 4 of us? I don't know enough to make a good guess on that.

I mean, the only real difference is the difficulty and the gold gained, correct?

Lantern Lodge

Silent tide map

Gold is the same, as you are all out of tier.

Gal will be joining you, so there will be five.

Going higher tier typically gives access to additional items on the chronicles (they are the ones you will find crossed off your earlier chronicles if you look back). I've not looked to see what you may be losing out on.

Items aside, you will find it much easier (and thus quicker) in season 0.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

I guess I could go either way. Lower tier is likely going to be a complete cake walk for 5 level 3's (assuming Gal checks in), but it seems like the chronicle item bennies for the higher tier could be completely hit or miss.

You guys have a preference?

Grand Lodge

M Human (Kellid) Shaman (Heavens)/3
Stats:
HP 26/26 AC 17/11/17 CMB +2 CMD 13 F +3 R +2 W +8 Init +0 Perc + 9/+12 in shadow

Up, towards the heavens, of course.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

Greetings to one and all. Galandaro is now lvl 4 so I hope that does not inconvenience anyone.

Chronicle: 7 (one was a module)
Name: Frank Bird
AKA: Galandaro Tinalmathian
Faction: Grand Lodge
PFS: 114768-5
XP: 9
Prestige: 16
Fame: 16
Gold: 573 gp
Alchemist Day Job: Alchemy: 1d20 + 4 ⇒ (18) + 4 = 22

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

No inconvenience. And I guess we're playing up ... towards the heavens.

Lantern Lodge

Silent tide map

Even with Gal at 4, you have the option of playing up or down.

Actually, rereading, as this is season one and there are five of you, you must play down.

APL=3+3+3+3+4/5, rounded to the closest is 3.

For scenarios written in Seasons 0 to 3, when the APL is
in between subtiers, a party of six or seven characters must
play the higher subtier. Parties with four or five characters
must play the lower subtier.
In the fringe case where there
are no players that are high enough to have reached the
subtier level (such as a party of six 3rd level characters),
the group may decide to play down to the lower subtier

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Playing down works, too.

Grand Lodge

M Human (Kellid) Shaman (Heavens)/3
Stats:
HP 26/26 AC 17/11/17 CMB +2 CMD 13 F +3 R +2 W +8 Init +0 Perc + 9/+12 in shadow

I'll be backpacking from 8/2-8/6, so please bot Shungur accordingly. Much rainbow blasting. Such sleep. Wow.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Do I need to be respecting Initiative order more? I get my PFS DM's confused, and some don't really care as long as you're not interrupting bad guys actions.

I just may start doing that, anyway. Get back into the habit.

Lantern Lodge

Silent tide map

I don't care that much. In short, post when you are in bold, and I'll sort out the initiative. Sometimes that may mean that in some rounds you go in a slightly different order to others in the same initiative block, but generally it keeps the game flowing. Nobody will miss out. IF someone doesn't post, I'll ask another player to post a turn for them.

Grand Lodge

Qiggong Zen Archer 4 | HP:28/28 | AC:23 T:19 FF:16/20 | Speed:40 | CMB: +5 | CMD:24 | F:+6 R:+7 W:+10 | +2 more vs. enchant | Initiative:+8 | Perception:+19 | Stealth: +9 | Low-Light Vision | Immune to Sleep | Mage Armor

Heads-up: I'm going out of town tomorrow, and will be out-of-pocket a lot over the next week. Feel free to bot me as necessary.

Lantern Lodge

Silent tide map

See, where I come from "out of pocket" means short of cash.

Grand Lodge

Qiggong Zen Archer 4 | HP:28/28 | AC:23 T:19 FF:16/20 | Speed:40 | CMB: +5 | CMD:24 | F:+6 R:+7 W:+10 | +2 more vs. enchant | Initiative:+8 | Perception:+19 | Stealth: +9 | Low-Light Vision | Immune to Sleep | Mage Armor

Oh, I'll be that, too. I probably should have just said I won't be able to post much.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

I am travelling tomorrow and sunday and will be out of touch for a few days. i anticipate being able to post on monday or tuesday. apologies. bot as needed, or skill checks or magic.


I'm back but need to read through and catch up!

Lantern Lodge

Silent tide map

With recruitment open for Gameday4 I'm thinking of doing SotSK3 for that. With some of you applying GM credits, do you think enough of you will be level 4+ to be able to run in high tier mode? Or should I not do it as part of the gameday?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

I will be. Also, I'm back in town but am spending the night with family. I'l try to check in tomorrow into the game thread. :/

Dark Archive

Female Human Cleric 4 HP: 24/24 | AC: 13 | T: 9 | FF: 13 | CMD: 12 | Fort: +5 | Ref: +1 | Will: +8 | Init: -1 | Perc: +3 | Sense Motive: +3

what is SotSK3?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Scions of the Sky Key 3. We've done 1 and 2 with this group.

Dark Archive

Female Human Cleric 4 HP: 24/24 | AC: 13 | T: 9 | FF: 13 | CMD: 12 | Fort: +5 | Ref: +1 | Will: +8 | Init: -1 | Perc: +3 | Sense Motive: +3

Ah, I'll be 1 xp off I think after we successfully finish this.

Worth noting that if I finish the Dragon's Demand module before Gameday, I'll have another level 4 PC to start playing PFS with. God knows what it would be though.

Grand Lodge

M Human (Kellid) Shaman (Heavens)/3
Stats:
HP 26/26 AC 17/11/17 CMB +2 CMD 13 F +3 R +2 W +8 Init +0 Perc + 9/+12 in shadow

Shungur won't be Lvl 4, unless I look for another Goblins game...(two or Free)

Lantern Lodge

Silent tide map

Xien will be 5, he is holding off playing to finish it.
If Jal is 4 that gives nine levels, three of you at 9 goes to 18 which is an APL of 3.6 -> 4 which is high tier.

If there are four level threes then we have 9+12=21/6=3.5 which you can choose high tier without the four character adjustment.

Five level threes you end up with an APL of 3 and ironically the slightly stronger party must play with the four character adjustment. This is what you had for SotSK-2.

So the party looks like...
Xien - Pal5
Jal - Slayer (4?)
Selena - Cleric 3
Shungur - Shaman 3
Tophor - monk 3
Gal - arcanist 4. Hey, wow, that is good, looks like you are okay if you all want to do it.

But first of course... you must survive The Hydra Fang Incident.

Lantern Lodge

Silent tide map

And on that note. I've put up the recruitment thread for SotSK 3 as part of Gameday 4.

Signup!

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

I have already done that scenario (Sky Key3) so i will bow out of it. apologies.

Dark Archive

Female Human Cleric 4 HP: 24/24 | AC: 13 | T: 9 | FF: 13 | CMD: 12 | Fort: +5 | Ref: +1 | Will: +8 | Init: -1 | Perc: +3 | Sense Motive: +3

Actually I just freed up XP for playing through RoW Book 1. So I'm pretty sure I could apply the flat module to Selena and boost her to level 4, 1 XP away (after Hydra), to Level 5. Is this worth it, or should I apply the boon to something else?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

It would help us play at tier, but ultimately it's up to you, I'd think. Is Selena where you want to apply that XP?

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Everyone still on the line? I admit that it's partially my fault for my real-life craziness, but it feels like we're stalling a bit in terms of posting engagement.

:: puts on cheer leader outfit and picks up pom poms ::

We can do this!! Let's kick some pirate booty!!

Lantern Lodge

Silent tide map

Okay, link is fixed - looks like I forgot to put the actual URL into the url tag. I'll blame mr Copy&Paste for that.

The Exchange

N Half-elf 7 :: HP 57/60 :: AC 22 T 15 FF 18 CMD 27 :: Fort +8 Ref +9 Will +6 :: Init +7 Perception +18 (Low-Light)

Got it. :)

Grand Lodge

Qiggong Zen Archer 4 | HP:28/28 | AC:23 T:19 FF:16/20 | Speed:40 | CMB: +5 | CMD:24 | F:+6 R:+7 W:+10 | +2 more vs. enchant | Initiative:+8 | Perception:+19 | Stealth: +9 | Low-Light Vision | Immune to Sleep | Mage Armor
GL Faction Card wrote:
Complete at least three consecutive scenarios in which you completed both the primary and secondary success conditions. Sanctioned adventures that do not include secondary success conditions neither interrupt not contribute to this goal.

Does this scenario have secondary success conditions, and did we meet them?

Grand Lodge

Qiggong Zen Archer 4 | HP:28/28 | AC:23 T:19 FF:16/20 | Speed:40 | CMB: +5 | CMD:24 | F:+6 R:+7 W:+10 | +2 more vs. enchant | Initiative:+8 | Perception:+19 | Stealth: +9 | Low-Light Vision | Immune to Sleep | Mage Armor
Brother Tophor wrote:

Gold: 2,706GP 4SP 9CP

~~  Spend:  ~~
Longbow (backup): 75GP
Potion of Mage Armor(x2): 100GP

Oops. I listed my current gold amount after I made my purchases. I forgot they would be listed on the chronicle.

My Gold total before purchases should have been  2,881GP 4SP 9CP

Dark Archive

Female Human Cleric 4 HP: 24/24 | AC: 13 | T: 9 | FF: 13 | CMD: 12 | Fort: +5 | Ref: +1 | Will: +8 | Init: -1 | Perc: +3 | Sense Motive: +3

Yay updated!

Lantern Lodge

Silent tide map

Yes, you met them. You had to see the pirates brought to justice. Thus the bit of hand waving at the end. If you had let DuMoire go you would have failed that one.

I'll update Tophor's chronicle tonight, let me know here tomororw if the updated one doesn't appear (I get distracted sometimes).

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

There is a chronicle for Oleander but not one for Galandaro.

Lantern Lodge

Silent tide map

Sorry about that, I'll get it up tonight when I fix Tophors.

Lantern Lodge

Silent tide map

Okay, Chronicle for Galandaro uploaded and Tophor's updated.

And... reported.

Grand Lodge

Male Elf Arcanist 14-Magaambyan Initiate (HP: 86/86)(AC:28; FF:24,T:17)(F:+10 R:+12 W:+13)(Init:+6)(Perception: +24)

many thanks for GMing.

Lantern Lodge

Silent tide map

My pleasure. Everyone has a couple of weeks R&R before GD4 kicks us all into overdrive.

Lantern Lodge

Silent tide map

I'm marking this as inactive. If you can head over to
Sky key 3 and put your character information in there it would be most helpful for me.

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