PFS 5-01 Glass river rescue (Inactive)

Game Master Merisal The Risen

map


151 to 200 of 361 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa sits at the front of the boat and begins focusing on manipulating the water.

Okay, how do you want to rule what I'm doing? I assume that the sailing master needs to make a Profession(sailor) check or something to properly navigate the river... Am I performing an aid another? Just giving him a flat bonus to the roll? What do I need to do?

The Exchange

Rizzlefunk stays near the others.

Just so you know, GM, the new map is view-only: we can read it but not edit it. Is this intentional? Also the campaign info (header) is still linked to the old map.

Grand Lodge

map is now fixed. Apologies still learning the kinks of pbp gm ing.

Lissa, your effect is helping the boat be more navigable. It is giving the sailing master a +2 bonus on his profession sailor checks to move the boat where he wants. He is most appreciative

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6

Map is ok now, thank you. :)
Are we waiting for Hskoro positioning its token?

The Exchange

I'm pretty sure it's "his" token. Not that I need or want proof of his gender, of course, but "it" can be taken a bit derogatorily.

Anyway, I think it's smart if you just place the Hskoro somewhere and get on with the game, GM.

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6
Rizzlefunk wrote:
I'm pretty sure it's "his" token. Not that I need or want proof of his gender, of course, but "it" can be taken a bit derogatorily.

Definitely my intention wasn't depreciate anyone, if he considered this way, I apologize.

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

All good :-) Token placed on deck.

Grand Lodge

From the island side of the boat a something flies out of the water and lands with a thunk at the feet of Uslad and Lissa. A small drake like creature emerges form the water and hovers about five feet above the deck of the ship and scans the deck before it fixes its eyes on Rizzlefunk and its forked tongue flickers out as if to say that looks like lunch

End of surprise round. The sailing master is no longer thinking about making sailing checks. The something appears apears to be a tiny snake. The drake is small sized

Initiatives:
Drake: 1d20 + 9 ⇒ (3) + 9 = 12
Snake: 1d20 + 3 ⇒ (10) + 3 = 13
Uslad: 1d20 + 2 ⇒ (1) + 2 = 3
Kaye: 1d20 + 2 ⇒ (12) + 2 = 14
Hellany: 1d20 + 1 ⇒ (7) + 1 = 8
Hskoro: 1d20 + 2 ⇒ (20) + 2 = 22
Argazhon: 1d20 + 4 ⇒ (2) + 4 = 6
Rizzlefunk: 1d20 + 3 ⇒ (19) + 3 = 22
Lissa: 1d20 + 5 ⇒ (7) + 5 = 12

Initiative
bold can act

Rizzlefunk
Hskoro
Kaye

Snake
Drake
Lissa
Hellany
Argazhon
Uslad
Crew

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

Kaye's eyebrow raises. "I don't like the look in that thing's eye."

Kaye hurls a bomb at the flying creature.

Ranged Touch, RBS: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Damage: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Miss Direction: 1d8 ⇒ 6

The concoction splashes into the water. Kaye frowns.

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

ផ្គាប់ចិត្ដបងប្រុសឆ្លងដោយយើងនៅថ្ងៃនេះ

Draconic:
Please brother, pass by us today.

Hskoro will ready his attack if the drake moves to attack anyone on the boat ...

Ready Bow:
MW Comp Lg Bow: 1d20 + 5 ⇒ (19) + 5 = 24 for Cold Iron: 1d8 + 3 ⇒ (3) + 3 = 6

Grand Lodge

Kaye's bomb flies wide the drakes hisses back at Hskoro

draconic:
"You pass my Island without paying tribute and I am HUNGRY"
and attacks taking an arrow for his trouble

Initiative
bold can act

Rizzlefunk
Hskoro Failing diplomacy but shooting straight
Kaye not shooting straight
Snake
Drake
Lissa
Hellany
Argazhon
Uslad
Crew

The Exchange

Rizzlefunk focuses his stare on the flying drake while unsheathing his dagger. "...Draconic. That's one language to add to the list."

He steps back, closes his eyes, and chants something as if he means to hypnotise himself.

(As his standard action, Rizzlefunk implants Compel Alacrity mesmerist trick on himself. It doesn't do anything until my next turn.)

Grand Lodge

The Snake moves to attack 1d2 ⇒ 1 Uslad Slithering into his square and attacks
snake bite: 1d20 + 5 ⇒ (20) + 5 = 25
crit confirm: 1d20 + 5 ⇒ (17) + 5 = 22
bite damage: 2d2 - 3 ⇒ (2, 2) - 3 = 1
The snake lands a painful blow on the ankle For 1 damage and poison seeps into Uslad's sytem
fort save for Uslad dc9 or take 1d2 ⇒ 1 con damage

The Drake meanwhile coughs out a ball of horrible green mucus which lands in a exploding ball at the feet of Hskoro, Kaye and Rizzlefunk
and flies in to follow up its attack

Can Hskoro, Kaye and Rizzlefunk each make a reflex save dc 14 to halve the 2d6 ⇒ (1, 6) = 7 acid damage and not be entangled by the mucus. If entangled by the mucus you will take 1d4 acid damage on your turn and get a fresh save at the end of your turn to be unentangled. The mucus affects a five foot radius. If rizzlefunk needs to make a concentration check can you make that too please

The crew looks to find cover below decks

Initiative
bold can act
Rizzlefunk Compeling Alacraty
Hskoro Failing diplomacy but shooting straight
Kaye not shooting straight
Snake Biting Uslad
Drake Spitting Mucus
Lissa
Hellany
Argazhon
Uslad
Crew Ducking for cover
Round 2
Rizzlefunk
Hskoro
Kaye

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

Reflex DC14: 1d20 + 2 ⇒ (3) + 2 = 5
Round 2 HP15/22; Entangled
Drop Bow and Draw Urgrosh and attack with Elemental Fire
Urgrosh: 1d20 + 6 - 2 ⇒ (16) + 6 - 2 = 20 for Slashing: 1d8 + 4 ⇒ (7) + 4 = 11 and Fire: 1d6 ⇒ 1
Acid: 1d4 ⇒ 4 HP 11/22
Reflex DC14: 1d20 + 2 ⇒ (12) + 2 = 14 unentangled

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

Reflex Save: 1d20 + 4 ⇒ (13) + 4 = 17
Kaye's quick reflexes avoid most of the mucus, although he winces in pain as his leg is burned.

"Ahh! It took me weeks to get that leper bruise out."

With Rizzlefunk so close, Kaye opts to not throw his bomb on the deck and risk hitting him. Instead he draws a shortspear.

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa ducks behind Uslad quickly (5 foot step) then begins to pull water out of the air from all directions(move action-gather power). Then, with the sound of the tide crashing against a cliffside, she launches the wave of water at the snake with incredible force.

(Pushing Infusion (1burn) -gather power (-1 burn) means no burn on this)

kinetic blast,PBS: 1d20 + 3 + 1 ⇒ (4) + 3 + 1 = 8
kinetic damage,PBS: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

The Exchange

The drake takes 1 damage after being hit by Hskoro's arrow, due to my Painful Stare.

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17

"I'm starting to see why we get regular customer discount at the laundries of Absalom..." says the gnome as the acid hits his outfit and feet.

(Round 2:)

With the drake near him Rizzlefunk's eyes flash in an bizarre fashion, and he dashes away from the drake at a speed that shouldn't be physically possible for the unathletic gnome. (Compel Alacrity activates, allowing me to move 10 feet without provoking AoOs.

He stops at Hskoro's side. "Tell me, mister Hskoro, do you consider yourself strong?" The psychologist's eye guides the nagaji. "The next time you fail, give it some thought..."

Hskoro and GM:
Hskoro is now benefitting from the Meek Facade mesmerist trick. The next time Hskoro misses a melee attack he appears weak, and the enemy he missed must attack him. Against that attack, Hskoro gains a +2 dodge bonus to AC.

Kaye, my turn comes before yours, so you bombs away! Uslad, I think the snake provokes an AoO from you as it enters your square!


Female Eidolon of Argazhon Init +2; AC 16, touch 12, ff 14; hp 18; Fort +4, Ref +2, Will +3; Perception +4; Darkvision 60-ft;

"C'mon, Argazhon, shoot it!"

She commands just after open the cabin's door and puts her finger on Argazhon's bow, directing it to the drake-target.

Move action: open the door. Standard action: aid another in Argazhon's attack..

Aid another: 1d20 + 2 ⇒ (6) + 2 = 8

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6

Argazhon steps out the cabin and shoots against the drake.

"Surrender!", he screams to the creature.

Longbow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 1 ⇒ (6) + 1 = 7

broken % for the missed arrow = +50% is broken: 1d100 ⇒ 93

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6
Argazhon wrote:

Argazhon and Hellany will continue in the cabin until the combat begins, and they only go up to the main deck after everyone else.

How much time has passed since we left Xer? Over one day? I'm asking because of my spells. =)

@GM Jeff cook, so, passed more than a day since we depart from Xen?

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

Fort: 1d20 + 4 ⇒ (8) + 4 = 12

"I've had worse" - he says through clenched teeth and you seeing rage burning in his eyes.

The corner of his eye he notices a flying creature. He grabs the sword and strikes with the speed of lightning!

AoO to the drake: 1d20 + 5 ⇒ (6) + 5 = 112d4 + 6 ⇒ (1, 1) + 6 = 8

...however, not prepared blow missed the drake! Not slowing his movements, Uslad strikes the snake under his feet.

attack: 1d20 + 5 ⇒ (20) + 5 = 252d4 + 6 ⇒ (1, 1) + 6 = 8
confirm!: 1d20 + 5 ⇒ (18) + 5 = 232d4 + 6 ⇒ (3, 1) + 6 = 10

Uslad's real mad from a snake bite! He unleashes monstrous forces strike directly at it, putting in his strike the pain from the bite and irritation from miss.

"You will now know how to bite like me! Or rather, will not. Never."

He looks up at drake very heavy look.

"Once I missed. The second time I will not. I'm coming for you, b*@&h..."

Grand Lodge

Lissa gathers the power of water and with a mighty WOOSH sends it towards the drake but it slips awkwardly from her hands uproots a small bush on the bank behind the drake.

Hellany opens the door for Argazhons arrow which flies true towards the drake but its wing swirls round breaking the arrow mid flight.

Uslad fighting senses are awakend by the pain in his foot swings his falchion down on the snake at his feet splitting his foe in two for the second time this day.

The crew scurry for cover

Kaye and Rizzlefunk step away from the drake and Hskoro Strikes with fiery blade badly wounding his foe

The drake hisses at Hskoro

draconic:
"I was not that hungry. Brother"
and turns flies off through the trees on its island and then dives into the river on the other side with a splash

Uses withdraw action and more shennanigans to escape. End of combat. You should have opportunity to get a nights rest before reaching the inn tomorrow

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

Kaye collects his shortspear. "I'll have to prepare another concoction for tomorrow..."

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

Hskoro digs out his wand of curing and holds it up ...
"Is anybody good at getting these to work consistently? I could use a bit of help."
... other wise
UMD DC20: 1d20 + 7 ⇒ (10) + 7 = 17
UMD DC20: 1d20 + 7 ⇒ (17) + 7 = 24 for CLW: 1d8 + 1 ⇒ (8) + 1 = 9 HP 20/22

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa looks quickly around. "Well, that was quick. What did it want, Hskoro?" she asks as she returns to the front of the boat, intent on grabbing a hold of the currents again until the boat is past the island.

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

"He wasss hungry. And he wanted tribute. Must remember to tosss a coin or two in on the way back."

The Exchange

"Ah, the wands. You have to wiggle it vertically a bit, and- no, not like that. The magic is easier to emulate when... Look, can I show you?" Rizzlefunk takes a wand off his belt and uses it.

UMD: 1d20 + 9 ⇒ (20) + 9 = 29 1d8 + 1 ⇒ (6) + 1 = 7
19/19 hp

(My UMD bonus is a bit higher. Not that it matters, really, when natural 1 still fails and any other failure doesn't matter. In any case, I don't think anyone else needs any more healing.)

"You know where to find me." Rizzlefunk walks to the cabins, to pass time.

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

"Oh, the wand? I can use that, I believe. This cures minor wounds, yes? Oh, light wounds. Even better."

Kaye glances at the acid burn on his leg. "May I use it on myself? Thank you."

Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6

"Hey, are you ok?", Argazhon asks them, afflicted.

"I would never expect that such creature could live in this area. By the way, good job, buddies", he praises his teammates.


Female Eidolon of Argazhon Init +2; AC 16, touch 12, ff 14; hp 18; Fort +4, Ref +2, Will +3; Perception +4; Darkvision 60-ft;

"Next time, try to hit your target, 'buddy'", sneered Hellany.

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

In my day this was not. In my time such things didn't live here... Ehh!

Uslad is intently wiping the sword from the remnants of the snake.

Hscoro, please tell me, will this creature return?

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

"I do not believe ssso Ussslad. Not today. We we return we can offer a sssmall tribute into the river and avoid another encounter."

Scarab Sages

AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) hp 9/11 (1d8+3) Fort +2, Ref +5, Will -1 Skills Acrobatics +5, Climb +6, Craft (jewelry) +7, Diplomacy +6, Disable Device +6, Intimidate +4, Knowledge (local) +5, Knowledge (religion) +2, Perception +6, Perform (juggling) +6

Temel sweeps on to the deck "No I do not think that creature will pick on this vessel again at least." He looks around and seems to look most intently at Kaye and Rizzlefunk before continuing
"The Pathfinder Society continues to amaze me, and it seems to me increasingly prudent to enter into a business arrangement that would certainly be to our mutual benefit—particularly for those with an eye for spotting profit. Let me make my case simply: my trade network is growing and already blankets the Inner Sea like no other, and the dwarves cannot hope to compete with the prices I offer. Let us not forget that the Pathfinders have had many mutually profitable business dealings with me in the past.”


Maps and slides

Metella soon folows her rival on deck and makes her own offer “Yes, Temel has his bejeweled fingers in many pies and can offer cheaper wares, but consider the advantages of a business relationship with my mercantile concern: our network is many centuries old, and the quality of our goods is unrivaled. Furthermore, an arrangement with a firm with such deep roots in the Five Kings Mountains would reinforce the military alliance the Society is already negotiating.”

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

Lissa was about to get back to assisting the sailing master with finishing navigating the narrows, so the group can complete their mission. As such, she's utterly flabbergasted by the sudden mercantile debate that popped up.

"Wait, wait, wait..... Where did this sudden conversation come from? We're here on a rescue mission, not to plot out business dealings. And Besides, wouldn't you be better off negotiating with someone in the society that has more weight behind their words, like a Venture-Captain? I can think of more then a couple Pathfinders that would be rather displeased if a scrub like me made a deal that directly affected them."

Lissa looks toward the others, with a look of confusion on her face. Hopefully, someone else can better negotiate whatever bidding war just erupted here.

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

Uslad glumly and long looks, and then comes into the conversation.

"In my time... my time... to hell with this my time! Tired. I don't know what to say, and I don't know who of you two I don't like more. But. One blunt tip with stops in the city we have already received. And the output was a slaughter. So it refers to one successful trader. Of course if the f... khmmm... I mean my favorite captain even ask my opinion."

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

And with that tirade, Lissa looks even more lost.

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

"Well, well, then." Kaye steps in front of the two dwarves. "You are our VIP guests, and yet you'd make offers out here! Clearly the Pathfinder Society would be fortunate to have you both."

"Obviously I cannot make decisions on behalf of the entire society. I can't even decide based on the group." He shakes his head. "I would love to hear more details, after our mission though. I don't like to mix business with my other business."

Kaye will defer the decision until afterwards. No point starting a fight between them right now.

The Exchange

Rizzlefunk returns from the cabins, a wily grin on his face. "I'm sorry, I couldn't help but hear the word 'business' being spoken. I would be delighted to help with that... Someone should fill me the details."

Upon being briefed the latest conversation, the gnome continues: "No doubt does Highhelm have quality of goods and the trump of military assistance, but business is business. And mister Passad certainly has the right prices and the right networks. Rest assured, I will speak highly of mister Passad to my superiors at the Exchange."

Diplomacy: 1d20 + 11 ⇒ (16) + 11 = 27

(Guys, we shouldn't forget this hint:)

GM Jeff cook wrote:
The nature of this scenario is you make a good impression with Temel or Metella. Trying to win favour with both is going to be a very uphill struggle. I am willing to listen to a good plan C but I don't think we have found it yet

(We went with Temel's plan in Xer, and listened to his advice about posing as merchants. That's 2-0 in Passad's favor: we should keep up the good scores.)

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

"Well said, Rizzlefunk. I tend to avoid such debates inbetween tasks- conflicts of interest come readily- but networks and contacts are important. I'll have to learn more about mister Passad and his wares."

He turns to Rizzlefunk. "You'll have to fill me in on the details, I don't know too much about the trade routes, there."

DIplomacy(Aid): 1d20 + 6 ⇒ (10) + 6 = 16

Kaye leans over and whispers to the gnome. "Apologies on deferring, but I don't want to anger or displease Metella. Hopefully she doesn't take this personally."

Scarab Sages

HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)| NG Nagaji | Bloodrager (crossblooded, spelleater) 3 | MW Dwarven Urgrosh +7; d8+4/x3 | sheet

Diplomacy (Aid): 1d20 + 2 ⇒ (6) + 2 = 8
"I have no head for sssuch mattersss. I will defer to my companionsss in thisss."

The Exchange

"Yes, of course. I'm sure she knows that when it comes to monetary affairs there is no 'personally'."

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6

"Lissa is right", agrees Arghazon, "we're here on a rescue mission, not to make any kind of merchant deal", he was clearly bothered with that discussion, and his posture was appreciated by Hellany, who supported him with a sly smile.

The summoner leaves this matter to Kaye and Rizzlefunk, who shows more interest in it.

Grand Lodge

The merchant bit is part of the scenario. However I am more than happy to move on to the rescue mission

Near dusk, the captain of the boat points out a pleasant country inn up a hill on the north shore of the Glass River, where a small dock offers a berth for the Abacus. Passad and the envoys indicate they’ll wait out the night in their cabins while the PCs execute their mission at the Gray Revelation Inn. Before leaving the boat, Amauhak strongly
advises the party to refrain from violence on Razmiri soil if it can be helped; Metella and Passad, in rare agreement, concur. A stone path leads from the dock about 200 yards through some light tree cover to the villa.

A sign above wide wooden gates reads, “Welcome to the Gray Revelation Inn.” The gate leans open invitingly, and the smell of fresh flowers wafts on the cool breeze.

Feel free to place yourselves at the bottom of the 2nd map Stables is to the right the inn is top and left

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

Uslad is a little ahead of the party, squinting and chewing on a blade of grass. His hands are tense like he is ready at any moment to snatch his sword. He looks around grimly.

- This will not end well!

The Exchange

HP 23/24 | AC 19 T 14 FF 15 | Saves 5/8/2 (+2 vs mind affecting, poison) | Perception +7 | Init +4 | CMD 16 | Extracts 2 | Bombs 1/8 | Mutagen (Activated) (+Dex, -Wis, +2 Natural Armor) | Male Human Alchemist 3 | GM Reroll +1 |

"Of course. Violence is always the last resort."

Kaye drinks his extract of comprehend languages as they approach the inn.

"Ah, that should help me greatly." He stifles a burp. "A little gassy, though. Let's head to the inn."

Liberty's Edge

Female CG Human (Varisian) Hydrokineticist 11 | HP: 134/134(36NL)| AC: 37( 21Tch, 29 Fl) | CMB: +11, CMD: 31 | F: +15, R: +19, W: +8 | Init: +9 | Perc: +15, SM: +1 | Speed 40ft, Swim 20ft | Burn: 3/7 |Active conditions: 2 Burn into Shroud of Water(+2 AC), 1 Burn into Kinetic Form, Elemental Overflow(+3Hit, +6DMG, +2Con, +2Dex, 15% Fortification)

"At least, it passes as a welcoming place." Lissa quietly remarks as she climbs off the boat.

"Yes, Let's see what the local hospitality looks like,"she adds, falling into her role.

Silver Crusade

Stuff:
Arrows 32; Blunt Arrows 18; Cold Iron Arrows: 30; Silver Arrows*: 10; Wand of CLW 49
Male Aasimar (Azata-blooded) Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6

"Hellany, stay close to me", Arghazon asks to his eidolon, who obeys him.

The Exchange

Rizzlefunk, if only on surface, appears to be in a natural state of mind. "Sure seems like a quality place, let's hope the prices don't reflect that!" says the gnome, his voice a bit louder than usual. "We'll rest here for the night, we've deserved a little luxury after today's successful contract, right!"

"And try to act natural, and let me do the talking."

Grand Lodge

You enter the manin courtyard of the Inn. The profusion of flowers planted around this lovely courtyard fills the air with an enchanting fragrance. An oaken door to the north is the obvious entrance to the inn, while south are the broad doors of a stable. Wooden gates allow egress to west and east, and a roofed well lies at the east end of the
main court.

A young man emerges from the stables and waves with a big smile on his face. He points to the northern door and makes some grimaces as he tries but fails to speak

he is ordinary human size but I have left his big picture over the stables to give you some idea of what he looks like and I didn't want to give you the idea there was a fight about to start by putting him in normal token in the middle of the courtyard

1 to 50 of 361 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS 5-01 Glass River Rescue All Messageboards

Want to post a reply? Sign in.