Imrijka

Omreejka's page

65 posts. Alias of Merisal The Risen.


Race

AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) hp 9/11 (1d8+3) Fort +2, Ref +5, Will -1

Classes/Levels

Skills Acrobatics +5, Climb +6, Craft (jewelry) +7, Diplomacy +6, Disable Device +6, Intimidate +4, Knowledge (local) +5, Knowledge (religion) +2, Perception +6, Perform (juggling) +6

About Omreejka

Omreejka
Half-orc rogue 1
LG Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 11 (1d8+3)
Fort +2, Ref +5, Will -1
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft.
Melee club +3 (1d6+3) or
club +3 (1d6+3) or
club +3 (1d6+3) or
club +3 (1d6+3) or
dagger +3 (1d4+3/19-20) or
Sap +3 (1d6+3)
MW Glaive +0 (1d10+3)
Ranged sling +2 (1d4+3)
Space 5 ft.; Reach 5 ft.
Special Attacks sneak attack +1d6
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Statistics
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Str 16, Dex 14, Con 14, Int 12, Wis 8, Cha 14
Base Atk +0; CMB +3; CMD 15 (16 vs. disarm, 16 vs. sunder)
Feats Skill Focus Perception
Traits deft dodger, reverent wielder
Skills Acrobatics +5, Climb +6, Craft (jewelry) +7, Diplomacy +6, Disable Device +6, Intimidate +4, Knowledge (local) +5, Knowledge (religion) +2, Perception +6, Perform (juggling) +6; Racial Modifiers +2 Intimidate
Languages Common, Gnoll, Orc
SQ orc blood, trapfinding +1
Other Gear studded leather, club, club, club, club, dagger, glaive, Sap, sling, sling bullets (10), backpack, masterwork jewelrycrafting tools, silver holy symbol of Shelyn, thieves' tools, 1 gp, 9 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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