HP 31/31 | AC18 T12 FF16 | Init +2 (+2 Undergound) Perc +5 CMB +6 CMD 18 | F+5 R+3 W-1 (+2 v Mind Effects, Poison)|
Age
24
Deity
Gozreh
Strength
16
Dexterity
14
Constitution
14
Intelligence
10
Wisdom
10
Charisma
15
About Hskoro Ssithis
Male nagaji bloodrager (crossblooded, spelleater) 3
(Pathfinder RPG Advanced Class Guide 15, 83, 85, Pathfinder RPG Bestiary 4 199)
NG Medium humanoid (reptilian)
Init +2; Senses low-light vision; Perception +5
--------------------
Defense
--------------------
AC 18, touch 12, flat-footed 16 (+5 armor, +2 Dex, +1 natural)
hp 31 (3d10+9)
Fort +5, Ref +3, Will -1; +2 vs. death, +2 bonus vs. spells cast by self or an ally, +2 vs. mind-affecting effects and poison
Defensive Abilities blood sanctuary
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor)
Melee mwk dwarven urgosh +7 (1d8+4/×3)
Ranged mwk composite longbow +6 (1d8+3/×3)
Special Attacks bloodrage (10 rounds/day), elemental strikes
--------------------
Statistics
--------------------
Str 16, Dex 14, Con 14, Int 10, Wis 10, Cha 15
Base Atk +3; CMB +6; CMD 18
Feats Fey Foundling[ISWG], Power Attack
Traits adopted, dangerously curious, secrets of the sphinx, tunnel fighter
Skills Acrobatics +3, Climb +4, Intimidate +6, Knowledge (arcana) +4, Perception +5, Spellcraft +4, Survival +4 (+6 to avoid becoming lost), Swim +4, Use Magic Device +9
Languages Common, Draconic
SQ blood of life, fast movement, resistant
Combat Gear cold iron arrows (50), potion of cure light wounds (2), wand of cure light wounds, antitoxin, keros oil[UE], rager's aid[ACG];
Other Gear kikko armor[UC], arrows (40), blunt arrows[APG] (20), mwk composite longbow (+3 Str), mwk dwarven urgosh, wayfinder[ISWG], bandolier[UE], bandolier[UE], belt pouch, belt pouch, cold weather outfit, earplugs[APG], flint and steel, sack, waterskin,
1,327 gp, 6 sp, 8 cp
--------------------
Special Abilities
--------------------
Blood of Life (1) (Su) Gain fast healing when bloodraging.
Blood Sanctuary +2 (Su) +2 bonus to save vs. spells cast by self or an ally.
Bloodrage (10 rounds/day) (Su) +4 Str, +4 Con, +0 to Will saves, -2 to AC when enraged.
Elemental Strikes (3/day) (Su) As swift action, your melee attacks do an additional 1d6 Fire dam for 1 rd.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fey Foundling Magical healing works better on you
Hypnotic Gaze (1/day, DC 13) (Sp) Hypnotism on a single target using gaze, effect lasts a single round.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mantle of the Black Rider +1 Strength for 1 min as swift action 1/day
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Resistant (Ex) +2 racial bonus to saves vs. mind-affecting effects and poison.
Tracked Resources:
--------------------
Inventory
--------------------
Antitoxin - 0/1
Arrows - 0/40
Bloodrage (10 rounds/day) (Su) - 0/10
Blunt arrows - 0/20
Cold iron arrows - 1/50
Elemental Strikes (3/day) (Su) - 0/3
Keros oil - 0/10
Light (At will) - 0/0
Potion of cure light wounds - 0/2
Rager's aid - 0/1
Secrets of the Sphinx (Knowledge [arcana], 1/day) - 0/1
Wand of cure light wounds - 0/50
-------------------------------------
[Purchased] Equipment - Cost [Sold/Used]
-------------------------------------
[1] Kikko Armor - 30 gp [-]
[2] Wand of Cure Light Wounds - 2 PP [-]
[2] Masterwork Composite Long Bow (Str +3) - 700 gp [-]
[2] Masterwork Urgrosh - 650 gp [-]
[2] Antitoxin - 50 gp [-]
[2] Holy Weapon Balm - 30 gp [3]
[2] Rager's Aid - 25 gp [-]
[3] Wayfinder - 250 gp [-]
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.