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Argazhon's page
87 posts. Organized Play character for SirPeter.
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Full Name |
Argazhon |
Race |
Aasimar (Azata-blooded) |
Classes/Levels |
Summoner (Unchained) 2 - Init +4 - AC 17|14|13 - hp 15 - Fort +0, Ref +4, Will +2 - Speed 30-ft. - Perception +1 - Darkvision 60-ft - Spells: 1st 3/3 - Glitterdust 1/1 - Summon Monster I 6/6 |
Gender |
Male |
Size |
Medium |
Alignment |
CG |
Deity |
Erastil |
Strength |
14 |
Dexterity |
18 |
Constitution |
10 |
Intelligence |
10 |
Wisdom |
8 |
Charisma |
17 |
About Argazhon
Argazhon
Aasimar (Azata-blooded) summoner (unchained) 2.0
CG medium outsider (native)
XP: 3; PP: 0; Fame: 6
Init +4; Senses darkvision 60-ft.; Perception +1
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 15 (2d8+2)
Fort +0, Ref +4, Will +2
Resistances acid (5), cold (5) and electricity (5)
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Offense
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Speed 30 ft.
Melee cold iron dagger +3 (1d4+2/x2)
. . . . . alchemical silver light mace +3 (1d6+2/x2)
Ranged darkwood composite longbow (str +3) +7 (1d8+3/x3)
Spell-Like Abilities (CL 2nd; concentration +5)
1/day—glitterdust (DC 15)
Summoner Spells Known (CL 2nd; concentration +5)
1st (3/day)—grease (Reflex DC 14), shield, snowball (Fort DC 14)
0 (at will)—detect magic, guidance, message, open/close, read magic
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Statistics
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Str 14, Dex 18, Con 10, Int 10, Wis 8, Cha 17
Base Atk +1; CMB +3; CMD 17
Feats Point-Blank Shot
Traits deadeye bowman, heirloom weapon
Skills Perception +1, UMD +8; Racial Modifiers +2 on Linguistics and Sense Motive; Armor Check Penalty: -2
Languages Common and Celestial
SQ life link, summon monster I
Combat Gear oil of bless weapon Other Gear alchemical silver light mace, arrows (32), blunt arrows (18), chain shirt, cold iron arrows (30) [10 w/ silver weapon blanch], cold iron dagger, darkwood composite longbow (str +3), scroll of comprehend languages, wand of cure light wounds, 1,294 gp.
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Special Abilities
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Bond Senses (Su) (2 rounds/day) as a standard action, can share the senses of his eidolon, hearing, seeing, smelling, tasting, and touching everything the eidolon does. He can use this ability a number of rounds per day equal to his summoner level. There is no maximum range to this effect, but the eidolon and the summoner must be on the same plane. The summoner can end this effect as a free action.
Cantrips A summoner learns a number of cantrips, or 0-level spells. These spells are cast like any other spell, but they do not consume any slots and may be used again.
Darkvision Aasimars can see in the dark up to 60 feet.
Deadeye Bowman As long as only one creature is providing soft cover, it doesn't give the opponent the bonus to AC.
Eidolon an Azata called Hellany.
Heirloom Weapon proficiency with longbow.
Life Link (Su) Whenever the eidolon takes enough damage to send it back to its home plane, as a reaction to the damage, the summoner can sacrifice any number of hit points he has without using an action. Each hit point sacrificed in this way prevents 1 point of damage dealt to the eidolon. This can prevent the eidolon from being sent back to its home plane.
Point-Blank Shot You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Summon Monster I (Sp) At 1st level, a summoner can cast summon monster I as a spell-like ability a number of times per day equal to 3 + his Charisma modifier.
Truespeaker gain a +2 bonus on Linguistics and Sense Motive checks, and learn two languages each time gain a rank in Linguistics.
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