[Outpost 2018] CORE #8-07: From the Tome of Righteous Repose (Inactive)

Game Master Paladin of Baha-who?

Tome of Righteous Repose Map


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”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Seoni looks up and says So it's decided? We're off to this, Gydular’s Point? Well, that does sound like an adventure. Seoni inspects the magic items and hands out one holy water to everyone except herself, Here, Tallwun..take two ..I've different means of dealing with undead. Seoni inspects the rest of the equipment and hears Daeron say,

Daeron wrote:
If needed, I'm able to use the wand of cure moderate wounds.

She winks at him as she hands the wand of cure mod to him, Hope you won't be using it too much!

As for the traveler's any tool, Seoni holds it out to Amiri and says, This thing has got your name written all over it! She gives the any-tool to Amiri. Looking further she says, I can learn to cast this spell, so I guess I'll take charge of this wand. Seoni then places the wand of protection from evil in her belt. Lastly she looks at the Soul stimulant; Again, I hope no one needs it.. Seoni picks up the vial and looks at Two-blades,But, will you be in charge of the safe-keeping of this priest?

After she's through distributing the magic items, Seoni says a polite goodbye to Captain Besnik. She gathers her equipment and meets her group at the market. When all is ready she says, Well, do you want to live forever? Lets get going shall we?

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

"Fine with me." Two Blades said. "Even happier that there are people able to tend the bumps and bruises that occur in our line of work rather than just me. Let's go and see what is in store for us on the mission" he said.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

I have a wayfinder and I can see twice as far as a human, but I'm unable to see in total darkness.

Says Daeron who take the wand.

He answer to the gnome I've studied a lot before joining the Pathfinders, and my god is all about knowledge. I hope to develop my knowledge skills while being a Pathfinder.

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Have Light prepped

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

As the six travel through the lifeless Hungry Mountains in Virlych toward their destination, a drizzle transforms into an ever more aggressive snowstorm, as if the weather itself were keeping them away, and strange whispers fill the air. As a small consolation, the tedious climb is shallow enough that you are not exposed to the dangers of altitude sickness. Eventually, you find a toppled obelisk on a peak marking the entrance to the
underground fortress. A staircase descends 30 feet into the mountainside.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Daeron takes his bow in hands and looks for tracks

Surival (tracks): 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10

He then activates his wayfinder.

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Prisim lights up her wayfinder and then peers into the darkness below.

"Holy armour of Celestial light" she cries out, casting a couple of protection spells.

False life and mage armor

"After you big tough gentlemen!"


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Amiri will wait for a light source to go down the stairs then follow it.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

What's the marching order? The tunnel going down is ten feet by ten feet, so two can walk abreast. Going forward, I'll assume you fall into this same marching order elsewhere in the exploration, unless you indicate otherwise.


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Happy for Amiri to be in the front rank, she just needs a light to see by

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Prisim will light up Amri's sword for her, refreshing it every few minutes.

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

"Unless anyone else objects, I'll go in the front, beside Amiri. And I won't steal the treasure I find. I promise. I'm an honest merchant, you can trust me."

Can Daeron auto-aid me on Perception? then I can take 10 every 10' and have a +21 perception


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

FYI forgot to mention Seoni picked up a scroll of comprehended languages while at the market before the journey began.

Seoni falls in line behind Amiri (10ft not 5) and says, Take it slow, and be careful..remember you need not win every battle on your own..we're here to aid you. Seoni then cast light on a pebble so she is holding a light source of her own. Just before she enters the dungeon she cast mage armor on herself as well.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Daeron is in the back, if this place is considered underground Daeron have +2 to perception, initiative

Daeron uses his wand of longstrider to give him additional speed.

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Two Blades took up a spot in the middle of the group, making sure to stay out of the way of the massive sword Amari was lugging around.

Second rank, next to Tallwun

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

You can't aid another on passive perception checks, although you can on actively searching. The rest of the scenario will all be underground so just put those favored terrain modifiers in your status bar so I roll the right numbers.

The pathfinders quickly and efficiently decide who will be carrying a light source and who'll be going first, and descend into the ancient halls.

Alright, I think I have the marching order as it appears on the map, which I've linked in my status line and the campaign description.

The ten-foot-by-ten-foot tunnel leads a short ways down into the earth, before opening into a broad entry hall with a twenty-foot ceiling. A maze of sprung traps obstructs this large entrance hall. Blades, spikes, blast marks, and bones litter the ground. Carved holy symbols of Aroden, Sarenrae, and Pharasma cover the walls, but many of them have been vandalized.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

As Seoni moves down the stairs she draws her wand of magic missile. When she sees all the bone, blades, and blast marks on the floor she tosses her pebble in the middle of the mess and grabs a sunrod from her pack. That will stay lit for over half an hour. It can light our way out should we need to suddenly retreat whence we came. Satisfied the others understood her meaning, Seoni cracks open the sunrod to provide additional light, while they search the tomb.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Perfect, let's go then.

Weapon in hands, Daeron is looking around while they enter the old complex.

Perception: 1d20 + 11 ⇒ (8) + 11 = 19 +2 vs human

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

Tallwun keeps his eyes where Daeron doesn't.

Aid other on Daeron's Perception whenever possible. Auto success as bonus is +9

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

"Wonderful. I love having lots of big tough folk around." giggles Prisim as she tries to peer between the legs of the people in front of her.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Seoni moves in to the Hallway with the rest of the group. Oh what is that there? Is that a statue? She says pointing at the object in an alcove at the bottom of the stairs. perception: 1d20 + 3 ⇒ (8) + 3 = 11

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Two Blades tried to make out what Seoni was pointing at over in the Alcove

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

The alcove across from the entrance to the room has the remains of a statue in it. Vandals seem to have destroyed it long ago, and you can only guess as to whether it was a statue of a god, a mortal, or some other being.

Narrow stairways lead south to the your left and right, and hallways lead west and north out of the room. Aside from the many sprung traps that you have to carefully, slowly pick your way through, nothing else of significance seems to be in this large room.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Seoni looks to the others, Well what shall it be? Left? Right? Or down one of the stairs? It makes no difference to me. Seoni sets her sunrod down for a moment and picks up the pebble she cast light on. She walks to the stairs on the left and chucks the pebble 1/2 on the stairs (about 15' if they go that far. Do the stairs go up or down?) she then retrieves her sunrod but moves back to the foot of the stairs.
If it's stairs one's as good as the next. If the hallways I vote for that North one behind us..what say some of you?


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

One is as good as another.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.
Ietsuna Amiri wrote:
One is as good as another.

After you... Seoni points to the stairs she's in front of and motions Amiri to lead the way. If Amiri goes on the stairs Seoni will follow behind.


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Amiri moves to investigate whatever is down the stairs.

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

Tallwun examines the statue.

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Then he prepares to descend the stairs behind the others.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Daeron follows, bow in hand, eyes everywhere.

Perception: 1d20 + 11 ⇒ (3) + 11 = 14 +2 vs human

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Prisim tries to look around, to see what there is to see.
perception: 1d20 + 7 ⇒ (14) + 7 = 21

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

Tallwun asks Prism for her aid in cloaking him with Mage Armor (wand).

He looks down at her. "See?" he says, "I told you, you're not completely useless."

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

"No worries!" giggles Prisim.

"Celestial spectrum of protection!" she shouts, while tapping Tallwyn with the wand.

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Two Blades followed along, shaking his head as the noise of armor clanked through the tomb.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

After examining it carefully, Tallwun comes to the conclusion that this was a statue of Aroden before being smashed.

Amiri and Seoni descend the short flight of stairs into a ten-foot by twenty-five foot room. A single sarcophagus dominates the east end, its lid ajar and its contents missing. A holy symbol of Shizuru, a sunburst with a katana over it, lies on the floor nearby. The walls are adorned with engravings of soldiers in plate armor holding their helms reverently to their sides, eyes downcast.

DC 15 Perception or Survival:
The lid of the sarcophagus has massive claw marks where something with knife-like claws pried it open.

Appraise DC 15:
Examining the holy symbol, you find that it is made of a unique silver alloy designed for use in a holy ritual.

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

perception: 1d20 + 7 ⇒ (8) + 7 = 15
appraise: 1d20 + 1 ⇒ (10) + 1 = 11

"Eww.. look at those scratch marks. It totally ruins the look of that big stone coffin. I wonder if this was where she was buried?"


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Seoni moves next to Prisim and looks at the holy symbol on the ground. appraise: 1d20 ⇒ 17 Hmmph! this might be useful later..some kind of holy symbol the silver alloy is unique..perhaps this holy symbol is as well....maybe used for a special ritual or such. Seoni turns to her companions, and her eyes settle on two blades. She walks over to the Shoanti and says, you have the closest connection to one of the gods of us all. It's only fitting that you should hold this, perhaps it's purpose will reveal itself before our exploration is complete? Seoni inquires as much as states.
Moved us all in to the room. Someone else decide where to go or what to do next OK? I don't want to be the only one pushing the action.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

When the cleric of a good deity takes the holy symbol, symbols glow and appear on its back. Does anyone speak Tien, Minkaian, or have the capability of understanding it, e.g. through comprehend languages?


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.
GM Paladin wrote:
When the cleric of a good deity takes the holy symbol, symbols glow and appear on its back. Does anyone speak Tien, Minkaian, or have the capability of understanding it, e.g. through comprehend languages?

I have a comprehend languages scroll but I haven't activated it yet.(it only last 10 min) why is there some writing we missed?

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Not here

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Appraise: 1d20 ⇒ 2
Two Blades looked the item over, "I am not sure what language it is written but I can say that it it the first time I have seen a Holy symbol with glowing writing. Does any one have any idea what it says?"

Unless one of us speaks Tien, I am afraid the scroll will need to used to read it

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

The language seems like the one tied to the Sisters. I think her spirit has been corrupted by this place and this symbol give us clue about how to give it proper burial or rest. Lets try to find other clue before using ressources to understand it.

Says Daeron.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

OK, let me know if at any point you decide to use the scroll. Where to next, the hallway to the north, the other stairway leading south, or the hallway to the west? You would have been able to see partway into the north hallway as you walked, and it opens into a larger room after a short distance.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

"Let's go north. I hear if you go really far north, you find really short elves."

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

"We're called Gnomes!" sighs Prisim. "And we come from much further away than just the north or where elves come from." she giggles at the thought.

"Hopefully tunnel doesn't go that far though. North it is"


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Agreed let's go North, should we send the rogue or the warriors first? Seoni raises her eyebrow in question.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Going to use the earlier determined marching order.

The group heads to the north hallway, slipping through the narrow entrance and falling into their earlier pattern as it widens out into a long room. Racks for bows, crossbows, and other ranged weapons line the southern walls of the chamber. Receptacles for ammunition stand between the racks. A large arcane mark glows on the floor atop a raised platform.

As you enter, the glyph glows brightly, but with faint sparks and shimmers that give the impression of something not quite right. Three humanoid-shaped figures begin to form at the top of the stairs, each a barely-formed shape with vague limbs, a head, and a drawn face like a child's doodle of a smile. They are motionless, like target dummies.

Just as you realize that target dummies is almost certainly exactly what they are, a powerful gust of wind seems to originate out of nowhere.

1d8 ⇒ 6

It blows towards the southwest, causing those walking to struggle against its force.

A DC 15 Fortitude save is needed to negate the Gust of Wind effect. This is a spell effect so bonuses against spells or spell resistance will matter. If you succeed, you can move normally. If you fail, medium creatures cannot move to the north, east, or northeast (moving northwest is possible since that's perpendicular to the direction of the wind) unless you make a DC 15 strength check, while small creatures are knocked prone. (Seoni's familiar is riding on her or in tattoo form, right?)

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

fort: 1d20 + 5 ⇒ (15) + 5 = 20
The little gnome stands firm, protected from the oncoming blast by her larger companions.

"Move, move, move." she calls out, sticking to her spot in the formation and following the others as they progress through the room.

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Two Blades continued to travel to the North and seeing that they might have some difficulty, called out to the group. "Toss me some rope and let me see if there is something to tie it on to so you can pull yourself over" he said

Look to see if there is some place to tie a rope and toss it, if someone has some rope (a Handy Haversack is next on the shopping list)
Fort save: 1d20 + 5 ⇒ (12) + 5 = 17

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

fort 15: 1d20 + 5 ⇒ (17) + 5 = 22


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.
GM Paladin wrote:
(Seoni's familiar is riding on her or in tattoo form, right?)

yep! familiar is with her master.

fort: 1d20 + 2 ⇒ (15) + 2 = 17

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Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Here's where we can check in! The game starts March 5th.

Please post the following:

Player Name or Handle:
Character Name:
PFS#:
Faction:
Day Job: (If you want to roll it now, go for it)
Anything unique you think we should know about your character:

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Player Name or Handle:Ed Birnbryer
Character Name:Two Blades in the Shadows
PFS#:66136-9
Faction:Liberty's Edge
Day Job: Gambler: 1d20 + 5 ⇒ (12) + 5 = 17
Cleric of Desna (Liberation/Travel domains)
Before we start, going to upgrade my Mithral chainshirt to +1 and pick up a +1 Cloak of Resistance


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Player Name or Handle: Lucklesshero
Character Name: Seoni
PFS#: 184087-2
Faction: Grand Lodge
Day Job: N/A

I signed up with Ezren as a pregen..but decided to switch to Seoni to keep it simple..let me know if I need to change the pregen's name on the Outpost spreadsheet.


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Player Name or Handle: Ietsuna
Character Name: Mardak Falconflight (playing Amiri]
PFS#: 204997-09
Faction: Grand Lodge
Day Job: None

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

Player Name or Handle: LucianC
Character Name: Tallwun
PFS#: 108344-32
Faction: The Exchange
Day Job: (If you want to roll it now, go for it) Profession (merchant)
Anything unique you think we should know about your character: Core Oread

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Player: B Viggers
Character: Prisim
PFS: 100387-15
Chronicle: 16
Faction: Silver Crusade
Day job: craft-trap: 1d20 + 7 ⇒ (17) + 7 = 24


Tallwun, I assume you have the scenario chronicle that allows you the oread race?


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

I goofed. Please see info here. I forgot this is core, so had creidt going to a non core character. Revised info below.

Player Name or Handle: Ietsuna
Character Name: Bemmer Anvilbrow (playing Amiri]
PFS#: 204997-03
Faction: Grand Lodge
Day Job: None

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot
Paladin of Baha-who? wrote:
Tallwun, I assume you have the scenario chronicle that allows you the oread race?

Indeed I do. I even have both boons to get it at half-price.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Player Name or Handle: Florent
Character Name: Daeron Woodblood
PFS#: 754-45
Faction: Scarab Sage
Day Job: Craft (alchemy): 1d20 + 6 ⇒ (16) + 6 = 22
Anything unique you think we should know about your character: none

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Alright, everyone's checked in! Go ahead and roll a d20 for boons.


Oh, forgot to ask -- have any of you played or run this scenario before?


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

I have played this once before


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Boon Roll, Good Luck All: 1d20 ⇒ 15


1 person marked this as a favorite.
”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

boon roll: 1d20 ⇒ 12

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Boon: 1d20 ⇒ 11

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

I have played this several times before, but as it changes so much I don't expect that to be a problem.

boon?: 1d20 ⇒ 13

Liberty's Edge

Male Human (Shoanti) AC 22/T16/FF22 F+8/R+13/W+7 53/57 init +8/Per +12 Rogue 7/Cleric 1 Move 50'Active effects: Haste AC 23

Played and ran it. If you happen to run one of the options, I will keep my mouth shut. (It was a a year ago that I ran it and about 6 months since I played it)

boon: 1d20 ⇒ 7

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Also played and run quite a few times.

boon: 1d20 ⇒ 5


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

I have played it once the results were ..frighting


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

I am going to apologize for my lack of involvement thus far and ask your indulgence just a little longer. My son got an eye infection on Tuesday and has not opened his eyes since. As you can understand a two year old who is suddenly sightless is a fair bit of work. It should be resolved very soon. He has medication and hopefully it clears up soon.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

No worries. Amiri isn't likely to have a lot to say about poetry anyway.


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

GM Paladin of Baha-who, your map link is not going where it should I believe.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

That's weird. Maybe they think I'm violating copyright with the map images? OK, I'll fix it.

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

That looks fine. I made a mess of it, you just have to scroll down to the bottom to see our characters, otherwise it looks black.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.

Ok to get things moving along ..I'm going to move everybody in to the hallway...I think we might be running a bit behind so it's in our interest to speed things up a bit. GM could you just assume we take '10' on our trap finding rolls (when we enter a new area) unless the PC decides to roll?(like Daeron above) If you object to me moving the pawns please let me know politely and I'll refrain ( I know I'm not the GM of this game, I just thought there might be a few people very busy right now and several waiting..it creates a cascade effect in PbP where it takes 3 or 4 'real time days to travel down a stairs in to a hall) So knowing this is an Outpost game and does have a time limit, I decided to , 'set my self up for possible ridicule' in order to move the game along a little. I hope everyone understands..and if it bothers you that I moved your pawn, I will refrain in the future. thx
lucklesshero A.K.A Seoni

*edit* btw...I do not make it a habit of moving other players pawns and do not plan to in this game or any other. I got our little group moving because we'd been 3 days on a bloody stairwell! Again, if I rubbed someone the wrong way..I apologize and will keep my grubby paws off your pawn in the future.


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Fine with me Luckless Hero.

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Fine with me too.

The Exchange

HP 7/24* | AC 20, T 16, FF 18 | CMB +6 CMD 21| F +5 R +5 W +6; +2 vs. enchantment, +1 vs disease, Evasion, Acid Res. 5 | Init +1 | Perc +9 | Speed 30ft | Stunning Fist 1/2 | Active Conditions: Mage Armor (1 hour) 2 Con damage, Purple dot

Can someone use my Mage Armor wand on me as necessary?

EDIT: Also will give someone a Scroll of Dimension Door for use in life or death bug outs.

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Prsim can do that if you want.


”Seoni” | Female LN Medium Human Sorcerer 4 | HP 16/26 | AC 19, T 14, FF 16 | CMD 16| F +2 R +3 W +5; +2 vs fear | Init +2 | Perc: +3, SM: +4 | Speed 30ft | Spells: 1st 6/7, 2nd 4/4 | Active Conditions: mage armor.
Tallwun wrote:
EDIT: Also will give someone a Scroll of Dimension Door for use in life or death bug outs.

Seoni can hold it for you if you like

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Great, Seoni.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Sorry for the delay. Feeling under the weather today. I'll post tomorrow.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Hey Prisim, how is your ranged attack at +6? My calculations indicate a +5: +2 BAB, +1 Dex, +1 Weapon Focus, +1 Point-blank shot.

Is there something I'm missing?

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

She's small it gives her +1 to attack :)

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

Right on Daeron. Small is Cute. And accurate.
Prisim is built to be a ranged touch type character. Though she is okay at crowd control with illusions too.

Just wait until she take a level in paladin!
A paladin with a 5 strength? But Polly is her hero. I think she'll use illusions to make it appear she is wearing armor even when she isn't

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Oh right, forgot.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

I'll post more in the morning. I have to think about how this creature would respond.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

We're getting close to the end of the scenario, but we're also getting close to the end of this online play event. If we're not completely done by the 30th, I'll do boon rolls and report things a bit early, but we should be able to finish this out without a problem.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Since we're getting close to when I need to report this, let's get the boon rolls going! Everyone roll a d20; 1 and 20 win. If you win, roll a d4 to find out what boon you get.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

boon: 1d20 ⇒ 3

Scarab Sages

Male elf ranger 4 |HP:32/32|AC20/FF15/T15|Init +4 +2 underground|F+3R+8W+3*+2 vs enchantment|Perception +11 +2 vs human, +2 underground

Boon?: 1d20 ⇒ 7

No luck again :'(


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Boon: 1d20 ⇒ 9

No luck here either.

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

boon?: 1d20 ⇒ 13
My luck continues


1d20 ⇒ 13


”Amiri” | Female CN Medium Human Barbarian 4 | HP 1/45 | AC 18, T 12, FF 16 | CMD 20| F +6 R +3 W +2,+2 vs. fear; +1 vs. traps | Init +2 | Perc +8 | Speed 40ft | Rage 9/12 | Power attack -2/+6 | Active Conditions:None

Just giving a little advanced warning. I may not post this coming weekend. I am running both a Spartan Beast and Spartan Sprint obstacle race and will be, quite frankly, exhausted. If I feel up to posting I will, if not I will get a post up on Monday. Please bot me if required.


Noted.

Silver Crusade

ship stats:
Speed 6; Maneuver: avg (turn 2) AC 16; TL 15 HP 140; CT 28 Shields 21 (fwd 7, port 0, stbd 7, aft 7) Attack (Fwd) heavy laser cannon (4d8); (Tur) coilgun (4d4) Power Core 150 PCU; Mods: +1 Pilot; Complement 2–6
Copper Gate | Skittershot | We Be 5uper Goblins!

Sorry Tallwun - but you stepped up adjacent to a dragon who was prepared to unleash a full attack, and who was no longer blinded.

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Why am I suddenly worried I'm going to lose a race boon character? :o

Silver Crusade

HP 45+0/47(+10); Reroll @+4 1/1;SPELLS: Lvl 1 5/8; Lvl 2: 2/6; Lay on hands (2d6) 0/1; CLW wand available 44/50 Gnome CORE Sorcerer-5: AC 13 (17 mage armor); Fort +5; Ref +4; will +3; Perc +7; Init +1;

I have to admit this is looking pretty dicy for us at the moment. TORR has a reputation as a bit of a killer, although I've managed to scrape through it in previous runs - it has often been a close thing.

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