Ongoing PFS campaign. (Inactive)

Game Master Chyrone


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Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Spenser continues climbing....

Climb, hope: 1d20 + 9 ⇒ (17) + 9 = 26

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis stows his gear to prepare to climb.


Loot sheet No plunder, no pay Battle map--Misc info slides

The rest of the team starts Climbing, and Spenser boards the area, provoking an attack from green.
Rapier: 1d1 + 7 ⇒ (1) + 7 = 8 1d6 + 3 ⇒ (5) + 3 = 8
Which is an epic fail, perhaps the demise of his comrade has put the shakes in his boots.

---------------------
Green jabs once again.
Rapier: 1d1 + 7 ⇒ (1) + 7 = 8 1d6 + 3 ⇒ (5) + 3 = 8
And deja-vu, fate deals him the same hand.
---------------------
Sele

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele attacks green now hoping to distract him enough for the others to get on board

Greatsword-Pa+Harlis: 1d20 + 12 ⇒ (18) + 12 = 302d6 + 15 ⇒ (4, 1) + 15 = 20

"You might want to surrender now." he says to green


Loot sheet No plunder, no pay Battle map--Misc info slides

Green takes a solid hit, but he doesn't respond to Sele's comment just yet.
=======================

Boarding, final round?

Harlis & Vassago
Spenser (go post ahead)
-------------
Green (-20)
-------------
Sele

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Vassago waits for Harlis to make his move, then tries to climb up some more.

Climb!: 1d20 ⇒ 6
Climb!: 1d20 ⇒ 6

Should barely pass the DC 5 :p

Silver Crusade

Male Halfling Cleric 1

Harlis nods to Vassago and starts climbing upwards.

Climb: 1d20 ⇒ 7
Climb: 1d20 ⇒ 8

Oops, wrong profile.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

"What sayst thee, sea-dog?" Spenser adds to Sele's ultimatum.

readied attack in case he does anything not in the spirit of surrender, +1 Greatsword, Power Attack, hope: 1d20 + 11 ⇒ (3) + 11 = 14
damage: 2d6 + 15 ⇒ (2, 2) + 15 = 19

I'd make a full attack, but I don't think that can be readied.


Loot sheet No plunder, no pay Battle map--Misc info slides

You can switch the post's profile within the hour with edit.

Both Vassago and Harlis climb up the rope.
Vassago 10ft up, Harlis 5ft up, as Vassago's blocking advancement.

Spenser
-------------
Green (-20)
-------------
Sele


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Loot sheet No plunder, no pay Battle map--Misc info slides

Oi...Spenser had ninja'd me? Dude, did you take a level in ninja? :P

Spenser flashes a suave grin, speaking to the thug.
-------------
Green (-20) seems unafraid of it, and jabs at Sele.
Spenser's attack goes off, but the thug is nimble, and avoids his blade.
Rapier: 1d20 + 7 ⇒ (20) + 7 = 27 1d6 + 3 ⇒ (3) + 3 = 6
Crit?: 1d20 + 7 ⇒ (10) + 7 = 17 1d6 + 3 ⇒ (2) + 3 = 5
The rapier hits a soft spot in Sele's shoulder area.
-------------
Sele

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"THat hurt... that was not very polite."

He then returns greens attack

Greatsword-Pa+Harlis: 1d20 + 12 ⇒ (8) + 12 = 202d6 + 15 ⇒ (5, 1) + 15 = 21


Loot sheet No plunder, no pay Battle map--Misc info slides

Indeed not very polite.

In return, green experiences 1st hand, the SELE-CHOP-ATTACK !

His blade coming down overhead, the sword cuts deep, leaving the thug stumbling to keep his balance.
================

Boarding, not quite there yet.

Harlis & Vassago
Spenser (go post ahead)
-------------
Green (-41)
-------------
Sele

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Climby climby!

Climb: 1d20 ⇒ 17
Climb: 1d20 ⇒ 11

Sovereign Court

1 person marked this as a favorite.
CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

"Cheese-minded flotsam, ich shalt askroink thee like the dross of scorch-ed egg off a skillet!"

+1 Greatsword, hope: 1d20 + 13 ⇒ (2) + 13 = 15
damage: 2d6 + 9 ⇒ (3, 6) + 9 = 18

+1 Greatsword, hope: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 2d6 + 9 ⇒ (2, 2) + 9 = 13

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis continues to climb the rope, glad for the knots and Iomedae's blessing aiding his efforts to return to the fight.

Climb: 1d20 ⇒ 19
Climb: 1d20 ⇒ 19


Loot sheet No plunder, no pay Battle map--Misc info slides

Skillet, sir Quixote? :)

Vassago ascends to 20ft, and Harlis is close behind him 15ft up.
Spenser deals a double swing, which the thug evades by doing a quickstep fit for a dance.
----------------
Rapier vs Sele: 1d20 + 7 ⇒ (10) + 7 = 17 1d6 + 3 ⇒ (3) + 3 = 6

Pressure increased on his life, the aim dulls, and Sele's armor once again deflects the incoming attack.
----------------
Sele


Loot sheet No plunder, no pay Battle map--Misc info slides

Sele smiles faintly, which turns to utter seriousness.

" Your choice has been made, it seems. Then let justice be served."

SELE CHOP: 1d20 + 12 ⇒ (6) + 12 = 18 Impact: 2d6 + 15 ⇒ (3, 2) + 15 = 20
Sele takes down the thug with his signature move.

Combat over!

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Hmmm.. I saw no post here to reply to until now..


Loot sheet No plunder, no pay Battle map--Misc info slides

Odd. Still, can't be unsatisfied with the end result there. ;)

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Clambering over the rail Harlis pants for a moment as he assesses the situation and walking over to Sele and invoking a minor healing spell. ”Well, that wasn’t a pleasant welcome. Hopefully the rest aren’t as unpleasant. Do we know who these might be? Also Iomedae’s current blessing will only last another five minutes or so. We shouldn’t waste time.”

Cure light Wounds: 1d8 + 5 + 2 ⇒ (1) + 5 + 2 = 8

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

"Thanks." amd tips a fake hat to Harlis

Sele will look for a hatch where he is if not he will go down the steps and see what he can see


Loot sheet No plunder, no pay Battle map--Misc info slides

On a winter's day with snow, a mug of hot tea tastes extra nice.
Now to get the wheels turning again.

Sele heads down the stairs, where the main deck is largely submerged.
From where he is standing, every 5ft eastwards, the deck is submerged 2 1/2 ft further.

The 1st 5ft are considered difficult terrain and an obstacle.
x4 movement.
Every movement after that requires swim checks.

To his right, is an old door to whatever chambers are in the front.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Vassago hands Harlis his want to heal up the nasty attacks.

CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (5) + 1 = 6
CLW wand: 1d8 + 1 ⇒ (2) + 1 = 3
CLW wand: 1d8 + 1 ⇒ (4) + 1 = 5

Puts me back at 44/45

Vassago follows Sele down the stairs. "The door first, mi amigo?"

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis readies his shield and proceeds onwards behind.

Vassago, did you miss the 17 point channel heal you received?

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Apparently so! Some more charges back for me then.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele will wait for someone else to proceed

"I am useless in this water unless I take of my armour, someone please scout and come back and i'll remove my armour if needed."

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Spenser's head whips around to see where the others have gone off to. "Wot-wot? Whichaway do we wander? Upstairs, downstairs, in mi - oh. Right-O!"

Swim, hope: 1d20 + 9 ⇒ (12) + 9 = 21
Swim, hope: 1d20 + 9 ⇒ (2) + 9 = 11
Swim, hope: 1d20 + 9 ⇒ (10) + 9 = 19
Swim, hope: 1d20 + 9 ⇒ (10) + 9 = 19

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis looks at the murky depths. "Hrm, before proceeding too far into the water perhaps we should be exploring all of the above water areas?" he asks with a look of distaste at the chance of further swimming.


Loot sheet No plunder, no pay Battle map--Misc info slides

Spenser wades through-, and into the water, submerging himself as his comrades watch.

The water is rather cold, but not hazardous to one's health.
Underwater, Spenser sees two different doors.

Sovereign Court

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CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

"Glub-glub!" Spenser calls back.

Any distinguishing features between these two doors?


Loot sheet No plunder, no pay Battle map--Misc info slides

No difference in descriptions given, so they're both the same old fashioned doors to the eye.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Spenser tries the further door - nothing ventured, nothing gained!

Please put me wherever I ought to be; I can no longer tell.

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Harlis nods and follows to be right behind Spenser, relying on his water breathing spell from before and the weight of his armor and gear to let him attempt to walk there, albeit slowly.

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele is waiting for the moment. He figures he'll need to take it off anyway so he takes his armour off.


Loot sheet No plunder, no pay Battle map--Misc info slides

You'll need swim checks to move down there. But for now that is irrelevant, since you have water breathing active.

Spenser pushes open the door, which turns out to be no small effort, with the water on both sides.
Everything is utterly dark down there....

Harlis had prepared his light cantrip, and lights up Spenser's sword, providing him sight on the interior.

A chest stands in the back.
DC 25 disable device to pick the lock.
The room is otherwise empty.


Loot sheet No plunder, no pay Battle map--Misc info slides

Where to?

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

I was kind of hoping someone else had a way to deal with a locked chest, buuuut...

"Gluurb? Hmphblblbl. Blumph...!"

Spenser hefts up the chest (with Sele's help, if necessary) and carries it back up to the top deck.

"'Tis good n' clinched, this one - doubtless to steward over a king's ransom in baubles and gilders of yore! Art any amongst our company to best this noble smallguard with finesse, mechanistry, or secret Arts...or might we auk pass via ye olde 'Gordian Knock?'"


Loot sheet No plunder, no pay Battle map--Misc info slides

Well a DC 15 str check will get it to move from its place.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Strength check, hope: 1d20 + 6 ⇒ (10) + 6 = 16

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele aids Spenser even if it is now just for appearances sake and helps him carry the chest out

Aid Spenser str: 1d20 + 4 ⇒ (16) + 4 = 20

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

Vassago waits for the better swimmers to do their thing, looking around as he waits on the deck.

Perception: 1d20 + 9 ⇒ (19) + 9 = 28


Loot sheet No plunder, no pay Battle map--Misc info slides

Hopefully everyone had some nice x-mas days.

Vassago sees air bubbles coming from where the three others had gone in, and the trio emerges with a solid looking chest.

Other than that, nothing unusual to see.


Loot sheet No plunder, no pay Battle map--Misc info slides

So what'll it be guys? :)

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Unless somebody can jump in with skill in Disable Device or a knock spell or something...:
Spenser begins hacking at the lock.

+1 Greatsword, Power Attack, hope: 1d20 + 11 ⇒ (15) + 11 = 26
damage: 2d6 + 15 ⇒ (5, 6) + 15 = 26

+1 Greatsword, Power Attack, hope: 1d20 + 11 ⇒ (16) + 11 = 27
damage: 2d6 + 15 ⇒ (5, 5) + 15 = 25

Repeat as necessary. If the lock seems unreasonably tough, he'll go after the lid instead.

Scarab Sages

M Ifrit Overwhelming Soul (Kineticist) 7 | HP 52/52 | AC 23 T 14 FF 21 | F +7 R +10 W +4 | Init +8 | Perc +10 | Diplomacy +14

"Interesting, mi amigos! Now how to open this? Think we can find a key?"

Silver Crusade

Cleric of Iomedae 8 | HP 0/ 68 | AC 22 (21FF, 12T) | F +9, R +5, W +13 | Init +1 | CMD 17

Nodding towards Vassago, Harlis adds. "Hacking at it will be noisy and long, lets continue exploring and see if we can find a key."


Loot sheet No plunder, no pay Battle map--Misc info slides

2 in favor of finding a key, but it's up to you Spenser, if you want to proceed with hacking into it.

A few rooms you haven't searched yet up here.
Could you give me an order in which to investigate, if any, and its matching rolls. Thanks.

Sovereign Court

CG male Taldan Human Cavalier 8
Spoiler:
|AC 22, T 12, FF 20|HP: 60/60|F +7, R +5, W +1 (+6 vs fear, +2 vs other emotions/death)|Init +2, Perc -2|CMB +13 CMD 25|3/3 Challenge, 2/2 Tactician, 2/2 Sovereign Court, 3/3 Fey Enchantments

Spenser will have taken the two hacks rolled above at the lid (rather than the lock, assuming it makes any mechanical difference), and if those don't make it through on their own, he will look at them, shrug, and go with them on the off-chance of finding a key.


Loot sheet No plunder, no pay Battle map--Misc info slides

Spenser's strikes are solid, and stronger than the chest.

The 1st breaks a hole in the lid, and the 2nd destroys it.
During his attacks, Spenser risked damaging some of the fragile items within.

2d5 ⇒ (1, 4) = 5
0-50 is broken: 2d100 ⇒ (83, 19) = 102

The team finds loot within.

Contents:

A log, in addition to a small cache of treasure containing 4 potions.
1 potion within the chest is broken.

[spoiler=Potions 1-3, Spellcraft 16/ Perception 16]
Endure elements.

Potion 4, Spellcraft 18, Perception 20:

Water breathing.

Which way now, brave adventurers?

Liberty's Edge

Spells 1:2/2 2:1/1 Nagaji Paladin 7 HP:60/60|AC:23|T:11|FF:22|CMB+11|CMD:22|Fort:+12/+14 Poison|Ref:+8|Will:+8/+10 Mind Affecting|Init:+1|Perc:+11|Sense Motive+4|Diplomacy +13|Move 20 Smite Evil 3/3 Lay on Hands(4d6) 6/6, Divine Bond Sword +1 1/1 +2/die healing on me.

Sele gives the potion a once over

Perception: 1d20 + 11 ⇒ (6) + 11 = 17

Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24

then Sele will put his armour back on

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