Of Kings and Commoners - Kingmaker AP

Game Master RPGGGM

With the heart of the Stolen Lands explored and the bandits who ruled there scattered, the long-contested realm finally lies open for pioneers and settlers to stake their claims.:
Amid the rush of opportunistic travelers, the PCs find themselves stewards over a new domain, tasked with the responsibility of guiding and guarding a fledgling nation struggling to grow upon a treacherous borderland. Yet the threats to this new nation quickly prove themselves greater than mere bandits and wild beasts, as the monstrous natives of the hills and forests rampage forth to slaughter all who have trespassed upon their territory. Can the PCs hold the land they’ve fought so hard to explore and tame? Or will their legend be just one more lost to the fangs of the Stolen Lands?

The Current Charter! | Avalon (test) | Party Loot Defunct | The Trading Post | Regional Map Folio | Tactical Map Folio | Ultimate Campaign | Ultimate Rulership


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I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Assuming you're done and on your way (leaving the man hanging, etc...)
The storm quickly dies down and by the time the party exits the stand of trees the sun is breaking through a florid red sky in the distance you can see the smoke rising from Svetlana's hearth.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
RPGGGM wrote:

Assuming you're done and on your way (leaving the man hanging, etc...)

The storm quickly dies down and by the time the party exits the stand of trees the sun is breaking through a florid red sky in the distance you can see the smoke rising from Svetlana's hearth.

I know I'd hate to be disturbed whilst hanging around...


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

sense motive: 1d20 + 9 ⇒ (3) + 9 = 12 wow, BARELY made that with a +9, pathetic, lol

Celyne lofts a brow, but says nothing about her suspicions if she has any. "You seem quite well traveled, sometime you will have to tell us about your wanderings. Maybe over a bowl of Svetlana's stew?" She nods toward the trading post and the smoke rising there.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Makes for an interesting tourist attraction.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
RPGGGM wrote:
Makes for an interesting tourist attraction.

So I take it none of us detected any magic? I would have insisted we cut the figure down if it turned out it was necromancy and the hanged man was some kind of undead that was talking. Aside from that... a ventriloquism spell on the other hand would have had to be cast by someone close by. Magic mouth is an option that we couldn't have done anything about and need not have been cast by anyone who is still around. I can't think of what else it might have been, unless it was a more general illusion.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Numalar Auritonius wrote:
RPGGGM wrote:
Makes for an interesting tourist attraction.
So I take it none of us detected any magic? I would have insisted we cut the figure down if it turned out it was necromancy and the hanged man was some kind of undead that was talking. Aside from that... a ventriloquism spell on the other hand would have had to be cast by someone close by. Magic mouth is an option that we couldn't have done anything about and need not have been cast by anyone who is still around. I can't think of what else it might have been, unless it was a more general illusion.

Are you casting detect magic on the scene?

If you are,
detect magic:
Currently there are no magical auras on the man. Up closer (he's hung about 20 feet from the ground), it is obvious he has been dead for a day or two.


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4
Celyne wrote:

[dice=sense motive]1d20+9 wow, BARELY made that with a +9, pathetic, lol

Celyne lofts a brow, but says nothing about her suspicions if she has any. "You seem quite well traveled, sometime you will have to tell us about your wanderings. Maybe over a bowl of Svetlana's stew?" She nods toward the trading post and the smoke rising there.

"That sounds like a wonderful idea." he gives a nice bright smile "I'd like to learn more about you and your companion there too."

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
RPGGGM wrote:

Are you casting detect magic on the scene?

If you are, ** spoiler omitted **

Yeah, I had cast detect magic when I made the sense motive check earlier:

Numalar Auritonius wrote:

All right then...

[dice=Sense Motive]1d20 + 2

Numalar waits patiently for a while, and when it starts to get uncomfortable he looks around at the rest of the party and shrugs.

Numalar mumbles a bit, and fiddles with his hand, and looks around again.

Casting detect magic in case that makes a difference.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Numalar Auritonius wrote:
RPGGGM wrote:

Are you casting detect magic on the scene?

If you are, ** spoiler omitted **

Yeah, I had cast detect magic when I made the sense motive check earlier:

Numalar Auritonius wrote:

All right then...

[dice=Sense Motive]1d20 + 2

Numalar waits patiently for a while, and when it starts to get uncomfortable he looks around at the rest of the party and shrugs.

Numalar mumbles a bit, and fiddles with his hand, and looks around again.

Casting detect magic in case that makes a difference.

It does not make a difference at that moment.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
RPGGGM wrote:
It does not make a difference at that moment.

Hey... hadn't noticed there was a map. For the record, detect magic only has a 60' range so I would have had to move closer to use it. Actually I am out of range of my darkvision too. Adjusted position on the map.

After casting his spell, Numalar dismounts and walks towards the figure, and peers up at it. Not sensing anything, he shrugs, and looks back at the group. Then he slowly turns around, scanning the trees.

Detect magic only works in a cone, so I will do a quick scan of the four compass points, stopping to concentrate if I pick up anything.

Assuming I don't find anything:

Numalar walks back to the horses, and remounts. "No sign of anything magical. I'd be curious how they did it, but whoever is responsible is either in hiding or gone. I suppose we might as well press on."


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Numalar Auritonius wrote:
RPGGGM wrote:
It does not make a difference at that moment.
Hey... hadn't noticed there was a map. For the record, detect magic only has a 60' range so I would have had to move closer to use it. Actually I am out of range of my darkvision too. Adjusted position on the map.

Figured everyone had to walk under it at some point. Hence you also got a little more info for looking at it up close.

Numalar Auritonius wrote:

After casting his spell, Numalar dismounts and walks towards the figure, and peers up at it. Not sensing anything, he shrugs, and looks back at the group. Then he slowly turns around, scanning the trees.

Detect magic only works in a cone, so I will do a quick scan of the four compass points, stopping to concentrate if I pick up anything.

1d20 ⇒ 6

You can see the rope used to hold up the body. It's lashed to a tree just off the road and from there up and over a higher bough than the one the figure is 'standing' on. Other than that just more trees. The surroundings are pretty thickly wooded.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

After a short slog you reach Oleg's gate, still soaked, near sundown. The air around you is filled with the scent of roast pig. And there it is a whole pig on a spit cooking in the fire pit. Several men dressed for war mill about the tables outside carrying baskets of bread and spring berries along with platters of potatoes and other vegetables preparing for a feast.
Oleg is there, his back to you, nailing charcoal and ink wanted posters to the side of the barn.
One of the armed strangers, holding what looks like a wildflower centerpiece puts it down and shouts toward you: "Oy! 'Ou are you lot then?"


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

"We are friends and known to Oleg and Svetlana" says Zokon in a raised voice so the man with the flowers can hear.


Retired

"Well, some of us are, at any rate."

Cyrielle drops from her horse, walking over to the man with the flowers, her hand stuck out. "Cyrielle Rousseau. I've got a charter signed by Noleski Surtova, and I assume these others do as well. Pleasure to make your acquaintance...?" She pauses for a moment to let the man fill in his name.

Once he's responded, she continues. "Have to say, sir, that pig smells heavenly. Any chance you could be convinced to share some?"

Diplomacy: 1d20 + 3 ⇒ (17) + 3 = 20

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

Assuming from the description the rain has stopped.

"Hello there!" Numalar calls out cheerily from behind Zokon. He dismounts, and gives himself a shake; the travel stains and dampness runs from his body and clothes, and he looks clean and refreshed.

Using SLA prestidigitation to clean myself up.

"Good Oleg and Svetlana are familiar with some of us; we have spent the last couple of nights here. The others we encountered on the way here; coincidentally they hold the same charter that we do, to explore the Stolen Lands and to strive against banditry."

Numalar walks up to the men (getting as close as is polite or until it looks like they will object) and bows deeply.

"I, good sirs, am Numalar Auritonius. These are my companions... I shall allow them to introduce themselves. And we are all very glad to arrive in time for dinner! If we can join you I will be happy to provide the ale."

Numalar looks around, and says, "Now, if you will excuse me for a moment..." Numalar turns and heads to the stable where Gertrude is quartered. Once out of sight, he goes through his belongings and pulls out his charter, and examines it.

It just occurred to me that magic was used to create the copy of the charter we each have, duplicating the original sheet. I'm curious if our charter has magically been "updated" to include Cyrielle's and Poshment's signatures. If so, Numalar will use detect magic and see if I can analyse it. GGGM, I know it wasn't your idea, but Numalar is curious and interested in arcane knowledge.

He puts the charter away and pulls out two jugs, and returns to the group. He lifts up one of the jugs.

"Here were are, lads; this one is a decent Restov ale, and this," Numlalar says, hoisting the other jug, "is a rather potent Dwarven whisky. Puts hairs on your chest, even if you're female."


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon hearing of the Dwarven whiskey drops his pack grabs his cup and hightails to it Numalar with an eager/desperate look on his face.

"Please!" holding his cup forward.

Dark Archive

Forest Gnome - Male Wizard/4: HP (22/22): AC (12): Saves (Str=-1/Dex=2/Con=1/Int=6/Wis=2/Cha=1): Initiative +2: Perception +0 (15 passive)

"Greetings Oleg! It appears you have hired some help. Are these associates going to be permanent or temporary?" Fronar looks around, checking to see if there are any other changes to the for/trading post. "Anything else new, besides your new employees, since we departed? No sign of... shall we say... trouble?"


Zokon Santyev wrote:
"We are friends and known to Oleg and Svetlana" says Zokon in a raised voice so the man with the flowers can hear.

”We’ll see about that.” Says a soldier turning the spit.


Cyrielle Rousseau wrote:

"Well, some of us are, at any rate."

Cyrielle drops from her horse, walking over to the man with the flowers, her hand stuck out. "Cyrielle Rousseau. I've got a charter signed by Noleski Surtova, and I assume these others do as well. Pleasure to make your acquaintance...?" She pauses for a moment to let the man fill in his name.

”Was we in a fist fight together once?” Says a seated man chewing a sausage. He pulls it from his mouth and wags it at you. ”Yeah come to think of it, you broke me nose at the ol’ ‘Ookscratch. Ahh, Dragoonscale rules.

At Numalar's suggestion of drinks.
"Ay! Grog!"


”Hey boss! The ‘Charterers’ are back!” Shouts the man with the bouquet up to another stranger on fort’s wall.


The man, who is dressed like the others though perhaps not so shabbily, slides nimbly down the ladder. ”Ah well met!”
He shakes hands gladly with anyone that will meet his firm grip.
”I’m Kesten Garess, and these-” He waves a bit sheepishly to them. “Are my men.”
When they do not immediately respond he glares at them and they all snap to attention.


”Sah!!!”


”Guardsman Paun.”


”Guardsman Pease.”


”Tokin.” Garess gives him another look and he straightens up taller and shouts: ”I mean- Guardsman Tokin! Sah!”


Just then Svetlana appears from her front door.
”Manners men you’re not bandits!”
In quick succession she swats the half-sausage from Pease grasp then takes the centerpiece from Paun (who looked rather at a loss as to where to place it while he was at attention) and put it on the table adjusting individual flowers in the arrangement until she was happy. Satisfied he comes to greet you all when she notices the smell burning pig and elbows Tokin back to rotating the spit.


”You don’t look Kellid, you must be Valeska.” Kesten says addressing Cyrielle. "An honor, my lady."


“Who are your friends? Are Bella and Valeska coming? I think I've made enough for all. The guards caught this pig on their way to the fort. They arrived just after you left.” Then she adds sadly. "Too bad it wasn't that old Tuskgutter."

At which point Numalar (and anyone else may explain).


Fronar_Gossamar wrote:
"Greetings Oleg! It appears you have hired some help. Are these associates going to be permanent or temporary?"

”Vey ain’ mun.” He says through gritted teeth loaded with nails for the posters he’s putting up (Click on the QUESTS spoiler button to see what he’s posted). He spits them into his palm.

”They’re like you lot, agents of the state. They’re the soldiers I requested months ago.” His eyes seem to shoot nails at the guardsmen. “Well at least they’ll give you more leeway to do your explorin’. Should we be set upon by brigands, I can always use them to stop arrows. They seem thick enough. So any word on the bandits, or that, err, errand I sent you on? And how's crazy old Bokken or did he chase you off?”

Fronar_Gossamar wrote:
Fronar looks around, checking to see if there are any other changes to the for/trading post. "Anything else new, besides your new employees, since we departed? No sign of... shall we say... trouble?"

"Trouble? Hrumph. Just that lot. (indicating the guardsmen) I'm puttin' these up, figure it's safe now." He says indicating the wanted posters (again see the QUESTS tag). "If you got any questions about 'em come see me, though I think they're all pretty self-explanatory."


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

Whew...And afterwards you can have your toast.

Numalar give me a Spellcraft check. I take it you are going to physically inspect one of their charters?


Male Gnome Bard/ 3rd AC: 15 (T 12, FF 14), HP 20/20 5NL, Fort +2, Ref +6, Will +1; +2 Enchantment | CMB +1, CMD 14 | Init +3 | Perc +4

Spellcraft: 1d20 + 6 ⇒ (17) + 6 = 23

Whoops, didn't read who it was far. Nvm, I wasted a good roll.

"I have heard a few whispers about this Stag lord. Have any of you seen this man-beast yet? From what I hear he is somekind of unnatural creature." he states with a smile as he looks over the group, taking part in having a large pile of food piled on his plate.

GM:
Got a thought. I am having Poshment basing his assumptions on things he may have heard when travelling through the Green Belt where his companions managed to avoid the Stag Lord, but still heard mutters and threats about him being somekind of half-man, half-beast or something else. I don't want to go into spoilers, so I'll let you dictate what Poshment may or may not know about him. It's ovious you've made a few interesting changes to the adventure so I'd love to see where this goes...


"Poshment wrote:
"I have heard a few whispers about this Stag lord. Have any of you seen this man-beast yet? From what I hear he is somekind of unnatural creature." he states with a smile as he looks over the group, taking part in having a large pile of food piled on his plate.

"Bella is it?"

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
RPGGGM wrote:
Numalar give me a Spellcraft check. I take it you are going to physically inspect one of their charters?

Ah, no, I'm going to inspect MY copy of the charter. I'm curious if the magic that created these copies tied the copy to the original. So if Poshment and Cyrielle signed the original, and the copy is magically bound to the original, then it would be very cool if the charter I hold continues to reflect the 'original' and now has their names on it.

On the other hand, if the magic was just instantaneous and the copies are completely mundane then that won't be the case.

Spellcraft: 1d20 + 7 ⇒ (4) + 7 = 11

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame

"Kesten Garess? Well met indeed! I spent many years among the folk of house Garess, and have many fond memories of the place. Perhaps you might remember my father, Midasar Auritonius? He used to tell stories to amuse the Ducal court, before he died in service to Duke Garess after the vanishing."

"You asked after Bella and Valeska. Well, I'm afraid we parted ways after meeting Bokken. A courier found us with news of Valeska's father and the two of them returned to Brevoy. These two are Cyrielle and Poshment; we encountered them out on the plains; they arrived just in time to assist us in dealing with a gigantic spider that wanted to eat our horses. In fact, it managed to get two of them before we finished it off; as you can see we are riding double. Coincidentally they also bear the same charter that we do."

Numalar pulls up to the table where the soldiers are drinking his whisky and climbs up onto the bench.

"But enough of that! I have not been near Greyhaven in, ah... seven years at least. Tell me, what news is there of house Garess? How fares the Duke? And has any progress been made in finding the lost dwarven clans? Come share a drink with me and tell me the latest news!"

Do I know anything about this Kesten Garess? How old is he? He would have been much younger when I was in the lands of house Garess, but it is possible I knew him when he was a youth. Here's a roll:

Knowledge (Nobility): 1d20 + 11 ⇒ (14) + 11 = 25

Yeah, maybe I've heard of him... BTW is Jon Felton in sight? I don't feel the need to speak to him but want to make sure he hasn't run off.


"Alas, I do not remember him. My branch has never been very close to the bough of the family and I've not been to the mountains since I was a boy no taller than you. I can say though that the name, 'Garess' is still in abundance. Most of my years have been spent in the south, twixt Restov and Silverhall, and abroad as well in among the River Kingdoms. This is most excellent wine though. What is it's vintage?"

Kesten is in his mid-late 20's you would guess by looking at him though his demeanor seems a tad older.

About Kesten: Knowledge Nobility 20:
Kesten Garess is indeed a member (if only barely, the third son of a third or fourth cousin of the Duke) of House Garess. His father is Evan Garess. Other than that he doesn't stand out from the rest of the court.

About Kesten: Knowledge Nobility 24:
There was some rumor of Kesten getting into some youthful indiscretion with a weaver's daughter about four years ago. The story goes that his father disowned him over the dalliance and he's been selling his sword about Brevoy ever since.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |

As for John Felton, I actually have no idea who he is. He's not core to the modules, and though I did try to reach out to GM Kingmaker to find out what he had planned for Mr. Felton, I have not heard back. I would almost guess that he is a happy on-the-fly sort of accidental NPC. I don't currently have any particular use for him myself, but did not want to discard him out of hand before I re-read his posts. So for now (and possibly forever) he is not in attendance. I'll have some sort of decision on him by this weekend at the latest.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Poshment Underhill wrote:

[dice=Spellcraft]1d20+6

Whoops, didn't read who it was far. Nvm, I wasted a good roll.

You could however inspect your own (and possibly Cyrielle's) copy of the charter.

As for the Stag Lord, due to your unique ties to the region give me a Knowledge (local) check. On this particular roll, you can add a +1 for your Brigand trait.

The Charter (any copy) viewed with detect magic:
There certainly is some powerful magic going on here. There are three definite auras attached to the vellum. The first, is apparent to all the second you invoke detect magic. The Seal of the disappeared House Rogarvia and by extension all of Brevoy. The twin-headed dragon whose jaws hold both flame and sword glows like flickering firelight at the center of the sheet (overlaying the spot where heraldry is plainly printed). This is an obvious arcane mark the other two auras are harder to pin down. One is moderately strong and the other is strong. Neither of you made the spellcraft roll necessary to ID their effects. You could try Knowledge (arcana), one check for each aura, strongest first, to figure out what school of magic they belong too).

Numalar: Your copy does not bear Poshment nor Cyrielle's names.
Conversely Posh: (and at some point I'm sure someone will produce one) Poshment and Cyrielle's copies note the original party's names and charter and 'that this document is an addendum to that previous charter.' Both versions bear the Regent of the Dragonscale Throne's seal.

Sovereign Court

Gnome Sorcerer 4 | AC: 15, TAC: 13, FAC: 13, CMD: 11 | HP 7/23 | Fort +2, Ref +3, Will +6 | Init +5 | Perception +9, Sense Motive +2, Darkvision 60' |
Resources:
Spell Slots available: 1st: 5/8 2nd: 3/4 Claws: 8/8 rounds left SLAs: Dancing Lights, Prestidigitation, Flare, Produce Flame
Kesten Garess, wrote:
"... This is most excellent wine though. What is it's vintage?"

Did someone bring wine? I only have ale and whisky. Being so far north, Brevoy is probably not known for its vintages, and Numalar didn't have the money to spend on imports.

Kesten Garess, wrote:

Kesten is in his mid-late 20's you would guess by looking at him though his demeanor seems a tad older.

** spoiler omitted **

** spoiler omitted **

Do I know if Kesten has an actual title? Is he a noble or knight in his own right?

RPGGGM wrote:
As for John Felton, I actually have no idea who he is.

I suspected he was an ad-lib by the previous GM. But at the very least he is a bandit prisoner who has given a kind of parole.

RPGGGM wrote:

** spoiler omitted **

Numalar: Your copy does not ...

Okay, here goes:

Knowledge (Arcana) strong aura: 1d20 + 7 ⇒ (15) + 7 = 22
Knowledge (Arcana) weaker aura: 1d20 + 7 ⇒ (7) + 7 = 14


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Numalar Auritonius wrote:
Kesten Garess, wrote:
"... This is most excellent wine though. What is it's vintage?"
Did someone bring wine? I only have ale and whisky. Being so far north, Brevoy is probably not known for its vintages, and Numalar didn't have the money to spend on imports.

Sorry, sub in the alcoholic beverage of your choice that you brought with you.

Numalar Auritonius wrote:
Do I know if Kesten has an actual title? Is he a noble or knight in his own right?

Numalar:
At one time he might have been a lord with title to some land.
Numalar Auritonius wrote:
RPGGGM wrote:
Numalar: Your copy does not ...
Okay, here goes:

Numalar:
Enchantment and undetermined respectively.

Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon examines each soldier and Kesten for weapons and armour and maybe a measure of each man.

As a sort of cover for his examinations Zokon speaks"Good to see that the Levetons will have some protection, this will allow us more effectively eliminate the various barriers to civilisation and not have to worry about this place being waylaid."


Retired
Guardsman Pease wrote:


”Was we in a fist fight together once?” Says a seated man chewing a sausage. He pulls it from his mouth and wags it at you. ”Yeah come to think of it, you broke me nose at the ol’ ‘Ookscratch. Ahh, Dragoonscale rules.

Cyrielle squints at the man. As she recognizes him, she grins widely. Ah, the Hookscratch. That was a brawl."[/b] She sits near him, offering a hand. "Cyrielle. I'll drink with you any time. Fight with you too!"

As she listens to the gnome talk with the guard captain, Cyrielle kicks back, sharing drinks with the guardsmen.


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Zokon Santyev wrote:
Zokon examines each soldier and Kesten for weapons and armour and maybe a measure of each man.

Give me a Sense Motive check.


Skills:
Perc:+10|Stealth:+12|Acro+10|Climb/Swim +7|SM+9|Sur+9|Heal+5|KN Dun/Lo +5|Bluff/Diplo/Intim+4|Ride+8||Disguise+6|UMD+2|BGS:Craft:Bow+5|KN Geography +5|Kn Nob +10| Kn Hist +2| Appraise +2| Lore:Kobold +5: Ling:Draconic|Ha +4
HP:51/51|AC:19|T:14|FF:15|CMB:+8|CMD:22|Fort:+8|Ref:+7|Will:+3|Init:+4 | Slayer 3 Fighter WM 2

Zokon is not very good at this sort of thing... yet
sense motive + studied target: 1d20 + 2 ⇒ (4) + 2 = 6


I'm going for 'fierce' here people--fierce! | The Trading Post | Tactical Map | Region |
Zokon Santyev wrote:

Zokon is not very good at this sort of thing... yet

[Dice=sense motive + studied target]1d20+2

Zokon's assessment:
You've certainly seen better, but the guardsmen seem (at least vaguely) professional. They have mostly matching suits of chain mail surmounted by golden yellow and red tabards sporting the two-headed dragon iconography of Brevoy and her last official king. All of them look a bit dirty and shabby, like they have been in the field for a week or two. Kesten seems similar though more handsome and noble and much more competent (perhaps reminding you a bit of your noble brothers and their friends). It is easy to see why he is the leader even though some of his men might be older. The men are armed with broad-bladed greatswords, long spears with pennons and a brace of javelins each. Their leader wears a suit of banded mail and sports a long sword and large wedge-shaped steel shield as well as a composite longbow. Most of his gear seems to be of better quality than his subordinates-little wonder given his family name. That said, there's much to this man you can't quite fathom, but you know it is there.

Zokon Santyev wrote:
As a sort of cover for his examinations Zokon speaks"Good to see that the Levetons will have some protection, this will allow us more effectively eliminate the various barriers to civilisation and not have to worry about this place being waylaid."

"We're not many, as you can see, but we'll keep watch on the trading post, while you scout the land."

"I've heard about the bandits in these parts, and the Levetons mentioned your brush with a gang of them here the other day. There's rumor of a self-styled bandit chieftain named the Stag Lord organizing the brigands throughout the Stolen Lands. His lieutenants wear a silver stag's head emblem as a token of their fealty. Tell me, what do you know of him?"


Cyrielle Rousseau wrote:
Guardsman Pease wrote:


”Was we in a fist fight together once?” Says a seated man chewing a sausage. He pulls it from his mouth and wags it at you. ”Yeah come to think of it, you broke me nose at the ol’ ‘Ookscratch. Ahh, Dragoonscale rules.
Cyrielle squints at the man. As she recognizes him, she grins widely. Ah, the Hookscratch. That was a brawl."[/b] She sits near him, offering a hand. "Cyrielle. I'll drink with you any time. Fight with you too!"

"Really? I'll give you she's a big girl, but I can't picture her fist landin' any 'eavier than a butterfly landin' on the tip of yer nose."


"I think it was chair."


"Haw!"


"Don't let the food get cold now! Oleg! You put down that hammer and come eat! I swear by Erastil's bow the place will be more nail than wood by the end of summer."


hp 27/27; AC 18/ff13/t15; F 2, R 6, W 6, bab 3 melee 3, missile 4, cmb 3, cmd 14, init +1; moonbeam 5/5; wclw 8 | half-elf oracle/4
skills:
acro 5, bluff 5, craft leather 6, craft alch 7, diplo 16, handle animal 9, heal 6, intim 5, kn nature 6, ling 5, perc 11, perf sing 7, prof seamstress 7, sm 9, splcrft 8, surv 8

"It's good the post will be protected while our little group explores and seeks out this stag lord and his headquarters. Perhaps we can end the bandit threat while we are out and about... It is truly a pleasure to meet you all." Celyne goes among the men greeting and meeting each in turn, trying to learn all their names and make some friends among them by doing so... Celyne has Luna take a spot in a corner against a wall and lie down there, looking as unthreatening as she can.

diplomacy: 1d20 + 13 ⇒ (20) + 13 = 33

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