
GM Mort |

No on holy water. But I'll make it up to you that piece of lewt in the future. Also the island is inaccessible now.

GM Mort |

I don't wish to proceed with plot at the moment until what you choose to do with Kaa has been sorted out. Because you're entering a town soon and the scenes will be vastly different whether Kaa is in the party or not, and retconing that much is hard.

GM Mort |

Not yet. You'll level when you hit town.
Also the puppet idea would work elsewhere in the world, like Heldren, Absalom, Sandpoint. They'd laugh it off as a good joke and even pay to watch the novelty.
But not in grim-dark Ustalav =(

GM Mort |

Howard - the bracers here are magical - your take 10 doesn't cut it for identification.
Edited out some stuff as it made Vincent sad

Vincent Arazeiros |

I thought I searched Zandalus and the room? Was my check not high enough?

GM Mort |

You had 1 round to pick up an item. I gave you that item, which was the most obvious one - the light mace. It's magical btw.
Edit: Being honest doesn't seem to pay off. Probably better if I pretended I didn't see the question...

Vincent Arazeiros |

No that's fine, I didn't notice there was a 1rd limitation.
I'd personally rather not know what we missed so it doesn't make me sad :D
But, I take it from the missed loot most parties in the path stay and fight the creature? (Out of curiosity)

GM Mort |

Twice too.
I thought you were just curious, because curiosity is a sin of mine too...
And honestly with all the cross editing we were doing that night I missed out the request at that time and only saw it now.
Seamus will tell you I try as far as possible to be as honest and forthcoming as I can be.
You notice I also told Howard how much time he had left. You spent some time stabbing Zandalus through the heart and head, even though he was already dead - that's a round up. The second round was used to pull off the light mace in question.
Most parties don't get the entire party failing their will saves and running off.
But that fight is seriously swingy(the outcome depends on if you made those will saves or not).

Vincent Arazeiros |

I wasn't criticizing you haha.
I've been swamped too with Halloween crap so I probably didn't notice.
Oh that asking was for before we ran. I figured we would run and collect any missed loot *that we knew about* since Howard mentioned missing loot and I thought I had checked the room. :)
No use to know after we left the island haha since we can't run and grab it on our way out :P

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The paladin would not need to make any will saves since he's immune(aura of courage), and would give the party +4 to all their will saves (since it's a fear effect).
The Bloodrager/barbarian would probably run off as well since rage would not be on at the fight start (rage rounds are precious - you would probably not want to use it through the time it takes for the Tatterman to manifest).
Fighters have poor will save with only a +1 from bravery so they'd probably run off screaming as well.
*bats at Seamus with a paw*

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Heh. Or, there is always the 'Gray Guardian' archetype, which lets you be a Lawful Neutral paladin ;-)

GM Mort |

No! You will not ruin my experiment!
Actually all of you as casters will good will saves have better chance then other parties in passing those rolls...
And get to the body disposal, dudes.

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Well, I was imagining that we would use the magical mace to smash all the eggs, then roll the body into the river...

GM Mort |

Sorry for taking so long to reply, I had to... "cast from heart" so to speak, since this section is fairly open-ended - I couldn't prepare before hand - since I have no idea which route you'd take.

GM Mort |

Yeah navigating through paizo boards is like wading through treacle.
You guys do level up to 4.
Howard state which items you want to identify - can you get all?
The light mace - with detect magic is a +1 light mace.

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Here is a list of the items that Mort has said were magical, and which we have yet to identify:
Talisman
Metal Bar
Amulet
Cloak
Amulet
Bracers
Book
So, two castings should cover it :-)

GM Mort |

For anyone who doesn't know what base value is - basically anything magical under 2000 gp - you have 75% chance of finding it, you roll d100, you decide high or low misses. Anything above 2000 gp in market price is unavailable.

GM Mort |

Howard - there is only one Greater talisman of beneficial winds. The other is a lesser talisman of healing power.

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Ah. You only identified one before, and that was the Greater Talisman. I don't remember Healing Power being mentioned at all. List updated!

GM Mort |

If it seems nothing seems like leads to Count Lowls - this is deliberate. The way I'm handling the AP is levelling by checkpoints.
So if certain things aren't done, sure you could go after him, but don't complain to me you're underlevelled.
I know it's a railroad, but to AP, I feel, except for maybe Kingmaker, is to be railroaded.

Vincent Arazeiros |

They really need to stop jacking around with it. Whatever they did is making it hellishly bad.
I'll definitely swap the brooch out for a natural AC amulet. Cloak of resistance if no one else wants the second one. Haven't looked at the rest. You keeping the Pearl of power right Howard? Is good for you or Dakash for things like mage armor or shield. Better to keep than sell for half value right?

GM Mort |

I recommend copying every post before you submit - I have had my posts eaten as well.

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List updated with Vincent's requests.
I don't want the Pearl.
If Dakash wishes to keep it, though, he may certainly do so.

GM Mort |

Waiting if you want to go with Joseph to the Fisherman's Bay or you want to continue heading towards the artist.

GM Mort |

You sort of need that level 4 else you're currently passed out on the ground...

GM Mort |

The reason why you were at 11 hp is because you were a lazy @rse and didn't heal up after the byakhee fight. Not to mention you didn't bother to heal up after the ghouls either.
You would gain 4 hp from resting overnight. You would also be able to heal to full hp using your CLW slots alone.

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Just so we are clear:
As a result of items sold, each PC currently has a total of:
***3577gp***

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@Seamus: Our GM kindly said we had 48 hours to retcon any purchases we had made ;-)

GM Mort |

Yeah sorry it was 23 points of non lethal damage. And I gave you a time limit to shop otherwise like levelling up, you'd take your own sweet time about it.
If you need more time, you need to speak up and ask me for an extension.

GM Mort |

Howard, no to Flesh puppet horde. You're still animating the dead - it may give good aligned characters issues. You can get the gp back and do something else with it.
Here's the issue - copying those spells would take 47 hours. Where are you getting the time? Keep watch does not state it allows you to scribe spells.