Lost Lands Campaign
(Inactive)
Game Master
brvheart
This will be a sandbox campaign in the Frog God Games Lost Land Setting.
Male Dwarf Ranger 6
Looking at the roses the ranger picks one and hands it to Naomi."Always wanted to do that. HA. I KNEW IT. No magic songs, no hearts feelings. Those poets have it all WRONG!"
Male Half-Elf Rogue (inactive)
"Let's just hope there's no more derro hiding in the rose bushes."
"They might ambush us with roses and big wet sloppy kisses."
Even so, Turvijagal will keep keep his eyes on the rose bushes.
Just in case there actually are traps or ambushes.
perception: 1d20 + 10 ⇒ (15) + 10 = 25
Male Human Rogue6/Clr1 Current Map
As you do another rose grows back to replace the one you picked.
'How interesting, a rose grew back.' Accepting the rose from Ulfgard, "Why thank you Ulfgard, it is lovely, do you think it is magical." Noami casts detect magic on the bush and the rose.
Smiling at Turvijagal comment "don't be cheeky, Turvijagal, roses are nice, even if there are no earthshattering love songs. That Derro couldn't help falling in love with Cyric."
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
"Is that rose bush the work of a Druid? I've never seen a plant that could regrow so quickly?"
Male Half-Elf Rogue (inactive)
Turvijagal protests his innocence …
"Cheeky? ME?"
… in a display that wouldn't fool anyone for an instant.
Male Human Rogue6/Clr1 Current Map
Naomi detects magic on the roses and can roll a spellcraft check.
spellcraft: 1d20 + 7 ⇒ (8) + 7 = 15
Naomi attempts to figure out what kind of magic is being used on the roses. NOt being able to learn much she nods on down the path to P "Well boys, lets finish checking that area, and then we can head back north."
Male Human Rogue6/Clr1 Current Map
Area P
A colonnade of quartz pillars supports a ceramic tiled roof. Standing in the center of the temple is a nine-foot-tall statue of Iseleine, her arms opened wide in a welcoming embrace. A pattern of quartz and chert inlay decorates the floor surrounding the larger-than-life statue.
Male Human Rogue6/Clr1 Current Map
The temple is the resting spot of Grore, a huge ogre, and a smattering
of slaves.
roll init
Male Dwarf Ranger 6
Ulfgard looks at the ogre and grins at Hagrym. "You left I right, two hammering down.ini: 1d20 + 1 ⇒ (9) + 1 = 10
Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2
Tobold whistles and says, "The bigger they are, the louder the thump when they hit the floor."
Init: 1d20 + 3 ⇒ (15) + 3 = 18
Male Half-Elf Rogue (inactive)
"Strange place for that lot!"
A huge ogre? Is there any other kind? :o
Initiative: 1d20 + 7 ⇒ (19) + 7 = 26
init: 1d20 + 4 ⇒ (3) + 4 = 7
Seeing the ogre, Noami asks Turvijagal, "Hey Turvijagal, Maybe this one will want to kiss you instead of Cyric."
Male Half-Elf Rogue (inactive)
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Init 1d20 + 2 ⇒ (1) + 2 = 3
Male Human Rogue6/Clr1 Current Map
init Cyric: 1d20 + 0 ⇒ (5) + 0 = 5
init Autumn: 1d20 + 2 ⇒ (1) + 2 = 3
init Uthala: 1d20 + 0 ⇒ (6) + 0 = 6
init ogre: 1d20 - 2 ⇒ (12) - 2 = 10
Male Human Rogue6/Clr1 Current Map
Initiative Order Round One
Turv
Tolbold
Ulfgard
Ogre
Naomi
Uthala
Cyric
Autumn
Hagrym
Male Dwarf Ranger 6
Ulfgard will cast lead blades
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Cyric snickers at Turv, clutching his spear and eyeing the monster warily.
Male Half-Elf Rogue (inactive)
Round 1
Turvijagal just shoots a crossbow bolt at the ogre
light crossbow: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 ⇒ 8
Male Human Rogue6/Clr1 Current Map
And it bounces off the ogre's half plate.
Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2
Tobold yells out at he giant, "Ya big meaning! Let's see how you like this!". He pulls out some bright flaky stone and throws it toward the giant and it explodes in a flash of light.
Casting glitterdust on the giant DC 15
Male Human Rogue6/Clr1 Current Map
will save: 1d20 + 4 ⇒ (15) + 4 = 19
Male Human Rogue6/Clr1 Current Map
The ogre lumbers forward to within reach of Hagrym and from 15' away he takes a mighty swing
collosial heavy pick: 1d20 + 16 ⇒ (9) + 16 = 25 damage: 3d8 + 13 ⇒ (4, 6, 5) + 13 = 28
Male Human Rogue6/Clr1 Current Map
Naomi
Uthala
Cyric
Autumn
Hagrym
'He is huge!' Naomi glares at the Ogre, she then begins to sing a ballad called 'Jack the Giant Slayer.' "There was a boy named Jack..." as she looks for an opportunity to move closer.
inspire courage + 2, she will delay her movement until someone takes an AoO, she will then move
Male Human Rogue6/Clr1 Current Map
Uthala moves up to the ogre to take the AOO
collosial heavy pick: 1d20 + 16 ⇒ (20) + 16 = 36 damage: 3d8 + 13 ⇒ (4, 4, 5) + 13 = 26
confirm crit: 1d20 + 16 ⇒ (9) + 16 = 25 extra damage: 9d8 + 39 ⇒ (3, 8, 8, 4, 4, 8, 4, 3, 6) + 39 = 87
And then strike at the ogre with rage
greatax: 1d20 + 9 + 2 + 2 ⇒ (14) + 9 + 2 + 2 = 27 damage: 1d12 + 13 + 2 + 3 ⇒ (11) + 13 + 2 + 3 = 29
Male Dwarf Ranger 6
Uthala has more than 113 HP? I am impressed!
M Dwarf Cleric (Warpriest) of Torag 3/Medic | LG | HP: 43/43 |AC 20 | speed: 15 | F+10,R+6,W+11 | Resistances: Poison 1 | Perc +9 |Darkvision 60’
Hagrym uses his stone strike ability, swinging the scepter st the creature as he pushes forward.
Attack 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28
Damage 1d8 + 4 + 2 ⇒ (2) + 4 + 2 = 8
As a swift action, he uses his Lay on Hands ability to heal a bit of the damage.
Loh 2d6 ⇒ (3, 2) = 5
Male Human Rogue6/Clr1 Current Map
No, Uthala is dead at more than -50.
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Can I misfortune the ogre attack?
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Cyric grimaces at the ogre. Having run into one before, he made it a point to learn their language.
"Put the weapon down you great beast!" He yells at it in Giant.
Command DC 16 Will save or drop weapon.
Male Human Rogue6/Clr1 Current Map
Yes! That would give her a chance to live.
colossal heavy pick: 1d20 + 16 ⇒ (5) + 16 = 21 damage: 3d8 + 13 ⇒ (4, 1, 1) + 13 = 19
will save: 1d20 + 4 ⇒ (19) + 4 = 23
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
OK I use immediate action during her turn to force the ogre to reroll attack, uses up my swift action for my turn
Male Human Rogue6/Clr1 Current Map
Cool, Uthala lives. The ogres makes it Will save but takes Uthala's hit. Autumn is up.
FYI, I did raise Uthala up to level 4 and her new rage power is guarded life, but she was not going to take a crit at x4 so that was very well timed.
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Lol none of us are taking a x4 crit any time soon and not dying
"Poor" Cyric wrote: Lol none of us are taking a x4 crit any time soon and not dying maybe from a pixie with a 'tooth' pick, but not a huge ogre...
Male Half-Elf Rogue (inactive)
That ability of Cyric is a real life-saver!
It saved my bacon once too!
Female Arctic Elf (Avalonian) Arcane Magic User 5 (Boreal Ice Wizard/SnowCaster) Intense Spells (+2 dam).; Listen +6/Spot + 9 <Exp - 19620>
MOVING TO THE SIDE OF THE GARDEN TRAIL AND CASTING SCORCHING RAY ON OGRE, INCLUDING INSPIRE COURAGE
SCORCHING RAY: 1d20 + 7 ⇒ (10) + 7 = 174d6 + 2 ⇒ (4, 3, 4, 1) + 2 = 14
Male Human Rogue6/Clr1 Current Map
Initiative Order Round Two
Turv
Tolbold
Ulfgard
Ogre
Naomi
Uthala
Cyric
Autumn
Hagrym
Male Half-Elf Rogue (inactive)
Round 2
Turvijagal moves to the edge of the island, trying to avoid the ogre's reach:
Using his acrobatic skills to avoid an AoO that might come his way
acrobatics: 1d20 + 14 ⇒ (11) + 14 = 25
Male Dwarf Ranger 6
Hoping that the ogre had spend his momentum Ulfgard moved into flanking position and hammers the ogre.
AttackPAFEFL: 1d20 + 12 ⇒ (20) + 12 = 322d8 + 10 ⇒ (3, 1) + 10 = 14
Conf: 1d20 + 12 ⇒ (19) + 12 = 314d8 + 20 ⇒ (8, 5, 8, 4) + 20 = 45
Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6
Turv unless ogre has combat reflexes and we all die he used AOO until his turn lol
Male Human Rogue6/Clr1 Current Map
Lol, with his Dex of 6 I don't think he qualifies for combat reflexes! Tolbold, it looks like a strong breeze will knock this ogre over after Ulgard's and Uthala's hits! Waiting on you.
Male Half-Elf Rogue (inactive)
Male Human Rogue6/Clr1 Current Map
Male Halfling Sorcerer 1| AC 18 T 15 FF 14 | HP 6/7 | F +2 R +4 W +3; +2 vs. Fear| Init +3 | Perc +2
Tolbold moves forward and pulls a snowball out of his pocket and throws it at the ogre. "Been saving this for just such an occasion....Oh dear my aim is bad!", he adds as it flies off course.
Ray of Frost: 1d20 + 7 ⇒ (1) + 7 = 8 Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Male Human Rogue6/Clr1 Current Map
It was a 95% chance of hitting him!
[/b]"I smell the blood of an (rolled randomly) elf!"[/b] in giant as he takes a mighty swing at Turv.
colossal heavy pick: 1d20 + 16 ⇒ (7) + 16 = 23 damage: 3d8 + 13 ⇒ (2, 1, 1) + 13 = 17
Male Half-Elf Rogue (inactive)
Round 3
Turvijagal, sorely hurt after a slight brush from the ogre's pick, legs it a bit,
tumbling in the process to avoid being hit like that again:
acrobatics: 1d20 + 14 ⇒ (14) + 14 = 28
And then swallows the potion of CMW he has:
potion of cure moderate wounds: 2d8 + 3 ⇒ (5, 1) + 3 = 9
re-roll 1: 1d8 ⇒ 7
healing up 15 hp altogether
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