| Úrtnechech |
I can see my name on the list, but it's still not showing up on my campaign list.
I'll just have to wait until those hidden campaigns start showing back up on my campaigns page.
Shouldn't have hidden those, I reckon.
Such is the perfect vision of hindsight! :P
During the meanwhilst, I'll need to keep checking my character posts to find my way here as easy as I can.
Anyway, I am here and ready to rock and roll sort of thing...
| brvheart |
Once the Oil of Iseleine is recovered, Jernigan Chimel proceeds
with the Anointing of Perfection ceremony.
During the blessing, the scepter must “rest” in Iseleine’s gardens
for three days, preferably on one of the many altars or shrines located
within the Gardens Below. During this time, the scepter must not
be moved so that it can “absorb” inner peace. After the required
three days, the scepter becomes attuned to death and tranquility. It
senses those near death and can hone in on nearby restless spirits.
The scepter gains deathwatch and detect undead (30-ft. radius), and
is able to locate creature (Akruel) with no range limits as long as
the wielder and Akruel are on the same plane. The scepter bestows
empathy on its wielder to travel toward Akruel. The feelings and
location becomes more intense as the distance decreases.
The Scepter of Faiths campaign continues in Splinters of Faith 5:
Eclipse of the Hearth, when the PCs venture into the Kanderi Desert
to fi nd a pyramid temple overrun by a band of gnolls and demons
from the past.
| brvheart |
At this point in the campaign, the relic – called the Scepter of
Faiths – is equivalent to a +1 adamantine masterwork heavy
mace, with the ability to cast bless 3 times per day. It also has
deathwatch and detect undead (30-ft. radius) and is able to
locate creature (the death-priest Akruel) with no range limits as
long as the wielder and Akruel are on the same plane.
| brvheart |
The Doors of Piety
Each of the stone doors (rooms H2 through H9) is
inscribed with a description of the temple that helped
defeat the dread Akruel, the required ceremony, plus a
snippet of verse showing the order in which each ritual
must be performed. The priests feared that one day
Akruel might escape and that the knowledge would once
again be needed.
The full instructions written on the eight doors for
restoring the Scepter of Faiths read as follows, with a
line-by-line breakdown immediately afterward:
“Forge first in Dargath’s fires,
Two kisses bestow by Ayianna’s daughter.
Bathe three drops of beauty on Iseleine’s spire,
Then shall Arden’s midday suns pour forth like water.
In the fifth hour of mourning, Voard’s humble tear
tempers,
With the sixth strike of Muir’s grindstone, virtue is
proffered.
Seven nights burn in Ninevah’s pool-like embers,
In the halls of eight disciplines, perfection freely
offered.
You have been travelling to the shrines to receive these blessings.
| Boram the Burglar |
You come to a small town of about 1000 people. They seem peaceful enough and have a small inn.
So was this the closest town, or is "the hanging Gardens" a town in and of itself. I figure Borum would have heard that the groups 'locksmith' had retired, and needing to get out of town fast would have offered to join.
But, I'm not sure he would be living at a temple, thus the question. So ready to hit the road, just trying to figure out where he could have met the intrepid adventurers.
| Boram the Burglar |
'I normally avoid overly religious types, but I need to get out of town, so here I go.' Hearing that there was a group of adventurers who may have use for a 'locksmith' leaving Iseleine’s gardens, Boram, starts asking around until he finds the halfling sorcerer and Dwarf ranger. "Oi 'ear yer blokes nade a locksmith, oi assume yer split everythin' evens-stevens?"
| Bharaz Silverhelm |
As Boram made his pitch, Bharaz sat at the table. The Dwarven paladin of Dwefatur was covered from head to toe in full plate that itself had prayers inscribed all over it. Following the dwarf was a small stone elemental, about the size of a halfling. It too was covered in armor, only it had prayer runes inscribed all over it’s stone form. It carried a spear, which had prayer beads dangling from it. The elemental looked very much like a statue of a dwarf. If a statue could move, of course.
The dwarf raised an eyebrow at the halfling.
”Temple sent me to join ye. The elemental’s bound to me, don’t mind it. I call it Karak. Whose the halfling? Temple didn’t say nothing about another halfling. He’s with ye?”
| Cayugo Silverspear |
"Finally! Something worth doing! I was afraid my joints would start to atrophy in this sand-cursed village. Gentlemen, I may offer my assistance. I am Cayugo Silverspear, unworthy servant of the Bringer of the Four Winds, Dame Torren."
| Boram the Burglar |
Boram lifts his pint in salutations, "So'tiz a pleasure ter meet yer, Úrtnechech , Bharaz, an' Cayugo. 'Tiz nice ter nu dat dare 'ill be someone else accompanyin' Tolbauld an' Ulfgard, wi' 'is fancy steck. Since were 'ere in dis tavern Passin' de time, let me teach yer a 'alflin' game." Boram climbs down off of the barstool and starts to look for a 'pig to kick.'
| Úrtnechech |
… earlier …
"I am Úrtnechech and I have magic in my blood when I fight.
"I have no idea where that came from, but was exiled for it.
"Now I want to prove myself as capable as any warrior."
The stocky half-orc then sips on a pint of local rot-gut between large mouthfuls of his copious meal as he watches Boram trying to play his game.
| brvheart |
The priests at the Hanging Gardens assemble you all and explain to the rest of the party the details of the mission. You will proceed north from here across the mountains into the center of the Kanderi Desert to locate the Ziggurat of Arden. It lies some 300 miles to the north.They will provide you with provisions and pack mules. The trip will take about three weeks. Your first destination is the shield basilica this side of the mountains where you will resupply which lies 100 miles to the north.
| Cayugo Silverspear |
Cayugo bows before the priests of the gardens. Piety was lost on so many young folk, especially in the cities, and it's given him a sense of peace beyond words to see them living this, a nearly cloistered life. The beauty of the temple and the gardens alone would have been enough to make him want to stay.
"But, best to spread one's wings, isn't it?" He asks enthusiastically as they pack their bags. "Isn't that right, Tikati?" The roc, as big as a man, perches nearby on a stone archway and caws loudly, as though in agreement. A small man himself, Cayugo is barely five and a half feet tall, and so it's quite the jump for him to haul himself and his armor up onto the animal. So situated, he is a regal sight. His mail is the shimmering blue of tropical waters, catching the light and rippling with a cloud pattern that seems to move on its own. His helm is crowned with small wings that crest his cascading golden beard. And from his back extends his silver spear, the weapon of his namesake, its sharpened silver tip gleaming in the sun.
"You quiet down!" He scolds Tikati, as the bird chirps questioningly at its master's dependence on another animal. "Soon you'll be strong enough to carry me on your own. Until then, shush!"
Daily spell preparation updated in profile, including 2 open spell slots of 2nd and 3rd levels.
| Boram the Burglar |
'North through the mountain into the desert, that's a fair trip. Well I need to get out of town. But they better not mind if I ride atop one of the mules, I'm not walking 300 miles...Is that a Roc? Well, at least we'll have something to eat if things go south.' Watching as Cayugo talks to his pet bird, and then mounts. Boram clambers aboard the lightest packed mule holding on tight to the pack. Calling to the cleric, "Cayugo, dat may be de biggest chicken oi 'av ever seen."
I forgot brv don't let us 'take 10' or I would have thought of a better way of doing that. oh well, so climb is to get on the mule, ride is to stay on...
climb: 1d20 + 7 ⇒ (18) + 7 = 25
ride: 1d20 + 5 ⇒ (13) + 5 = 18
| Bharaz Silverhelm |
The dwarf sighed. The Cleric seemed alright, but the halfling and half-orc both looked like trouble. Still, the churches had deigned to assign him to this mission, and he wasn’t one to break his word.
”When do we leave?”
| brvheart |
Lol, don't worry about climbing to get on the mule. And no, I rarely allow for taking 10 or 20.
| Boram the Burglar |
The dwarf sighed. The Cleric seemed alright, but the halfling and half-orc both looked like trouble. Still, the churches had deigned to assign him to this mission, and he wasn’t one to break his word.
”When do we leave?”
LOL, he's only trouble if you don't need a burglar...
anyone can start us out, 'outdoors' isn't Boram's specialty, didn't know if Ulfgard wanted point, or if someone else did.
| brvheart |
”When do we leave?”
Your mules are packed and ready to go.
| Cayugo Silverspear |
Cayugo will "spur" his mule and set out, leading their little caravan for the time being. Tikati takes to the air, circling overhead to hunt, but never roaming too far from his master.
| Tolbold Cotton |
Tobold gathers his things after the priests give them their instructions. He looks to the new members and says, "My name is Tobold Cotton, jeweler. I was rescued by these fine people and will continue on with them. Let's see what we can accomplish."
| Úrtnechech |
Sorry for the delay; a bit of server problems at my end yesterday and this morning
==========< When Receiving Stuff from the Priests >==========
"Thanks. It will make the trip easier."
Then as he starts putting his gear on his mule, Úrtnechech starts talking to his new mule:
"Hmph. 'Mule' is a boring name. I'll call you 'Patches'. instead"
Once he has Patches loaded with his backpack and extra arrows, Úrtnechech will walk up in front, beside Bharaz.
He'll lead Patches with one hand and keep his longbow in the other, ready to to use at a moment's notice.
@ brvheart: I diceded to spend a little cash on Patches:
a pack saddle (5 gp) for carrying Úrtnechech's kit,
and a training harness (10 gp) to make him slightly easier to handle.
And 40 more arrows as well, since resupply of ammo might be difficult.
| brvheart |
I was waiting on your order of march, but I will get you on the road.
| brvheart |
You set upon the trail to the north following the trail that leads away from the Hanging Gardens. It is worn well enough to follow for at least a few days without risk of getting lost. There is a light undergrowth on the fields around that often crosses the path.
A gentle breeze blows in from the field. Everyone make a DC 12 Fort Save vs Ragweed. Those that succeed on the initial save are immune to ragweed allergen for 1 year.
| Cayugo Silverspear |
Fort DC 12: 1d20 + 5 ⇒ (18) + 5 = 23
Tik Fort DC 12: 1d20 + 4 ⇒ (5) + 4 = 9
"What's wrong, boy?" Cayugo asks Tikati as the roc begins sneezing. Cayugo snorts and spits onto the ground. "Just a little dust, s'all!"
| brvheart |
Those affected by this irritant must endure several days of the
classic symptoms associated with hay fever — watery eyes, runny nose,
sneezing, itching and a sore throat. Onset: 2d4 ⇒ (2, 3) = 5 minutes.
Take 1 point of CON and roll again tomorrow.
The mule is unaffected.
| brvheart |
Also he takes a –2 circumstance penalty to Perception and Stealth
checks and has a 20% chance of spell failure when casting spells with verbal components because of his watery eyes and frequent sneezing.
| Boram the Burglar |
Those affected by this irritant must endure several days of theclassic symptoms associated with hay fever — watery eyes, runny nose,sneezing, itching and a sore throat. [Onset]5 minutes.
Take 1 point of CON and roll again tomorrow.
Also he takes a –2 circumstance penalty to Perception and Stealth checks and has a 20% chance of spell failure when casting spells with verbal components because of his watery eyes and frequent sneezing.
is the - 2 circumstance penalty all the time or only for the five minutes?
| Bharaz Silverhelm |
Dwarf Fort: 1d20 + 8 ⇒ (12) + 8 = 20
Stone Familiar Fort: 1d20 + 8 ⇒ (13) + 8 = 21
Bharaz and his elemental Karak marched through the dust. Seeing the halfling fall prey to it, he shook his head. He felt for the lad, but there was little he could do. And he didn’t know the thief well enough to tell if words of sympathy would be taken as an insult or not. Many a dwarf would take it as fighting words if construed as an accusation of weakness. So the two marched along in stoic silence.