Leinathan/mdt's Kingmaker (Inactive)

Game Master leinathan

Kingmaker with a political twist
LOOT LIST
Map of the Greenbelt/Domierov.
Explored Area
Loot Spreadsheet
How the Patrons View the Player Characters
Mage's Guild
Kingdom Spreadsheet
Map of Brevoy
Kingdom-Building ruleset
Downtime ruleset

Wilhelm's Kingdom Map


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Male Human Summoner 1

I will be able to post a response in a couple of hours from now. Work and all that. I tend to work long hours in a convenience store so no glorified internet here.


Status:
HP: 14/14; AC: 10, T: 10, FF: 10; CMD: 13; Fort: 1, Ref: 0, Will: 3 Init +0; Perception +2
Half-elf Sorceress (Serpentine Blood) 2

GM Eyes only:
Diplomacy Roll: 1d20 + 11 ⇒ (5) + 11 = 16


(AC 21/11Tch/20FF, HP 60/60, Fort +11, Ref +7, Will +9, Init +1, CMD 22) Male Human Paladin 7
Skills:
Climb -1, Diplomacy +14, Handle Animal +7, Intimidate +3, Know(Noble) +4, Know(Religion) +5, Perception +9, Ride +4, Sense Motive + 12, Steath -4, Swim -1
Madja Orlovsky wrote:
I assume everything is linear unless it's clearly labeled otherwise. It's too confusing to do it any other way.

I agree that this makes a lot of sense as long as people are ok with retroactive comments that are clearly labelled. For example, I've been working late the last few days and have had to condense my posts into fewer larger ones. It's otherwise difficult to keep up with the posting rate. As has been pointed out, it should be easier once things calm down a little bit and people aren't fighting to lead quite so hard.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

I'm totally cool with retro posts, as long as it's clear that one character isn't in two places at once. I often use retro posts when appropriate :)

Not that my opinion is alpha and omega (~_~)


Male Human Oracle 3 (Seer)

Dante, I have one question. How are you the bastard son of the regent if the biggest issue with the regent is that he has remained celibate all these years? Or did I just miss something.


M Human HP 64/64 AC 21, T 11, FF 20/ Fort+8 Ref +2 Will+2 +2 vs fear.

That is my bad now that you say that, I think I mixed lore a bit with a different Kingmaker I played where the GM focused on being the bastard children of Nobles and he changed that bit of lore. If it makes more sense I can just be the actual son of a different member of Clan Surtova, instead of the bastard of the Regent. Open to suggestions I just F*ed that up due to lack of attention.


Dante - You could be the bastard son of the Regent's cousin. I'd be comfortable with you being that close.


Male Human Oracle 3 (Seer)

Happens.


M Human HP 64/64 AC 21, T 11, FF 20/ Fort+8 Ref +2 Will+2 +2 vs fear.

Thats fine with me. No problems.


It was very close, Viktor just barely beat out Felix and Madja. I will email people with who you think are supporting you.
Since no one is getting cut, I will start the game proper before I go to bed tonight. Good job to everyone and I look forward to starting the game!


Male Human Summoner 1

Literally just got home, was planning on making a speech but it seems pointless now. Ah, well, more opportunities down the drain, and more doors to open later!

I look forward to seeing how our multitude of CHA-based characters can actually operate outside of a courtroom, though!


Male Elf Falconer Ranger 3

Only one Int based and a couple Wis based people, it will be interesting filling out the Kingdom Sheet. I will only apply for the Dex based ones except Royal Assassin.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

I announced it in character, but anyone who has any preference as to who they are paired with let me know soon because I'm under a deadline.

That said, I plan on making Majda and Felix the Squad Leaders of two of the groups. It's metagame knowledge that they were 2nd and 3rd ranked, but I think it's fair to say Viktor might have picked up on queues that they were highly supported.

Hope there are no hard feelings, roleplay in this game so far has been a lot of fun.


I have posted the beginning of the next day on the gameplay thread, but feel free to roleplay at the manor house until any details are worked out.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3
Kertuffle wrote:
I have posted the beginning of the next day on the gameplay thread, but feel free to roleplay at the manor house until any details are worked out.

Am I correct in assuming we will be starting out as one group initially?


Yes, everyone is one group. Unless you want to split up and look for clues.:) Also, there are no more deadlines. If you have a definite objective I have no problem with you taking the entire group to deal with it. Experience, I will have people level up when appropriate, I'm not going to keep track of experience gained by seperate groups.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

I was also going to make a speech, and it's very annoying to know I would have gotten one more point for giving my character a penis. But I suppose I can keep playing after failing to get leadership :(


I'm afraid the glass ceiling is alive and well in Brevoy. And I agree it's not fair. Just gives your character another thing to try and fix.


Male Elf Falconer Ranger 3

Well I would have actually have been in the running if I had made my character a Human...


Male Human Summoner 1

If I had a preference, I'd want to be in the same party as Dantalion.

The ranged combat he brings fits very well into the niche I make, almost enough to count as a three-person unit (including eidolon). I mean, I know I picked battlefield-control spells to go with my melee proficiency, so I can warp the field while the eidolon guards us - and he just bombards happily. But that's my inner tactician speaking!


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

That's fine. I was having trouble placing Dantalion since he's the only primary ranged and everyone could use him. Only concern would be whether having two pet classes would slow things up too much. Personally, I don't think it will.

I'll probably put you both in Majda's squad if you're alright with that pairing as well Dantalion.


Male Elf Rage Chemist 1

I am good where ever but I was thinking that the three front liners need to be distributed out and I could be the front liner in the one group of five. I can lay out some damage but I don't have many hit points compared to the others.


Male Elf Rage Chemist 1

Wait I thought we had four groups. I guess I could be with Dantalion and Majda's group. Between both Dantaloin and I we should be able to handle the up front melee.


Male Elf Rage Chemist 1

Three groups is better. Good luck with this part Viktor. I don't know where I should fit.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

There are 13 of us. Four groups would be 3 groups of 3 and one of 4. Kind of stretching us thin IMO.

I have a preliminary squad list made which I'll put up tomorrow when more people have had a chance to supply feedback if they wish.


Male Elf Falconer Ranger 3

Well split up the three melee in the groups of three and keep the group of four in Olegs Trading Post as sort of an HQ, and have the groups of three split up and explore. As for me put me in the group that will have the most fighting because the melee in the group and the ranged from me should be able to take care of anything (maybe having a healer in that group just to flush it out). Then when we have to attack the Barbarian King all of us should go.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

I don't really care. Thunder is far more badass than Majda. He's basically a frontliner himself. She's just going to ride him, heal him and bless the group. At least until we level a few times and get some more options.


I would prefer just 3 groups if possible. Also I would like to keep everyone engaged and active so just leaving a group at Oleg's is pretty much asking for problems at Oleg's.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

Also, no spoilers please! I've only played through the beginning of Kingmaker so far.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

Same here, Majda. Halfway through book 1 is the farthest I've seen.


Male Human Summoner 1

I've actually been deep into book 2 but never out, so I know some of the challenges ahead of us, far as the actual building system will go. It's partially why I went with an engineer route, so I could maybe come up with creative solutions! Ha!

I also wouldn't mind assisting with forming parties, should you want the help.

Anyways, off to sleep. Talk more tomorrow!


Female Cleric | HP 10/10 | AC 18 T13 F15 | CMD 15/12 | F + 4| R +3 | W +6 | Init +2 | Per +10|

Maybe Dantalion should stay and guard Olegs's. A ranged specialist behind walls would be very effective.


Male Elf Rage Chemist 1

I would agree with Kertuffle I don't think anyone should stay anywhere. Pbp's are extremely slow running as is and if some people are just waiting we will quickly loose players to boredom.


Male Elf Falconer Ranger 3

Sorry about the spoilers, I think my group made it to book 3, maybe halfway through book 4, before I quit.


(AC 21/11Tch/20FF, HP 60/60, Fort +11, Ref +7, Will +9, Init +1, CMD 22) Male Human Paladin 7
Skills:
Climb -1, Diplomacy +14, Handle Animal +7, Intimidate +3, Know(Noble) +4, Know(Religion) +5, Perception +9, Ride +4, Sense Motive + 12, Steath -4, Swim -1

Hi folks, I'm going to be tossing together a large post that'll include a bunch of retroactive stuff in spoilers. Shame I missed the deadline but working a bit late + dinner reservation waits for no one. Looking forward to this so I'm sure I'll survive. :) I'm currently running a group in Kingmaker and they're towards the start of book 3 with some heavy modifications to book 2. I've read through the rest of the books as part of my planning so I'll try hard to avoid any metagaming/spoiling.

As far as the groups go, I'd probably be inclined to do 2 groups of 4 and 1 group of 5. I also agree about not leaving folks behind for many of the aforementioned reasons. If those groups are going to be pretty constant does it make sense to split the gameplay into more 'campaigns'? It seems like trying to track 3 combats at once will be really messy, for example.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

Wilhelm: Yeah, I was wondering if it might make sense to have a thread for Squad 1, 2, and 3, but I haven't run a PbP so I don't know whether the boards support that, nor whether it's actually beneficial. I was thinking it'd give the groups some privacy and keep things cleaner, but also lots of thread hopping work for the GM.

As for the groups, the plan has always been 3 groups. Not sure where 4 originated.

Anastacia, while having Dantalion stay at Oleg's is strategically sound, that would be an incredibly boring adventure for him. Oleg's will be a fine place to shack up for anyone who ends up needing to take a week off or something until they get back.


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

With Point Blank Shot and Precise Shot, Rowan makes a pretty decent ranged combatant as well once he gets his hands on a good bow. And with an AC of 18 I do believe he's got some of the best defense in the group so far.

I wouldn't mind pairing up with Wilhelm in a squad. Rowan's around the same age and they seem like they would have a good balance of personalities.


Female Cleric | HP 10/10 | AC 18 T13 F15 | CMD 15/12 | F + 4| R +3 | W +6 | Init +2 | Per +10|

I think that the members of each group should put their posts in spoilers, at least.
With this many players our GM has a lot of work cut out for him. So thanks for your efforts, Kertuffle. I've really enjoyed the thread so far. It's fun to read everyone's posts. I know my writing skill is practically non-existent, so I'm happy to ride along.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

Running three groups on a shared timeline will create it's own assload of issues. I've done it in the past with two groups and it ended up getting really messed up. Due to different posting rates, one group ended up going to a spot in the future that other group was in in the past, but hadn't finished yet. So I had to put the future group on pause for about a month of real life time and lost most of the players. Then combined them into one super group.

Also, unless you are multiplying all the encounters by three, we will have a much much easier time just sticking together as 13 people and steamrolling everything.


Male Elf Falconer Ranger 3

Can I second Majda's post?


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

I have no problem with that. GM's call, though. Might still keep the squads around in case we NEED to split up, but I think it'd be cool to all roll together.


Male Elf Falconer Ranger 3

SPOILER:
And we don't have to sneak into the main camp, we could just bumb rush and kill everything on our way to... Whatshisface...


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

But running the same encounters in triplicate is also hellish and boring, so we should have a shared timeline.

I'm not sure if we can do it without splitting the thread though. If three groups are all using the same thread it'll look like crap at a minimum.

Creating three gameplay threads is easy, the tabs at the top won't work, but you can create three campaign info tabs and stick a URL back to this original thread in all three of them. That way we can use the current gameplay thread for when the three groups have shared interactions.


Male Max HP 38
Stats:
AC/Touch/Flat: 19/13/17 | Fort/Ref/Will +5/+4/+9 | Init +2 | CMD 17
Druid of Erastil 7
Skills:
Bluff 2, Climb 3/5, Perception 22, Sense Motive 4, Stealth 15, Swim 3/5, Kn(Geo/Nature) 8, Profession (Cartographer) 8, Survival 14

It may be effective to keep the squads organized even if the entire group stays together. It'd make it much easier for Viktor to say, "Squad 2 take the left hill, Squad 3 take out the goblins while Squad 1 tries to take down the BBEG..." etc

Just my two cp's.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4
Rowan Gideon wrote:

It may be effective to keep the squads organized even if the entire group stays together. It'd make it much easier for Viktor to say, "Squad 2 take the left hill, Squad 3 take out the goblins while Squad 1 tries to take down the BBEG..." etc

Just my two cp's.

Agreed.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

Great suggestion. We're already RPing the squads in so I'll just roll with it. We'll stick together as long as we can and can use squads tactically together or strategically if we have to split up for real.


(AC 21/11Tch/20FF, HP 60/60, Fort +11, Ref +7, Will +9, Init +1, CMD 22) Male Human Paladin 7
Skills:
Climb -1, Diplomacy +14, Handle Animal +7, Intimidate +3, Know(Noble) +4, Know(Religion) +5, Perception +9, Ride +4, Sense Motive + 12, Steath -4, Swim -1

I'm inclined to think that even if we do end up sticking together and then 'splitting up' onsite like Rowan is suggesting, it'll be pretty difficult to try and track all the encounters we'd be having separately. One thing to keep in mind is even if we do split the 'group' gameplay up, we can always switch who's posting where. E.G. if each group finishes up some encounters and then the groups are shuffled around a bit due to our fair leader's strategizing, then we can easily reassign a thread for each group. Then you just update the gameplay info of each thread with who's posting where. It should keep things nice and neat.

Also, how are we tracking any kingdom building? That is going to get really messy if my current kingmaker experience is anything to judge by. They're starting to look at spreadsheets now that their kingdom is getting big.


Male Human HP 7/12 | AC 14 T11 F13 | CMD 14 | F +0 | R +3 | W +0 | Init +3 | Per +3

I'm off to bed. Here's the list at the moment with some thoughts, subject to change:

Group 1 got some healing melee arcane and bard skills pretty okay.

Viktor (L)
Dante
Anastacia
Lanya

Group 2 - think you guys are pretty stacked. Mount, Eidolon, and Falcon on top of the PC's you've got, two sources of healing, ranger for skills and both divine and arcane casting

Majda (L)
Casimir
Dantalion
Wilhelm

Group 3 - My biggest concern for this squad right now is Vors. He's had one post so far. Hopefully that changes. Marick is pseudo-melee so might be a decent sub but without Vors there's no dedicated frontliner. Other than that, you've got two sources of arcane, two of divine, and alchemist skills.

Felix (L)
Rowan
Vors
Venkar
Marick


Personally, I would like to split into multiple threads when the time comes. It will make it easier for me to keep track of things. Keeping everything temporally synched worries me too, I was planning to try and use 'random encounters' to keep everyone engaged. I also have to worry about balancing everything up money wise, so I've got alot on my plate. That said, I think I can do it and am willing to try. I would like some advice on some matters though.
1) What is Paizo's take on scanning their maps and posting them to a game that is being run?
2) How does one create multiple threads? I don't see any obvious way to do it in the gameplay tab.


AC 17 FF 15 T 12 // HP 8//Fort +0 Ref +2 Will +4// Init +2
Tracking:
HP:8/8, 1st -4/4

1) I've done it many times, just don't try to distribute it or sell it and they won't care. I'm not sure of the technical legality of it, but they intend those maps to be used for playing the game so I don't see an issue. Like I said, I do it all the time.

2) Just go to Play by Post and click "ADD A NEW THREAD" at the top.

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