Kingmaker: Legacies (Inactive)

Game Master Wolfspirit

Hexploration and Provisions | Calendar | Loot!


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Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Loot talk: So I took a look at our loot list. It looks like we have a lot. And we haven't spent a whole lot. Probably because we're worried that we might need some for Kingdom Building. So I'll ask: How much do we need to set aside for kingdom building?

My main purchase at this point would be a suit of heavy armor. I'd prefer full plate, but I'll take what I can get within the limits of what I'm given. I also think some masterwork cold iron weapons would probably bee on the docket, along with alchemist's fires (in case Audsley really needs more fire bombs/goes down and we need to kill that troll).

Thoughts?

Edit: We really should also do a final call on some of the things that are on that list. The older stuff should either have been sold or given to someone barring special circumstance (like the Stag Lord's helm, or other items that have been requested by others).

Sovereign Court

LG Half-Elf Cavalier/Bard 4 | HP: 39/39 | AC: 21 (12 Tch, 19 Fl) | CMB: +5, CMD: 17 | F: +6, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +1 | Speed 20ft (50ft. Mounted) | Tactician (0/1) | Challenge (0/1) |Performance: (0/7)|Spells: (0/2)| Active conditions:

I concur. We're a bit hesitant to spend what is a pretty sizeable haul at this stage in our careers.

Janna would likely stick with Medium Armor (maybe with a suit of Elven Chain somewhere in the future if more bard levels happen). A masterwork weapon would likely be a nice start. Martial Proficiency (and whips), so if we chance upon a magic weapon, I can likely put it to use.

Otherwise, there's not much that really jumps out as something Janna would be in the market for. Horse Armor, maybe.


Exploration | Roles | Olegs Trading Post | Woods

I've got some housecleaning I'm hoping to finally get to this weekend while I have off. Part of it is liquidating anything people don't claim, and giving people a solid amount of gold to go to town with (literally.)

Also, friendly reminder, but if there is anything itemization-wise people would like to see, let me know.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Gearwise, Túrante would benefit from improving her armor and shield, and will probably get a special material dueling sword at some point (likely mithral, as that is a strong thematic fit and pretty good vs. some undead and lycanthropes). Will likely pick up a spiked shield as I'm planning to take Shield Mastery at level 6 ranger.

Stag Lord's helm seems like it's really made for a follower of Erastil, which Túrante is not. While Túrante does do some archery she will be moving into feats and skills (esp. after level 8 or so) that will pay more dividends as a melee combatant.


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

I definitely have some long term ideas, but I'd need to really put them down on paper. Beyond that, I'm also open to other people's ideas. I'm not nearly as literate in what the top of the line is for melee classes with an animal companion.

Lantern Lodge

Male Human (American) Sensei 2

"Swords and saves."


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Audsley doesn't need/want anything at this juncture. He's happy to contribute his share to the Kingdom Building pot.


Female Aasimar Druid 1 Wizard 3 | HP: 27/27 | AC: 16 12 (12 Tch, 10 Fl) | CMB: +2, CMD: 14 | F: +5, R: +4, W: +8 | Init: +6 | Perc: +6 (Darkvision 60 ft.), SM: +2 | Speed 30ft | Inspiration: 3/3, SNA 2: 1/1 | Active conditions: Mage armor.

I realize I've been silent in here for the past few days. Life has been busy... :/ I have a number of games winding down, so I should be able to devote more time to this game again, soon.

To chime in on the loot: As a Carter, I don't think I really need much. A couple of scrolls for healing and emergencies should be all that's needed. Then you can go shopping. :)


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Take the fly scroll though; please.


Exploration | Roles | Olegs Trading Post | Woods

I'm sure things will be busy for everyone the next few days. Hope everyone has a good Thanksgiving!


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Hi everyone! So GM, I've given it some thought, and there are at least a couple things that aren't super-standard that I'd like to see crop up evey now and again.

Heavy armor (preferably full plate) with the Champion, Jousting or Expeditious enchantments.
Shields with the Radiant, Rallying or Hosteling enchantment.
Longswords or lances with Courageous, and waaay down the line Furious enchantments.

I'll look into wondrous items next, but that should be enough for now.


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Sorry, been traveling, back now, should post very soon!


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Question: for my new formulae I've selected See Alignment. This allows me to quaff my potion and see a ghostly radiance surround those whose alignment matches one I specify. So I can choose 'Neutral Evil', for example, and everyone I see within two hours who matches that will glow.

What I'd like to do is cast this spell five times a day (my max allotment) while at Oleg's, and wander around searching for individuals who are evil of any stripe, first and foremost (especially the leaders who have come to us), and then also try to detect any Chaotic Neutral individuals or Lawful Good folks. On the next day I'd try a different set of alignments till I had them all covered.

How do you want to handle this? How I interact with the personalities we're talking with will be colored by my discoveries. Do you want to list the main NPC's here and tell me what I discover their alignments to be over the course of a couple of days? Or...? Let me know what works best.

http://www.d20pfsrd.com/magic/all-spells/s/see-alignment


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Next couple weeks are going to be hell, so I thought I'd give you a heads up. I will try and post a worthy response to Turanthe/Audsley most likely Friday, if I have not gone on a murderous rampage.


Exploration | Roles | Olegs Trading Post | Woods
Audsley King wrote:

Question: for my new formulae I've selected See Alignment. This allows me to quaff my potion and see a ghostly radiance surround those whose alignment matches one I specify. So I can choose 'Neutral Evil', for example, and everyone I see within two hours who matches that will glow.

What I'd like to do is cast this spell five times a day (my max allotment) while at Oleg's, and wander around searching for individuals who are evil of any stripe, first and foremost (especially the leaders who have come to us), and then also try to detect any Chaotic Neutral individuals or Lawful Good folks. On the next day I'd try a different set of alignments till I had them all covered.

How do you want to handle this? How I interact with the personalities we're talking with will be colored by my discoveries. Do you want to list the main NPC's here and tell me what I discover their alignments to be over the course of a couple of days? Or...? Let me know what works best.

http://www.d20pfsrd.com/magic/all-spells/s/see-alignment

Correct me if I'm wrong, but that's rounds per level? If so you'd have minutes of effect per day. You have weeks of time to play with, so you could get a few general scans, and get a read one way or another on all prospective Leaders.

I posted them here

There's a wide mixture of all the alignments among the settlers.

Re: Emil, I have a longer post to make about holiday schedule stuff. No worries :)


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Good catch! And thanks for posting the info.

And I must admit to being surprised - no NE or LE? I could have sworn we'd have a few to contend with... but either way that makes things much simpler, knowing that on a basic level we can trust them to have their hearts in the right place.

Thanks!


Exploration | Roles | Olegs Trading Post | Woods
Audsley King wrote:
And I must admit to being surprised - no NE or LE? I could have sworn we'd have a few to contend with...

Honestly, I was a tad surprised myself about the lack of evil in the initial major NPCs, but I suppose that was to prevent a Paladin from going nuts right off the bat. There were a couple NPCs that I couldn't find explicit alignment for (for example, Oleg and Svetlana, for example) and took a couple liberties, but none of them should come as big suprises. I've also tweaked a few npcs to smooth over inconcistencies between the various chapters. Now, if you were actively *looking* for evil npcs for leadership roles, you could find them, but that hasn't really been the case.

I suppose I wasn't clear that there are a few potential settlers that ping evil (especially if you look at the "reformed bandits") but none of them are currently Leadership candidates and none of them are out of the ordinary for a regular population.

Final clarification for Akiros: the aligment system is kind of hard to represent this kind of thing, but currently he reads as someone that has large moral swings from CN to LG. The later is especially prevalent accompanied by him bringing his hand up to his collarbone. You seem to have gotten a good handle on it, though. How he turns out is highly dependent on your actions.

Audsley King wrote:
but either way that makes things much simpler, knowing that on a basic level we can trust them to have their hearts in the right place.

I wouldn't go *that* far... just because they're not evil doesn't mean they don't have their own agendas.


Exploration | Roles | Olegs Trading Post | Woods

Oh, one final thing about NPCs So I didn't want to bog down too much with NPC exposition, but some have deeper backgrounds than others, some being more willing to talk about it than others. Regardless of whether or not they're in a Leadership role, they'll likely be active in the upcoming settlement one way or another, so I didn't want to rush past anyone, have people assume that all the intro gave is all there is to someone, then get blindsided by potential developments :)


Exploration | Roles | Olegs Trading Post | Woods

Hey there, I just wanted to touch base with everyone. I've had a few messages from people about availability issues and not being able to consistently post from now through the Holidays. I know I myself am going to be sketchy at best the week of Christmas and am currently, literally herding cats (fostering some fire evacuees), so here's what I'd like to propose:

I really want to get through the initial Kingdom Building hump and be ready to roll after Christmas (and / or New Years.) From now until then the actual RP posting can be pretty free-form and really is up to you guys on what you'd like to do before the actual founding of the Settlement.

To nudge people towards deciding the kingdom building requirements, I've created a "voting" system I wanted to run by people. For the aligmnent, please drag the numbers corresponding to your character into the grid for your first and second picks for kingdom alignment.

For the second, lock in the roles you'd like. If there's any overlap, first counts twice. and the Ruler can break ties. I wave something similar for the rest. I'll be expanding it to the rest of the roles this weekend.

Kingdom Voting

Hope things are going well for everyone!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I've set up some preliminary spreadsheets so that we can do number-crunching, whenever we are ready to begin.

I think our first stuff should include settling Summergold and building up the fortress there, and maybe getting a farm or fishery going?


Crypt Exploration | Roles
Túrante Poicellë wrote:

I've set up some preliminary spreadsheets so that we can do number-crunching, whenever we are ready to begin.

I think our first stuff should include settling Summergold and building up the fortress there, and maybe getting a farm or fishery going?

Can you link me the spreadsheet?


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Same one I linked before.


Female Aasimar Druid 1 Wizard 3 | HP: 27/27 | AC: 16 12 (12 Tch, 10 Fl) | CMB: +2, CMD: 14 | F: +5, R: +4, W: +8 | Init: +6 | Perc: +6 (Darkvision 60 ft.), SM: +2 | Speed 30ft | Inspiration: 3/3, SNA 2: 1/1 | Active conditions: Mage armor.

Sounds good. I'm one of those who messaged Wolfspirit, about availability. I'm really going to try and get caught up this weekend.


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Done voted!

Wolfspirit, can you move Audsley's votes? I can't edit them now, for some reason. I'd like 1 in Spymaster, 2 in Treasurer.

Thanks!


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

I'm fine with some leisurely free form rp over the holidays. One thing Audsley can do is talk.


Exploration | Roles | Olegs Trading Post | Woods

Audsley as spymaster... it's not the first place I envisioned him, but now I'm getting an idea of a information gathering organization based around culinary workers. Cooks that influence servants and turn them into agents... ;)

As for the RP, there's a number of NPCs to talk to (with some backgrounds still to explore), or among yourselves. One thing that might be worth deciding (voting on?) is the government style. The campaign is written around the party making most of the decisions (monarchical), but it would be possible to have a council (council voting), democracy, etc.

Sovereign Court

LG Half-Elf Cavalier/Bard 4 | HP: 39/39 | AC: 21 (12 Tch, 19 Fl) | CMB: +5, CMD: 17 | F: +6, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +1 | Speed 20ft (50ft. Mounted) | Tactician (0/1) | Challenge (0/1) |Performance: (0/7)|Spells: (0/2)| Active conditions:

To be fair, someone who can knock back a couple of potions and ascertain tendencies just by walking through a crowd makes a pretty reasonable spy.


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

On a mechanics level, it looks like the Spy can influence different roles depending on what's needed, which could be useful in the long haul.

On an rp note, I think Audsely's intense curiosity could extend to everybody's business, and when coupled with his shrewdness and people's probable tendency to underestimate him or consider him harmless, could result in his being pretty effective.

Also, Paymaster sounds more fun than Treasurer!


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Exploration | Roles | Olegs Trading Post | Woods

Audsley's new character arc


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Brilliant! Everything Audsley will do will be done for the greater good, I swear!


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Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

*gulps nervously*

I've told you you are my favorite person ever right?


Exploration | Roles | Olegs Trading Post | Woods

Alignment is set: Neutral Good! Honestly, I thought it would come to Emil being tiebreaker, but there was a slight edge into NG over LG.

(Initial Kingdom Modifiers: +2 Stability, +2 Loyalty)

Initial (Party) Leaders are set!

Ruler: Emil
General: Janna
Magister: Franka
Spymaster: Audsley
Warden: Turante

Now, time for the NPC roles to fill:

NPC Roles Voting

Same as before, put your first / second choices for each role.

Councilor: Charisma / Wisdom
Grand Diplomat: Charisma / Intelligence
High Priest: Charisma / Wisdom
Marshal: Dexterity / Wisdom
Royal Enforcer: Dexterity / Strength
Treasurer: Intelligence / Wisdom

As a reminder, you can check out the NPCs here


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Voted!

Sovereign Court

LG Half-Elf Cavalier/Bard 4 | HP: 39/39 | AC: 21 (12 Tch, 19 Fl) | CMB: +5, CMD: 17 | F: +6, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +1 | Speed 20ft (50ft. Mounted) | Tactician (0/1) | Challenge (0/1) |Performance: (0/7)|Spells: (0/2)| Active conditions:

Man, deciding the fate of a kingdom is hard.


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

I know! Do you go purely by the best stats? Do you allow IC considerations to hold sway? I don't think anybody liked Pennington, for example, yet he's our best candidate for diplomat, isn't he?

Sovereign Court

LG Half-Elf Cavalier/Bard 4 | HP: 39/39 | AC: 21 (12 Tch, 19 Fl) | CMB: +5, CMD: 17 | F: +6, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +1 | Speed 20ft (50ft. Mounted) | Tactician (0/1) | Challenge (0/1) |Performance: (0/7)|Spells: (0/2)| Active conditions:

He probably is, which is scary if he's the Surtovan spy that Turante thinks he is. I could see one of the priests of Erastil being a diplomat, or Rezbin, or Griigori, but none of those options have the social clout that Mr. Montrose does.


Exploration | Roles | Olegs Trading Post | Woods

Hey, nobody said that running a kingdom would be easy. I do appreciate that you guys didn't totally min-max the roles.

On the plus side, Túrante's claim that H. Pennington Montrose is a spy is purely baseless speculation :D (ok, it's a little odd circumstances, but no quantifiable evidence thereof)

So far it looks like H. Pennington Montrose is a lock for Grand Diplomat and Latricia Evanore is the High Priestess. The rest have heavy competition.

Edit: I am a bit surprised there hasn't been a lot of love for Akiros, though he is a bit unstable.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7
Kingmaker Wolfspirit wrote:

Hey, nobody said that running a kingdom would be easy. I do appreciate that you guys didn't totally min-max the roles.

On the plus side, Túrante's claim that H. Pennington Montrose is a spy is purely baseless speculation :D (ok, it's a little odd circumstances, but no quantifiable evidence thereof)

So far it looks like H. Pennington Montrose is a lock for Grand Diplomat and Latricia Evanore is the High Priestess. The rest have heavy competition

I wouldn't say baseless...


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

It's hard to show love for someone whose still unstable....


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Leave for a few days and it's like the kingdom is running itself! :D

I'll be able to give a fully fledged post on Friday. And vote on anything that's left, if there is anything left.


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Just want to say an ooc 'bravo' to Turante as well! I loved the language of that notice. Well done!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Thank you! I've been waiting for the moment to switch from "rustic survivalist" to "elegant ball-gown-wearing social powerhouse." :D


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

Janna is right. Kingdom making IS hard.

We're going to have to start thinking of how much money we want to set aside for our two settlements plus our castle, and how much we're going to need to set aside for training and paying troups. I believe we're going to need to talk about BP very very soon.


Exploration | Roles | Olegs Trading Post | Woods

Still need Turante to vote on the kingdom NPCs ;) There's a couple that could come down to her choice.

More tomorrow!


Exploration | Roles | Olegs Trading Post | Woods

Doing a bit of process of elimination, I narrowed the Leadership rubric down a bit. Here are the current Leaders as it stands:

Ruler: Emil
Consort: Unfilled. (Double entendre?)
Councilor: ???
General: Janna
Grand Diplomat: H. Pennington Montrose
High Priest: Latricia Evanore
Magister: Franka
Marshal: Kesten Garess
Royal Enforcer: Akiros Ismort
Spymaster: Audsley
Treasurer: ???
Warden: Turante

Turante hasn't voted yet, but there's currently a slight preference for Svetlana (over Oleg) for Councilor and Oleg (over Jhod Kavken) for Treasurer, which would make a pretty decent fit. Unless anyone (particularly Turante) minds, I'll lock Oleg and Svetlana into their roles as Initial Leaders to get the initial kingdom stats set.

It should be kept in mind that the Leaders are meant to be somewhat changeable: any NPC you meet has the potential to become a Leader, and some Leaders will resign or need to be removed for various reasons. I'll try to keep the later at a minimum to avoid week long voting processes, but it will almost certainly come up :)


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I agree with the Svetlana-Counselor Oleg-Treasurer!


Male CG Human (“Brevoy”) Alchemist 4 HP: 14/23 | AC: 21 (15 Tch, 12 Fl) | CMB: +0, CMD: 13 | F: +3, R: +6, W: +1 | Init: +3 | Perc: +6, SM: +2 | Speed 60ft | Bombs: 3/8 | Extracts: 0/4, 0/2 | Active conditions: Shield, Expeditious Retreat, Bomber's Eye, Dex Mutagen

Same here!


Female Aasimar Druid 1 Wizard 3 | HP: 27/27 | AC: 16 12 (12 Tch, 10 Fl) | CMB: +2, CMD: 14 | F: +5, R: +4, W: +8 | Init: +6 | Perc: +6 (Darkvision 60 ft.), SM: +2 | Speed 30ft | Inspiration: 3/3, SNA 2: 1/1 | Active conditions: Mage armor.

Yep, that works for me.

Also, when will voting open on the consort role? This is a democracy we're building here, right? :P


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7
Francesca "Franka" Aigner wrote:

Yep, that works for me.

Also, when will voting open on the consort role? This is a democracy we're building here, right? :P

I WILL CUT YOU


Male LG Human (Taldan) Cavalier (Order of the Flame) 4 | HP: 43/43| AC: 22 (11 Tch, 21 Fl) | CMB: +8 CMD: 19 | F: +6, R: +2, W: +3 | Init: +1 | Perc: +9, SM: +1 | Speed 20ft | Challenge 1/1 | Glorious Challenge Counter=0 | Active conditions: None

The real reason Elves don't have many children: they act like the real housewives of Santa Monica.

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