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Diceros talks to Jhod.
"Of all the places in these lands I am most interested in, it is this temple, whatever it may be. We ventured far south and east and found no evidence. Perhaps next we will head to the southwest, and have more luck."
Diceros then picks up his new elven branched spear and practices some twirls with it. Wow, it is finely balanced!

Arlen Graytale |

Arlen pauses oddly from her greetings for the Levetons. She then laughs while carefully perusing a few items from Diceros' pack.
Appraise ring: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25Guidance+fortune
Appraise ring: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21Guidance+fortune
Appraise spllbk: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20Guidance+fortune
Appraise spllbk: 1d20 + 6 + 1 ⇒ (5) + 6 + 1 = 12Guidance+fortune

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Sigurd takes the brewery kit and sets it up in an unused corner. He spends the rest of the day boiling water and mashing grains. He mixes in the various additives he's gathered during the group's travels, tasting a bit as he goes.
When he deems that everything is just right, he sets the mash aside to ferment, dubbing it "The Greenbelt Ale".
"Should be ready in one month", he announces to the rest of the group.

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It'll be a wheat bear, flavored with black and juniper berries along with appropriate hops. He'll add in some honey at the last minute too, for sweetness. The mash is stirred with a mash paddle that has been passed down through the family line for generations. Sigurd's father gave it to him when he left. Top it all off with appropriate prayers and songs to Gorum and, baby, you've got a stew goin'.

Oleg Leveton- NPC |

"Ye gods, elf! You plan on blowing up the place? That is without a doubt, the singular most dangerous thing anyone has ever asked for. But since you seem to assume I am a walking shopping cart, I can tell you that all of that will run you 600 gold. Gold up front. As always."
The hybridization funnel will take the standard 10 days to show up, but I don't have a problem with you crafting all of those splash weapons if you lot decide to stay at Oleg's all day tomorrow.

GM Mustache |

The party sleeps in the guest quarter over night and wakes to the sound of Noober crowing at the sun when daylight hits.
Ike Will Save: 1d20 + 2 ⇒ (10) + 2 = 12
Arlen Will Save: 1d20 + 2 ⇒ (11) + 2 = 13
Sigurd Will Save: 1d20 + 3 ⇒ (16) + 3 = 19
Rai Will Save: 1d20 + 3 ⇒ (20) + 3 = 23
Brokk'r Will Save: 1d20 + 2 ⇒ (12) + 2 = 14
(+5 vs charm/compulsion spells/SLAs)
Diceros Will Save: 1d20 + 5 ⇒ (4) + 5 = 9
Pygmy Will Save: 1d20 + 1 ⇒ (3) + 1 = 4
Walking around the keep, making his way to the alchemist table, Rai feels a prickling on his neck. Some kind of unwelcome magical is near him.

Arlen Graytale |

Arlen sleeps in very late, her old bones very tired and sore from all the galavanting around the countryside. Then she wakes and begins buzzin around the fort, talking to Rasputin and catching up with everyone but Noober.
Will detect magic at Rai if he says anything.

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Sigurd wakes after a wonderful night's sleep. By Gorum's beard, it's nice to sleep in a bed again.
He checks on his brewing operation and finds it bubbling nicely. It seems that his old mash paddle worked it's magic once again.

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Only one day back at Oleg's, and Diceros already spends most of his time on the ramparts, looking out over the plains, and taking short walks with Pygmy outside. He's not exactly impatient to get back to the wilderness, but he's ready!

Kesten Garess-- NPC |

Kesten Garess approaches Brokk'r about mid-day. "Sir dwarf, a moment of your time. No one answered earlier when I asked if you all had come across the mercenary known as Falgrim Sneeg. Perhaps if you killed him quickly you wouldn't have learned his name. He was a bit of brute; a criminal in Restov hence my charge to track him down."

Brokk'r Battleforge |

"Hmm..." Brokk'r says. "Can't say I remember meetin' anyone by that name. A while back we found a man dead on one of his own reckless traps. Maybe that was him?"

Arlen Graytale |

"Hold still! Hold still now! I need a blood sample! Where's my dagger?" Arlen cackles gleefully to herself.
Spellcraft?: 1d20 + 10 ⇒ (7) + 10 = 17
"Kidding! Kidding dear one. Just let me take a look now." She screen up her old eyes to see better and sniffs the air too.
K arcana?: 1d20 + 10 ⇒ (17) + 10 = 27
Still using detect magic. Brokk'r, good guess. If it's not him, I don't think we found that guy.

Ike - Medium Humanoid Form |

Ike tried out his dwarven skin a bit longer, approaching as a dwarf as he shook Noober, nodding. Ike perked up at the mention of a temple that someone asked about. "What does the temple look like...? And... who is it to?" Ike never considered himself religious... who would he even worship? He'd been defaulting to Shelyn, he heard she was a goddess of beauty and figured his shape changing could let him make tributes to her beauty... but the truth was, he knew next to nothing about her or any deity.
Perhaps... perhaps this was a sign? Did the gods send signs to oozes? Would they even listen if they honored them? "...Mr. Kavken? Who is this temple to? What do they do? ...would you teach me? Do they like monsters like me? I... I want to make a home for others monsters like me... maybe... would a place like this help me?"

Kesten Garess-- NPC |

"Let's see... Reports have him a big, ugly man. A bushman... " Kesten goes on to describe the very man you found who was killed by his own trap and a little help from a faerie dragon.
There is a book error here; they never mention that guy's name in the text but there is no other person that it could be. Hence I forgot about him until recently when I went back to look at your quests.
With a little back and forth, you both come to an agreement that you had indeed see Falgrim Sneeg's body. Though you didn't technically kill him yourself, Kesten offers you two masterwork weapons- the party can decide.

GM Mustache |

Arlen and Rai put their heads together and discuss what the magic could be. Arlen opens herself up to the arcane energies in the area... and is shocked at what she sees. There is some kind of scrying spell placed on all the members of the party... but only Rai was able to feel it! Someone... somewhere... is watching you.

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"Hey, that is both creepy and not very nice! Who did we meet recently that could have done this? The kobolds? The mites? The ghost Davik? or someone in that party of the other adventurers? Is this what we are going to get when we leave people alive? Our goodness repaid like this?"

Arlen Graytale |

Arlen muses to herself. "Whoever is doing this doesn't need to have seen us. A description could be enough, though it would be harder." She considers for a few moments. "The Stag Lord. Some of his men escaped and told him about us. He's the only one we've met that seems he could have the magical resources for this. We must be careful."

Ike - Medium Humanoid Form |

Ike stared at the ground a little bit, pondering this. Could the Stag Lord really be spying on them like that? Did bandits have that much magic? Something about it felt... odd. He couldn't quite explain it, something in his slime center didn't think that was the case... was there someone else they'd met who might could do that?
"...Nyrissa." Ike murmured. He remembered her. And she seemed to fit the bill. She vanished in a flash of light, and she could change herself into other shapes. That was magic, right? And she certainly didn't seem to like them... not that he could guess why. And more importantly, she had the chance to meet them. That night at the campfire.
"It's that Nyrissa lady. The elf lady. I... I bet she's the one watching us. I can't explain it, but I've got this... this feeling. Like an animal." Could oozes have animal instincts?

Arlen Graytale |

Arlen nods thoughtfully. "A very real possibility and one I overlooked." She considers very carefully if she knows of any way to break the scrying spell.
K arcana: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22

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Sigurd rejoins the group after fiddling with his brewing operation.
"What's this about magical spying? That can't be good. Do we have access to any countermeasures?

GM Mustache |

As far as you know, the only way to prevent a scry is to bend your willpower to defeating it. It appears that only Rai was able to stop the scrying and feel that it was happening... it seem likely that everyone else is being followed by some unseen eyes at this very moment.
After about twenty minutes or so, Arlen's detect magic spell shows the scrying has disappeared.

Jhod Kavken--NPC |

While the commotion over the scrying starts to die down, Jhod spends some time talking to Ike about his questions.
"You have to understand, Mr. Sir Ike, I am only a low ranking cleric myself, so my exact knowledge may yet be flawed. I say this so you understand I am not the end all of knowledge for you."
"I am a worshipper of Erastil, god of the hunt and home. He is most often worshipped in small rural communities, as people look to him for divine assistance in raising successful crops and bringing home a successful hunt to feed their families. Would he be a god of monsters...? I wonder. He seeks to help homes and households, and you wish to provide a home to those that the world sees as monsters. I am not sure, but I would not be surprised if he looked with kindness on your ideas. Perhaps you should learn more of Erastil yourself. I will be happy to continue to teach you as much as I can!"
Jhod continues to sit with Ike and go through the basic tenets of Erasil worship, if Ike is interested.

Arlen Graytale |

Arlen ponders through serious situation. "It's gone for now. But the only way to stop it will be through constant alertness to feel and throw off such intrusions. We must be careful..."

Ike - Medium Humanoid Form |

Ike sat entranced as he listened to Jhod speak about Erastil. A god of homes... a home he wanted so badly. A place to belong and call his own like he had before. Somewhere that others like him could come and find refuge from a world that didn't understand them. The traditional things seemed a bit... hard. Not unappealing, but given he was a sentient ooze, he suspected those traditions might not all apply to him so easily... still, the idea had his attention, and by the end of Jhod's lecture, he wanted to be a part of this so badly.
He just... didn't know how. How do you venerate your deity? How do you show you want to be part of their faith? Ike didn't know... but he knew someone who did!
"Thank you, Father Jhod! I'll find that temple! I promise! ...Sigurd!" Ike called, bowing back to the priest before running off to find the war singer. "Sigurd! Sigurd, how do you do the faith thing? Like... how do I show I want to follow Erastil? You know religion too, right? I mean... I don't think I can be a priest like Father Jhod... but you have divine power, right? From Gorum? So... how do I do that?"

Arlen Graytale |

Perhaps she wants it to help make delicious cheeses and yogurts? XD
Arlen ponders the statue and considers what might be involved.
I think I already rolled some stuff on the statue but maybe I am remembering that wrong. Certainly worth trying again! Detect magic!
Spellcraft: 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20
K arcana: 1d20 + 10 + 1 ⇒ (5) + 10 + 1 = 16

GM Mustache |

The Dairy Queen shall surely wish to use the statue as a piece of her rare Blizzard making machinery!
The statue emanates powerful magic that Arlen has felt before fighting and talking with the various fairies and gremlins the party has run across; the magic of the First World! But beyond getting a taste that the magic is powerful and ancient, she can do little in deciphering how the statue should be harnessed.

Arlen Graytale |

Arlen shrugs. "I can't figure it out right now. I'll try again later. Let's head out!"
Can I make re-attempts every day or something? I don't know if I just need to roll high enough or need more clues.

GM Mustache |

The day passes peacefully enough, though you all can't help but be paranoid of unseen eyes watching you.
Rai gets all of his alchemical creations finished, and Sigurd fills the fort with the smell of boiling grains.
Ike holds deep and long conversations with Jhod as he tries to learn more about Erastil.
Arlen spends the time staring deep at the magic statue... when she gets bored of that, she switches to her ring... which is still spouting off bits of nonsense here and there.
Diceros goes through the parties equipment, gets the party's food and water supplies in shape, and does various other business with Oleg.
Brokk'r spends his free time sleeping... Still there Brokk'r? You've been much quieter than normal.
***********
The next morning dawns, and it is surprisingly quiet. No Noober caws out his morning ritual.
The first person awake gets up to see Kesten standing on the walls and staring out into the distance.

Arlen Graytale |

Ok! Sounds good!
Hearing of the disappearance of the statue and Noober, Arlen cackles and cracks her knuckles. I won't cry if we have to end the little twerp. "Let's track that horse. Make sure no human prints split off." She glares at the tracks and grins. "Let's get 'im."

Kesten Garess-- NPC |

The party springs into action. Equipment is grabbed; horses are mounted. Kesten Garess is right there with you.
"Onward friends! Let us find the traitor and bring back your magic! For Restov, and the Sword!"
He wheels his horse about and gallops off, following the tracks of Noober going west.
Everyone give me a ride check to keep up! DC10. If Ike wants to hide in a saddlebag he doesn't have to do it.

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"I bet that strange guy grabbed the statue and ran off with it. I can't imagine why though. Could he have been influenced by that same magic that was scrying on us yesterday? Regardless, I suppose it's up to us to go rescue him before he gets himself killed."
Ride: 1d20 + 2 ⇒ (19) + 2 = 21