| Mastermind |
"A hunter, a paladin, and a skeptic huh?" Jhod pulls himself together a bit. "My dreams showed me three things. The path leading here, which has ended. A temple in the forest made of stone and water, and a guardian...some kind of bear, that's not quite a bear. It appeared to be a twisted, cursed beast bringing darkness to the holy site. I think my part is in finding those who would cleanse it and allow true worshipers to fill the shrine with prayers once again." He clasps his hands and bows forward. "Please, hear me and even if it's not in the name of our god, free that tormented creature so I may prove myself by restoring this temple!"
| Ox |
Hearing his brothers enthusiasm and his lords easy aproval he sees where he lines in all of this. I would be more than happy to do my part in this,priest of deadeye. While yes we are to take banditry and put it under our heel, I dare say if more of the had a temple to be tuaght better, the greenbelt very well wouldv'e already had this bandit mess sorted out. If we kill a bear demon, to make that possible I'm all for it.
| Mastermind |
There's also another item of interest in the fort. Pasted beside the door of the stable is a piece of parchment.
..__________________________________________
@__________________________________________)
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Wanted; Bandits
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The Swordlords have decreed that any personage or group to turn in six of the silver stag amulets to one Kesten Garess shall receive a reward of no less then six hundred gold pieces.
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Any bandits that are brought in alive should be detained by said Kesten Garess for questioning, and if possible redemption through public works.
|
So witnessed on this 2nd day of Pharast, under watchful eye of the Lordship of Restov and authority granted by Lord Noleski Surtova, current Regent of the Dragonscale Throne.
|
|
|.__________________________________________
@__________________________________________)
| Garick Nowicki |
Garick frowns at Corso for a moment It would be my honor to help in restoring a temple of Erastil here in the greenbelt. Perhaps before we head back out you will give us a prayer and blessing our search? I would love to hear any tales of your journeys while we are here as well. I do have a bit of work to do before I may relax however. I will leave you in Lord Lodovka's company for now. Garick marches off after pleasantries are exchanged and finished. He will attempt to find out if with all these extra folks about they need to set up a camp for at least some of them. He volunteers to ruff it as he is the most accustomed to it. IF any camp is needed he will set it up. He also takes care of Shade and any of the other mounts that have yet to be tended before spending the afternoon trading stories with Father Jhod, and hopefully enjoying some cool ale or cider(not to much a few mugs over the afternoon). Will happily banter back and forth with any npcs (or players for that matter, but I don't want to bog down the game if everyone else is more interested in pressing on.
| Servayn Krolz |
As the others begin speaking to the new arrival, Servayn quietly gets up and wanders over to check the written message, and then checks Clip-Clop to see how close they are to fulfilling the requirements for silver stag amulets.
He then informs Kesten about the 'will o wisp' creature, and warns him that the creature is loose, and seems to prefer lone individuals to attack from under cover of invisibility at night, so that he may wish to make sure that his men remain within Oleg's walls at night and do not separate. He makes sure to detail how the wisp is fond of luring people with the sound of a voice crying for help, and that it was a figure of great evil that appeared immune to the weapons of the group, and capable of striking with a force like lightning.
He does not specifically go on to mention that the party is more or less responsible for the creature wandering loose at the present time... :)
| Lukasz |
Finally speaking again, Lukasz says, "I am Lukasz Orlovsky and you have found a fine group to aid you in your endeavor. However, I have to warn you that the Greenbelt offers many challenges, some we have faced and won, others we have had to flee. However, as Corso has pretty much admitted, the Swordlords look on our every action and many people we thought enemies have resulted in allies. Nothing is to say that the opposite can't happen as well. So if you can please tell us more about yourself. I know that it might be a sensitive topic, but what was it that caused you to fall from Erastil's favor?"
| Mastermind |
"You're right young man. It is indeed a sensitive topic. I can tell that I'll need to share it with you though." says Jhod quietly. "I was once leader of a small village not far from Restov. It was a simple community and Erastil smiled upon us. Until we began having reports of wolf attacks. Dozens of animals where killed, and even several people. The town was terrified and looked toward me to help. I did my best to find the creature responsible and finally concluded that a new man in town suffered from lycanthropy. So sure was I that this man was responsible I led a mob and we hung him. Only the next day a group of adventures slew a worg." He let's out a long sigh. "The man I had killed was innocent and that night a visitor came to my home. Dressed in leather and with a bow on his back I knew who had come for me. He said I was a disgrace and had failed my flock. With a slap he took my vision and said I had lost my sight long ago. After that I stumbled around blind making my way to the city as a beggar."
| Scipion del Ferro's Tuck |
Tuck has been helping Svetlana resupply the companies rations and waterskins. "Padre, it sounds like you really angered The Hunstman. I would count yourself lucky he even gave you a chance to redeem yourself." The ex-bandit doesn't seem to impressed by the near groveling of the priest.
"When I was with Kressle we never came across a temple like you described. Of course she mainly kept her men in the northern parts of the forest."
| Corso Gaczi |
A walking god touched him. Hubris is indeed in every man's heart. To left yourself believe that your self-importance is great enough that the gods would go on a walkabout on Golarion to let you know how they feel about you actions!?! This man is a fool! Or I am for believing a single word he says!
Hiding his smile and turning towards Jhod, Corso brings hints of amazement into his voice as he says: "You are indeed blessed with the favor of Ol' Deadeye, Cleric Kavken, and we are also truly blessed to have our path cross yours and thus be in Erastils thoughts. Let us hope we do find this sacred key to your redemption on our way south."
A little later, he will leave the room to have a chat with Oleg: "Good to see you master Oleg! We have met with Vekkel Benzen just recently. He was saying the priest's arrival was giving you headaches. How so? He got us worried, but everything seems fine."
Do I know this Noleski Surtova? How is he related to me and my dear brother?
As Garick said, I too am ready to press on. I would say west, then southwest.
| Mastermind |
King Noleski Surtova is the current regent of the Dragon Scale throne. You are distant cousins on his mothers side I believe?
The rest of the day passes sharing the latest adventures with the friends at the fort. Kesten is particularly interested in news of the wisp and promises to keep an eye out.
Later after supper when Corso speaks with him Oleg replies, "Only in that he won't shut up about his quest. He's begged every person here, including my wife, to set out and find this temple so he can be redeemed."
That night a spring thunderstorm passes over the fort. Echos of thunder roll across the plains. In the morning a soft rain persists , just enough to keep everything wet. Svetlana serves bowls of warm oatmeal with brown sugar and maple syrup in the guest house. "My husband and I have finally begun to make money again. I expect that the merchants will be visiting every day before too long."
Kesten and his company are already up and about. The twins stand on the walls wearing cloaks that shed water. Mumbles of prayer can be heard from a canvas lean-to between the guest house and the wall.
Garick will lead the party out today if he will roll.
| Lukasz |
"Well, I hope Oleg is ready and comfortable. I know that he had mentioned not minding the lack of business and I hope he doesn't mind the extra attention that fate seems to have decided to bring in our footsteps. Lukasz says in response to Svetlana's words as he rises to brush down his horse and give it food before it got too dark to see by.
Oops, hate it reality shifts and heroes from other parts of the world decide to show their face...fixed now :P
| Mastermind |
"Oh he might grumble a bit here and there, but I think being able to make money in a place like this really means a lot to him." She says while handing out the breakfast. "He used to complain that in the city it was too easy to make money. Too many people who didn't know how to tighten their purse strings. Sometimes I miss the merchant's balls we would be invited to, but my dear Oleg was miserable at them."
| Kalsgrim Lodovka |
Well, perhaps when we make this region safer and some more people come in, we can hold festivals and dances. Perhaps not as decedant as the balls you had before, but something more in line with the folks down here, something Oleg would be more comfortable with.
Before we leave for the next day's exploration, Kal will pull Garick over with the map and talk to Oleg. He will quickly tell him about the menace of the spider and the will-o-wisp, and encourage him to let anyone know passing through about the danger.
We have not given up on dealing with it, Kal will add with a flush in his cheeks. We will certainly revise it and deal with it when we have learned more about it and have the tools we need, whatever those may be.
| Garick Nowicki |
Exploration roll1d20 + 13 ⇒ (7) + 13 = 20 not sure which direction we are headed.
Garick will also ask Kal which way he wants to head out during the meeting with Oleg. It might not be a bad idea to decide our general route in case we are needed for some reason. How long we will be gone roughly etc. .
| Ox |
Ox will speak with the group privately and if any are opposed he will refrain but if they are not he will present oleg with the silver earings to give to his wife. His Idea being that he doesn't want to insult their hospitality with paying but he wants to be able to thank them for the bed and more than anything the food. and by making it a gift from Oleg, it avoids any possible intrigue or confrontation.
Ox spends time checking his gear and ensuring every one's horses are fit to ride. He compliments Lukasz on his work on his own horse.
| Corso Gaczi |
Corso agrees with Ox. It's a polite way to recognize the comfort.
Before heading out, he will ask Oleg if he has alchemical items like tanglefoot bags or antitoxin. If he doesn't, he'll ask if he could start getting some in the near future.
If he has a tanglefoot bag, Corso will ask if the group wants to have one for the Tuskgutter or the Stag Lord. He can't buy one on his own, but perhaps the group could.
| Scipion del Ferro RPG Superstar 2011 Top 4 |
That morning Oleg reviews the map with the group. "I'll warn the trappers, that the wisp is about. It looks like you lads may want to explore the north western side of the forest. That part seems a little bare."
He accepts Ox's gift on behalf of the party, "Svetlana will like these. They won't replace her ring, but I'm sure it will keep her smiling."
8th of Pharast
Random Encounter check for the day
1d100 ⇒ 26
No encounter.
Before the sun rises further the group heads out with fresh packs and fresh spirits. The land to the west of Oleg's is just like to the south and east. Rocks and brush are scattered about. Several times small rabbits and foxes are spotted, quickly retreating to unseen dens. Without much to see on the plains the group delves into the forest determined to get some of it charted today.
After mapping a few miles of forest a strange airy laughter flits through the leaves over head. This is followed by a grunt and yell. "Whoooaaahhh!" As a man falls from a tree branch seventy feet away, his bow and arrows clatter around him.
He stands up, seven feet tall, with a furious look on his face. His red hair and ruddy skin match red furred hide armor that's open at the chest to reveal a swathe of curly hair. A silver amulet shows plainly from it's chain.
Garick 1d20 + 5 ⇒ (16) + 5 = 21
Janku 1d20 + 3 ⇒ (14) + 3 = 17
Lukasz 1d20 ⇒ 6
Kalsgrim 1d20 ⇒ 1
Ox 1d20 ⇒ 11
Servayn 1d20 + 5 ⇒ (10) + 5 = 15
-Ember 1d20 + 4 ⇒ (2) + 4 = 6
-Noir 1d20 + 6 ⇒ (4) + 6 = 10
Janku 1d20 ⇒ 10
Servayn 1d20 + 2 ⇒ (15) + 2 = 17
I'll roll the rest after the surprise round.
| Mastermind |
That's annoying. I totally edited it to use this alias. I'll get a map up tonight with the first round of combat. Everyone is mounted at this point. Garick and Corso in the lead. Followed by Ox and Kalsgrim, Servayn (Ember) and Lukasz, Janku and Tuck. You guys are in a line. The fallen man is 70ft to the south, perpendicular with Ox and Kalsgrim.
.
-C- -O- -S- -T-
-G- -K- -L- -J-
| Garick Nowicki |
Round 1
Garick calls out two more in the trees He will nock his bow after dismounting and call out Drop the bows and parley and you may yet live If they have not fired at anyone yet. If they have fired then Garick fires at one of the bandits in the tree on his turn.(precise shot negates cover correct?)1d20 + 6 ⇒ (8) + 6 = 141d8 + 4 ⇒ (5) + 4 = 9
if they have left the tree and moved up to within 30' then +1 to hit and damage.
| Servayn Krolz |
Surprise round! Not round 1!
Servayn then dismounts, but cannot advance further.
Celestial Eagle (augmented)
charging Bite attack with Smite evil 1d20 + 5 ⇒ (5) + 5 = 10
damage 1d4 + 2 ⇒ (4) + 2 = 6 +1 if evil
Ember yowls and surges forward to engage the fallen man, but does not clear the full distance.
advance 50 ft.
| Mastermind |
*cough*Surprise round, not round 1*cough* You're thinking of Improved Precise Shot for negating cover. Grats on your dismount!
Ember is caught unawares, he failed his perception check. I know you guys usually act together, so he'll just join your initiative on Round 1.
| Mastermind |
Surprise Round, woods ambush
(17) Servayn's voice rises in a song-like invocation, "Aquila Celestianis", and an otherworldly eagle with wings like grey storm clouds and bright blue steel talons and beak appears in midair, halfway between his position and the men in the trees, already in flight and immediately charging for one of the concealed archers.
It tries to bite. Scoring a hit along the man's leather armor, but doesn't draw blood.
(10)"Beware there are more in the trees." Janku shouts pointing. He then casts bless on the party, greatsword shimmering as he whispers prayers of battle.
(9)Garick calls out "Two more in the trees!" Noking his bow after dismounting "Drop the bows and parley and you may yet live."
(8) "Parley? He wants to parley! We'll parley with your bodies and coins in our purse. RRAAARGGHHH!!!!!!" The man yells back and begins to scream wordlessly flecks of foam flying form his mouth. He tears a great axe from his back while moving forward thirty feet.
In response Garick looses his arrow at one of the hidden men. Miss Chance 1d100 ⇒ 74. It's hard to see from the distance and trees but his target sounds in pain.
(4) "You heard Rok. Fill 'em with arrows, lads." One of the bandits in the trees shouts. Three arrows from the branches above fly at the group. Two bandits step out from behind thick trunks and shoot as well. A sword can be heard drawn from the one under attack by the eagle, he drops his bow to the ground.
Longbow; 1d20 + 2 ⇒ (13) + 2 = 15 vs. Garick Miss.
Longbow; 1d20 + 2 ⇒ (1) + 2 = 3 vs. Kalsgrim Miss.
Longbow; 1d20 + 2 ⇒ (12) + 2 = 14 vs. Lukasz Hit.
Damage; 1d8 ⇒ 6 (Lukasz HP: 2)
Longbow; 1d20 + 2 ⇒ (12) + 2 = 14 vs. Janku Miss.
Longbow; 1d20 + 2 ⇒ (10) + 2 = 12 vs. Servayn Miss.
Most of the arrows miss or bounce off armor, except for the one that catches Lukazs in the side. It's buried deep, only the fletching show outside his clothing.
The men in the trees are twenty feet up have 20% concealment from the branches and leaves. All of them are seen now. I'll have a map up later tonight as well as initiative for everyone else. Almost done here at work today.
| Corso Gaczi |
Startled and left vulnerable by the ambush, Corso curses then gives out a little word of thank to Calistria as he sees some of his friends react in time and the bandits in the trees picking other targets.
He carefully dismounts (move action) then moves towards the nearest tree to climb it while staying out of view.
Stealth: 1d20 + 7 ⇒ (4) + 7 = 11
Climb: 1d20 + 2 ⇒ (6) + 2 = 8
I'm not going for a tree with bandits in it. Let me know how high I can get (probably not very high this round as I'm also trying to get to the tree AND hide).
The bandits in the trees have concealment, do we also get the same advantage towards them?
| Servayn Krolz |
Round 1
Light crossbow attack 1d20 + 2 ⇒ (2) + 2 = 4
damage 1d8 ⇒ 6
Ember charges with a reverberating panther-like scream towards the same fallen bandit, not quite beating Servayn's crossbow bolt to the target, but not by much!
Bite attack 1d20 + 5 ⇒ (9) + 5 = 14 -2 AC for next round due to charge action
damage 1d6 + 2 ⇒ (4) + 2 = 6
The storm-grey eagle flies into a frenzy of slashing talons, as it attacks a bandit in the trees (the one on the left).
Celestial Eagle (augmented), full attack
Bite attack 1d20 + 3 ⇒ (5) + 3 = 8
Talon attack 1 1d20 + 3 ⇒ (4) + 3 = 7
Talon attack 2 1d20 + 3 ⇒ (18) + 3 = 21
+1 to all damage rolls if the bandit is evil
damage 1d4 + 2 ⇒ (3) + 2 = 5
damage 1d4 + 2 ⇒ (2) + 2 = 4
damage 1d4 + 2 ⇒ (4) + 2 = 6
OMG! Love affair with the Summoner is *so* over! Too much work! :)
| Garick Nowicki |
| Ox |
1d20 + 6 ⇒ (19) + 6 = 251d8 + 4 ⇒ (5) + 4 = 9
if charge, extra lance damage1d8 ⇒ 1
if the charge and or the ride by attack is possible ox will turn around and prepare a second charge and ride by attack.
| Mastermind |
Kalsgrim 1d20 ⇒ 14
Lukasz 1d20 + 2 ⇒ (2) + 2 = 4
Ox 1d20 + 2 ⇒ (20) + 2 = 22
Servayn
Corso
Kalsgrim
Janku
Garick
-Rok
Lukasz
-Bandits
(22) Ox grins, he would have had plenty to say but it seems his brother is being talkative today so he refuses to steal his thunder. He wheels Noir towards the archer who stepped from behind the tree and pierces him while charging past. The man g1 falls to the ground in his wake.
(17) Servayn readies his crossbow and fires at the bandit on the ground. It's hard aiming past Lukasz beside him. The bolt whistles through the brush harmlessly.
Ember charges with a reverberating panther-like scream towards the same fallen bandit, not quite beating Servayn's crossbow bolt, but not by much! His bite tears open the large man's thigh. however it only seems to make him angier.
The storm-grey eagle flies into a frenzy of slashing talons, as it attacks a bandit b4 in the trees. One of his talons draws blood.
(15) Startled and left vulnerable by the ambush, Corso curses then gives out a little word of thank to Calistria as he sees some of his friends react in time and the bandits in the trees picking other targets.
He carefully dismounts then moves towards the nearest tree to climb it while staying out of view. Unfortunately the branches prove troublesome and Corso is unable to make any progress. If he was off the ground he would surely have fallen.
(14) Kalsgrim dismounts and draws his bow, eyeing the action taking place.
(10) Shouting to his battle god Janku clambers from the horse and moves in the direction of the nearest bandit on the ground. He pulls his greatsword from his back as he does.
(9) Garick draws and fires past Ember "You had your chance! Now tell Pharasma hello and your friends are on their way!" The hide shirt deflects the shaft.
(8) "Aarrgghh! I hope you liked the taste animal, I'll be roasting you on a spit!!" The red barbarian bandit known as Rok takes his great axe in both hands and slams the axe head straight down at Ember, headless of his own safety.
Greataxe; (Power Attack+Powerful Blow) 1d20 + 5 ⇒ (16) + 5 = 21 Hit!
Damage; 1d12 + 9 ⇒ (9) + 9 = 18 (Ember HP: -8)
The blade nearly severs Embers spine cutting a massive gash in his side. Flames and smoke are pouring out of the eidolon as he crashes to the ground. "Hahahaha. Look men, it cooks itself for me!"
(4) Lukasz grits his teeth against a scream as the arrow takes him in the side, the sorcerer wavers in the saddle for a moment as he feels his own blood mar his fine robes...again. Ride Check1d20 + 2 ⇒ (2) + 2 = 4 His vision blurs, this arrow isn't nearly as bad as the last one. Then he falls off the horse. In pain, laying on his side, Lukasz incants an arcane phrase and surrounds himself in blue, translucent armor that fades away.
(4) The two men in the tree near Ox turn on their branches and shoot down at him as he rides past. One arrow strikes the ground near Noir's foot. Another pierces Ox's shoulder.
b1 Longbow; 1d20 + 2 ⇒ (5) + 2 = 7
b3 Longbow; 1d20 + 2 ⇒ (15) + 2 = 17 Hit!
Damage; 1d8 ⇒ 3 (Ox HP: 9)
After being slashed by the eagle the bandit with a sword tries to strike back while keeping his balance.
b4 Shortsword; 1d20 + 2 ⇒ (2) + 2 = 4
The other man on the ground shoots at Janku, drops his bow and draws his shortsword as well. The arrow cuts through Janku's arm leaving a bloody gash.
g2 Longbow; 1d20 + 2 ⇒ (17) + 2 = 19 Hit!
Damage; 1d8 ⇒ 3 (Janku HP: 6)
The last bandit in the tree shoots at Garick.
b2 Longbow; 1d20 + 2 ⇒ (3) + 2 = 5
g1, unconscious and bleeding from a lance wound
g2, starin' down the barrel of an angry priest
b1, unharmed
b2, unharmed
b3, unharmed
b4, getting torn up by a bird
Another bandit lieutenant in the woods? It's almost like there was a problem with these guys... Party Ambushes: 2 Bandit Ambushes: 1
| Corso Gaczi |
Cursing under his breath at the tree branches, he slowly takes out his bow (move action), trying to remain unseen from the big bandit that sliced through Ember.
He then lets fly a shaft, trying to catch the bandit off guard.
Sneak attack as if invisible from using stealth the previous round. +2 to hit and opponent is denied Dex bonus to AC (if you don't think I managed to pull this off, just substract 2 from my to hit and don't take the extra damage into account.
Shortbow: to hit 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
Damage 1d6 ⇒ 2
Sneak Attack damage: 1d6 ⇒ 6
Critical confirm: Shortbow: to hit 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22
Extra damage 1d6 ⇒ 1
| Janku Tolliver |
Anger clouding hi features Janku advances towards the offending guard at a charge. charge + bless + Destructive smite.
1d20 + 5 ⇒ (11) + 5 = 16 Greatsword attack
2d6 + 4 ⇒ (4, 5) + 4 = 13 Damage
For the Iron Lord!!!
Is this Janku's round 1 since he acted in the surprise round by casting a spell and dismounting?
| Mastermind |
Surprise rounds are standard actions only. So I assumed the dismounting portion was more for flavor. I gave you the round 1 of move action to dismount, move action to move 20ft and draw your weapon. Nearly everyone had posted and it was going to be a long one so I wanted to get it up before the night ended.
Ox are you sure you want to do that? There's still two guys on the ground and climbing is a DC 15 for 1/4 your move speed per move action. They are twenty feet up.
| Lukasz |
Slowly rising, Lukasz wavers a moment as the pain from the arrow grips him. However, determined to face these bandits, even in his weakened state, the young sorcere chants, "My Lady Fate's hand guide yours as you take aim on these fouls bandits." Reaching out and placing his hand on Kal's arm, the paladin feels an excited energy flow through his hand, almost urging him to take aim on the bandits.
Move action to rise, Standard action to grant a +1 to Kal's next attack, Skillcheck or saing throw.
| Servayn Krolz |
Round 2
He moves forward 20 ft. and fires another crossbow at the standing bandit, growling, It's a spirit creature, fool, you've wasted a fine blow on smokeless fire.
Light crossbow attack 1d20 + 2 ⇒ (6) + 2 = 8
damage 1d8 ⇒ 5
The gray-winged eagle attempts another flurry of swish at the leftmost bandit in the trees.
Celestial Eagle (augmented), full attack
Bite attack 1d20 + 3 ⇒ (4) + 3 = 7
Talon attack 1 1d20 + 3 ⇒ (15) + 3 = 18
Talon attack 2 1d20 + 3 ⇒ (5) + 3 = 8
+1 damage if the bandit is evil
damage 1d4 + 2 ⇒ (3) + 2 = 5
damage 1d4 + 2 ⇒ (4) + 2 = 6
damage 1d4 + 2 ⇒ (2) + 2 = 4
Heh, the bird may only hit one out of three attacks, but it does max damage on the ones that *do* hit!
| Ox |
Ox turns noir in a circle and repeats the process of charging with a ride by attack of the lance.
1d20 + 6 ⇒ (3) + 6 = 92d8 + 4 ⇒ (2, 8) + 4 = 14
| Mastermind |
(22) Ox wheels Noir around and charges through the forest trying to bring his lance bear on the bandit near Janku. The man turns just in time to deflect the jarring blow with his sword.
(17) The summoner jogs twenty feet forward and fires his loaded crossbow while growling, "It's a spirit creature, fool, you've wasted a fine blow on smokeless fire." In response the bandit ducks under the quarrel.
Ember lays on the ground burning and smoking. His essence boils forth into the air. Stability Check DC 10 1d20 - 7 ⇒ (1) - 7 = -6 (Ember HP: -9)
The gray-winged eagle tears out one of the bandit's eyes and he falls screaming from the tree. Whether the bird or the fall killed him his body is unmoving.
(15) Cursing under his breath at the tree branches, Corso slowly takes out his bow, trying to remain unseen from the big bandit that sliced through Ember.
He then lets fly a shaft, trying to catch the barbarian off guard. The shot is clean and juts straight from his chest.
(14) Sure this man is evil, but never one to assume Kalsgrim calls on Erastil to grant him sight. Twisted tendrils of smoke, fear, and lust rise off of the red giant. This man's evil intent confirmed Kalsgrim has no qualm in asking Erastil for his blessing to bringing this beast down. The sight of Ember being laid low so quickly causes concern for the others safety. None of them are as armored in faith and steel as a paladin of Deadeye. Dropping his bow Kalsgrim leads a charge, drawing his longsword, hoping to bring the man's attention to himself.
Longsword (Charging+Power Attack); 1d20 + 9 ⇒ (3) + 9 = 12 +1 BAB, +2 Str, +2 charge, +4 smite evil, +1 bless, -1 power attack. -2 AC
Damage; 1d8 + 4 ⇒ (1) + 4 = 5
The righteous attack is deflected with the haft of the scorched great ax. A mad grin crosses the evil man's face.
(10) Anger clouding his features Janku advances towards the offending bandit [ooc]g2 at a charge. The greatsword strikes him down and he lays bleeding from a massive wound.
(9) Garick steps to the left for a clear view and takes careful aim at the nearby berserker. To his keen eye the man is as good as a bale of hay with a target on it.
The shot scores a hit matching Corso's.
(8) Frothing and breathing rapidly Rok reaches up and snaps the arrows from his chest. He howls in fury and swings his greataxe at Kalsgrim.
Greataxe; (Power Attack) 1d20 + 7 ⇒ (19) + 7 = 26 Hit!
Damage; 1d12 + 8 ⇒ (7) + 8 = 15 (Kal HP -3)
"Drink, my axe! Drink!!" He screams in a rage striking Kalsgrim. The blow comes from the side like one would fell a tree and does fell the paladin.
(4) Slowly rising, Lukasz wavers a moment as the pain from the arrow grips him. However, determined to face these bandits, even in his weakened state, the young sorcerer steps forward and chants, "My Lady Fate's hand guide yours as you take aim on these fouls bandits." Reaching out and placing his hand on Servayn's arm, the summoner feels an excited energy flow through his hand, almost urging him to take aim on the bandits.
(4) Two of the bandits fire at Garick, and one at Janku. "Show them who's boss, Rok! We got your back."
b1 Longbow; 1d20 + 2 ⇒ (14) + 2 = 16
Concealment Miss Chance 20% 1d100 ⇒ 62 [ooc]Hit! vs. Garick
Damage; 1d8 ⇒ 3 (Garick HP: 9)
b3 Longbow; 1d20 + 2 ⇒ (14) + 2 = 16
Concealment Miss Chance 20% 1d100 ⇒ 86 Hit! vs. Garick
Damage; 1d8 ⇒ 5 (Garick HP: 4)
b2 Longbow; 1d20 + 2 ⇒ (5) + 2 = 7 Miss. vs. Janku
g1, unconscious and bleeding from a lance wound
g2, unconscious and bleeding from a slash
b1, unharmed
b2, unharmed
b3, unharmed
b4, fell to death
Jedi hand wave. There was nothing weird here before...
| Servayn Krolz |
Round 3
Light crossbow attack 1d20 + 4 ⇒ (15) + 4 = 19 +1 for Lukasz touch of destiny applied
damage 1d8 ⇒ 4
His voice rings out over the clash of weapons and soft groans of pain from fallen men. Surrender now, or die!
The celestial raptor also thunders down upon the same target like a feathered seige weapon, making a single strike as it does.
Celestial Eagle (augmented)
Bite attack, charge, no smite 1d20 + 5 ⇒ (15) + 5 = 20
damage 1d4 + 2 ⇒ (2) + 2 = 4
| Ox |
charge1d20 + 6 ⇒ (19) + 6 = 252d8 + 5 ⇒ (7, 7) + 5 = 19 Ox will be stopping there as he fully intends to stand and deliver this man into his grave.
+1 to damage and ac vs Rok and -2 ac vs everyone else. (so 19 vs rok and 17 to every one else)