Dispater's Devils by GM SnowHeart (a Hell's Vengeance AP)

Game Master SnowHeart

Handouts
Combat Maps
Loot Sheet

GM Screen:

Initiative Rolls
[dice=Brogol]1d20+4[/dice]
[dice=Eris]1d20+3[/dice]
[dice=Ingrid]1d20+2[/dice]
[dice=Karik]1d20+3[/dice]
[dice=Raziya]1d20+2[/dice]
[dice=Vivia]1d20+2[/dice]
===================
[dice=Enemy]1d20+0[/dice]

===============
Perception Rolls
[dice=Brogol]1d20+6[/dice]
[dice=Eris]1d20+5[/dice]
[dice=Ingrid]1d20+2[/dice]
[dice=Karik]1d20+0[/dice]
[dice=Raziya]1d20+0[/dice]
[dice=Vivia]1d20+7[/dice]


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The Exchange

Human Cleric 3 | HP 27/27 | AC 22; Tch 11; FF 21 | F +5; R +2; W +7 | CMB+3; CMD 14 | Speed 20 ft | Init +3 | mwk Sickle: +4 (1d6+1) | Perc +8
Vivia Nens wrote:
Site avatar selection is borked right now. No one can select or change avatars.

Ah, thanks--now everything everyone was talking about with finding avatars makes more sense.


Female Osiriani Half-Elf Spirit Guide 2 | HP 17/17 | AC 18, T 12, FF 16 | Fort +2, Ref +2, Will +5 | Init +2 | Perc +0, SM +6 | Spells: 1st: 4/5

Yeah, it's the woooorst!


Belial's Maps; Dispater's Maps

On the links, handouts are meant to be view only, but the maps should be editable. I just tried updating the link again. Let me know if that works.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

I, for one, appreciate the lonely island reference


Art | Female Human Bloodrager 1 | AC: 16 T: 12 FF: 14 | CMD: 16 | HP: 11/11 | F+3 R+2 W+3 (+2 vs disease)| Init +2 | Perc +7 | Rage: 3/5 | Active Status:: --

Yep, looks good now!


Male Dhampir LN | Unchained Summoner 3 |HP 18/18| AC 18; Tch 13; FF 15 | F -1; R +4; W +3 | CMB+3; CMD 16| Speed 30 ft | Init +3 | Light mace +5 (1d6+1) Bite +5 (1d4+1)| | Perc +0 Light Sensitivity, Darkvision 60ft, Lowlight Vision 60ft | Summon Monster 2 6/6

Which minis are mine?


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration

Gong farmers?! Nice! Anyone read The Ghost Map? The stuff about Night Soil Men in that book stuck with me more than anything else.


1 person marked this as a favorite.
Belial's Maps; Dispater's Maps

Karik, I may have missed it but I didn’t see a post from you linking to images, so I used a dhampir image I found. I forgot to add one for the eidolon. I’ll do so today.

Brogol, that’s a new one for me but I’ll grab it for my husband. He loves history and that looks pretty interesting.


Belial's Maps; Dispater's Maps

FYI, I expect I’m going to be in meetings most of the day tomorrow (Thursday). I should still have updates up in the evening but wanted to let you know.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration
GM Snowheart wrote:
Brogol, that’s a new one for me but I’ll grab it for my husband. He loves history and that looks pretty interesting.

It is the best kind of history, imo - well-written, engaging, and reads like a good mystery novel. I highly recommend it!


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Art | Female Human Bloodrager 1 | AC: 16 T: 12 FF: 14 | CMD: 16 | HP: 11/11 | F+3 R+2 W+3 (+2 vs disease)| Init +2 | Perc +7 | Rage: 3/5 | Active Status:: --

Sounds sweet. I've never heard of it, but I'll have to check it out.


1 person marked this as a favorite.
Half-human

Sorry for the cliffhanger. I had all the rolls entered and formatted when I had to run out of the office for an emergency meeting (en route now). More soon.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration
Vivia Nens wrote:
In case it makes a difference, Brogol's coup-de-gras damage should be higher by a d6, (It should be 2d6 for the weapon automatic crit plus d6 for the sneak attack damage). Also, what's the light situation in this courtyard?

D'oh! Thank you. I don't know why I forgot to factor in the crit.


Art | Female Human Bloodrager 1 | AC: 16 T: 12 FF: 14 | CMD: 16 | HP: 11/11 | F+3 R+2 W+3 (+2 vs disease)| Init +2 | Perc +7 | Rage: 3/5 | Active Status:: --

:>

Gotta get our free stealth KOs while we can!


Belial's Maps; Dispater's Maps

Thanks! I added it in. I was looking at it before and for some reason though the second 1d6 was the crit damage, forgetting about the SA.


Belial's Maps; Dispater's Maps

Ingrid with a natural 19... so close to a crit, and 9 points as minimum damage. Insane.


Art | Female Human Bloodrager 1 | AC: 16 T: 12 FF: 14 | CMD: 16 | HP: 11/11 | F+3 R+2 W+3 (+2 vs disease)| Init +2 | Perc +7 | Rage: 3/5 | Active Status:: --

Ye olde Divine Favor + Fate's Favored. It's pretty potent stuff.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

Yup! Str18, Power Attack, Fate’s Favored and Divine Favor.

Just wish it was possible to get dragon style on top of it, but couldn’t figure out a build path.


1 person marked this as a favorite.
Belial's Maps; Dispater's Maps

Oy! We need this avatar thing fixed! :(


Female Osiriani Half-Elf Spirit Guide 2 | HP 17/17 | AC 18, T 12, FF 16 | Fort +2, Ref +2, Will +5 | Init +2 | Perc +0, SM +6 | Spells: 1st: 4/5

::casually looks up Ingrid's blessings to see if they can be applied to enemies, curses as she realizes that since he can say no to acquiring a Bite Attack, Raziya can't actually Murderous Command this guy to eat his own friends...::

You can get Dragon Style with a one level dip into Scaled Fist Monk, but you'll need Feral Combat Training (and thus W. Focus Claws) to get it to apply outside of true unarmed strikes.


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Art | Female Human Bloodrager 1 | AC: 16 T: 12 FF: 14 | CMD: 16 | HP: 11/11 | F+3 R+2 W+3 (+2 vs disease)| Init +2 | Perc +7 | Rage: 3/5 | Active Status:: --
GM Snowheart wrote:
Oy! We need this avatar thing fixed! :(

Seriously!


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

So, I realize that I can only spontaneously make inflict spells. And with fervor I can Swift action. GM, can I add VMC Oracle so I can take a curse that makes me be healed by negative energy and harmed by positive? It would fit the cursed Tiefling theme and would allow her to heal herself.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration

Work today is giving me a kicking - I hope to get a post up in an hour or two.


1 person marked this as a favorite.
Belial's Maps; Dispater's Maps

Brogol, no worries

Ingrid, this may be a bit silly and perhaps I’m missing some nuances to the VMC, but I generally think of the curse as not necessarily being all that serious but at least having some sort of detrimental impact. Here it seems like it would just eliminate a different challenge and be wholly beneficial.

On the other hand, I did say VMC was fine, so the only difference here is you’re asking to make an adjustment after recruitment, which I generally allow at any point before hitting second level.

Gah! Yeah, go ahead and make the change.


Belial's Maps; Dispater's Maps
Vaelor Kytonkin wrote:

With practised ease Vaelor siphons some blood from Louslik into Karik’s flask.

[dice=heal] 1d20+12
In a whisper more to herself than Louslik she says ”Thank you for this, the master can be nasty when he’s thirsty.”
Vaelor then gags and blindfolds Louslik with strips of cloth cut from his own clothes.

Hey Karik, a few questions.

1. I know that's a Heal skill check, but is it supposed to be +11 or +12 for Vaelor, and can you walk me through the bonuses on how it got that high? (1 for Rank, 3 for class, 7 or 8 from...?)

2. I don't suppose there are any rules you're aware of on taking blood from people (calculating DCs, volume, damage, etc.)? No worries if not; I agree Heal is the right check, absent a specific ability, but I'll have to think something up.

3. Also, not a big deal, but can you get the stat blocks for Karik and Vaelor copied into the alias profiles (like Brogol or Ingrid)? That way I don't have to go digging through posts and my PM inbox to find them.

Thanks! :)


Female Osiriani Half-Elf Spirit Guide 2 | HP 17/17 | AC 18, T 12, FF 16 | Fort +2, Ref +2, Will +5 | Init +2 | Perc +0, SM +6 | Spells: 1st: 4/5
GM Snowheart wrote:

Brogol, no worries

Ingrid, this may be a bit silly and perhaps I’m missing some nuances to the VMC, but I generally think of the curse as not necessarily being all that serious but at least having some sort of detrimental impact. Here it seems like it would just eliminate a different challenge and be wholly beneficial.

On the other hand, I did say VMC was fine, so the only difference here is you’re asking to make an adjustment after recruitment, which I generally allow at any point before hitting second level.

Gah! Yeah, go ahead and make the change.

And since we're likely to be fighting against a lot of divine goodie-two-shoes, I'm anticipating that we'll get hit with some channeled positive energy at some point or Heal o_o- especially when I've got lovely skellies and such roaming around nearby.

So it'll probably be at least a little doubled edged...


LE Medium Outsider Bipedal Unchained Eidolon (Kyton Subtype) 3 |HP 21/21| AC 16; Tch 12; FF 14 (+4 vs AoO| F +4; R +2; W +3 | Evasion|CMB+7; CMD 18|Cold Resistance 5 | Speed 30 ft | Init +1|Sense Motive +5| | Perc +5 Darkvision 60ft|

Base Evolutions: At 1st level, kyton eidolons gain the resistance (cold) and skilled (Heal) evolutions. They also gain proficiency with the spiked chain.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

Thanks!

Also, it is kind of a curse still. In that regular healing won’t work, and it closes off many really good feats for subpar ones. Plus lvl11? I need to retrain it now or I don’t even get a feat! That alone really sucks.


Belial's Maps; Dispater's Maps
Vaelor Kytonkin wrote:

Base Evolutions: At 1st level, kyton eidolons gain the resistance (cold) and skilled (Heal) evolutions. They also gain proficiency with the spiked chain.

Thanks! That explains it perfectly. Just seemed high for 1st level so I wanted to confirm.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration

My wife got called for jury duty and seated in a trial, so I'm on childcare and working some tight deadlines at work while losing that time during the day to do so. Posting may be spotty into early next week.

If combat breaks out and Brogol needs botting, he'll try and flank and stab.


Belial's Maps; Dispater's Maps

No worries, Brogol. Thanks for the heads up and good luck to your wife on jury duty.


Male Dhampir LN | Unchained Summoner 3 |HP 18/18| AC 18; Tch 13; FF 15 | F -1; R +4; W +3 | CMB+3; CMD 16| Speed 30 ft | Init +3 | Light mace +5 (1d6+1) Bite +5 (1d4+1)| | Perc +0 Light Sensitivity, Darkvision 60ft, Lowlight Vision 60ft | Summon Monster 2 6/6
Ingrid wrote:
Ingrid remained silent, but that didn’t detract from her presence. Bloody claws, sharp teeth, a tail...her mere presence was intimidating to those without martial experience.

I read that as Marital experience and had some questions for you Ingrid...


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Belial's Maps; Dispater's Maps

Wow, Ingrid. That’s dark! ... I love it! :-D

Got some thoughts on how to play that out but will give others a chance to post.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

Thanks. :)

It seemed like the most logical solution for someone like her. Especially as once they commit the murder, they will be unlikely to run to the watch, which will give us time to escape. That, and it should be effective in spreading fear about opposing Thrune. But most importantly, it was something that in 99% of tables we’d never be able to do.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

My apologies for stealing the scene. But it felt right to continue with it. For the claws, they only come into effect if needed. She wants the man bleeding out if at all possible.

Also, I’m thinking that Ingrid’s alignment is now so purely lodged in the evil category that it would take muleback cords to raise it up.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration

^ It was great. Nicely done, Ingrid and GM.

Spouse is still on jury duty, hope the trial is wrapped up tomorrow.


Belial's Maps; Dispater's Maps

BTW - There isn't a whole lot at the moment, but if y'all would like to do a loot sheet, I can add a link to it on the campaign info tab and top of the page. I can either copy one I've used in other campaigns or if someone has a favorite they want to use, I'm happy to link that.

How exactly you want to divvy up treasure is up to y'all.


Belial's Maps; Dispater's Maps

Eris, next time I post in gameplay, I absolutely will add in something on the workshop. For what it's worth, though, there wasn't a whole lot; I think just another set of tools and the like. Nothing magical or phat loot.

The Exchange

Human Cleric 3 | HP 27/27 | AC 22; Tch 11; FF 21 | F +5; R +2; W +7 | CMB+3; CMD 14 | Speed 20 ft | Init +3 | mwk Sickle: +4 (1d6+1) | Perc +8
GM Snowheart wrote:
Eris, next time I post in gameplay, I absolutely will add in something on the workshop. For what it's worth, though, there wasn't a whole lot; I think just another set of tools and the like. Nothing magical or phat loot.

Awesome, thanks.


Belial's Maps; Dispater's Maps

I updated the Handouts presentation to include your names under the character portraits; should help a bit more for those characters currently without avatar portraits.

Let me know if you'd like to swap your portrait to alternative artwork and, if so, just include a hyperlink to the art you'd like.

I'll use these for combats going forward unless you want to change them and until avatars here on the forums get fixed.


Belial's Maps; Dispater's Maps

Dealing with a sick toddler (but not sick enough he stays in bed asleep) and some work today, so updates may be slower than usual.


NE Male Human (Varisian) Unchained Rogue (Snoop) 3 | HP 14/25 | AC 17 (13 Tch, 14 Ff) (18 vs. traps) | CMB +2, CMD 16 | F+2, R+7 (+8 vs. traps), W+3 (+4 vs. charm & compulsion) | Init +4 | Perc +8 (+9 vs. suprise), SM +8 | Speed 30 ft | Inspiration: 3/5 | ammo 10 | Active conditions: underworld inspiration

Thanks for the portrait update, GM. I'm also a toddler-haver. I hope yours feels better soon.


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

Fellow parent of a toddler. The struggle is real. Best of luck over there, hope he feels better

The Exchange

Human Cleric 3 | HP 27/27 | AC 22; Tch 11; FF 21 | F +5; R +2; W +7 | CMB+3; CMD 14 | Speed 20 ft | Init +3 | mwk Sickle: +4 (1d6+1) | Perc +8

Mine are no longer toddlers, though with our four kids we had three of them in diapers at the same time. Twice. I can definitely relate.

As for the "gifts" we received, does anyone have a preference on claiming anything?


[DECEASED] Dwarven Tiefling Feral Champion Warpriest VMC Oracle (3) Wounds (13) HP (24) AC (21/12/19) Saves (5/3/5, +2 against diseases, mind-affecting effects, and poisons) Initiative (+2) CMD (19) SR (11) Lvl 1 (0/4) Blessings (0/4) Fervor (0/3)

The only thing that is an upgrade for me is the Leather. -1 ACP. But the mace is thematically something she’d also like. So either one works for me.


Belial's Maps; Dispater's Maps

FWIW, if there is nothing that quite fits, we can retcon and swap somethingg for a different armor or weapon of <400 gp value

The Exchange

Human Cleric 3 | HP 27/27 | AC 22; Tch 11; FF 21 | F +5; R +2; W +7 | CMB+3; CMD 14 | Speed 20 ft | Init +3 | mwk Sickle: +4 (1d6+1) | Perc +8
GM Snowheart wrote:
FWIW, if there is nothing that quite fits, we can retcon and swap somethingg for a different armor or weapon of <400 gp value

If mine could be some mwk banded mail armor dyed like the lamellar was, that would be amazing. I didn't see anything else that was great fit for me, but I would wear that for a long time.


Female Osiriani Half-Elf Spirit Guide 2 | HP 17/17 | AC 18, T 12, FF 16 | Fort +2, Ref +2, Will +5 | Init +2 | Perc +0, SM +6 | Spells: 1st: 4/5

I'll cheerfully snag the crossbow. It's the best kind of present, the kind of thing Raziya wants, but would never spend the money to buy for herself ;-p


Belial's Maps; Dispater's Maps
Eris Seven-veils wrote:
GM Snowheart wrote:
FWIW, if there is nothing that quite fits, we can retcon and swap somethingg for a different armor or weapon of <400 gp value
If mine could be some mwk banded mail armor dyed like the lamellar was, that would be amazing. I didn't see anything else that was great fit for me, but I would wear that for a long time.

Done!

The Exchange

Human Cleric 3 | HP 27/27 | AC 22; Tch 11; FF 21 | F +5; R +2; W +7 | CMB+3; CMD 14 | Speed 20 ft | Init +3 | mwk Sickle: +4 (1d6+1) | Perc +8

Thanks!!! :)

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