
![]() |

This recruitment is mainly for my fellow players from a Runelords campaign which has lost it's GM. It might open up if there is to few interrested from that group.
The rebellion begins!
The city of Kintargo has long been a safe haven for artists, freethinkers, and those marginalized by the oppressive Chelish government, but now the city has been placed under martial law by inquisitor Barzillai Thrune. When a protest turns into a riot, a new group of heroes comes together to form an organized resistance against the devil-binding government and the church of Asmodeus—but can they survive long enough to establish allies? Or will they become the latest victims of the Thrice-Damned House of Thrune?
I play from Denmark so my times are CET/CEST
Posting expectations are one post per day from every player, I will mostly be updating with advancements during the evenings, but I will reply to posts during the day when I have the time.
Weekends are exempt but I will post on weekends, so if you're free we'll get through stuff that much faster! If something comes up and you won't be able to post for a while, that's just fine. Just let me know, and we'll work something out.
Character creation
Classes: All paizo classes from the Pathfinder Roleplaying Game books are allowed. Summoners must be unchained.
Races: All core races and teifling, other races are considered on case by case. But note it will attract more notice from races not commonly found in Kintargo.
Attributes: Characters have 20 points to buy abilities, 18 and 7 can not be brought.
Alignment: Characters must be NG, CG, N, or CN. Lawful and Evil need a good background to be played, as they can be hard to justify in a rebellion against LE opposition.
Traits: 2 traits 1 must be a campaign trait from the Hell's Rebels player guide. A 3rd trait can be picked with a drawback appopriate to the characters background story.
Skills: Background skills
Starting Wealth: Max for your class.
Feats: Point-blank shot are baked into Precise shot. Power attack is removed and can be used by any full bab class from 1st level and 3/4 bab class from 3rd level. Leadership and crafting are allowed but I don't have to much expereince with them, so I might require help if you pick those up.
Feel free to ask any question.

Meliora Castafiore |

I have a character who was already all made for just such a campaign, and I could tweak her for those rules in no time at all (I already did, actually).
If you wind up needing someone, let me know. Mel's backstory has a lot of reading as the last GM I applied for the campaign of wanted a lot of writing, so if you want a cliff's notes version I can provide that too.

![]() |
I would like to submit my character if there is room. He is male half-elf wild blooded sorcerer with the Umbral bloodline named Senka he is focused on stealth and shadow magic.

Guy St-Amant |
you will probably get a lot of interest hells rebels always gets a lot. ill be watching to see if you open it up. good luck.
Both Hell's Rebels and Hell's Vengeance get a lot of players' interest.
Side note: LG might still fit in to a degree, especially with some of the background info given... so is CE, but it might be too disruptive.
Question: Hit points generation?

Beorn the Divine |

Under the spoiler are stats and fluff for Beorn the Divine. Aspiring bard.
Full Name : Beorn the Divine
Race: Half-Orc
Classes/Levels Bard
Gender M
Size M
Age 18
Special Abilities : Darkvison 60 feet
Alignment: CG
Deity : Shelyn
Location :Kintargo
Languages :Common,Orc,Infernal
Occupation : BARD!
Strength 16 (+3)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10
Wisdom 10
Charisma 14 (+2)
Height: 6'2" Weight: Hair: Black Eyes: Grey
Favored Class: Bard(HP)
EXP:
Hit Points: 11
Spd: 30
Init: +0
AC: 15(+3armor +2 Dex shield)/Touch 12/FF 13)
BAB: +0
CMB: +3
CMD: 13
Saves: Fort+2 Ref +4 Will +2
Weapons:
Longsword +3 1d8+3 19-20/x2 +1 for Arcane strike
Longsword 2-handed +3 1d8+4 19-20/x2 +1 For Arcane Strike
Sling +0 1d4+3 50 feet
Skills: 6/level
Diplomacy (1+2 Stat +3 Class) 6
Sense Motive (1 +3 Class) 4
Intimidate (1+2 stat +3 Class +2 Race) 8
Perception (1 +3 Class +1 Trait) 5
Linguistics (1+3 Class)4 Infernal
Know-Local (1+3 Class) 4
Background Skills 2/ Level
Perform(Sing) (1+2 Stat+3 Class+1 Trait)7
Perform(Act) (1+2 Stat+3 Class) 6
Feats:Arcane strike (Swift action +1 damage and treated as magic)
Traits:Diva in Training(+1 sing,+1 DC of language dependant spells by 1),Looking for Work( +1 trait bonus to Perception)
Special Abilities:+2 to intimidate,Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Famous +1 Bluff/Intimidate in settlements/areas of less than 1000 people.Replaces Bardic Knowledge
Bardic Performance 6 Rounds Standard action
Countersong
Distraction DC 13
Inspire Courage +1 Hit/Damage/Saves vs. fear and charm
spells per day Unlimited/2////
Known
(12)0.Daze,Dancing Lights,Prestidigitation,Message
(13)1. Saving Finale,Hideous Laughter
2
3
4
Equipment
Longsword (15 gp)
Studded Leather (25)
Sling
20 Sling stones (2)
Bard's Kit (41)
backpack,
bedroll
belt pouch
flint and steel
ink
inkpen
iron pot
journal
mess kit
mirror
rope
soap
torches (10)
trail rations (5 days)
waterskin.
22 gp
Description: Beorn is a strapping young man with a thick head of black hair and,(to his dismay) a still sparse mustache and beard. His orc heritage is displayed by somewhat pointed ears and teeth and ruddy complexion. He attempts to dress well but quite often has to
be satisfied with common clothing.
Background:Beorn(he insists on adding THE DIVINE as his stage name.) Was originally from Cheliax and was an abandoned child who was fathered by an orcish mercenary on
a prostitute while on leave. Cared for until he was old enough for the orphanage, he was selected as part of a 'New futures for disadvantagedchildren' project by a noblewoman's group and given an education by the generosity of Lady Emeralda, who was rather notorious for her love of keeping small pigs
in frocks as pets. As he grew older he discovered he has a great passion for the arts and longed to stand on the grand stages of Cheliax. The recent troubles have lured him out
so he can once again find an audience to sway.

![]() |

chubbs wrote:you will probably get a lot of interest hells rebels always gets a lot. ill be watching to see if you open it up. good luck.Both Hell's Rebels and Hell's Vengeance get a lot of players' interest.
Side note: LG might still fit in to a degree, especially with some of the background info given... so is CE, but it might be too disruptive.
Question: Hit points generation?
I know a LG char can be used, but there will be alot of breaking the law and honestly a paladin in this AP really destroys a lot of the encounters meant to be the big baddies. (speaking from experience)
Also I general don't like the CE alignment it's a bit like playing the Joker from Batman I think.Regarding to hit points I normally go with full at first level and after that you can at each level choose to either roll or take half rounded up. But if you do roll you can't pick half after if the roll is bad, however I will allow the first natural 1 you roll to be rerolled.

CariMac |

I'll be preparing a warpriest of Milani. This AP just screams goddess of uprisings. She's almost prepared. I needed to know about background skills, and a couple of other things. Edit: Unless we need healing, then cleric of Milani will work for me as well.

CariMac |

Thinking that he will be a Zealot archetype in service to Calistra (makes sense thematically, given zealots are described as typically belonging to outlawed religions) with the Vengeance Inquisition. Still working on the precise details, but that is where I am currently leaning. Thoughts?
I like it. Reading through it looks like it will fit well. There are so many interesting archetypes in the intrigue book.

![]() |

Thinking that he will be a Zealot archetype in service to Calistra (makes sense thematically, given zealots are described as typically belonging to outlawed religions) with the Vengeance Inquisition. Still working on the precise details, but that is where I am currently leaning. Thoughts?
I like the idea, Vigilante seems really fitting to this kind of AP while Calistria is not downright outlawed it's certainly not a religion practiced out in the open. Funny Vengeance inquisition doesn't list her as an appropriate deity, but I'll don't mind you using it.

![]() |

I like it. Reading through it looks like it will fit well. There are so many interesting archetypes in the intrigue book.
The Ultimate Intrigue and Heroes of the High Court has some really fitting archetypes for a city campaign.
Edit: Well the spymaster's handbook (I think it's called) could also be interresting for people creating chareacters.

![]() |

Oh oh what about me? This would be Calin mind you, forgot to mention that part !
Ah Calin I've been waiting for you to check in, was going to PM you today if I didn't see anything. So I have all 5 players from my old group here nwo
"Well that means that reruitment is now open for 1-2 players."

![]() |

Oh oh what about me? This would be Calin mind you, forgot to mention that part !
I like the character a few things.
Could you clearly show what skills is your background skills.Remember I have baked point blank shot into precise shot on your feat list.
And lastly you should pick a reason you are at the protest that starts this game as detailed in the player guide.

Canacha Bais |

Canacha is going to be mass utility with some DPS.
Charector wise, she will be an alchemist and a gunslinger, but the plan is for her to focus on making cool things for everybody.
Okay will get right on that! I had chosen before the tag along with someone else, Any one else want to link up backgrounds a bit?

Meliora Castafiore |

Since you're open for 1-2 players, let me give you the really short version of my character concept:
Tomboy from smalltime noble house punches girl at finishing school in face, gets expelled for it, doubles down on being a bad daughter by cutting ties and runs away from home. She winds up in wizard academy on scholarship. She studies to become a divination wizard before finding out that there is no realistic market available for them since at level 1 they can't even use Augury so life is terrible and she is perpetually broke between bouts of selling scrolls. Grows increasingly dependent on spending time with a Calistrian cleric who she thought of as a 'friend' but probably only liked her gold, except then the temple was replaced with a bank (thanks Thrune!) so now the one outlet she had is gone and she's back to having no life goals, no money, and no future. Like any questionably sane person grappling with her own terrible life choices and lack of any support network, she decides to go protest the government because clearly they ruined everything.
Yeah.
She's not really a good person at the moment, but she really really needs something to believe in before she goes insane. An actual friend would also be nice.
Also she's a full arcane caster, so that's a plus too.

Micheria "Mic' Musca |

Ideally Mic will be Tagging Along to the protest with one of the other party members. Failing that I can create an NPC that use to work for her family's business.
A party member form the town may know her and know of her growing resentment and depression with government that she fells killed the family business and by extension her mother.

![]() |

I would like to submit my investigator Lazur Anil for this campaign.
Looks solid, remember I don't use power attack as a feat, you can as Investigator use it from 3rd level, like you normally would as you don't have +1 bab from level 1

Rutilus Rathgan |

I hope I'm not overstepping anything but I compiled this for my own look and thought it be useful if it was posted.
If I'm gathering right it looks like from the reserved spots you have
Micheria - Brawler
Canacha - Gunslinger
The Emerald Duke - Vigilante (Zealot)
CariMac - WarPriest of Milani
Shaedeen Valzanar - Urban Ranger
Non Reserved Applicants
Lazur Anil - Investigator
Meliora Castifore - Divining Wizard
Beorn the Divine - Bard
Rutilus Rathgan - Slayer
Senka - Wild Blooded Umbral Sorcerer

![]() |

This is what I have at the moment:
Players from Rise of the Runelords:
Name - class - trait - Reason to protest
Micheria "Mic" Musca - Brawler - Child of Kintargo - Tagging Along
Canacha Bais - Gunslinger - Pattern Seeker - Tagging Along
CariMac - Warpriest -
The Emerald Duke - Zealot vigilante? -
Shaedeen Valzanar - Urban Ranger -
Potentiel ekstras:
Meliora Casafiore - Wizard - Pattern Seeker - None picked
Ratilus Rathgan - Slayer - Natural Born Leader - None picked
Lazur Anil - Investigator - Historian of the Rebellion - Meeting a Contact
Beorn the Divine - Bard - Diva in Training - None picked
Dotting / no builds
Guy St-Amant -
Keeg - Umbral Sorcerer
chubbs -
Raltus? -
Anyone I missed?

Tandus the Young |

I've got a character here I'd like to submit. Backstory was written by the standards of another Hell's Rebels game I submitted him to, but in essence, Tandus is a young man from a minor noble family raised to treasure superficial beauty above all else. He was redeemed by Anemone, a strong-willed lower class woman who Tandus has become smitten with. Nobody has seen Anemone since Kintargo was sacked, and Tandus has suspected for a while that she was involved with the Silver Ravens. He's at the protest to Meet a Contact, in hopes of finding out what happened to Anemone.
CG Bard, 16 years old, still acts like a prick at times. A Child of Kintargo, the Iolem merchants, his most prized possession is a masterwork violin. He was bullied by his older brother growing up, and it was only Tandus' talent with arcane magic and some Desperate Focus to keep from losing his spells that kept him from sustaining worse injuries. That brother, Nero, is now a Hellknight.
Have to make some slight modifications to the stat block, but otherwise good to go.

![]() |

I've got a character here I'd like to submit. Backstory was written by the standards of another Hell's Rebels game I submitted him to, but in essence, Tandus is a young man from a minor noble family raised to treasure superficial beauty above all else. He was redeemed by Anemone, a strong-willed lower class woman who Tandus has become smitten with. Nobody has seen Anemone since Kintargo was sacked, and Tandus has suspected for a while that she was involved with the Silver Ravens. He's at the protest to Meet a Contact, in hopes of finding out what happened to Anemone.
CG Bard, 16 years old, still acts like a prick at times. A Child of Kintargo, the Iolem merchants, his most prized possession is a masterwork violin. He was bullied by his older brother growing up, and it was only Tandus' talent with arcane magic and some Desperate Focus to keep from losing his spells that kept him from sustaining worse injuries. That brother, Nero, is now a Hellknight.
Have to make some slight modifications to the stat block, but otherwise good to go.
He looks interresting, I'd like if you could mark what you picked as background skills.
Are you going to the protest to meet a contact?
![]() |

I have a halfling Oracle somewhere that I will dig up for this.
I also have a Bard who will take 3 levels of Rogue then go with Lion Blade He is there to destabilize Cheliax and make way for Taldor Glory once again.