How to paint a Raven Silver (Hell's Rebels)

Game Master Jesper Roland Sørensen

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Rebellion sheet


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Liberty's Edge

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"Hmm.. I don't think I have anything more to add. The redactors are hard at work with these books, which used to contain history about Cheliax and how the life was here before the civil war. Other than that they have some artefacts they are working on, and that Nox woman is overseering it all from an underground garden." It replies to Meliora.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

"I dont suppose you know how many redactors there are? Underground garden?"

She asked with a frown. She didnt like the idea that they were going to have to put this thing down. It seemed nice enough.

Liberty's Edge

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"There are nine redactors working in shifts, two days from now the next shift comes with fresh redactors. They have an orgekin the temple saved somewhere and he delightful utilises his evil tendencies from his parents. Nox reacts of devil despite being human and has a hellhound she controls to great effeciency. The garden used to be a place for serenity and searching for the perfect self in accordance to Irori's teachings."


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

And then, Meliora had an idea.

A stupid, completely crazy idea, that pushed the limits of sanity and legalism, but legalism was pointless hooey anyways and loopholes were great.

"...so, friend. Buddy. What if I were to... inform you. That Raul betrayed them, and made plain what they were doing? And that a rebel group of book lovers had already attacked and slain everyone above, trying to get here to stop them in a bloody melee that finished off everyone above? And most importantly, the church knew about it and... sent a few specialists in dealing with rabble to help deal with the rabble? And that we need to pass through so that we can warn them and help them reinforce? After all, we both know that you're supposed to stop intruders. But if you convince yourself that we're not intruders--and if you look above you'll totally see that everyone's dead but Raul who is mysteriously missing--then you don't have to lift a finger, you can protect the books, and since you haven't technically broken your word you're entitled to your pay."

Yes, it was a clear and blatant lie, but she knows from spending several nights staring up into the eyes of a beautiful girl telling her that she was interesting that you never really had to make a sense motive check unless you wanted to.

Liberty's Edge

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"I would need some kind of proof that you were members of the asmodean church or redator organisation. As my orders only allows me to grant access to members that are clearly dressed the part, you do not look like members of either as you are now."

I love that you are trying to find ways to avoid fighting, it makes it more fun for me to figure out how to deal with it. :)


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Any way that I can help my team conserve resources, I'm down for.

I have a scroll of disguise self that should be able to totally prove that we're legit asmodean churchgoers, unless one of you would like to just hit the thing or has another idea. Did we ever loot the ones upstairs? ...did I miss Raul's gear?

Liberty's Edge

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Raul was allowed to leave with his gear but he offered to heal you before he left and gave you a scroll of Dispell magic. The redactors was looted for minor items as them being monks didn't offer much loot at all, you could probably take there clothes if you wanted to but there is only 4."


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider
Jesper Roland Sørensen wrote:
Raul was allowed to leave with his gear but he offered to heal you before he left and gave you a scroll of Dispell magic. The redactors was looted for minor items as them being monks didn't offer much loot at all, you could probably take there clothes if you wanted to but there is only 4."

Would the dead Asmodean priest (spider victim) make 5?

Liberty's Edge

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I forgot him, yeah that would make 5 asmodean disguises


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Well lets hope this creature is not to perceptive.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Operation 'change into asmodean outfits and head through the door' is go, then?

Liberty's Edge

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You might need to clean them a little first they are a bit messy and ragged after you played with them


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

I have prestidigitation for cleanup.

"Well. I suppose that's what I get for being incognito." Meliora turns to head back up and work on stealing clothes from the redactors above.

"Come on, guys, we'll change into the finery and be right back."


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

"Yes, best to get out of these disguises."


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Jack retrieves the tabard and other trappings from the dead priest, shaking them out violently in case there are any more spiders inside them. Once he's got the tabard over his armor and the unholy symbol around his neck, the ranger asks the others, "You really think this is going to work? That the scrivenite is really going to fall for this?"

"Respect my infernal authoritah!!"


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

"The guy's a Scrivinite, basically a bookworm elemental. I'll bet he's looking for an excuse to not have to follow orders since they're destroying books, so if we follow the letter of the rules and have a vaguely believable story, he isn't about to kick up a fuss. It's their fault for leaving a loophole that let us talk to it and figure out how to make him let us by."

She gives a confident smile.

"Basically... There are lies that you want to believe 'cause they're convenient, so you don't question it. Right? This is the same idea."


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

"And if we have to stab it in the head...err, cover a few times...can I use my longsword or should I use a silver or cold iron weapon?"

Liberty's Edge

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Meliora can't tell you what kind of weapon would work best, they are such rare creatures she has only heard it's name.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Meliora straight up shrugs. "I'm brilliant, but I'm not a miracle worker here. On the plus side, though..."

And there's the confident smile becoming a wry smirk.

"Well, you won't have to worry about it. You'd have to hit first, see..."


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Lena takes the clothing with a horrified look on her face. She flatly refuses to put on the unholy symbol. I cannot do that. Even in the face of saving knowledge, and avoiding an unnecessary fight I cannot wear this symbol. I will carry it in a prominent place. Milani forgive me for that act."

Liberty's Edge

Gameplay map

Don't worry Lena there is only 1 unholy symbol and Jack took that. THe redactors just had asmodean monk outfits.


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Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider
Jesper Roland Sørensen wrote:
Don't worry Lena there is only 1 unholy symbol and Jack took that. THe redactors just had asmodean monk outfits.

Yeah, Jack's not superstitious or scared of the gods, especially not a wimp like Asmodeus. After all, what's he gonna do: Give Jack bad dice rolls or something?


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

She started to giggle so hard at Meliora's joke about Jacks swordmanship she almost snorted. She hurried along and did her best to warp the monk outfit about her but tried to fashion it in such a way that she could get rid of the damnable cloth if she needed too quickly.
Halfway through the process she realized this was stupid.

"Don't worry Jack you are getting much better at hitting things with your sword i think. I can use an alchemical mixture to disguise myself.. do you think this bookworm elemental can see through such things Melly? This monks robes are tight in the chest and smell like old sweat."


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Jack gives Canacha a fake glare when she starts giggling but it turns into a speculative one-out-of-two-ain't-bad half-smile after her final comment.

When the group approaches the scrivenite, Jack tries to appear haughty and imperious.

Bluff: 1d20 + 2 ⇒ (14) + 2 = 16


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Bluff: 1d20 + 1 ⇒ (7) + 1 = 8 Cheese and crackers!

Mic puts on what she thinks is the appropriate look as they walk back down. When the get close she looks the creature dead in the eyes saying.

"Good work. This was a good test for you."

and moves to keep going.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Lena puts on the monk outfit and follows the others. She gives the creature a nod and keeps moving. I hope this works.

Bluff: 1d20 ⇒ 15

Liberty's Edge

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Most of you passes safely by the outside as it just quickly looks at your clothes and continue to read it's book. However it stops Micheria "Halt!" it says looking intently over her for a few minuts before tightning her monk outfit a bit. "You look way to laxed, the woman beyond is in a bad mood and looks for any reason to outst out imagined intruders."

Through the door you come to a set of stairs leading down taking aleft turn further down opening to different paths.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Mic stands up straight, trying to look concerned.

She grunts acknowledging what was said and keeps moving.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

Glad it was mic that was stopped and not her she hurried after the others but stuck close to Meliora's side.

"Whew... that was close. You think once we stop all the Assmo's the thing will go away? Or will we have to like sneak by it again?"

She asked the wizard with a frown Once more trying to adjust her robes.


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Meliora follows along, walking with what poise she can muster.

It's been way too long since she had to be poised, though, so the effect is questionable at best.

Bluff: 1d20 - 1 ⇒ (9) - 1 = 8

Then, once she's managed to get by, she responds to Canacha.

"Once they're dead, there's nothing else to guard. We'll just wander on out, and eventually the duration will end and it'll just... go back home.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Jack creeps to the end of the stairs (Stealth; take 10 for total of 23) and then carefully peers around the next corner.

Perception Check: 1d20 + 9 ⇒ (15) + 9 = 24 (+2 vs. humans)

Liberty's Edge

Gameplay map

Jack doesn't see anyone around the corner, but he can see that the room turns to the left at the end and a smaller hallway halfway down.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

She gives the srivner a nod in acknowledgement of the warning. "That went better than expected." she tells the group as they move to the next room.

"Jack let us know what you see, and I'll follow a little behind. Just in case." she stays about 20 feet behind him.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Still moving with stealth, Jack takes a listen outside the nearest door.

Perception Check: 1d20 + 9 ⇒ (1) + 9 = 10 (+2 vs. humans)

Liberty's Edge

Gameplay map

Jack doesn't hear anything from behind the door.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Peering back at Lena and the others, Jack pantomimes pressing his ear to the door before shrugging and shaking his head. He then carefully tries to open the door. If it's locked, he'll dig out his thieves' tools and try to pick the lock (unless Canacha scurries up to do it instead, like she usually does).

Disable Device: 1d20 + 8 ⇒ (19) + 8 = 27

Liberty's Edge

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This 10-foot-square cells contains a bed, a trunk, and a desk. Jack imagines they are the sleeping area of one of the nine redactors at work down here.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Waving the others forward, Jack moves quietly to the next door to the south, again listening before trying to open the door.

Might as well just take 10 on all rolls for now: 23 Stealth, 19 Perception (+2 vs. humans).


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

Meliora follows along at a safe distance. She's not talking, for once.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

Lena moves forward carefully, and peers past Jack into the room.

Liberty's Edge

Gameplay map

I'm going to assume Jack does the same on the other doors he can see. This dungeon has a lot of doors to check and would slow this down to much if I don't just give you the doors.

The next three rooms are almost identical to the first he checked confirming his suspicion this is the sleeping area for the redactors.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Rather than risk leaving foes behind the group, Jack backtracks a bit and checks out the twin doors in the northern hallway.

23 Stealth, 19 Perception (+2 vs. humans).

Liberty's Edge

Gameplay map

Two of the rooms are just small supply rooms for keeping the place tidy.
The last door opens into a slightly bigger room then the other sleeping areas. Set aside for the order’s Chancery Scribes—senior members who made great contributions to the library or the order’s understanding of history. This apartment features a private bedchamber, workspace, washroom, and a small portrait of a young Rexus Victocora flanked by a middle-aged man and woman.


Female human Warpriest of Milani 6 Init +1; Senses Perception +6 AC 18, T 11, FF 17 hp 49/49 Fort +6, Ref +3, Will +8, Blessings 0/6, Fervor 0/6

"We should bring that to Rexus." Lena says.

She detects magic in the room.

Liberty's Edge

Gameplay map

Nothing is magical.


Status: None none | NOTES F Brawler 4 | HP 49/49 | AC:21 T:14 F:17 | Init +4 | Per +6 | Fort:+5 Ref:+6 Will:+1 | CMB: +8 | CMD: 22 | +6/+6 Flurry 1d8+3 | +8 Unarmed 1d8+3x2 | +7 Cold Iron Gauntlet 1d4+3x2 3/4 Martial Flexibility LOOT SHEET

Busy day at work, caught up on reading but nothing to add at the moment.


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

She looked at the painting and tilted her head to the side a bit studying it.

"Yeah... we should. Think those are his parents? They look nice."

She began her voice sort of distant. Silently she looked for a way to take down the painting and remove it from its frame to roll it up. It would be too awkward to carry any other way.


Male Human Urban Ranger 7 | hp -70- 70/70 NL [0] (0 taken by Bicks)| AC 22, t 15, ff 19 | Fort +8, Ref +8, Will +5 | Init +5 (+3 outside Kintargo) | Perc +15 (13 outside Kintargo) | Speed 20 ft. | FE humans +4; evil outsiders +2 |Conditions: longstrider

Jack nods at Lena's suggestion. "It almost seems like no one's home, but I'm guessing we'll run into resistance soon enough...maybe all the Asmodeans at once. If we do, remember to let me target the humans: They're kinda dumb and occasionally forget to dodge when I hack at them."

Jack then leads the party to the southwest corner, peering cautiously round the corner.

Still taking 10: 23 Stealth, 19 Perception (+2 vs. humans).


HP: 27/27 Spells Init +14, AC/T/FF 12(16)/12/10(14) | F+2 R+3 W+5 | Perception +9 (+11)

"Noted." Meliora whispers. "If we see a bunch at once, I'm going to drop them down a hole. Or make them fall over via grease. One of the two."


Female Dhampir Gunslinger/alchemist (Mysterious Stranger) hp 36/36 AC21 T17 FF16 F:+ 7:R+11: W+4

"And I will shoot them... or blow them up... ooh ooh i have some acid maybe I will acid them away too."

She chimed in sounding a bit more like her chipper self.

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