| Duboris |
That's all well and good. College has officially started and I now have a 5 hour gap between 2 classes that I can dedicate to pathfinder related shenanigans or homework every teusday and Thursday. No Friday classes, either, but mondays and wednesdays are full, and monday especially so, seeing as how this game is finally getting played in real life with my friends at school every Monday and Friday for hours at a time.
Funny, really. They love the ACG, so here's that roster.
Destined Bloodrager 5 (Aasimar Mounted Lance Charger)
Tiger Hunter 5 (Elf Ranged Combatant with Tiger Companion)
Slayer 5 (Human High DPR, Flanker, Assassin Prestige)
Warpriest of Caiden Caylean (Human Strength/Community Tank and Healer)
Aquatic Wizard 5 (Undine +25 Swim check, Conjurer/Water specialist) (Platypus named Perry as familiar)
Fighter 5 (Human Strider. Long range and Close range combatant with a focus in long range)
That all said, I'm curious what differences all of you will have...
Also from a glance, I believe we've lost Rova, but that's actually surprising. I'll do what I can to get him back, but please, continue posting :D
| Rova the Strong |
Sorry for my absence. I was dealing with some health issues and took a bit of a vacation with no internet access. I am back now and will try to catch up if you'll all still have me.
| Duboris |
The distance, on foot, if I recall, to the Fort is 6 hours, or rather, half a day. At this point, you'll have landed properly in Ostenso for what could only be assumed is 7 hours. However, It's early, so you would arrive at the drop of 5 PM, assuming a 30 foot walking speed and it wouldn't harm your characters in the slightest.
| Aviz |
Although the rules are murky if you can "sprint" with a fly speed. Anyways it's not like Aviz is physically restraining him, just trying to give a word of advice before he charges in head first without thinking. Cool character relations, Aviz and Rova will have to hammer out their relationship because they both think they're top dog in physical fighting haha.
| Rova the Strong |
I think it goes you Aviz, then all the gobs, then me etc. But I could be misreading the purpose of that init block.
I believe we are just doing descriptive theatrical awesome combat, if I remember the recruitment thread.
| Duboris |
Given the circumstances it's theatrical combat, but indoors tiled combat like against Oswald are actually a thing, so be wary of it. This is just too big a map for that, however, so buckle up.
Also the Initiative block is already spoilered. The names are in order of who's initiative got what, really, but where I used Donjon to do it the numbers just aren't there, but I assure you, that's how it landed.
So, first up, as bolded, is Aviz.
Please do not forget that you get a +2 Bonus on Attack and Damage rolls, as well as saves to make up for Jahl'ra's lack of availability.
| Aviz |
I think right when you originally posted you didn't have me, but I may be mistaken. Either way my post is up.
I'm hoping to incite them into a rage and have them all charge me at once, then abuse my high dex with combat reflexes to take as many down as I can. Reach weapons too stronk.
| Aviz |
Very cool. You have an organized posting style that allows combat to flow smoothly; the only thing I would like to see is a map, but you're describing the battlefield well enough that it isn't an actual problem, just a preference.
| Duboris |
This is one of very few combats without a map. I assure that. Most will be like when Rova fought Oswald. Also yes, once you instakilled one they got a little more careful. The goblins seem to be rather intelligent, despite the usual stereotypes. You were, however, warned prior of that fact.
Now it's just been put to being truthful. The only question now is How smart are they?
| Rova the Strong |
Just to point out some things, I assume the longspear goblin shifted five feet before attacking me, because you can't attack adjacent foes with a reach weapon. Also, remember that I have DR1/- so my HP is actually 38.
| Aviz |
Ah yes. Correct on the Dr, wrong on the reach (but still right.) The long spear is small size so doesn't reach 10 feet.
I believe the size of the weapon has nothing to do with the reach. In fact I have a halfling bard who uses a long spear commonly.
| Duboris |
Saru if you make a double move you'll be on them if you do so next turn. Avid an aerial charge would reach them yes but can you do that in just a move and standard? I'm gonna rule yes.
Also in regards to the size for small creatures I'm just using that because a large longspear has a reach of 15 feet and grows consistently with categories. I'd like if someone could find official rules on that though.
1 goblin is dead. 3 ranged goblins are left. 2 dogslicers. One longer. One bugbear.
| Aviz |
A large long spear does not have a reach of 15 feet. A large creature typically has a reach of 10 feet, and when they use a reach weapon they can attack at 15 feet. Reach weapons essentially increase your reach by 5 feet, regardless of size.
Also, a charge is a full round action where you can move double your speed in a strait line and make an attack at the end of it.
| Rova the Strong |
From the SRD, Reach: You use a reach weapon to strike opponents 10 feet away, but you can't use it against an adjacent foe.
Small and Medium creatures both threaten 5' and with a reach weapon, small or medium threaten 10ft.
It's why polearm master fighters have an ability that allows them to shorten their grip and attack at a penalty at 5 feet.
| Saruwatari Yoshihiko |
Rova and Aviz are right. Otherwise, what would be the point of a Small reach weapon, under your rules? Small creatures already threaten 5'.
Also, a charge is either a full-round action or a standard action, but if you use it as a standard you can only move up to your speed. Considering that Aviz' speed is twice mine, I think it's fair that he be able to do it as a standard if a double move will get me there.
| Duboris |
I don't have a computer at the moment so I can't go into detail on the reasoning. Also I do know what charging is I just figured you might have to fly up first.
A reach weapon [b] Doubles [\b] your reach.increase it by 5 feet. It's weird though because if a player has a large longspear and is medium size he doesn't have a computer15 foot reach. He still has 10 foot reach... with a large longspear.
Let's just call it a houserule.
| Aviz |
If it's a house rule that's fine.
You cannot use a large long spear as a medium creature. You can use a large one handed weapon as a two handed weapon with a -2 penalty.
| Duboris |
Aviz, maintain that attack roll, but use it for damage. Here's my ruling on tripping, that I'm sure most agree with.
Standing up is a move action, obviously, unless a feat or rogue talent disagrees. So, while in the middle of standing up, you're still prone, and tripping doesn't work on prone enemies.
It's like tricking a wonky snake.
That said, you're attack should still definitely hit. You can, however, trip him when he attempts to run, or fire at you. Honestly he's still pretty locked.
| Aviz |
Ah that makes sense.
New idea. Get improved disarm. Trip them, when they stand I use the AoO to disarm them, when they go to pick up their weapon I use the AoO to trip them. Muahahaha.