Velag Wordeater |
Velag scowls at Joboo, "Me say it right, Stinky. Bucko just have too much waxes in earses."
He snarls when the human pops out at takes a shot at Bucko, wondering where th overgrown twerp was hiding while casting expeditious retreat so the stoopit can't get away. He draws his swords and sneakily closes in with Reta and laughs, saying, "In village, girlgobbies say Bucko squishy partses pretty dead already -- and that long before stoopit's arrow."
Stealth at half-speed, but Velag's base move is 60'
Joboo |
Joboo stays quiet and moves closer to their assailant while drawing his katana.
Stealth: 1d20 + 34 ⇒ (5) + 34 = 39
If the humin came within reach he was ready to cut him up.
Readied Attack: 1d20 + 11 ⇒ (4) + 11 = 15
Damage: 1d6 + 4 ⇒ (4) + 4 = 8 + Sneak damage: 4d6 ⇒ (4, 5, 5, 6) = 20
GM Goblin King |
The longshank Reta saw pops into O-33 and tries to stab her with his rapier, but she just avoids it. He then moves back to the square he was in, shouting Hee hee!
Another human leaps into O-33 from P-34, and attacks Velag, hitting him for only 3 damage. He moves back, too, laughing. Ha ha!
Reta Bigbad |
Reta scowls at the strange humans. Moving in between them, "YOU FEEL RETA'S BLADES NOW, STOOPID LONGSHANK HEE HEE!" She swings furiously at him.
5' step to P 33; Full Attack; 24 AC
TWF + Piranha Strike + Twin Attack(SA)
Attack #1, Main Hand +1 Adamantine Dogslicer: 1d20 + 12 ⇒ (18) + 12 = 30
Damage: 1d4 + 14 ⇒ (3) + 14 = 17
Attack #1, Off-hand +1 Dogslicer: 1d20 + 12 ⇒ (9) + 12 = 21
Damage: 1d4 + 14 ⇒ (1) + 14 = 15
Attack #2, Main Hand +1 Adamantine Dogslicer: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d4 + 14 ⇒ (3) + 14 = 17
Attack #2, Off-hand +1 Dogslicer: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d4 + 14 ⇒ (3) + 14 = 17
Crit confirm rolls
Attack #1, Main Hand +1 Adamantine Dogslicer: 1d20 + 12 ⇒ (3) + 12 = 15
Damage: 1d4 + 14 ⇒ (2) + 14 = 16
Attack #2, Main Hand +1 Adamantine Dogslicer: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d4 + 14 ⇒ (2) + 14 = 16
Attack #2, Off-hand +1 Dogslicer: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 1d4 + 14 ⇒ (2) + 14 = 16
I'm actually not sure about a 5' step around a corner, so, if it's not allowed then just move me there and take whatever AoO's necessary and keep my first roll.
Pretty cool, though. 3 out of 4 of 'em critted. Only 1 confirm but still pretty dang cool.
GM Goblin King |
Hee Hee has cover, but Reta still hits him well enough. He dies. Ha Ha seems a little worried.
Joboo |
Joboo slides right around Reta...nicety nice knife work gobbo girly... and stabs straight out with his Katana at HaHa.
Katana Attack: 1d20 + 11 ⇒ (19) + 11 = 30
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Crit Confirm: 1d20 + 11 ⇒ (6) + 11 = 17
Crit Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Velag Wordeater |
Velag (5') steps in front of the door and lets ha ha ha ha have it with both blades.
"You right, longshanks! This am funses!", he laughs.
Left Hand, Frosty +1: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31 {bane} for 1d4 + 3 + 1d6 + 2d6 ⇒ (3) + 3 + (2) + (1, 4) = 13 {Frost, bane}
Right Hand, Normal +1: 1d20 + 13 ⇒ (1) + 13 = 14 for 1d4 + 2 ⇒ (4) + 2 = 6
Left Hand, Frosty +1: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24 {bane} for 1d4 + 3 + 1d6 + 2d6 ⇒ (1) + 3 + (6) + (6, 6) = 22 {Frost, bane}
GM Goblin King |
Hee Hee died. Reta's in front of the door. She took a 5'. You'd have to move past Reta to attack Ha Ha. Then Joboo can move and attack.
Velag Wordeater |
Reta's position is a 5' into the room based on her coordinates -- she even said "I'm actually not sure about a 5' step around a corner, so, if it's not allowed then just move me there and take whatever AoO's necessary and keep my first roll."...
However, if you're ruling she stepped into O33 rather than P33 to take her attacks, then I'll revise my action.
GM Goblin King |
Reta got a full attack with a 5', so I left it there. It was good enough to kill Hee Hee, so nobody gets flanked at the door. You can move past her and attack Ha Ha (You go ahead of Joboo). He can come in next and finish him off if you don't.
Ho Ho is in Q 29, but I can't place him there for some reason.
Velag Wordeater |
Revised Action:
Standard Action -> Swap Teamwork Feat -> Outflank becomes Escape Route (Can pass through squares occupied by or adjacent to allies without provoking AoO)
Move action -> Q34 (not provoking for moving through P33, thanks to Reta)
Edit: Not letting me move myself on the map either...
GM Goblin King |
The hex seems to be working. Bucko may have moved, I dunno. Move him if you like. I think Hee Hee was the one you hexed, right?
Joboo |
With his feet planted wide Joboo first slashed then stabbed straight out at Ha Ha with his katana.
Katana attack 1: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 1d6 + 4 ⇒ (6) + 4 = 10
Katana attack 2: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Velag Wordeater |
Velag smiles at the stoopit human that steps into reach of his blades and joins in the maniacal laughter. "Look how funny your blood is!"
Left Hand, Frosty +1: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34 {bane}
Possible Crit, confirmation roll: 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31
Probably confirmed on a 31..
Critical Damage: 2d4 + 6 + 1d6 + 2d6 ⇒ (2, 4) + 6 + (6) + (3, 4) = 25 {Frost, bane}
Right Hand, Normal +1: 1d20 + 13 ⇒ (17) + 13 = 30 for 1d4 + 2 ⇒ (4) + 2 = 6
Left Hand, Frosty +1: 1d20 + 8 + 2 ⇒ (11) + 8 + 2 = 21 {bane} for 1d4 + 3 + 1d6 + 2d6 ⇒ (4) + 3 + (6) + (1, 4) = 18 {Frost, bane}
GM Goblin King |
Ho Ho is badly hurt, but still up. Ha Ha dies so bad, the other 3 goblins die, too, just from the massive death in the room.
Joboo |
Joboo hops over Hee Hee and slides into the spot beside Reta.
Move to P-30
He hoped she wouldnt start yelling as he preferred to work in silence...but yousa can never tells with gobbo gals...and if yousa says 'SHUT UP!' theysa just yells louders anyways...
He thrust at the man's belly with his katana.
Katana Attack: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 1d6 + 4 ⇒ (4) + 4 = 8
GM Goblin King |
Ho Ho takes a nasty cut, and is laughing no more. He withdraws eastward, past another room.
GM Goblin King |
The small stone room is dominated at the north end by a massive pile of treasure. Gold coins spill from open coffers draped with fine silks and furs, and glowing swords stand propped against barrels and crates holding gem-encrusted armor.
Bucko detects magic coming from all over the stuff. Reta is still in combat. Ho Ho will use the chokepoint to fight her off.
Reta Bigbad |
I'm guessing we're still going by rounds, correct? Which means Velag is up now? Let me know because I nearly rolled an attack until I remembered, "Oh wait, it's not my turn yet." :P
And just so I'm clear when it is my turn: Reta will be able to get a full attack when it is her turn, correct or no?
Velag Wordeater |
Velag uses his fun super speediness to jog up behind Reta, cursing that he can't reach over her head... "You trying to takes all the funses!", he complains, and puts his swords back in their sheathes, watching for an opportunity to strike.
Joboo |
the chase was on and Joboo wouldnt relent until the quarry was down. It reminded him of the games that he'd play as a gobbo pup. He grinned with evil glee and sped on after the human.
Full move to B-39