Justin Norvegicus |
"I'll check out the outhouse then the roof, cover me "
Justin will open the door to the outhouse, drop a light rock down da hoooole if applicable, then get a lift from Eoghan onto the roof.
Eoghan Miskos |
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Eoghan sighs and does as he's told, mostly to reward Justin for using his actual name.
Justin Norvegicus |
Who's training who? ^_^
How to train your human being the comprehensive guide on manupulating those bigger than you into smashing the things you want smashed and not smashing the things you don't want smashed (like yourself)
GM Woran |
Just inside the corn lies a stone head, canted slightly to the left, depicting a helmed warrior, his face a stern model of determination. Moss has grown over much of the weathered figure, making his features hard to discern.
A thasselonian rune sits on its helmet, and someone or something has marked it with blood.
Eoghan Miskos |
This is a strange game of reverse psychology. Eoghan probably has the wits to poke through it, but I like this. :P
"It's a face...? Not sure why it's here, though. Maybe there's something underneath?"
Eoghan studies it for a while, and if he hasn't found anything suspicious about it, tries to lift it.
Perception check, +1 in case of traps: 1d20 + 11 ⇒ (14) + 11 = 25
Presuming I'm still large, I have a Strength of 22 and an absurd carrying capacity.
Justin Norvegicus |
"If we can track where he went we should try that, if we can't do we want to head back to town? We're dealing with a disease thats TRYING to spread itself. If we can't take him out we need the town on high alert. "
Vy "Snowflake" Baro |
Vy studies the stone head
knowledge history: 1d20 + 4 ⇒ (1) + 4 = 5
knowledge religion: 1d20 + 4 ⇒ (8) + 4 = 12
Justin_Norvegicus |
"I doubt this is the source of the ghouls. We should make our way to the other buildings. There could still be survivors."
Justin looks around at all the corn
"Other Buildings? "
Knowledge history 1d20 + 4 + 3 + 3 + 1 ⇒ (15) + 4 + 3 + 3 + 1 = 26
Eoghan Miskos |
Eoghan tries to look around above the corn (if he's tall enough for that.)
Otherwise, Justin's standing on the roof of the building, that should be high enough.
GM Woran |
perception Vitro: 1d20 + 2 ⇒ (18) + 2 = 20
perception Justin: 1d20 ⇒ 19
perception Snowflake: 1d20 + 1 ⇒ (15) + 1 = 16
perception Dayo: 1d20 + 2 ⇒ (12) + 2 = 14
perception Eoghan: 1d20 + 11 ⇒ (20) + 11 = 31
Going trough the house carefully, Eoghan spots a loose floorboard in the master bedroom. Under it you find a stout wooden coffer. Lifting it up, its incredibly heavy.
Vitro meanwhile, studying the strange ghast in uniform, finds that iron key still hangs around its on a leather cord. The key bears a heraldic symbol of a curious flower surrounded by thorns.
No root cellar.
''Vitro'' Wizjietroczenon |
Take 10 makes that check.
"Hmm, this looks like the old Foxglove crest. I wonder.. " Vitro takes another long look at the ghast itself and the uniform, trying to place it. Could he be a Foxglove?
Eoghan Miskos |
No Local, sorry.
Eoghan drags the heavy chest outside. "Do we want to see what's in here? Might just be dirty laundry, but could also be a clue as to why these people were singled out to be ghoulified."
GM Woran |
Foxglove Manor is over 80 years old, and has been the seat of the Foxglove family the whole time.
Some sort of tragedy struck the family a few decades ago, and no one’s lived there since. Common rumor holds that the place is haunted.
Foxglove Manor is known as the “Misgivings” by some locals, particularly by Varisians. It certainly has a bad reputation—sightings of strange lights in the attic windows, muffled sounds of screaming from above and below, and even rumors of a huge bat-winged devil living in the caves below the manor are but a few of the tales told about the place. The Foxglove family lived there as recently as 2 decades ago, but then a fire burned down the servants’ building, Cyralie Foxglove was found dead—burnt and dashed on the rocks below the cliffs behind the house—and Traver Foxglove was found in his bedroom, dead by his own hand. The children, including young Aldern Foxglove (who took you boar hunting), were cared for in Sandpoint for a while, then were sent away to be raised in Korvosa by distant relations.
Aldern Foxglove recently returned to live in the manor, but he had a hell of a time hiring locals to aid him in the reconstruction and repair of the old building. Until Aldern moved back in, the place was cared for by a man named Rogors Craesby (a retired innkeeper who lost an ear in a bar fight many years ago) who came in 3 days a week from Sandpoint to air the place out, check for squatters, and make minor repairs.
When you check, the Ghast who had the key around his neck only has one ear, and it looks like an old injury.
The box is locked if you try and open it
Justin Norvegicus |
Justin will let Eoghans hands get down to their normal enormous as opposed to enormous enormous and assist him with the lockpicking
disable device: 1d20 + 1 + 3 + 2 ⇒ (14) + 1 + 3 + 2 = 20
Eoghan Miskos |
Haven't heard a yes from anyone else, so I'm going to open it if one more person agrees to it. I'll put it in spoiler tags just in case.
Disable Device: 1d20 + 14 ⇒ (6) + 14 = 20
Armour check penalty of 2 cancels the aid from Justin.
Also, if that doesn't work, stupid suggestion, but maybe the key from the body?
Eoghan Miskos |
"Hmm, stubborn little thing, let me try again... Justin, your help is appreciated, your fingers are more nimble than mine."
I'll spoiler my attempt again. Look at it after Justin tries to assist. Add 2 to my result if he manages to assist.
Wow, exact same number. If Justin manages to assist, I should hit the same number as last time. In that case, I'll try again. If he doesn't, the lock probably breaks.
"Here, let me get out of my armour, it really inhibits my fine motor control."
Again, add 2 if Justin manages to help.
Attempt number 3: 1d20 + 14 ⇒ (18) + 14 = 32
GM Woran |
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It was clear that the armor was blocking Eoghans fine motor skills, because he opens the box like an expert once the armor is off.
No ghouls leap out of the box.
Inside, meticulously organized into leather pouches containing 100 sp each, is a total of 3,400 sp.
Ive been playing a lot of borderlands again lately. There could have been a midget ghoul in the box
Justin Norvegicus |
Justin sighs.
It would be unusual if a farmer were to scrimp and save and keep their entire life savings in a lock box and it just happened to be exactly 3,400 silver pieces. Rather than say, 17 gold 16 silver pieces and 212 copper pieces.
Eoghan Miskos |
Eoghan shrugs, not really interested in figuring out the "why" of a dead farmer's saving technique. "He clearly had a system. 100 silver per pouch. Maybe he was saving up for retirement, maybe he was working towards an expensive item. He probably has a jar with 12 silver pieces in it for his daily expenses. Where did that jar go? I don't care. I'm not going to scrounge around looking for 10 gp. Is it convenient for us? Sure. Should we look a gift horse in the mouth? Not so much.
That's not to say I think we should keep the money. Maybe he has some next of kin this should go to. A lot of farmers have been ghoulified. Maybe we should give this money to the people who want to replace them. I mean, someone will have to tend to this farm, right?"
I hate playing lawful good. >_>
We should clear out this entire area of ghouls. There's still lots of roads we haven't checked yet. But six more fights with three ghouls each will take forever on play by post. >_>
Dayo |
Dayo meditates on the method of counting.
"On my island, after a day of fishing, we would each pile our catch together, count them, and divide up the weight to be carried back equally. That way, if someone worked harder than the others to catch the fish, they could rest easier carrying them back."
He then nods to Eoghan, "Indeed. Right now I believe the best place to keep this money safe would be back under the sheriff's watchful eye. But clearing the ghouls is more important right now. Let us bury it again, and come back for it when the danger is past."
Justin_Norvegicus |
Justin facepalms.
"Its not a matter of keeping it. That's for the mayor to decide. Its suspiciously like a payment for something. "
He grumbles. "We keep looking but we should plan to be back in town an hour before sunset. I feel bad for the individual random farmers he might be targeting, but he could turn the entire town while we're searching the countryside hoping to run into him. "
Eoghan Miskos |
"Payment for what? Getting his neighbours turned into the living dead? Fat lot that did for him. Maybe it's bribe money for something, but I doubt that it has got something to do with our situation right here. If there is something suspicious about this pile of money, I'll gladly find out, but right now we've got bigger fish to fry."
Justin Norvegicus |
"Providing bodies. Or growing illicit crops. Or as a stopover for smuggling. Wasn't the sawmill involved in some sort of illegal collusion to jack up the prices? Either this town is a hotbed or more illicit activity than I thought and he just happens to be attacking suspiciously rich farmers OR he's going after someone's criminal enterprise. Either out of revenge or to knock off the competition. That's the big fish. All we're going to find in this field are the... groupers? What do you call the small ones people use as bait? "
Justin will follow along though, crossbow ready