GM WhtKnt's GURPS Infinity Unlimited (Inactive)

Game Master WhtKnt

You are a member of Infinity Unlimited, tasked with patrolling the multiverse and keeping it safe from interference from both Centrum and well-meaning (or perhaps just idiotic) tourists alike. You will perform exploration missions, rescues, extractions, and setting right what others have put wrong.


301 to 319 of 319 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Varies (Default Form) Sathara (Sheets (all)) (Base Form)
Skills:
Acting 14-20, Diagnosis 13, Elec Ops (Med) 13, Elec Rep (Med) 13, Fast Talk 15-21, First Aid 15, Guns (Pistol) 12, Physician 14, Phyiology 13, Research 13, Speed Read 13, Stealth 11, surgery 13

"Excellent. Thank you." She slips both a bill. "Please show me?" And then follows them to the flat. When she arrives, she proceeds to the door, and knocks on it.


Amos moves forward and guides the two to their knees.
I can't remember if we have rope or not. If we do then I attempt to tie them.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Amos
We'll assume that you have some means of securing them. Zip ties or something.

C'Deth
The women lead you to the address indicated but a sharp knock at the door brings no answer.


Amos then securely ties them hand and foot. He ignores all protest and uses percussive persuasion if necessary.


Varies (Default Form) Sathara (Sheets (all)) (Base Form)
Skills:
Acting 14-20, Diagnosis 13, Elec Ops (Med) 13, Elec Rep (Med) 13, Fast Talk 15-21, First Aid 15, Guns (Pistol) 12, Physician 14, Phyiology 13, Research 13, Speed Read 13, Stealth 11, surgery 13

Nonplussed, C looks around, and if there are no witnesses, she will reach into her kit and pull out a tungsten carbide knife and presses it into the crack of the door where the lock is. The soft steel of this time period should do little to resist the more advanced and acid etched blade of the much more modern knife. And worse case, if it does, she can just cut the wood out from around the lock if the lock is of superior quality.
Seriously, 1800's steel would get sheared off fairly quickly with a tungsten carbide blade.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

C'DETH
Breaking into the man's room is pretty simple to accomplish; the lock gives way easily under C'Deth's ministrations. The room is a mess, filled with a variety of goods, both mundane and definitely out-of-period. There are parts of a pocket watch here, what looks like a modern pistol (in pieces) over there, and so forth. The table and desk are covered with this kind of stuff. In the bedroom, the bed is unmade and covered in papers with writings and sketches on them. The kitchen nook, however, appears to be neatly kept, in contrast to the rest of the flat.

AMOS/IBAN/THOM
The pair offers no resistance other than a resigned sigh. "Aren't we on the same side, here? All that we're trying to do is to save innocent lives!" the man protests.


Varies (Default Form) Sathara (Sheets (all)) (Base Form)
Skills:
Acting 14-20, Diagnosis 13, Elec Ops (Med) 13, Elec Rep (Med) 13, Fast Talk 15-21, First Aid 15, Guns (Pistol) 12, Physician 14, Phyiology 13, Research 13, Speed Read 13, Stealth 11, surgery 13

"My my, it appears I've found the other team's base." She says to herself, and then looks over the papers, ensuring that she spends a second to look at each individual page of paper, front and back. Her photographic memory locking each in, even if she isn't sure what it means for now. She does take the firing pin of the pistol, just to be careful, since it's in pieces. She also memorizes all the clutter, in case it's useful in the future. When she's done, she carefully checks the kitchen as well, since it's so neat. But she's much more careful to put things back where they came from. The photographic memory helps, since she can compare what she's seeing to what it looked like before she searched.

Perc, 14: 14 - 3d6 ⇒ 14 - (1, 3, 3) = 7
Perc, 14: 14 - 3d6 ⇒ 14 - (2, 5, 2) = 5
Perc, 14: 14 - 3d6 ⇒ 14 - (2, 5, 4) = 3
Perc, 14: 14 - 3d6 ⇒ 14 - (5, 3, 5) = 1


Amos ignores his protests. Where are you based?

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

C'DETH
The papers are a variety of subjects, almost all of them notes or sketches on devices and inventions that are not only far beyond the dreams of the denizens of this era, but some of them would give an engineer from 21st century Earth fits. Whoever has been making these notes is either a genius or a complete madman. Very little of it makes sense to you.

The kitchen proves empty of anything of value beyond foodstuffs and a few cooking utensils.

AMOS/IBAN/THOM
"We're based right here. The other two of our party are out following leads and getting into position."


Psy Interrogator

"Do you have a way to contact them?"

:There are more then two parties in play, we should get to C'Deth. Shall I try and incapacitate these two?:

:C'Deth should be warned:


:In case their comrades return, yes. They should be incapacitated. And I agree. C must be located.:

Grand Lodge

Female Human Cleric 9 (separatist) max hp 57, AC , Fort +9 Ret +6, W +13 darkvision thru any darkness

Mei will go with an illusion that merges with Ezekial into a disguise to augment his mangy dog look.


Varies (Default Form) Sathara (Sheets (all)) (Base Form)
Skills:
Acting 14-20, Diagnosis 13, Elec Ops (Med) 13, Elec Rep (Med) 13, Fast Talk 15-21, First Aid 15, Guns (Pistol) 12, Physician 14, Phyiology 13, Research 13, Speed Read 13, Stealth 11, surgery 13

C doesn't really have to understand the papers, as long as she memorizes them. Once she's looked them all over, she puts them back where they were originally, using her memory to make sure they are stacked exactly as before.

Once done with that, she leaves the room and finds a place to observe the room in relative safety and obscurity.

Perception, 14-: 14 - 3d6 ⇒ 14 - (1, 2, 6) = 5
Stealth, 11-: 11 - 3d6 ⇒ 11 - (5, 1, 4) = 1

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

IBAN, AMOS, et al.
The man looks at IBAN cockeyed. "You took our communicators."

C'DETH
You settle in for what might be a long wait (or maybe fairly short).

MEI and EZEKIEL
Boredom has begun to set in and each minute seems an hour. Then, a male figure in a dark, flowing cloak and tall hat comes down the street. He is moving nonchalantly, but with purpose, it seems. He is unaccompanied.

Local Time: September 29, 1888 - 0025 hours (Stride's body will be discovered in about 23 hours, 35 minutes)


So the fated hour is at hand. Ezekiel, who is currently in the form of a wolf (yet disguised as a mangy dog by Mei's magic) trails after the man, doing his best to avoid being noticed by him as he does. He avoids looking at the man--instead, he is on the lookout for anyone else in the alley, particularly anyone who seems out of place. If possible, he seeks to reach the end of the street before the man does.

Perception 14: 3d6 ⇒ (2, 5, 4) = 11

In this form, Ezekiel has Discriminatory Smell and Night Vision, if either of those are a factor

Grand Lodge

Female Human Cleric 9 (separatist) max hp 57, AC , Fort +9 Ret +6, W +13 darkvision thru any darkness

Mei stays as a man on the far side of the square hidden in the dark not paying attention to the man either but watching closely for anyone after him.

perc: 3d6 ⇒ (5, 6, 4) = 15

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

I was waiting to see if anyone on the team with IBAN wanted to chime in, but I guess not.

EZEKIEL AND MEI
The man moves swiftly, with a determined gait, but Ezekiel's four legs are faster than his two and you reach the end of the street first. You can see that he is finely-dressed, again, seeming very out-of-place for the area. But something about him smells wrong. You can't quite put your finger (paw?) on what it is, but it's just wrong.

Mei, no one seems to be following him.


Is this the angel of death they were meant to protect, or one of their adversaries? Ezekiel wonders as he walks past the man and settles into a spot at the end of the alley where he does his best impression of a forlorn mutt. The smell of the man unnerves him--he wonders if this means his warnings to C'Deth about Jack's nature might turn out to be true. Regardless, he continues to wait and watch for any signs of Jack's victims--or possible interlopers.

Grand Lodge

Female Human Cleric 9 (separatist) max hp 57, AC , Fort +9 Ret +6, W +13 darkvision thru any darkness

Mei stays in the shadows watching the dog and the man

301 to 319 of 319 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM WhtKnt's Infinity Unlimited All Messageboards

Want to post a reply? Sign in.
Recent threads in Play-by-Post
Boston Theoretical PbP
Game Play Thread
Last Hope for the Hollow
[Outpost 7] A Most Wondrous Exchange!
Gameplay
DM Brainiac's Stolen Fate: Table 1
Curse of the Crimson Throne