
| Tomasz Szymanski | 
 
	
 
                
                
              
            
            Tomasz is also driving right now, so probably best I hand one of you the bullet and let you do what you do best.

| Sam Korematsu | 
 
	
 
                
                
              
            
            Uh, this might be a bad time to point this out, but you can't have a potion of True Strike. The rules explicitly say that you can't make a potion from a spell with a range of 'personal'.

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            I am fine so long as I can fire my massive sniper rifle
Although I am proficient in the large machine gun, none of my class bonuses to damage would apply to it if I fired more than one round a round other than the psionic weapon feat

| James Alwin Shrike | 
 
	
 
                
                
              
            
            It would likely be a strict damage upgrade for Sam even if she is hopeless at aiming it. I might suggest trying to use it on the carriage or horses.

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            Just realized I never answered this. It's a Force Bubble, just needs to hit the carriage (or really anywhere near the carriage, it's a big bubble)

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            Small reminder that per the last time we used this, the bubble muffles sound.
Also, we can't fire through it. It's transparent though, so I'm not sure if James can manifest weapons inside it.

| James Alwin Shrike | 
 
	
 
                
                
              
            
            The weapons I generate appear in my square and otherwise act like typical ranged attacks. I'm essentially throwing my weapons from my square. She would be protected.

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            Wah. Well, it hasn't shown that it can fly yet and it's on the ice bridge. Anyone think to bring explosives? All I've got are two grenades and a bunch of alchemist bombs.

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            @Sam - I don't think the shield is broken yet. It had 40hp and a break DC of 27 before the carriage ran into it.

| GM Sappy | 
 
	
 
                
                
              
            
            First mission down, congratulations! You all gain 1 level, bringing you to 7.
For the next one, you can:
- Keep your character (if you survived)
- Retrain your character, if you want to keep the general idea but change the mechanics
- Make a completely new character
In any case please post here the changes or send me them via PM.

| James Alwin Shrike | 
 
	
 
                
                
              
            
            Alright, I think I am going to tweak some plans and put together something taking advantage of SoM/SoP. I really enjoy Shrike and his themes but he works best as heavy combat support for a subtle team. An operation behind enemy like lines needs a subtler touch.
I’m thinking of a martial hedgewitch specializes in shape shifting and sabotage. I’ll keep Shrike in reserve for a more appropriate mission

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            I'm going to be taking a level of gunslinger for dex to damage, more deads and a larger deed pool and taking the vital strike feat since I only make one attack a round anyway 
trying to decide on archetype, probably glass eye gunmage, but also looking for any other archetypes that are good at the beginning of the class

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            Likewise, are special bullets an option?
I've already got a few silver and adamanite bullets
But what about Explosive ones, one ones that carry the special effects of some of the specialty arrows/bolts like the acid filled ones or the incendiary ones? Or ones with resiviores of holy water like Raining Arrows?
If pierce has to justify this to a requision officer he'll point out how few bullets he typically fires on a typical mission is much less than the average soldier

| Sam Korematsu | 
 
	
 
                
                
              
            
            Sam is probably the best-suited for Prague, although I've also learned a heck of a lot about building characters since making her. What I'd really like to do is just rebuild her from the ground-up but as an Eliciter, but I don't know if I'm allowed to do that.
(I've made two others in the spheres for kicks, a Jewish Sphere Inquisitor and a Scholar, but they're really better for Transylvania and Egypt, respectively.)

| GM Sappy | 
 
	
 
                
                
              
            
            Shotgun slugs: yes, they are an option. Shotguns have the scatter prorpiety, so they can fire slugs normally or buckshot attacking a cone but taking -2 to attack.
Special bullets: for firearm bullets, barring special abilities like Tomasz's, the best you can hope for are banishing bullets: they are silver and act like bane against summoned entities. I'll list other changes in equipment soon. Not much luck for explosives, they weren't even much of a prototype at the time. But you can buy the trick arrows, if you can swing around a bow.
Sam: go ahead if you want to!
All: I have a doubt about language: With the system I have in place, there's no way you can learn Czech well enough to infiltrate Prague, but I wouldn't want to trivialize the language problems.
My idea would be to grant a bonus according to the Slavic languages you already know: So Tomasz, who speaks Native Polish, could get free Proficient Czech, and Sam, knowing School Russian, could get free School Czech.
In addition or in alternative, I could let you retrain a number of Linguistic ranks.

| Agent L | 
 
	
 
                
                
              
            
            There is a little change I'd like to make as L is level 7. I'd like to change Bushwhack to Agile Maneuvers and change my rogue talent to...
Also I'd like to retrain one linguistics from Spanish (going from native to proficient) to Czech. That plus the one more rank in linguistics at level 7 should get me to proficient, if I am not mistaken.
Are these okay?

| Leo Étranger | 
 
	
 
                
                
              
            
            Here is my replacement for Shrike, I think I managed to squeeze a lot of use out of having a pretty good intelligence stat. My Perception is a lot lower than I'd like but I can work around that. He's got a solid attack bonus and a really good AC when fully buffed.
I still need to put together the fluff for him, but I figured I'd give you all a look at the crunch.

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            Hm, thoughts and thoughts. I have a bunch of SoP/SoM ideas I'd like to try, but I also like Tomasz as a character. Will need to do a bit of thinking.

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            Shotgun slugs: yes, they are an option. Shotguns have the scatter prorpiety, so they can fire slugs normally or buckshot attacking a cone but taking -2 to attack.
Special bullets: for firearm bullets, barring special abilities like Tomasz's, the best you can hope for are banishing bullets: they are silver and act like bane against summoned entities. I'll list other changes in equipment soon. Not much luck for explosives, they weren't even much of a prototype at the time. But you can buy the trick arrows, if you can swing around a bow.
Sam: go ahead if you want to!
All: I have a doubt about language: With the system I have in place, there's no way you can learn Czech well enough to infiltrate Prague, but I wouldn't want to trivialize the language problems.
My idea would be to grant a bonus according to the Slavic languages you already know: So Tomasz, who speaks Native Polish, could get free Proficient Czech, and Sam, knowing School Russian, could get free School Czech.
In addition or in alternative, I could let you retrain a number of Linguistic ranks.
I was planning on putting another rank in linguistics to learn the basics of the language,
Would I be able to maybe buy thunder stones made into bullets?Or maybe develop such custom bullets with research and the gunsmithing feat?
Or should I just be happy with my +2d10+3 damage from leveling up?

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            When we reach 9th level he'll be taking  amateur pact master  because Pierce dabbles in whatever magic he can get his hands on 
At 11 I'll be taking improved vital strike
Level 13 intuitive shot
Level 15 ??? Not sure

| GM Sappy | 
 
	
 
                
                
              
            
            Would I be able to maybe buy thunder stones made into bullets?
Or maybe develop such custom bullets with research and the gunsmithing feat?
Or should I just be happy with my +2d10+3 damage from leveling up?
In order to place alchemical items into ammunition you'll need some ability like a Grenadier Alchemist's Alchemical Weapon. Gunsmithing allows you to repair and keep in shape all kinds of mundane modern weapons.

| Tomasz Szymanski | 
 
	
 
                
                
              
            
            I'm going to be trading Tomasz out for a different character for this one; he's really not the 'assassin' type. I'll have his replacement finished sometime on Monday.
Another thing: Between March 4th and 10th I will be in rural Appalachia with naught but a phone and poor-at-best cell service. Feel free to bot me if I'm slowing things down. It's more than alright if we want to work the new character in a little later, since you'd like to be starting about then.

| Agent Pierce Brosnan | 
 
	
 
                
                
              
            
            I feel like we could use a sabauter/demolition specialist ala Alchemist (maybe grenader) with your new character if you don't have any other ideas
 
	
 
     
     
     
 
                
                