GM Rinaldo's Eyes of the Ten 2018 (Inactive)

Game Master The Great Rinaldo!

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The Midnight Mirror

Sorry, I forgot to mention that this weekend was Emerald City Comicon on top of being St Patrick's day, so I didn't check in at all. I will get back onto things later today.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

"Emerald City"? Where goes by that name???


The Midnight Mirror

Seattle is known as the Emerald City. :-)

https://www.tripsavvy.com/why-is-seattle-the-emerald-city-2964993

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Sorry I know things are a bit messy with Myrdon summoning three critters. This is something I don't do in face-to-face games as that slows things down tremendously but PBP gives me time to work through each critter's actions. However, it is still quite a bit of tracking for the GM, so if it is troublesome, I'm fine to stick to just summoning one creature each time. :)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Lucky number refresher; sorry, Kirrah, you only get a single reroll.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

I may regret it, but I'm hoping that 30 hits. If not, then I'll know to reroll my 11 next time.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

I think you get a +2 luck bonus to your 30 if you choose not to re-roll.

That should help!

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Ah, it is not optional. I thought it was optional. In that case, Rinaldo, please make that 11 (30 to hit) a 32 to hit in her last series of spear thrusts.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Uh...I think it IS optional.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Could be interpreted either way. If she could have saved it she would have.


The Midnight Mirror

No worries, there was enough damage at the end to finish them off. :)


The Midnight Mirror

Per our discussion at the start of this chapter, I will be giving you chronicles, but other than the items that appear on the sheets themselves, you will not have significant time for retraining or shopping for exotic items.

I will get your chronicles done tonight or tomorrow, and we will pick up part 3 after that.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Would that include the breath of life scroll? Just wondering if that would be considered an 'exotic' item. No problem if it is, This party is awesome and has that angle covered.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Do we level with these chronicles or the next?


The Midnight Mirror

Good point ... yes, you level with this chronicle (part 1 was 2xp, this is 1xp). Go ahead and get started on that. I'll plan to get them written up tomorrow evening.

Breath of Life scroll is not too out-there -- you can easily find a high level cleric in Galt to sell you one.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Sounds good. You might want to just say anything less than 1500 gp can be picked up - or something like that - so we don't pester you with questions about what we can buy.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Luisila Level 13

+10hp (die 5, con 3, favored class 1, toughness 1)
+2 skills (perception, spellcraft)
no change to saving throws
no change to BAB
no change to ability scores
Feat: Extra Channel
Spells: Level 7 – 1 + 1 [D]
Level 4 – 1

Purchases: May I buy a potion of fly for 750gp please, GM Rinaldo?

Forgoing Down Time to finalize a report to the Pathfinder Society (if permitted)

wisdom DC 15: 1d20 + 6 ⇒ (19) + 6 = 25

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Finalize a report? Is that a boon thing or just some fun RP?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Neither; it's a Faction Objective.

Speaking of which...did our loot from this adventure include at least one gem worth at least 1,600 gp?

I'd be a tad surprised if we found a Sky Key piece.

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Marta levels up in Inquisitor.
+8 HP
+1 BAB
+1/+1/+1 ST
+1 stern gaze
+1 tracking
+1 DC discern lies and swaying word

Spells: 2nd/4th
New spell learned (4th): I'm thinking greater invisibility, shared wrath, forced repentance, or burst of glory. Thoughts anyone?
Skill Points: 6 - Perception, Intimidate, Acrobatics, Disable Device x2, Sense Motive

Greater Bane
Extra stunning fist
Extra teamwork feat (Precise Strike)
Feat: Panther Claw

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl levels up in Lion Shaman Druid.
+9 HP (5 +3CON +1FB)
+1 BAB
+1/+1/+1 ST

Skills
+1 KN: Nature
+1 Perception
+1 Sense Motive
+1 Spellcraft

Spells: 5th & 6th

Wildshape 5x/day
Swift Lion Transformation
Feat: Teamwork Improved Share Spells

Kirrah
Feat: Teamwork Improved Share Spells

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Vladek Tehuty-Cabal Odradek, Level 13 Time-Witch!

+5 hit points (4 base -1 Constitution +1 Belt +1 Toughness)

+10 skill ranks (2 base + 6 Intelligence +2 Headband):
- +1 Heal, +1 Knowledge (Arcana, Geography, History, Planes, Nature), +1 Linguistics (Abyssal), +1 Perception, +1 Spellcraft, +1 Use Magic Device

Saving throws: unchanged

BAB: unchanged

Feat: Spell Focus (Transmutation)

Spell slots:
+1 4th
+2 7th

Purchases: I wouldn't mind being able to learn a few more spells - especially if I could find another Witch to learn them from, which would be cheaper than learning from scrolls!

Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6

Qadathra, Level 13 Familiar!

+2 hit points

+1 SR

+10 skill ranks (per Vladek's):
- +1 Heal, +1 Knowledge (Arcana, Geography, History, Planes, Nature), +1 Linguistics (Abyssal), +1 Perception, +1 Spellcraft, +1 Use Magic Device

Saving throws: unchanged

BAB: unchanged

New Ability: Scry on Familiar

Spells learned:
6th - balance of suffering (Elf Witch FCB)
7th - chain lightning, greater bestow curse

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg
Marta - A.K.A. Telmar So-Melnop wrote:

New spell learned (4th): I'm thinking greater invisibility, shared wrath, forced repentance, or burst of glory. Thoughts anyone?

Forced repentence looks like a good way to keep someone busy for a while (and potentially funny), shared wrath looks potentially quite useful, and both of them sound like 'Marta'!

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Did we do our day job checks for this scenario? If not, here goes.

perform(act), mw tools: 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32
reroll, GM-Star: 1d20 + 20 + 2 + 2 ⇒ (11) + 20 + 2 + 2 = 35

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Myrdon levels up in Sorcerer (Sylvan).
+7 HP (+4 leveling, +3 con)
No BAB change
No ST change
Spells per day: 5th: +1, 6th: +1
Spells known: 4th: +1 (arcane eye), 5th: +2 from leveling, and FCB (telekinesis, wall force), 6th: +2 from leveling and bloodline (chain lightning, mislead)

Feats: greater spell penetration (leveling), Quicken spell (bloodline)
Skills: perception, diplomacy

Aegis
+8 HP (+4 leveling, +3 con, +1 toughness)
+1 BAB
No ST change
+1 skill point: fly
+1 feat: greater fortitude
Also, realised I forgot to add a trick from earlier leveling up, so adding Nonlethal attack as a trick. :)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Hmm, you're learning chain lightning this time around?

Alright, in that case, I shall pick scouring winds instead (I just looked that up; it's a cooler spell than I realized)!

Craft (Sculptor), take 10: 10 + 30 = 40

Cute Story: Vladek's first adventure ever was "Murder On The Throaty Mermaid" (I don't normally think like this, but anyone else think that ship-name sounds a little ribald?), where his Faction Mission (back when those were a thing) was to lift the ship's figurehead; while it turned out I and the other Osirion player didn't need to do this, we had this whole plan where I would use Craft (Sculptor) to make a replica so no one would notice the real one was missing.


The Midnight Mirror

Luisila: Yes on Fly potions.

Vladek: No on the gem or sky key piece ;-)

Marta: It's more a matter of "how unusual" is it, more than price.

All: Ended up just enjoying a weekend of amazing weather and totally forgetting about chronicles. Depending on how busy today is at work, I might sneak them in. Otherwise it could be Tuesday evening (USA west coast time), as tonight is Pathfinder night face-to-face.


The Midnight Mirror

I scrolled back and didn't see where I had gotten day job checks when we started. Luisila, Myrdon, and Vladek have posted theirs; Marta and Fendahl, do you have day job or downtime checks to make?


The Midnight Mirror

Vladek, just noticed your other question: Yes, feel free to learn new spells the "easy" way as long as it doesn't require more than a day.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Day job Trapper : 1d20 + 10 ⇒ (1) + 10 = 11

”Hrrm. I just cannot seem to get my mind into this. “

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Fendahl, you can have my re-roll for this scenario if you like ;)

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Caravan vanity day job: 1d20 + 29 ⇒ (16) + 29 = 45

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

@Luisila, Thanks for the offer but this is fitting for the storyline


The Midnight Mirror

I'll try get the chronicles finished up this evening then give you an opportunity to buy anything from them you want before starting the next section. Has everyone completed leveling up?


The Midnight Mirror

Chronicles!

Let me know if you see any issues. Post to say you are ready for Part 3 to begin!

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Ready, but I do want to buy a couple of potions of fly.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Ready!

No additional purchases, apart from the potion of fly you authorized above, GM Rinaldo.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

I don't suppose we may presently buy things from previous Chronicles? I have a couple of discount-wands I'd been waiting to pick up (and why on Golarion do they put stuff like that potion of cure serious wounds on Chronicle sheets??? It would be one thing if they were discounted or higher-CL, but...).

As for this Chronicle, I'm wondering (again) if I should pick up the Chime of Opening.

Because we're doing it differently this time around, am I to understand we still have the stuff we picked up this adventure (like the Hat of Disguise) without having to pay for it just yet? If so, I don't recall that +1 Human-Bane Dagger being mentioned, and might want to hold onto it....

Other than that, I just have the spells to learn, and that should do it - speaking of which, am I to assume Witches charge the same as Wizards in Society play for teaching spells (i.e. half the cost of scribing a spell in a spellbook)? Because that would be an INCREDIBLE savings.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Ready - no purchases.

If we can carry the stuff from the loot, Fendahl would carry the +1 Frost Spear.

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Myrdon and Aegis are ready. No purchases.


The Midnight Mirror

I'd have to double check, but I believe the Human Bane dagger was on the assassin posing as Eddington Keel.

Yes, you may keep things found during part 2.

Yes, I will allow chronicle sheet purchases as that represents you calling in favors from the society and/or your faction for past work. You have a day in Woodsedge so could have gotten a message out and had those things brought to you.

I should be able to post the intro to part 3 later today.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

So. Have anyone's Visions been fulfilled yet? I see one that rings a bell, another that looks clearly yet-to-come, and two I'm less sure about....

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Not sure, but I don't think so.

And I agree with GM Rinaldo, the 'Keel-in-disguise' assassin had the human bane dagger, which he tried to stab Aegis II with!

I think I'll prepare two lesser restorations in Luisila's level 2 slots.

Is that enough?

Liberty's Edge

L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

Well, Marta does have a scroll with 5 of them on it, but if we are going to be suffering fatigue from the environment that makes sense.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl has a wand with 12 charges of lesser restore and scroll with two air bubbles.

He will prep 1 life bubble - which can affect all of us for a short time at least.

In a pinch he can wildshape into an elemental, which is not subject to poisons or needing to breath.

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Myrdon has two scrolls of lesser restoration with 7 castings between them, as well as one scroll of life bubble. You think that's enough? The scroll of life bubble should be CL7, affecting 7 people. But I think there are 8 of us including companions.


The Midnight Mirror
Vladek Odradek wrote:
So. Have anyone's Visions been fulfilled yet? I see one that rings a bell, another that looks clearly yet-to-come, and two I'm less sure about....

Ah, prophecy ... things that might have been are lost to what has come to pass. I will say that at least one vision failed to come to pass because of the choices the party has made. :-)

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

That does mean whoever's Vision has been either been fulfilled or failed is thereafter eligible to receive a NEW Vision!


The Midnight Mirror

The way I read it, you don't have any knowledge of whether the vision has failed, but if you attempt to provide a vision to someone, the new vision will fail if their previous one is still pending. So if you want to want to do a round of visions for everyone, I can then tell you which individuals receive new visions and which don't.

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