GM Rinaldo's Eyes of the Ten 2018 (Inactive)

Game Master The Great Rinaldo!

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The Midnight Mirror

So the big possible reward from Eyes is earning the title "Venture Captain" and earning the right to designate a protege character. The criteria is to earn 12 campaign points over the course of the four parts. Here is the breakdown:

Chapter 1
* Impress Eliza at the Talespinning
* Impress Osprey at the Talespinning
I'll be honest, I really hate these. They are 90% dictated by your whether you happen to have invested in a skill useful in a performance, and the rest on the dice and your roleplay. Most of you impressed Eliza, but fewer impressed Osprey (he has a higher DC).

* Show compassion for Woodsedge Lodge servants injured orkilled
This is really subjective, but I saw enough from each of you that evidenced sincere interest in their well-being after the attack to give everyone this point.

* Recover and return the Pail Maiden or prevent its abduction
Well done. :)

* Broker a truce between the Society and the Red Raven
Yeah, not so much. Once the Red Raven discovered that you killed Geppa, he pretty much declared a vendetta.

* Grant the phoenix Zeliax its freedom
Done!

Chapter 2
* Choose not to engage Condria in combat in Part 2
Some groups apparently decide to attack her again, despite her not being aggressive. You were not one of them. :)

* Rescue Kyalla from Chorkak's cave
Done!

* Recover the fragments of Keel's frozen and shattered body from his estate
You talked about it, but didn't actually do it.

Chapter 3
* Rescue Kol Voss's companions from the Crimson Forum
Done!

* Capture Natalya Yagevna alive
The ice witch in the flying ship did not survive. She would have been an ally for the society if she had survived.

* Impress the goodwill of the Pathfinder Society on Princess Verrish
You never really managed to impress her, unfortuntately.

Chapter 4
* Forgo completing your faction mission, putting the Society above factional interests
Marta elected to free the spirit from the Screaming Angels, so no campaign point.
Vladek elected to take the heart from the copper sphinx to deliver to Amenopheus. Neither Fendahl nor Luisila said anything about it, so I ruled that only Vladek counted as failing this point,
Myrdon was looking for the glass eye Zarta Dralneed wanted, but didn't investigate the villains who attacked you just before the elemental trap room to discover it was in the head of the woman who survived. Since you didnt' succeed at the faction mission, you earn this campaign point.

* Deal no needless damage to the Decemvirate’s property AND steal no relics from the Sanctum
You didn't really do any collateral damage that was avoidable, but Vladek took the Black Blood from the Orvian exhibit, so he fails this point.

* Activate the osprey figurine and send it to alert Osprey to the attack
You discussed it and elected not to do it.

* Prevent Adril from slaying Shemis
No brainer here.

Result
Every one of you earned either 9 or 10 points. Sadly, that means no one earns the Venture Captain reward, but because you all got at least 8 points, you do all earn the "Favored of the Ten" reward.

=================
Prestige
The primary success condition for Chapter 4 was to defeat Adril. Easy peasy.

The Secondary Success condition was to earn three of the four campaign points from the chapter; in this case you can make up missed points by fulfilling faction objectives:

>>Liberty’s Edge / Silver Crusade (Andoran)
>>1. Release Aistor Garislog from the Pillar of Screaming Angels
>>2. Host the essence to return to Colson Madris

Marta did both of these, and earned two of the four campaign points. +1 Prestige

>>Dark Archive (Cheliax)
>>1. Recover the eye from Valicia
>>2. Recover the eye without triggering the contingency

Myrdon did not do either, and only earned two campaign points.

>>Scarab Sages / Grand Lodge (Osirion)
>>1. Recover the heartscarab from the Copper Sphinx
>>2. Successfully deactivate the heartscarab

Vladek succeeded at the first, but not the second, and he only earned one campaign point.
Fendahl and Luisila did not complete any faction goals, but did earn three campaign points. +1 Prestige each.

=================
I'm sorry nobody earned the Venture Captain reward, and a couple of you missed the second prestige, but that's actually part of what Eyes is about. You have to choose between the Society and individual or outside interests. The big reward comes from putting the Society first, but that's not always appropriate for every character. I feel you all played well and did what was right for your characters, regardless of what might have been the "correct" decision every time.

It's late, so I'll work up your chronicles for Chapter 3 and 4 tomorrow.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

Hey Boss,

I appreciate the thought you put into each Campaign Point, and the detailed explanation of each one.

Yep, big 'BUT' incoming ...

I'm not worried for Luisila ... VC Luisila based on her relationship with Valsin and other VCs doesn't make much sense.

BUT I would feel bad if if one of the others missed out based on ...

Princess Verrish wasn't impressed by the goodwill of the society??

- We removed her hated snowman husband, who she never would have got rid of on her own
- Instead of stealing the relic from the arena, I suggested we do mutual respectful, in good faith negotiation
- We gave her the throne on a plate! For NOTHING in return.

Cercei or Danny would have given us Highgarden or offered their hands in marriage, or both but Verrish wasn't even impressed by our goodwill?

Just sayin'

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg
GM Rinaldo wrote:
You didn't really do any collateral damage that was avoidable, but Vladek took the Black Blood from the Orvian exhibit, so he fails this point.

It was only a sip...don't most office buildings have water-coolers for their employees?

By the way, what was in that trapped compartment beneath it?


The Midnight Mirror

@Luisila: There was a specific test to see if you made a point of trying to get her to interested in having a relationship with the Pathfinder Society, as opposed to simply being grateful to you as individuals. (The full text of each campaign point is more detailed than the short description I gave above.)

@Vladek: Yeah, that's not what this was. ;-) The trapped compartment held documents that were the Qadira faction mission.


The Midnight Mirror

OK, I need to get Day Job rolls from everyone for both Part 3 and Part 4 chronicles. Once I have those, I will get those all put together for you.

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

No day job for Luisila, GM Rinaldo!

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Nice job. I am not too worried about missing of the VC title. Fendahl isn't really the leadership type. It is a great story and series even without.

Day3 profession trapper: 1d20 + 10 ⇒ (20) + 10 = 30
Day4 profession trapper: 1d20 + 10 ⇒ (2) + 10 = 12

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

day job: perform (act): 1d20 + 22 ⇒ (1) + 22 = 23
day job: perform (act): 1d20 + 22 ⇒ (10) + 22 = 32

Using my reroll on the first roll.
day job: perform (act), GM Star: 1d20 + 22 + 2 ⇒ (12) + 22 + 2 = 36

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

I would like to at least know what we missed out on.

Day 3 Craft (Sculptor), Faction Pin: 1d20 + 30 ⇒ (1) + 30 = 31
folio reroll: 1d20 + 31 ⇒ (19) + 31 = 50

Day 4 Craft (Sculptor), Faction Pin: 1d20 + 31 ⇒ (18) + 31 = 49

This took us just under 1-and-a-half years...it has been quite the voyage!


The Midnight Mirror

Vladek, the first reward is that you can actually call yourself "Venture-Captain" in game; that title also comes with a discount on the "Pathfinder Lodge" vanity that you can buy with fame (it mentions in the text of the vanity, that if you have the V-C title, you pay less to found a lodge).

The second reward is that you can designate your next unused character number (ie, one that hasn't been created yet) as a "protege", and it gets a +2 to one ability score of your choice.


The Midnight Mirror

I'm making chronicles now, and haven't seen a Day Job roll from Marta. If you get one posted before I finalize them, I'll add it in.


The Midnight Mirror

Chronicles are ready!

Let me know if you see anything wrong.

It's been a great run. I have enjoyed it, and look forward to playing with you folks in the future!

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Looks great. Thanks again for the top-notch job GM-ing this for us. :)

Scarab Sages

male Faerie Dragon Familiar 15
Spoiler:
|AC 29, T 19, FF 25 SR 20|HP: 42/42|F +11, R +13, W +15|Init +3, Perc +23|CMB +8 CMD 18 (22 vs trip)|greater invisibility 3/3, 1st-level spells 6/6
GM Rinaldo wrote:

Chronicles are ready!

Let me know if you see anything wrong.

Yes - where's mine?!? >:(

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Yes, ah...well.

Did we accomplish either of the following:

- recover a piece of the Sky Key

- recover a gem worth at least 1,700 gp?

Dark Archive

Varisian Human Sorcerer (Sylvan) L13 | HP: 96/96 | AC:13+4+1 T:13+1 FF:12+4 | CMB:+5+2 CMD:18+1 | Saves F:14+2 R:12+2+1 W:14+2 | Init:+6 | Per:+16+2 | Spd: 30 fly 40 +30 | Reroll: 1/1 | Spells: L1 6/9, L2 5/8, L3: 4/8, L4: 5/8, L5: 5/8, L6:4/5 | Topple Rod: 3/3 | Fleeting Glance: 11/13 | Conditions: false life (13h); overland flight (13h); heroism (130m); mage armor (1h); haste

Got them!

GM, thanks for this fantastic experience! Even though we didn't get Venture Captain, I remember when I first create Myrdon more 3 years ago, and for him to hit this penultimate level was something that I have envisioned then. Thanks a million!


The Midnight Mirror
Vladek Odradek wrote:

Yes, ah...well.

Did we accomplish either of the following:

- recover a piece of the Sky Key

- recover a gem worth at least 1,700 gp?

This is almost a full decade before the Sky Key was a thing, so ... no.

And no, there were no valuable gems.


The Midnight Mirror
Myrdon Gharthrin wrote:

Got them!

GM, thanks for this fantastic experience! Even though we didn't get Venture Captain, I remember when I first create Myrdon more 3 years ago, and for him to hit this penultimate level was something that I have envisioned then. Thanks a million!

You are very welcome, and thank you for the fun ride!


The Midnight Mirror
Qadathra wrote:
Yes - where's mine?!? >:(

Get your own PFS# and we'll talk. ;-)

Grand Lodge

Female CG Half-elf Cleric 15 | HP 168/168 | AC 29, T 18, F 24 | CMB +13, CMD 30 (31 grapple) | F +23, R +19, W +23 (+2 vs enchantments) | Init +10 | Perc +27, SM +6 | Speed 30 ft | 7/7 Channels | 8/8 BoL | 2/2 GF | Active conditions: none

I am home, and have downloaded my Chronicles.

Thank-you so much for running GM Rinaldo!

When I first started playing PFS (by PbP) I thought there was zero chance I would ever have a character go through Eyes of the Ten.

So thanks again for making that possible.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

It was great that we were able to stay together as a group for the full series.

My first time we lost one person in part-1 and another in part-3. Ended with a 3+Bot party at the end. It was rough is all I remember. I would not want to start to GM this without at least 5 dedicated posters with proven track record to start. Fortunately, we had all that this time. :)


The Midnight Mirror

Marta, did you get your chronicle? I'm ready to archive the campaign.

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg
GM Rinaldo wrote:
And no, there were no valuable gems.

Are you certain? Not one mention in all the loot? I have to wonder how the hell that's possible - I've been through a suspiciously high number of adventures by this point that all apparently lacked so simple a treasure....


The Midnight Mirror

This scenario wasn't about treasure. You found valuable things, but nobody you defeated was carrying large quantities of money - why would they be?

Scarab Sages

CG male Elf Witch 15
Spoiler:
|AC 18, T 18, FF 15|HP: 85/85|F+9, R+12, W+13 (+4 vs death,+2 vs gaz/poi/elc/chm/cmp,+1 vs Tran/fea/cnf/aci/cld/fir/glyph)|Init +7, Per +24|CMB +7 CMD 20 (+2 vs grp)|15/15 Fly 15/15 AoP 1/1 Lv 1/1 Spx 1/1 SoR 3/3 Bt 1/1 Wg

Well, considering that loot lists in these adventures often meticulously list the piles of mundane armor and weapons that enemies have on them, and the occasional lovely minor valuable art-item, and the fact that gems have historically been used precisely as a more portable substitute for large quantities of money, and that expensive gems are often used as spell components....

Also, to be clear, I was asking about all the scenarios in this arc, not just this one. That, and I was making an observation in general about how weirdly elusive that Faction Objective has been for me.

I'm not upset at you, please understand; I'm just annoyed and incredulous that it's been this hard to manage when it's all that's separating me from the next Faction Reward.


The Midnight Mirror

Remember that this was LONG before faction journal cards. More recent scenarios are more likely to have things like that called out. Anything that is essentially "money" is just going to be gold pieces in these old ones.

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