GM Nowruz's module 'Master of the Fallen Fortress' (Tier 1) - 180401 (Inactive)

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The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

"Ow!"

Ruslo retreats to Belanar's side. Withdraw action

"Hey, how about a little more of that healing?"

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Spellcraft 1d20 + 7 ⇒ (18) + 7 = 25
Be warned, he summons a swarm she says.


Fuzzy, the throne provides cover.

Belanar is shocked that Ruslo is so wounded and immediately casts Cure Light Wounds. CLW: 1d8 + 3 ⇒ (8) + 3 = 11

Round 1
1. Rumple (cast spell), Kwannon (cast spell, move)
2. Troglodyte (cast spell), Crocodile (attack)
3. Fuzzy (moved), Ruslo (Withdraw), Belanar (cast spell) Llorva -> GO

Round 2
1. Rumple, Kwannon - > GO
2. Troglodyte (cast spell), Crocodile (attack)
3. Fuzzy, Ruslo, Llorva, Belanar

Battle wrote:

#Crocodile:

#Troglodyte: Full HP
#Fuzzy:
#Ruslo: 2/12 HP
#Rumple:
#Llorva:
#Kwannon:

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra calls upon the Gods to once again cure Ruslo Oh benevolent Gods ..heal my friend as is your will.. cure lt: 1d8 + 1 ⇒ (2) + 1 = 3
Seeing as this is likely to be a deadly fight...Llovra un-furls the scroll of cure moderate wounds as well. Sorry Ruslo 3hp is better than none!

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

Hearing that the trog is probably summoning a swarm, Rumple tries to interrupt it by casting daze at him. After casting, he moves to the south, hoping to stay out of trouble if the daze fails.

Daze(DC13)


Will Save Daze DC 13: 1d20 + 6 ⇒ (9) + 6 = 15

Tasskar is almost dazed by Rumple's spell but can shake off the effect.


Llorva wrote:

Llovra calls upon the Gods to once again cure Ruslo Oh benevolent Gods ..heal my friend as is your will.. [dice=cure lt]1d8+1

Seeing as this is likely to be a deadly fight...Llovra un-furls the scroll of cure moderate wounds as well. Sorry Ruslo 3hp is better than none!

Llorva, Belanar already healed Ruslo so you can take another action!

Llorva, Kwannon - > GO

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

She casts true strike on herself and holds the charge on her shocking grasp.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra moves to get a better shot then, fires her bow at the gator bow: 1d20 + 3 ⇒ (14) + 3 = 17dmg: 1d8 ⇒ 2

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

I don't think you can cast another spell while holding the charge on shocking grasp. But I could easily be wrong :)

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Oh, ok

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

GM, what do you want me to do?


Kwannon would only loose the charge if he would cast another touch spell. So true strike is no issue. I will only be able to update in 12 hours.

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

Never gladder to be wrong! :)

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Hooray, next round something gets it, especially with a psionic scimitar. When she gets high enough level she will manifest a katana :)


Llorva was able to hit the crocodile with her bow and pierce its skin.

The white-skinned reptile runs to Kwannon and attacks her but misses.

Crocodile bite attack: 1d20 + 3 ⇒ (9) + 3 = 12; Crocodile bite damage: 1d8 + 2 ⇒ (2) + 2 = 4

Tasskar's first spell is now complete and suddenly you see hundreds of small, carnivorous spiders, all of them hungry for Llorva's blood.

Llorva you receive swarm damage: 1d6 ⇒ 5

Llorva please make DC 11 Fort save or be nauseated 1 rd. because of the swarm's distraction, please make also make a Fort DC 11 save; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.

Nauseated:

Creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.

Tasskar shouts into the room "You filthy human have escaped! I will teach you to bring others here!"

Tasskar starts to cast another spell and produces flame in his hands. He hurls the flames at Belanar which burns him severely and another flame appears in Tasskar's hands.

Produces flame 1st attack vs. touch AC: 1d20 + 4 ⇒ (9) + 4 = 13
Produce flame damage: 1d6 + 3 ⇒ (2) + 3 = 5

Battle wrote:

#Crocodile: -2 HP

#Troglodyte: Full HP
#Fuzzy:
#Ruslo:
#Rumple:
#Llorva: 7/12
#Kwannon:
#Belanar: -8 HP

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

fort nauseat : 1d20 + 2 ⇒ (6) + 2 = 8fort poison : 1d20 + 2 ⇒ (11) + 2 = 13


Round 2
1. Rumple, Kwannon - > GO
2. Troglodyte (cast spell), Crocodile (attack)
3. Fuzzy, Ruslo, Llorva, Belanar - > GO

Round 3
1. Rumple, Kwannon - > GO
2. Troglodyte, Crocodile
3. Fuzzy, Ruslo, Llorva, Belanar


Belanar starts to sing again which really inspires you all in this battle.

inspire effect: e.g. +1 to hit and damage

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

The magus, seeing the reptilian figure next to her attacks with her psi scimitar.
1d20 + 3 + 20 + 1 ⇒ (8) + 3 + 20 + 1 = 32
1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10 scimitar
as the shocking grasp goes off
1d6 ⇒ 6

Oh my


The moment Kwannon's electrically charged psi scimitar hits with magical aid it splits the crocodile apart!

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

She smiles.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra chokes and gags as she staggers away from the swarm.

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

Rumple runs back up from around the corner and fires a ray of cause fear (DC14) at the big trog.


Will save: 1d20 + 6 ⇒ (12) + 6 = 18

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

Fuzzzy leans up over the chair and throws his sword at the troglodyte.

"Take that!"

Hand of the apprentice. I am also using my 'a sure thing' ability to get +2 on the attack roll.
Ranged Attack: 1d20 + 5 + 1 + 2 ⇒ (16) + 5 + 1 + 2 = 24
Slashing Damage: 1d8 + 2 + 1 - 2 ⇒ (3) + 2 + 1 - 2 = 4

Fuzzzy smiles when his sword flies back into his hand.

The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

“Hey ugly! Leave Belanar alone!”

Ruslo draws a vial of acid and throws it at the swarm.

Ranged Touch Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Acid Damage: 1d6 ⇒ 2

Ruslo then cautiously steps back from the insects. 5 foot step

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Has the trog been hurt?


Fuzzys flying sword hits its mark again and the troglodyte is clearly hurt! Unfortunately, Ruslos attack does not hit the swarm at all.

Tasskar's flame fly out of his hands. He hurls the flames at Belanar which burns him severely and another flame appears in Tasskar's hands.

Produces flame 2nd attack vs. touch AC @ Kwannon: 1d20 + 4 ⇒ (20) + 4 = 24
Produces flame 2nd attack crit confirm: 1d20 + 4 ⇒ (20) + 4 = 24
Produce flame damage @Kwannon: 2d6 + 6 ⇒ (1, 2) + 6 = 9

Kwannon, so sorry!!! Two 20s in a row but the damage was luckily low! :-(

Belanar swarm damage: 1d6 ⇒ 6, Ruslo swarm damage: 1d6 ⇒ 6

Ruslo and Belanar please make DC 11 Fort save or be nauseated 1 rd. because of the swarm's distraction, please make also make a Fort DC 11 save; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.

Fort save Belanar nauseated: 1d20 + 3 ⇒ (2) + 3 = 5
Fort save Belanar poison: 1d20 + 3 ⇒ (4) + 3 = 7

Belanar starts to throw up and he cannot sing anymore to inspire you.

Round 3
1. Rumple (cast a spell), Kwannon (attacked)
2. Troglodyte (used spell)
3. Fuzzy, Ruslo, Llorva- > GO Belanar (moved)

Belanar is nauseated and can only move but starts walking out of the swarm in the direction of Kwannon.

Round 3
1. Rumple, Kwannon - > GO
2. Troglodyte
3. Fuzzy, Ruslo, Llorva, Belanar

Battle wrote:

#Crocodile: dead

#Troglodyte: -4 HP
#Fuzzy:
#Ruslo: 6/12
#Rumple:
#Llorva: 7/12
#Kwannon: 0/9
#Belanar: -14 HP

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

If Ruslo missed with his acid then it should have still splashed the swarm for one. Right?

Fuzzzy throws his sword at the troglodyte again.

Ranged Attack: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Damage: 1d8 + 2 + 1 - 2 ⇒ (8) + 2 + 1 - 2 = 9

And then he catches it in his hand.

The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

Fort Save vs nauseated: 1d20 + 4 ⇒ (5) + 4 = 9
Fort Save vs poison: 1d20 + 4 ⇒ (14) + 4 = 18

Ruslo hurries out of the swarm, but does not feel well. Ruslo is nauseated

"Ack!"

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra moves away from the swarm and cast cure lt wounds on herself.cure lt: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

"Don't worry, I've got something special for our little friends.". The little dwarf pulls out a vial of alchemist fire and tosses it at the swarm. Too bad it fell short.

Alchemist Fire vs swarm: 1d20 + 2 ⇒ (3) + 2 = 5
fire damage: 1d6 ⇒ 3
where does it land?: 1d8 ⇒ 4

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Dumb flaming spells

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Since she is at 0 hp if she moves she is fine but she cannot move and attack can she?

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

The magus will lop and acid spray at the trog
1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13 rta
1d6 + 1 ⇒ (4) + 1 = 5

Any healing would be appreciated she says, looking at the bard.


Fuzzzy wrote:
If Ruslo missed with his acid then it should have still splashed the swarm for one. Right?

Yes! I will include that in the battle statistics.

Belanar touches Kwannon and he suddenly feels some of his wounds close.

CLW: 1d8 + 3 ⇒ (2) + 3 = 5


Fuzzzy wrote:
If Ruslo missed with his acid then it should have still splashed the swarm for one. Right?

Yes! I will include that in the battle statistics.

Fuzzys flying sword does not hit its mark this time and Rumple's attack on the swarm misses as well but sprays them a little. Rulso and Belanar are nauseated by the swarm and try to flee and Llorva heals herself.

Kwannon can really spray Tasskar with acid and he sees that it really burns him.

Tasskar sees Kwannon hurting him and attacks again by hurling flames at Kwannon. Another flame appears in Tasskar's hands.

Produces flame 3rd attack vs. touch AC @ Kwannon: 1d20 + 4 ⇒ (10) + 4 = 14
Produce flame damage @Kwannon: 1d6 + 3 ⇒ (6) + 3 = 9

Belanar swarm damage: 1d6 ⇒ 6, Rumple swarm damage: 1d6 ⇒ 2

Rumple and Belanar please make DC 11 Fort save or be nauseated 1 rd. because of the swarm's distraction, please make also make a Fort DC 11 save; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.

Fort save Belanar nauseated: 1d20 + 3 ⇒ (6) + 3 = 9
Fort save Belanar poison: 1d20 + 3 ⇒ (1) + 3 = 4

Belanar is nauseated and so hurt that he drops to the floor bleeding.

Round 3
1. Rumple (threw acid), Kwannon (used acid spray)
2. Troglodyte (used spell)
3. Fuzzy, Ruslo, Llorva- > GO

Round 4
1. Rumple, Kwannon - > GO
2. Troglodyte
3. Fuzzy, Ruslo, Llorva, Belanar

Battle wrote:

#Crocodile: dead

#Swarm: -2 HP
#Troglodyte: -9 HP
#Fuzzy:
#Ruslo: 6/12
#Rumple:
#Llorva: 7/12
#Kwannon: 0/9
#Belanar: unconscious

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

It looks like she goes down and is dying

Stabilize 1d20 + 1 ⇒ (8) + 1 = 9


Oh Kwannon, sorry. I thought the flame did not hit. :-( I reflected the hit below.

Round 3
1. Rumple (threw acid), Kwannon (used acid spray)
2. Troglodyte (used spell)
3. Fuzzy, Ruslo, Llorva- > GO

Round 4
1. Rumple- > GO , Kwannon (dying)
2. Troglodyte
3. Fuzzy, Ruslo, Llorva, Belanar

Battle wrote:

#Crocodile: dead

#Swarm: -2 HP
#Troglodyte: -9 HP
#Fuzzy:
#Ruslo: 6/12
#Rumple:
#Llorva: 7/12
#Kwannon: -9/9
#Belanar: unconscious

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

Fuzzzy leans up over the chair and throws his sword at the troglodyte one last time.

"Take that!"

Last Hand of the apprentice.
Ranged Attack: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Slashing Damage: 1d8 + 2 + 1 - 2 ⇒ (1) + 2 + 1 - 2 = 2

Confirming a Critical Hit: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Extra Damage: 1d8 + 2 + 1 - 2 ⇒ (4) + 2 + 1 - 2 = 5

Fuzzzy smiles when his sword flies back into his hand.

---

If Fuzzzy defeats the troglodyte:

Fuzzzy starts to dance on top of the throne in victory.

The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

“Kwannon! Balenar!”

Ruslo steps foward leering with hatred at the troglodyte.
Ruslo 5 foot steps. Ruslo uses studied strike on the troglodyte.

Ruslo attacks the troglodyte.

Attack: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

fort save nausea: 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7
fort save poison: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19

The swarm of spiders crawling all over him is too much. Gagging, shrieking, and slapping himself silly, the odd little dwarf staggers away from the swarm, northward, as far as his little legs can carry him.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra double moves forward her bow in one hand the scroll of cure moderate wounds in the other.


Fuzzy, Ruslo, great hits! :-)


Kwannon stabilize : 1d20 - 7 ⇒ (17) - 7 = 10

Kwannon is stabilized! Puuh!

Fuzzy and Ruslo are able to severely injure Tasskar who is now really angry as it seems. But he is not finished, yet.

"You murdered Snapjaw! I will kill you all!"

You see that Taskar starts to cast a spell again.

Spellcraft DC 17:

Summon nature's ally II

Fuzzy 1, Llorva 2, Ruslo 3 (alphabetical): 1d3 ⇒ 2

The swarm is now moving towards Llorva and she sees all the tiny spiders hurting her.

Llorva swarm damage: 1d6 ⇒ 3

Llorva please make DC 11 Fort save or be nauseated 1 rd. because of the swarm's distraction, please make also make a Fort DC 11 save; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.

After biting Llorva the magical summoned swarm suddenly fades away as all the spiders start to crawl in different directions.

Round 4
1. Rumple (acted), Kwannon (dying)
2. Troglodyte (acted), swarm (acted)
3. Fuzzy, Ruslo, Llorva- > GO

Round 5
1. Rumple- > GO , Kwannon (dying)
2. Troglodyte
3. Fuzzy, Ruslo, Llorva, Belanar

Battle wrote:

#Crocodile: dead

#Swarm: -2 HP
#Troglodyte: -24 HP
#Fuzzy:
#Ruslo: 6/12
#Rumple:
#Llorva: 4/12
#Kwannon: -9/9 stable
#Belanar: unconscious

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Stable, not dying, lol

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

fort distract: 1d20 + 2 ⇒ (15) + 2 = 17fort poison: 1d20 + 2 ⇒ (9) + 2 = 11 Llorva is disgusted by the biting stinging spiders but she over-comes her disgust and rushes to Kwannon's side and reads the scroll of cure moderate wounds while laying her hand on the woman's forehead. cure moderate: 2d8 + 3 ⇒ (4, 1) + 3 = 8 Seeing that many of the magus's wounds heal but she still doesn't rise...concerns Llovra... I'm sorry my companion..the God's have granted me no more healing magic today! in desperation, she turns to the bard they had just rescued from imprisonment ...and pleads, Is there nothing you can do to help her?!

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

GM you have your rounds mixed up..please see discussion thread.

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Poor Kwannon

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Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

glhfdd

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

What is the holiday?


The holiday is Fronleichnam / Corpus Christi.

I am traveling with the family at the moment and cannot post until Monday. Just for your information!

I had hoped to be able to post today but it did not work out due to RL commitments.

Sorry for the delay but next week everything is back to normal! :-)

I hope you have a great weekend!

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

I thought Corpus was in a few weeks, yesterday Asencion, next Sunday Pentecost, then Trinity Sunday and then Corpus Christi.


Kwannon wrote:
I thought Corpus was in a few weeks, yesterday Asencion, next Sunday Pentecost, then Trinity Sunday and then Corpus Christi.

So sorry, I am not a Christian and I mixed things up! :-)

Christi Himmelfahrt / Ascension was yesterday! You are correct!! ;-)

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

:)


I had some time and posted after all! So you can act over the weekend! :-)

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

I had a graduation reception to go to last night and then I taught in the morning. Came home to take a nap and I am catching up now.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

GM I'm going to point out that if this is a summoned swarm it has been hanging around combat far too long...the trog has not held concentration but instead attacked or cast a spell every round that swarm has been up...normally a swarm is summoned and can stay in play two rounds after if the caster chooses not to concentrate...your trog has fought for 4 rounds at least while not concentrating...unless he has the 'extend spell' meta magic feat...I feel you are letting this swarm stay in combat too long...Swarms are very difficult for 1st level party's as is...it really doesn't need any help..thx.. HERE is a link to the summon swarm spell.

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Swarms are mean at any level :)

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

round 1 trog cast summon swarm (full round action)
round 2 summon swarm comes in to effect..trog cast produce flame and attacks..summon swarm attack Llovra..
round 3..summon swarm attacks russo and the bard trog attacks with produce flame for 2nd time
round 4 summon swarmed attacks rumple trog attacks produce flame again...then swarm should disappear...
Round 5 trog is doing what?
Llovra shouldn't have to take damage the swarm shouldn't be there..and how may produce flames does the trog get?

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Duration 1 min./level (D) Produce Flame


Hi LLorva, thank you very much for pointing that out!

So I believed that the swarm would have two rounds which included an action in round 4 where you were attacked. But to be honest I would rather see it be gone in round 4! ;-)

So let us decide that it had one round in round 2 and one round in round 3.

The produce flame spell gives Tasskar three flames to throw as he is third level.

Is that ok?

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Llorva, I see that you have some jedi-ish SFS characters in your profile, I laughed at the android's name. Have you built them? If so could I peek?

PS We are still fighting in the PRE-GEN CORE scenario that your cleric left :)

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Hooray, one more week of school. We will be done next Wed.


male Snows of Summer
Kwannon wrote:

Llorva, I see that you have some jedi-ish SFS characters in your profile, I laughed at the android's name. Have you built them? If so could I peek?

PS We are still fighting in the PRE-GEN CORE scenario that your cleric left :)

Of the two Star wars themed characters Shaak Ti isn't built yet. Padme' however, just turned 2nd level (just finished Solar Sorte with her) I haven't even bothered to level her yet. I'm afraid all my Starfinder experience comes from PbP unfortunately...I've only played 7 games total ..but a couple of them have been extremely fun. (Highly recommend you play yesteryear's truth before you GM it...it's a great story in the Star Trek tradition and I was blessed with a very solid and engaged GM on that one.

Other than that, I believe The commencement to be a solid intro into Starfinder and I believe it has some re-play-ability (as it should). The other scenario I enjoyed was Cries from the Drift. But, I must admit this one suffered from being PBP...it would have been a lot better(for me), to have been played live, as the thematic space horror genre, it was meant to emulate.

So for Starfinder I'm kind 50/50 on it right now...not having the time to play everything I want to has more than a little to do with that. I actually cancelled my Starfinder subscription for a while along with my adventure Path subscription...

I've come to the realization that, I have more gaming material to play with...than I'll ever have time to play. Heck I haven't even read through my last three adventure Paths on the off chance I'll get to play them someday. So Ruins of Azlant, Iron Fang Invasion, and War for the Crown materials just sit on my bookshelf and collect dust.

I spent over 2 years and went through 9 players just to have a TPK at the end of book 3 in my Giant Slayer campaign.. Luckily the team died fairly heroically trying to rescue their fallen comrades and they died to a significant end boss type. So it wasn't a totally bitter pill..

Having said all that, I doubt I'll run an AP ever again unless it's long time friends that I'm playing with...too much player change over, too many personalities to coddle...and too many comprises to make. I think after this summer, I'm going to fully embrace the VTT revolution. Any future APs I run or play in will be virtual...(sigh...thousands and I mean thousands of dollars of miniatures will now go to waste in my garage bins because I just don't have the heart to sell them)

Don't know why I went on this rant ..but, thanks for suffering it anyway. It's the cruel irony of the Role-Playing game world...when you finally have the money to get whatever you want....you've already run out of time to play them.....


You did really great team! Thanks Llorva for your guidance! ;-)

Now that you have Belanar and have overcome the leader of the troglodytes you have accomplished your main mission.

There is only one area of importance that you have not looked at and that is on the second level.

Would you like to do that?

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

mission accomplished I saw we leave

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

I’m good with just rescuing the prisoner and leaving that was our mission after all...

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

Fuzzzy wants to finish exploring. So does Bobby.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

Llovra would be dead set against staying to explore and volunteer to escort the rescued Bard back to the Grand Lodge while the rest of you explore...(ie..she's all out of healing and the mission is complete there's no role-play reason for her to stay...she'd leave and insist the injured Bard come with her..If for some reason the Bard stays to explore she'd wait for her companions outside and if none of them returned ..she go back to the Grand Lodge to report what happened.) Ie. As a player and a character Llovra and I are done.


Hi guys, it really is only a little of exploration but I will just provide you with a summary in the gameplay! :-)

Now let us celebrate you in the Grand Lodge!

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

thx for good run GM!

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

This was fun, I am getting used to being a front liner a little more every time I play her.


Thanks a lot for your patience! :-)

Feel free to add your characters comments and RP the end! I will celebrate your victory!

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

Thanks, DM, you were great! I had a blast!

The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

Thank you GM


Thank you guys!

I reported the game but will only be able to provide you the chronicle sheets Friday.

Have a great wee!

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

But I don't have to go to the restroom :)


Hello everybody,

for those who would have interest I would offer to continue with the 6-10 "Wounded Wisp" scenario.

I could start end of next week but I have to warn you that I will have a break of almost three weeks in June as I will be on vacation.

So those of you who are interested would be in the game and I would recruit others in Flexseed.

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

Thank you for the offer, but I have a different character in a wounded wisp scenario right now.

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

I have another character that could do it as she will level to 2nd level. I am very interested.

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

wounded wisp is fun but my bandwith is stretched currently... best if I step aside and let some newer players play it...thx again for a fun run GM

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

Ruslo and I both want to play the Wounded Wisp! Thanks!

The Exchange

Male Human Varisian Slayer 5 | HP: 36/36 | AC 18 (T12, FF 16) (+1 vs. traps) | CMB: +8 CMD: 20 | F:+7 R:+7 W:+3 (+1 vs. traps) | Init +2 | Perc +7 (+8 vs. traps), SM +5, Bluff +4, Diplomacy/Intimidate +0 | Speed 20 ft. | Acrobatics +6 (+9 to jump), Climb +11, Disable Device +8, Dungeoneering. +5, Geography +5, Local +8, Sleight of Hand +7, Stealth +5 | AoO: 3/3 | Active Conditions: None

Hi GM, that would be great! Look forward to the Wounded Wisp. Thank you.


Great!

I will open the recruiting tomorrow and we will start the game by Friday.


RECRUITMENT THREAD FOR 6-10

The Exchange

Kwannon Female human (Tian-Min) magus (mindblade) 1 ( Pathfinder RPG Occult Adventures 121, Pathfinder RPG Ultimate Magic 9) N Medium humanoid (human) Init +4; Senses Perception +2 Defense ————— AC 15, touch 13, flat-footed 12 (+2 armor, +2 Dex, +1 dodge) hp 9 (1d8+1) Fort +3, Ref +2, Will +3

Posted under Kincatados Caladon


I have your chronicles ready but cannot access google drive at work.

If you want your chronicle now send me a PM with your email address and I will send it to you.

:-)


CHRONICLE SHEETS

Here you go.

Tell me if something needs to be changed.


Thanks again! I will close the campaign in a couple of days. Is everything ok with the chronicles?

Silver Crusade

Old Male Human Wizard 5 HP: 16/20 | AC 12 (T12, FF 10) | CMB: +3 CMD: 15 | F:+2 R:+3 W:+2 | Init +2 | Perc -1 (+2 in shadows or darkness), SM -1, Bluff/Diplo/Intim +0 | Speed 30 ft. | Spells: 2nd: 1/2, 1st: 3/3 | A Sure Thing: 1/1, Hand of the Apprentice: 7/7, Share Will: 0/1, Volatile Conduit: 1/1 | Active Conditions: None

Yup!

Dark Archive

M Dwarf Dwarf |Sorcerer 2 |HP: 22/22 | AC12 T 12 FF 10 | F+4 R+2 W+2 | Init +2 | CMB -2 | CMD 10 | Speed 20 | Perc +1, SM +1

perfect, thanks!

The Concordance

Female HP. 18/18:| AC: 19, Tch:13, FF: 16 |Fort. 2 Ref. 3 Will. 3 (+2 vs ench)| CMB:+1, CMD 14 Elf Perception: +2 | Initiative +4
special:
Has energy resistance fire DR/5,Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round and is staggered 1st round of every combat
Oracle 2
spells:
0lv. Create water, Detect magic, Guidance, light, stabilize| Lv1. (2/5day) ant haul, cure lt wounds, shield of faith

could you just send me an unziped pdf please? I'll PM you with my email GM thx in advance..

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