GM Nayr's Carrion Crown AP

Game Master Nayr Trebrot

Lepidstadt

Ustalav

Schloss Caromarc

Crit generator

In for a penny, in for a hound
Cassidia
Smaranda
Hound
Troll
Air creature
Gur
Silas


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Honestly, I find it easy to post because I am at a computer 60+ hours a week, and always looking to take a break. :)


We are working on our histories unfortunately I had to take a dog to the vet yesterday when I got off work but it's coming along.


wow, this is a really interesting group of people


Makes me want to start a second group, lol. Guys, I'll be making a decision on Monday


Sounds good! Both on the part of a second group, and your decision on Monday. :P


Thanks for the update! Good luck, everyone.


I would love to join a carrion crown group. Phantom Blade Illyana Tibus at your service.
Read the backstory and see if it fits!

I made mine a 15 point build.


I would love to give this character the life he deserves. Can update for character creation rules if given the time tomorrow morning.


Everything is updated.

Raphael:

Raphael Delacroix
Human fighter (lore warden) 3 (Pathfinder Campaign Setting: Pathfinder Society Field Guide)
CG Medium humanoid (human)
Hero Points 1
Init +4; Senses Perception +3
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 31 (3d10+9)
Fort +5, Ref +3, Will +2
--------------------
Offense
--------------------
Speed 30 ft.
Melee mwk whip +9 (1d3+4 nonlethal) or
dagger +7 (1d4+4/19-20) or
dagger +7 (1d4+4/19-20) or
dagger +7 (1d4+4/19-20) or
dagger +7 (1d4+4/19-20) or
short sword +7 (1d6+4/19-20) or
starknife +7 (1d4+4/×3) or
wooden stake +7 (1d4+4)
Ranged shortbow +5 (1d6/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork whip)
--------------------
Statistics
--------------------
Str 18, Dex 14, Con 14, Int 12, Wis 12, Cha 7
Base Atk +3; CMB +9 (+11 trip); CMD 21 (23 vs. trip)
Feats Combat Expertise, Combat Stamina, Exotic Weapon Proficiency (whip), Improved Trip, Power Attack, Weapon Focus (whip), Whip Mastery[UC]
Traits chance savior, undead slayer
Skills Acrobatics +3, Intimidate +4, Knowledge (history) +5, Knowledge (local) +5, Knowledge (nobility) +5, Knowledge (religion) +7, Perception +3, Ride +4, Sense Motive +3, Spellcraft +5
Languages Common, Varisian
SQ combat expertise, hero points, improved trip, power attack, weapon focus, whip mastery
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, potion of protection from evil (2), silversheen, alchemist's fire (2), holy water (4); Other Gear chain shirt, arrows (20), dagger, dagger, dagger, dagger, mwk whip, short sword, shortbow, starknife, wooden stake[APG] (4), campfire bead[APG], buttons (0.1 lb), conditioning oil for leather (0.4 lb), file, small (0.1 lb), hammer, leather paring knife (0.5 lb), leather straps (0.4 lb), masterwork holy symbol, metal polish (0.3 lb), neck guard[ARG], regents and powders used for treating wounds and making wards, salves, and other concoctions, sewing needle, silvered mirror, soft cloth (0.1 lb) (2), 751 gp
--------------------
Special Abilities
--------------------
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Combat Expertise [Combat Trick] Ignore penalty from Combat Expertise for stamina spent.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Improved Trip You don't provoke attacks of opportunity when tripping.
Improved Trip [Combat Trick] Spend stamina points up to Str/Dex, bonus against trip equal to stamina spent.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Power Attack [Combat Trick] 2 stamina points to use Power Attack only until end of turn, instead of the start of the next turn.
Weapon Focus [Combat Trick] 2 stamina points to gain Weapon Focus bonus on another weapon for 1 rd.
Whip Mastery Using a whip does not provoke attacks of opportunity
Whip Mastery [Combat Trick] Have at least 1 stamina point, whip deals 1d8 nonlethal. 2 stamina to increase whip damage one size.
--------------------


Double post my background wouldn't fit on the post...

Raphael:

Raphael Delacroix was born and raised as a Varisian more to the point his family was Sczarni, and they left him abandoned when he was 13. All Raphael knew was one day he got caught pick pocketing someone and when he finally managed to escape from the guards his families camp was gone they'd left in the night.

He wandered lost in the woods half starved when he met anther child with a burn scar on his cheek next to a stream checking nets for fish. He told him his name was Rowan the two boys shared a laugh over the fact that both of their names started with 'r's. Rowan offered him some dried meat which Raphael hungrily devoured. He told him he had to leave, but he'd come back with his sister.

In a couple of hours he came back with what was the most beautiful girl he'd ever seen he told him it was his older sister Livana the old lady which got him a smack on the back of the head as she told him she was only older by a couple of minutes and that he was still just a tiny sapling. The three quickly became best friends.

After a few years and becoming adults, Raphael and Livana grew closer as their feelings deepened into love. The three friends decided the small village they were living in just wasn't enough anymore. So they left with their packs full and their hopes high...if only they had known what would happen, they'd have never left.

They became cocky after running into a few goblins they had easily defeated. After hearing about some strange things happening in a small village they decided to investigate. They arrived just as the sun had begun to set. Dusk seemed ominous with the sky set ablaze in shades of blood.

The forest grew silent around them. No nocturnal birds
called into the night nor did any foxes scurry about. Although the air around them grew frigid, no wind
swayed the branches above. Shadows grew tall and darkness flickered about as if alive. They quickened their pace into the forest in hopes of stumbling upon an abandoned dwelling to take shelter. They knew where one might be and decided to take a small trail to it. With the small hovel in sight
they felt relief, but it quickly faded.

They were met by an unholy creature cloaked in darkness save a pair of glowing white eyes. They gleamed in the light of their lanterns and reflected pure malevolence. The putrid stench of decay and stale blood surrounded them. Raphael's eyes were drawn to the corpses scattered about. Upon closer inspection a pattern appeared almost like watching an artist apply paint to canvas. A curve here, a thumb there, and finally the head of a man. These weren't slaughtered animals but the torn and bloodless remains of people.

He felt Livana's fingers grip his and he tightened down on her hand like a lifeline. His whip hung useless in his other hand. It moved closer to them in jerky movements that resembled human movement but twisted. It’s eyes never left the three as it stared them down with predatory malice. The head on this creature would bob from side to side as if assessing the inferior beings before it. Suddenly a voice broke the silence as abruptly as a mirror shattering in a quiet room. It spoke to them. It’s voice was cold and void of any true emotion. It mocked them by repeating Rowan’s last words before their encounter. “Look guys, the hovel is straight ahead! Were safe”.

The creature repeated the phrase several times; first in Rowan’s voice, then slowly it’s own inhuman one. The creature then let out a ghastly shriek and sinister laugh. The laugh was a mixture of an old woman’s cackle and the wailing of a wounded animal. Raphael wanted to scream and cover his ears but the feeling of Livana's hand in his helped. It stayed just outside the edge of the lantern lights to conceal itself from being fully viewed.

The silhouette of a clawed hand emerged from what they assume was a black cloak. The hand lingered in the air and time stood still as the three were transfixed by the stare of specter before them. The hypnotic voice repeated the words “we’re safe...” one more time. That was when it happened.The creature suddenly swooped an arm around Rowan and in one swift movement jumped up into the tree tops. It bounced from tree to tree carrying the screaming young man far away until the screams faded to silence once more.

With shaky legs and quivering voices, Raphael and Livana ran
into the direction Rowan was being carried to. The pair cried out to Rowan for a response, anything to
let them know he was alive. The two returned to where the hovel was and took shelter in the night. Neither one spoke. It wasn’t until the sky filled with a ripe sun that they emerged from their temporary dwelling. Rowan carried a small metal charm made for him by Livana. The little charm was a metal disk the size of a coin with a rowan leaf etched upon the surface. The charm was set into a round piece of rowan wood that had burned runes around the edge. He carried this charm for protection as it was believed that it could ward off evil, Raphael found it laying on the ground where he had been taken from. Livana told him he should keep it and wear it in memory of their lost brother. It was incredible how one night could season and weather a pair of nineteen year olds.

After this experience the two dedicated all their time to learning about the undead, more specifically vampires. The two married a year later swearing to always protect each other and that their love would never falter. They joined a group of mercenaries that focused on hunting creatures of the night. When traveling they ran into an older man being robbed by bandits. After running them off, they discovered that the man was Professor Lorrimor. They traveled to his destination and listened to his theories. They then spent the next week with the Professor learning from him.

Only a year later they discovered he had died, they were devastated to know they must have missed the funeral since their letter reached them two weeks late. With heavy hearts the couple headed out to Ravengro to at least visit his grave.


Same here all updated.

Livana:

Livana Delacroix
Human unchained rogue 3 (Pathfinder Player Companion: Heroes of the Street 26, Pathfinder RPG Ultimate Combat 72, Pathfinder Unchained 20)
CG Medium humanoid (human)
Hero Points 1
Init +6; Senses Perception +6
--------------------
Defense
--------------------
AC 18, touch 15, flat-footed 13 (+3 armor, +4 Dex, +1 dodge)
hp 27 (3d8+9)
Fort +3, Ref +7, Will +1
Defensive Abilities blade sense +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee dagger +6 (1d4+4/19-20) or
dagger +6 (1d4+2/19-20) or
dagger +8 (1d4+4/19-20) or
dagger +8 (1d4+4/19-20) or
dagger +8 (1d4+4/19-20) or
wooden stake +6 (1d4)
Ranged light crossbow +6 (1d8/19-20)
Special Attacks sneak attack (unchained) +2d6
--------------------
Statistics
--------------------
Str 11, Dex 18, Con 14, Int 12, Wis 10, Cha 12
Base Atk +2; CMB +2; CMD 17
Feats Blind-fight, Combat Stamina, Deific Obedience, Dodge, Two-weapon Fighting, Weapon Finesse
Traits chance savior, corpse hunter
Skills Acrobatics +9, Bluff +5, Climb +3, Diplomacy +7, Disable Device +9, Heal +4, Knowledge (local) +5, Knowledge (religion) +4, Perception +6, Ride +4, Sense Motive +5, Sleight of Hand +7 (+8 to conceal a light blade), Stealth +9, Survival +1, Use Magic Device +6
Languages Common, Goblin
SQ blades from the shadows, blind-fight, dodge, hero points, hidden blade, two-weapon fighting, weapon finesse
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, silversheen, caltrops, healer's kit, heartstake bolt[ARG] (5), holy water (4); Other Gear studded leather, crossbow bolts (20), dagger, dagger, dagger, dagger, dagger, light crossbow, wooden stake[APG] (4), muleback cords[APG], bedroll, belt pouch, chalk (10), flint and steel, grappling hook, hammer, hemp rope (50 ft.), masterwork backpack[APG], masterwork holy symbol, mess kit[UE], mirror, neck guard[ARG], piton (10), pot, regents and powders used for treating wounds and making wards, salves, and other concoctions, silvered mirror, soap, thieves' tools, torch (10), trail rations (5), waterskin, 770 gp
--------------------
Special Abilities
--------------------
Blade Sense +1 (Ex) +1 dodge bonus to AC vs. attacks made against you with light blades.
Blades from the Shadows (Ex) Can make attacks of opportunity against foes with cover.
Blind-Fight Re-roll misses because of concealment, other benefits.
Blind-Fight [Combat Trick] 2 stamina points to ignore miss chance of creature hit until end of next turn.
Deific Obedience Purify yourself daily to prove devotion to a deity and gain benefits.
Dodge [Combat Trick] Up to double Dex bonus in stamina points, increase dodge bonus from Dodge by stamina spent.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Hidden Blade +1 +1 bonus on Sleight of Hand checks to conceal a light blade.
Sneak Attack (Unchained) +2d8/+2d4 +2d8 damage with a dagger-like weapon if you flank your target or your target is flat-footed.
Two-Weapon Fighting [Combat Trick] Reduce two-weapon fighting penalty for primary hand by 1 for every 2 stamina spent.
Weapon Finesse [Combat Trick] 2 stamina points to negate shield's armor check penalty on attack rolls.

Livana came from humble beginnings being born the only girl to a family of eight. Her family was comprised of a somber blacksmith father, a quiet mother consumed by stress, four older brothers who were trying to find their way in the world and a twin brother, Rowan. She and Rowan were the last children born and shared a strong bond. Even their appearance set them apart from the rest of the family, taking after their great grandfather who was raven haired, green eyed with pale skin. This of course made people suspicious of their mother; birthing rumors of infidelity due to the rest of the members having red hair and teal eyes. Unfortunately resentment and embarrassment brewed into the hearts of their older siblings and they soon withheld any little affections they had for the twins. This further distanced Rowan and Livana from the rest of the family. Rowan was the only one to make time for her in this large family and was not just a brother but a wonderful friend. Being the youngest of the six children, Livana’s father saw no value in educating the twins in smithing. For a while the twins would sneak to the smithy and watch their father work. They listened to their father while he taught their older brothers the art of forging. How wondrous it was to command metal to obey your hands and to create things much like a sculptor or a painter. Quickly they became enamored with the art of metalworking. Livana especially took interest, creating small knives from large nails whenever her father stepped out of the forge for his mid-day meal. Over time her handy work improved and was tempted with a new endeavor.

After watching their father and older brothers working in the forge for a while, they decided to sneak in one night and try their hand at making a sword. Things turned out terribly as Rowan burned his left cheek by accident and screamed into the night. Of course they were caught and told not to bother learning because “this wasn't for them”. In a fit of rage their father said something both irreversible and damaging. With a low growl he muttered, “you two aren't meant for much more than cleaning and farming. The gods spat on me when they gave me you two.” This ignited a spark in Rowan to fight for a better life for he and his sister. This night served as the great catalyst for their new life. Rowan and Livana would not accept this fate spoken over them by their father and decided to pursue their own dreams. Dreams not dictated by the pathetic wishes of another. They spent their time out of sight and out of mind, perfecting the art of invisibility in plain sight. Each day Rowan and Livana would disappear into the neighboring forest to play out fantastical adventures of magical and distant worlds. They brought their hound, enough scraps of food for each of them and a large imagination. Just two kids trying to rise above what the stars had written for them.

As fate would have it, Livana was tasked with cleaning the hen house and Rowan was to catch fish for supper one morning. While Rowan was fishing he met another boy the same age as himself. He learned that his name was Raphael and that he too longed for a life of adventure. Rowan told Livana of his encounter at the brook and later introduced her to his new friend. Soon Rowan, Raphael and Livana formed an inseparable band of friends braving the woods each afternoon in search of new and unexplored places. They created small adventures in hopes of preparing to one day go on a great journey full of vibrant stories and experiences. They wanted to create history and a name for themselves that would never be forgotten.

Seasons changed and they blossomed into young adults. Livana began to develop feelings for Raphael and Rowan became like a brother to him. The three were strong and full of life. Their adventurous spirit was brighter than ever. Over the years the three would sneak into taverns and listen to the wild tales spun by travelers and outcasts about the creatures they'd encounter. They learned of vampires, lycans, and the people that hunted them. Their dreams grew bigger and more daring as they decided to set off to find one of these fantastical creatures they heard so much about. They wanted to know if the stories were true. Little did they know that they would bite off more than they could chew. With bags packed, cloaked in their warmest apparel and armed with homemade daggers they took off on their first great venture.

The first day into their journey went smoothly, that was until the sun began to sink behind the distant hills. Livana still remembers the crimson sunset that painted across the sky. The air became cold around the three and the moonless night drew near. The sky wasn’t a warm ,soothing blush like most sunsets, but rather the color of spilled blood. The forest grew silent around them. No nocturnal birds called into the night nor did any foxes scurry about. Although the air around them grew frigid, no wind swayed the branches above. Shadows grew tall and darkness flickered about as if alive. They quickened their pace into the forest in hopes of stumbling upon an abandoned dwelling to take shelter. They knew where one might be and decided to take a small trail to it. With the small hovel in sight they felt relief, but it quickly faded. They were met by an unholy creature cloaked in darkness save a pair of glowing white eyes. They gleamed in the light of their lanterns and reflected pure malevolence. The putrid stench of decay and stale blood surrounded them. Livana averted her eyes only to be greeted by the terrible sight of destroyed animals, possibly farm pigs. Upon closer inspection she realized that the smooth pale skin did not belong to animals. No, they belonged to something more familiar. They belong to men, women and children that were collected as food for this...thing. She sucked in a breath of rotten air and felt her heart skip a beat. Nothing could have prepared her for this. Nothing. She remembers gripping her dagger only to feel no comfort from it. She reached for Raphael’s hand slowly and gripped it tightly. It moved closer to them in jerky movements that resembled human motion, but twisted. It’s eyes never left the three as it stared them down with predatory malice. The head on this creature would bob from side to side as if assessing the inferior beings before it. Suddenly a voice broke the silence as abruptly as a mirror shattering in a quiet room. It spoke to them. It’s voice was cold and void of any true emotion. It mocked them by repeating Rowan’s last words before their encounter. “Look guys, the hovel is straight ahead! Were safe”. The creature repeated the phrase several times; first in Rowan’s voice, then slowly it’s own inhuman one. The creature then let out a ghastly shriek and sinister laugh. The laugh was a mixture of an old woman’s cackle and the wailing of wounded animal. Livana choked back a silent sob while her fingers gripped Raphael ever tighter. It stayed just outside the edge of the lantern lights to conceal itself from being fully viewed. The silhouette of a clawed hand emerged from what they assume was a black cloak. The hand lingered in the air and time stood still as the three were transfixed by the stare of specter before them. The hypnotic voice repeated the words “we’re safe...” one more time. That was when it happened.The creature suddenly swooped an arm around Rowan and in one swift movement jumped up into the tree tops. It bounced from tree to tree carrying the screaming young man far away until the screams faded to silence once more. With shaky legs and quivering voices, Raphael and Livana ran into the direction Rowan was being carried to. The pair cried out to Rowan for a response, anything to let them know he was alive. The two returned to where the hovel was and took shelter in the night. Neither one spoke. It wasn’t until the sky filled with a ripe sun that they emerged from their temporary dwelling. It was incredible how one night could season and weather a pair of nineteen year-olds. They returned to town and sought out the travelers that conversed in the taverns. It was there they learned that they had met a vampire. They listened to the stories from an old man in particular that would end up being their trainer. From that moment on the two dedicated their lives to learning about vampires and hunting them down.

Raphael and Livana were married in mid autumn the following year of Rowan’s disappearance. After the abduction, Livana realized that there was only one person she loved more than her brother, which was Raphael. She never thought she could love anyone more than Rowan but she was wrong. The thought of losing Raphael became more painful than the loss of her brother.They pledged their lives to each other and to finding closure for their dear Rowan. They trained for years, adopted the faith of Pharasma, and occasionally joined small groups of vampire hunters to take down vampires that were terrorizing small villages. Within time their confidence grew and so did their hunter group’s notoriety. Soon they were contacted by various villages to eradicate the vampire pests that were plaguing their people. It was on one mission that Raphael and Livana were confronted by some thieves that were in the midst of hassling a man on his horse. After overcoming the band of thieves quickly, they learned that the man they saved was none other than Professor Lorrimor. They accompanied the man to his destination and had the privilege of listening to his teachings. They traveled together for a whole week and the Professor grew fond of the couple. They listened to him and actually took interest in his theories and studies. Once they arrived to their destination, they parted ways with Professor Lorrimor but not before Livana gifted him a dagger. She hoped that the dagger could protect him from any future troubles he might encounter during his commute between towns. This seemed to touch Lorrimor deeply as he gave her a tight hug before going on his merry way. A year later the couple heard of the Professor’s passing through a letter that had arrived a couple weeks late. They hurry to Ravengro in hopes of paying their respects to the late Professor Lorrimor.


hp: 2d10 ⇒ (2, 9) = 11

Character has been updated.

backstory:
Ustalav is the land of horrors, of horror, of monsters. Some times, a man steps forward to be a shining beacon in the dark Ustalav night. Sometimes it requires something more, some times it requires a monster. Gur is one such monster.

Though Gur believes himself to be a half-orc, the truth of the matter is he is a full blooded beast. As an infant, Gur crawled away from his mother's watchful gaze and in to the greater darklands beyond his tribes homes long before he could be raised in to a good orcish warrior. Three long years of surviving on his own shaped something in him long before his "Father" found him. A beast that gnashes at his soul and tries to scream forth when he is not looking.

Grumwald Halfheart was an average half-orc in the Palatinate of Canterwall , a broken man who's only marketable skill was doing the job no man wanted. A headsman by trade, Grumwald never expected to be a father in his life time, no woman he knew would ever want him. But, one becomes a father when one takes care of a child, and that is exactly what happened after Grumwald was attacked by a scrawny beast on his way between the farming hamlets. Grumwald took pity on the little beast, and raised him as both a son and an apprentice. In this way, Gur's life was changed and placed on the path that made a man out of a monster.

It was also in this way that Gur met with the Professor, pure chance and fortune. Two years ago, Grumwald dragged his poor boy to the one man he thought could help, for Gur had been bitten by a creature of the dark and taken ill. Ghoul fever is a nasty thing, all pain and pus and screams. But Gur survived, and was made stronger for his trials, and the Professor was fascinated with how this survival left cars that seemed to react to the presence of a creature of the night. If this ability could be duplicated without having to survive ghoul fever, it would make life in Ustalav a lot easier for so many that were under threat of the more insidious of the undead.

Gur found out about the Professor's passing only days after he had taken his first life, a duly tried and convicted murderer by the name of Nicolae Prusna. A monster in the form of a man, ended by a man in the form of a monster. The symmetry of the Ustilavan life.


The anticipation is killing me. Of course the decision would be made on my day off. :)


heh heh, this is only like the 30th time I've checked today


You all made the decision hard for GM Nayr, that's for sure.


Good!


2 people marked this as a favorite.

If it helps my chances. 35, fat, not balding, settled in life. Grumpy therapist.

Yes, I read discussion tabs.


Man, I almost hate you guys for being so good. These submissions are great and I already like the banter.

Dura and Joseph/Henric, head over to the discussion thread; you're in.

As for the rest of you; I'm keen on starting another, if there's interest, and it seems like there is. Please let me know what everyone thinks for a starting point - the beginning, or somewhere through book one? If many of you have played to the point at which the current party has come, or if you've read any of our thread, it may behoove us to start at a later point in the game.


I'm keen to start wherever. Doesn't bother me. Could we get PFS credit for this as well Nayr?


Good question Illyana, and unfortunately, I have no clue. I haven't yet delved into PFS and how it works. If that's something that all of the potential gamers agree on, I'd be happy to research it and, if applicable - yes, provide credit.


I haven't played past the first in-game night, so the beginning would suit me best, but I'm happy to go with whatever the group prefers.


If there is another game, I'd be good with any point though I've been through Book 1. As far as PFS goes, I could handle all the reporting for it to save GM Nayr the trouble.


I prefer going from the beginning as it helps flesh out character interactions.


I guess we'd prefer to start at the beginning as well.


Okay, good deal. Let me get something started for a new thread/game and I'll scoot us over there.


We seem to be VERY melee heavy. Should I change my PC? I've got a Sarenrae Harrow Herald Caller or a Harrow Society and the PrC into a Harrower?


Actually in the end I have to bow out. I want to develop other projects at this time, and I don't think I'll be able to devote the time that is necessary for this to run smoothly. Thank you very much and I hope everything works out well for you.


Got it, thanks Illyana


I've got a level one version of Raphael ready.

:
Raphael
Human fighter (lore warden) 1 (Pathfinder Campaign Setting: Pathfinder Society Field Guide)
CG Medium humanoid (human)
Hero Points 1
Init +5; Senses Perception +2
--------------------
Defense
--------------------
AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 13 (1d10+3)
Fort +4, Ref +3, Will +1
--------------------
Offense
--------------------
Speed 30 ft.
Melee whip +5 (1d3+3 nonlethal) or
cold iron dagger +4 (1d4+3/19-20) or
dagger +4 (1d4+3/19-20) or
dagger +4 (1d4+3/19-20) or
short sword +4 (1d6+3/19-20) or
silver dagger +4 (1d4+2/19-20) or
tonfa +4 (1d6+3)
Ranged shortbow +4 (1d6/×3)
Space 5 ft.; Reach 5 ft. (15 ft. with whip)
--------------------
Statistics
--------------------
Str 16, Dex 16, Con 14, Int 12, Wis 12, Cha 7
Base Atk +1; CMB +4; CMD 17
Feats Combat Stamina, Exotic Weapon Proficiency (whip), Power Attack, Weapon Focus (whip)
Traits chance savior, undead slayer
Skills Acrobatics +3, Intimidate +2, Knowledge (local) +5, Knowledge (religion) +5, Perception +2, Sense Motive +2
Languages Common, Varisian
SQ hero points, power attack, weapon focus
Other Gear studded leather, arrows (20), cold iron dagger, dagger, dagger, short sword, shortbow, silver dagger, tonfa[UC], whip, backpack, bedroll, belt pouch, flight grapnel, flint and steel, hemp rope (50 ft.), mess kit[UE], mirror, pot, soap, torch (10), trail rations (5), waterskin, whetstone, wire saw[UE], 112 gp, 9 sp, 8 cp
--------------------
Special Abilities
--------------------
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Power Attack [Combat Trick] 2 stamina points to use Power Attack only until end of turn, instead of the start of the next turn.
Weapon Focus [Combat Trick] 2 stamina points to gain Weapon Focus bonus on another weapon for 1 rd.


Thanks everyone for the great submissions!

Would the following please join me Here
Keydas
Smaranda
Barret
Gur
Cyra and Havoc

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