GM Mezegis- The Infernal Vault (Inactive)

Game Master Auke Teeninga

Map!


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Grand Lodge

Human

Ah, ok. Didn't notice the link.

I would like to use Roll20 as my maptool (I'll only use the map features, nothing else), so if you could all send me your email adresses I can invite you all.

Sovereign Court

Female Azata-Blooded (Musetouched) Aasimar Bard (Arcane Duelist) 2
Stats:
HP: 15/15 || AC: 18, touch: 13, flat-footed: 15 || CMD: 14 || Fort: +1, Ref: +6, Will: +3 || Init: +3 || Perception: +5, darkvision 60 ft. || Resist acid 5, cold 5, electricity 5

luciddragon (at) gmail (dot) com

BTW Auke, this NPC has taken damage already, but I'm not sure how much exactly... we've been chasing him since the first room.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

Yrstupidity(at)att(dot)net

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

dagda21 (at) gmail (dot) com

Grand Lodge

Human

Ok, we're almost complete on Roll20.

I've taken the original map and removed the fog of war from the places you've been up to now.

Here's a very nice thread about PbP.

I would like everyone to visit and post something every day. If it's not your initiative yet, feel free to post your action anyway. If it becomes invalid I'll change the action, but I'll try to stay as close to the original intent as possible.

If you are unable to post for a couple of days, let me know and we'll can have another player ghost you.

To keep things going we'll follow Painlord's PbP Rule of Two.

Painlord's PbP Rule of Two: Designed to reduce dithering, this rule suggests that after one character has suggested an action (or course of action) and it is seconded, that's what the party does and the GM should go along those lines. The other players are still welcome to post other actions, but the GM may assume that the seconded action is where/what the party is going/doing. This helps keep momentum moving AND reduces the stress on the GM on knowing when to proceed.

Dark Archive

Female Tiefling Witch (White-Haired Witch) 8 || HP 37/37 (37/37 nonlethal) || AC 20/Tch 15/FF 17 || F +4 R +7 W +10 || CMB +3 CMD 18 || Init +3 || Perception +8, low-light vision, darkvision (60 ft.) || Resist 5 Cold, Electricity, Fire

whtwulf at gmail dot com.

Alexia is here, but I'm dealing with some personal issues at the moment. A friend is losing his home in less than a week and is in panic mode, so I'm trying to help out (being in no position financially to carry him myself). I'll be here and will try to post daily, but if I get behind, just do what comes naturally.

Grand Lodge

Human

I would suggest everyone that has not done already to subscribe to the Gameplay and Discussion RSS feeds.

(If you are not familiar with rss feeds, send me a PM and I'll try and explain!)

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

rexbrittania at yahoo dot com

Sorry, I have a limited posting window each day now. If I can't update everything, sometimes I miss...please GMPC for me if I fall behind here or there.

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

I like the rule of two's. I think I will have to adopt something like that for my own games.

I've joined the Roll20 game (Matt C = Otiendikil/Norine). I've played a game or two on there, but it thinks I've played more than 250 hours because I would leave the window open and the timer counting - I'm not really that experienced, lol.

Are you going to post the link to the roll 20 page at the top of the page, replacing the old link?

It has been useful in past games, IMO, to allow anyone to move any character token, so that people without easy access can have their characters moved by others. (This often happens when people are on other devices or at work.) It also relieves the GM from having to determine marching order and such.

RSS has never worked well for me - going to have to try again some time - but I check my Campaigns page multiple times a day for updates, so I should be good.

Grand Lodge

Human
Norine Pepfarin Epfafeen wrote:

I like the rule of two's. I think I will have to adopt something like that for my own games.

I've joined the Roll20 game (Matt C = Otiendikil/Norine). I've played a game or two on there, but it thinks I've played more than 250 hours because I would leave the window open and the timer counting - I'm not really that experienced, lol.

Are you going to post the link to the roll 20 page at the top of the page, replacing the old link?

It has been useful in past games, IMO, to allow anyone to move any character token, so that people without easy access can have their characters moved by others. (This often happens when people are on other devices or at work.) It also relieves the GM from having to determine marching order and such.

RSS has never worked well for me - going to have to try again some time - but I check my Campaigns page multiple times a day for updates, so I should be good.

As I'm not the actual GM I can't change the link, but I might put it in the GM profile

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20
Auke Teeninga wrote:
As I'm not the actual GM I can't change the link, but I might put it in the GM profile

I'm not sure if it is worth it or not, since we are probably fairly close to the end, but you could write webmaster@paizo.com as discussed at the top of the Online Campaigns page, and they can switch it over for you so you are the new GM. (I did it when I rescued a game once after the GM vanished.)

It would also allow you to make the game "inactive" when the scenario is over, although that will also happen naturally a few months after the last activity on the campaign.

Either way. :)

Sovereign Court

Female Azata-Blooded (Musetouched) Aasimar Bard (Arcane Duelist) 2
Stats:
HP: 15/15 || AC: 18, touch: 13, flat-footed: 15 || CMD: 14 || Fort: +1, Ref: +6, Will: +3 || Init: +3 || Perception: +5, darkvision 60 ft. || Resist acid 5, cold 5, electricity 5

I'm also in a pretty crazy-busy period at the moment as I'm in the last weeks of semester for university (with the associated tonnes of assignments to finish up on), so for the next week or so I may be a little delayed in my responses. Apologies for that. As always, nudge me along if I'm holding anything up.

Grand Lodge

Human

MAP!

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

Hi All, I'll be on a short vacation to the coast this Wednesday through Friday and will have less computer access, so feel free to GMPC me if I hold things up.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

I was gonna charge him and hit him with the flat of my blade, but can't charge or run when fatigued..X(
Yes you need to roll to hit, but he's helpless and it should be easier.

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

Ok, so if he's helpless his Dex is treated as 0. I also get a +4 bonus to hit, similar to if he were prone. So my attack for NL is actually an 11. That needs to beat his normal AC, but without the Dex bonus, minus - for a 0 DEX. So basically AC = 5 + his armor bonus. 11 might not even get him...

Sovereign Court

Female Azata-Blooded (Musetouched) Aasimar Bard (Arcane Duelist) 2
Stats:
HP: 15/15 || AC: 18, touch: 13, flat-footed: 15 || CMD: 14 || Fort: +1, Ref: +6, Will: +3 || Init: +3 || Perception: +5, darkvision 60 ft. || Resist acid 5, cold 5, electricity 5

Liadain is down for just using lethal damage and then stabilising him.

She really hates this guy.

Liberty's Edge

Male Historian/Curator

Targost moves out of the noxious cloud. He fires his arrow at the woman.

Attack-Melee: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Sovereign Court

Female Azata-Blooded (Musetouched) Aasimar Bard (Arcane Duelist) 2
Stats:
HP: 15/15 || AC: 18, touch: 13, flat-footed: 15 || CMD: 14 || Fort: +1, Ref: +6, Will: +3 || Init: +3 || Perception: +5, darkvision 60 ft. || Resist acid 5, cold 5, electricity 5

Apologies to everyone in games I'm in.

I have exams at the moment, which is making me busier than normal, but I also had a mild family crisis (nothing serious thankfully!) that resulted in me needing to babysit my sister's kids while trying to juggle studying and exams and whatnot. Busy times.

I'll try my best to catch up tonight and tomorrow, but please do bot me in the instance that I am (almost certainly) holding things up.

After my exams are done next week things will be better. Sorry again!

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

Things we be a bit slow for me today as I am going with the family over to friends' for the 4th of July.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

By the way, I will be leaving on vacation for a week, 6th thru the 12th. Hopefully can post from my phone, but will be at a lake and may not be able to....DMPC me as needed. Plan was to fire a few shots with bow, then Enlarge Person on self, draw Greatsword and Rage til Ebon or the enemies are dead....

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

Well my friends, the scenario has kicked our butts from the very beginning, and Janks escaping to join up with Celeena was just too much for us. Coupled with what has got to have been the worst 'ambush' in PFS play, and we're pretty much toast.

And now Color Sprays(?) *Sigh* Norine made it by one but making it by 5 more is gonna be tough. (It totally makes sense when you are designing powerful opponents, but the ability to take out half or more of a party in one go is too much, IMO. Despite the usefulness to players, I wish they had changed it when making PF.)

It everyone can merely get out of this alive (if beaten) then I will be satisfied.


Technic Siege/Full Map

Well, if Alexia is still alive that changes my attitude a bit. Talwin would still try to strike. Hoped for a lucky crit. But if Liadain moving in would cause the DC to attack, I don't know. We still have competent people up. If he tries a CDG it would provoke from me. But I understand if you all want to just give up. What are the consequences? At this point I'd rather fight to the bitter end than accept a zero chronicle. But if we still get 1 XP and some gold, I'm OK.

-Posted with Wayfinder

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Speaking as Alexia, she would rather die on her feet than live on her knees. If there is breath left in her body, then she would fight for the opportunity to avenge herself against Celeena and keep her promise to Jenks.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

Ebon can't go for 2 rounds yet, BUT, he wouldn't accept someone else surrendering for him. Janks and Celeena have put the beat down on him once already, and this blind stunned thing has just completely enraged him. He will be attacking one of them when he is freed. Since he has Bulls str, he will rage for a +8 to str. 25 str is +7, so he'll have a +9 to hit and +10 to damage. probably gonna be ugly tho...Since they are so close he'll skip the enlarge spell. Tho + 2 more to str and a 3d6 Greatsword IS appealing.

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

Really sorry Targost went down, but not too sure why his reaction to the spell was stronger than Ebons, seeing how he rolled higher and they are both the same level. Oh well, I would love to fight on, but am in no condition to do so!

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

Color spray has no provisions for magnitude of failure. You pass, or you don't. I have never heard of a saving throw that requires success by 5 or more. If you save, you save. The blinded and stunned is for 1d4 rounds. GM just did separate rolls for each of you.

Now what? I still stand by my attack. If Celeena wants to ignore Talwin after he just jammed a spear in her gut, then that' s interesting. If I get color sprayed I can pass on a 10 or better. Failure means I' m out for the fight.

So, there are risks to fighting, and the GM has kindly given us an out. I would not be bitter if we let them go.

But this is only a game. Sometimes it's fun to roll the dice and see where they take you. A bit of luck on our side, and we really could win.

Not to metagame too much, but Celeena in particular should have pretty weak defenses right now. She didn't buff herself that I recall, and would have had no obvious reason to do so beforehand, other than general paranoia.

Also, last game we faced a caster like her. Except her color spray was in a wand, and Todric disarmed that quickly. Maybe we need to grapple her...
I

-Posted with Wayfinder


Technic Siege/Full Map

GM, what would you say to retconning my last attack to a grapple attempt?

-Posted with Wayfinder

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

NVM. Let's see how things play out. Can try grapple later...

-Posted with Wayfinder

Grand Lodge

Human
Targost wrote:
Really sorry Targost went down, but not too sure why his reaction to the spell was stronger than Ebons, seeing how he rolled higher and they are both the same level. Oh well, I would love to fight on, but am in no condition to do so!

Oh! Sorry my mistake! I misread your level as 2nd instead of 3rd! Ignore the unconsious rounds!


Technic Siege/Full Map

Thanks GM for giving us an out! This is probably wisest. Probably should have just let them go the first me. Oh well, we probably bit off more than we could chew with this one. Next time we may need to find a game we're all in tier for.

And thanks for picking this up and seeing us through GM! I'm glad we got to finish, even if the ending was disappointing. If we had gotten decent rolls in the early fights, things would have been different.

Which brings up the next question. Shall we keep the group together? And who'd like to GM the next one?

-Posted with Wayfinder

Grand Lodge

Human

If Celeena hadn't saved against the blindness things would have gone differently.

Talking might have worked as well. You had information she didn't have: that her father had betrayed the city only to protect her.

It's a pity you didn't get the faction missions (even though they are not required, they really add to the game). In the faction missions there were a lot of hints that the opponents actually might be reasoned with.

I'd be willing to run another game for you all. This time from beginning to end! :-)

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

GM Auke, thank you for running for us and for stepping in when our GM had to leave. I would be more than happy to play in another of your games.

I'm all for another game. I'm up for running if no one else wants to, though I will happily defer. If I were to run, what would folks like for me to run?

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

Hmm. Interestingly, Norine did communicate some of the information to her, asking her about why she was doing what she was doing:

Norine Pepfarin Epfafeen wrote:

...

"And you would give the keys to the city to the Chelaxians, the people who would have had you killed for the very same if your father had not committed treason to save you?" she responds, more sincere questioning than a retort.

Perhaps "too little, too late" for there to be a good compromise established or to change her mind about things, but she might go away wondering about that, at least.

Yes, thanks again for running this!

We might also see, depending on who is running the next one, whether GM Auke would want to become part of the group, rotating through as GM or player as Mez, Derek, WhtKnt, and Alice (Liadain) have done. (I have a PM into Alice; I thought she would be back from her exams by now, so I am not sure what happened to her.)

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

Great game!! Just goes to show you cant win them all...but at least we are all alive!! Looking forward to the next adventure!

Silver Crusade

Male Human Inquisitor 5 | HP 43/43 | AC 20/14/17 | Fort: +7 | Ref: +4 | Will: +7 | Init: +4 | Perc: +10 | SM: +12 | CMB: +6 | CMD: 19 | +1 Adamantine Longspear +8; 1d8+5 | Mwk Composite Longbow +6; 1d8+3

Alice has been updating her Wrath of the Righteous game again. She was going through a bit of a rough patch with her partner, but it sounds like things are in a much better place now. Haven't heard from her in other PFS games though.

Assuming we actually earn an XP, Talwin would make 3rd level. With a held chronicle for an earlier GM credit in a 3-7, that would bump him along nicely. Talwin would love a crack at The Traitor's Lodge. It would follow up nicely to a piece in Siege of the Diamond City.

Alice played in that one with her ranger, Sigrun.

Of course, Todric and Calanthe may need another turn together. They had their second adventure in Ostergarde during the PBP gameday's first phase.

Problem is I got Tod into another game. Barely started, so I can switch if there's a good reason to bring him back here ASAP. He began The Horn of Aroden, a followup to Library of the Lion, which he played before. It sounds fun so far.

So let me know soon what you all want to do. I'm pretty flexible on scenarios though.

-Posted with Wayfinder


Talwin Bernhold wrote:
Assuming we actually earn an XP, Talwin would make 3rd level. With a held chronicle for an earlier GM credit in a 3-7, that would bump him along nicely. Talwin would love a crack at The Traitor's Lodge. It would follow up nicely to a piece in Siege of the Diamond City.

you got the XP. Not so lucky with prestige and gold. I'll see what I can salvage.

Please fill in this spreadsheet!

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

I am not able to add anything to the sheet.....do I need permission or something??

Grand Lodge

Human
Targost wrote:
I am not able to add anything to the sheet.....do I need permission or something??

Oops! Try again now! :-)

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

I filled in my information.

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

ok...worked this time!! All filled out

Grand Lodge

Human

Added an extra page so people can mark what scenario they would be able to play:

1=played it
2=GMmed it
3=Both

0.5=Currently playing it

Liberty's Edge

F Gnome Cleric 3 HP 25/27 NL0 | AC20* T12* FF19* | CMB+1 CMD12* (*+1 until hit) | F+5 R+2 W+5 (+2 illusion; +2 fear/dispair)| Init+1 SPD20 | Perc+4 SM+6 LL vis
Other:
Morningstar +3/1d6; LXbow +4/1d6/19-20

I filled in my list, which is a tiny, tiny fraction of Auke's list, lol.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

Can't access from my phone. Could look at it but couldn't add my info. Will be home the 13 th and can then if it's not too late

Dark Archive

Female Tiefling Witch (White-Haired Witch) 8 || HP 37/37 (37/37 nonlethal) || AC 20/Tch 15/FF 17 || F +4 R +7 W +10 || CMB +3 CMD 18 || Init +3 || Perception +8, low-light vision, darkvision (60 ft.) || Resist 5 Cold, Electricity, Fire

Will add details of adventures tomorrow. Too tired tonight.

Dark Archive

Female Tiefling Witch (White-Haired Witch) 8 || HP 37/37 (37/37 nonlethal) || AC 20/Tch 15/FF 17 || F +4 R +7 W +10 || CMB +3 CMD 18 || Init +3 || Perception +8, low-light vision, darkvision (60 ft.) || Resist 5 Cold, Electricity, Fire

Okay, I've filled mine out and I think it's correct. Technically, I have played Reign of Winter, but it wasn't as a PFS scenario. It was strictly freeform.

Liberty's Edge

male Human/Shoanti Barbarian 1/Cleric of Gorum 3 \33/36 _HP+0 nonlethal dmg | 18/16 AC/raging | 12/10 T | 16/14 Ff | Fort+7/Ref+3/Will+4(+2 Fort and Will while raging) Perception:+6

ok. filled my meager bunch o stuff out... XD

Grand Lodge

Human

Ok, Tide of Morning seems to be something you all could play.

I'll set it up later today!

Liberty's Edge

Male Half-Elf Sorcerer 2/Fighter(Archer)2 HP: 22/22 AC: 17, Touch:13, Flatfooted:14 Saves: F: +3, R: +3, W: +3 CMD: 18 Init: +5 Perception +9

LOL...I have played so few (like 4 I think) it is unlikely you will want to play them...

Grand Lodge

Human

Link to Tide of Moring!

Post something in character to show your intent to join! :-)

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