GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Aravashnial. Ary gives people nicknames once she knows them well enough.

Avi = Aravashnial, a blind elven wizard who is also a Riftwarden and very, very thorough in his studies regarding demons.

Fox (Litte) = Anevia, named for her pet name from Irabeth. She is a Nidalese rogue who is being hunted by the leaders of that group, who are having difficulty keeping track of her thanks to painfully outdated information on her physical description.

Lord Gwerm = No nickname, really. Horgus is a very, very rich noble who secretly worships [secret]. He and Ary fell into a comfortable rapport as Ary likes being overprotective and he likes being protected. Everyone else hates him, because he is a little behind the times, and a lot bigoted. He's -very much- like an average citizen of Kenabres.

Isilme is Wen'Fen. A mixture of different elvens that basically makes her 'Maiden Sword', named after Fen'wen, her previous owner (Sword Maiden).

Mage/Gloomy is Markus. You'll see pretty readily why. He came to a festival dressed for his own funeral, and readily chose the moniker Mage, but was named by Val as 'Gloomy'.

Rocky is Ehren, named for his penchant for throwing rocks at demons, in addition to his ability to talk to said rocks... or at least feel them. Ary can also feel rocks, but this is different.

Butterfly, AKA Val. Her facial tattoo, penchant for bright colors, and her antennae (also known as horns) made the nickname not-at-all a stretch.

Shiny was Hrut... but now he's gone. We didn't even know he had a face until we'd been together for a little over a day, due to his love of being well protected by his armor. :)

Edit-t-t-t-t:
Sunshine is Klarah, a cleric of Sarenrae who seems to be unbearably cheery (not unlike Anevia). She likes to hum.

Sparky is Fenna, who has never been called by her nickname openly. She's a sorcerer who started off a combat where we were trying to secure her and her friend's safety by blasting Valaria in the face with burning hands. Accidentally.


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

Hina - wound threshold penalties only apply to d20 rolls, and notably not to damage rolls.


WRONG ALIAS

Sure wish the scale worked now :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I misunderstood Divine Source... and I may well pick it up earlier, as it's very cool for non-clerics, too! :)


WRONG ALIAS

Yes, it's very nice, especially once you get to the second one (or first one if you're neutral something).

Isilme will be getting it twice along the way, and picking up Good/Chaos and Luck :)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Good, Law, Protection, and Nobility are the things I'm primarily looking at (Probably Subdomain Leadership and Loyalty). I like the idea of Ary's endgame being to ascend to Herald level. :)


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

We can all get drunk at our victory party and take the Test of the Starstone!


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Divine Source is cool. I don't think I have room for it, but I'd pick Liberation and Travel I think.

I'm more going for the powers that make me eternally youthful and let me travel the Planes at will.


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

Would it be strange if I took it too?

I'm just looking at Law and Death, and maybe Community too. Demigod of respect for the dead territory.

I'm not sure it'll be that weird to have multiple demigods, considering that we're facing off against demigods in the endgame.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It's not. And if it were, I'd probably back out for you guys to take it.

Ary's idea of an afterparty is going to kill an overgrown Kyonin lizard, after a short vacation on the moon. :)


WotR Global Buffs/Debuffs: ----
Markus Coffinborn wrote:
I'm not sure it'll be that weird to have multiple demigods, considering that we're facing off against demigods in the endgame.

This is true :)

I consider the mythic ascension to be your superhero origin story ;) I want the endgame to be grandiose.

And there is a reason why I brought up in the recap that the last time Deskari was foiled it was by the direct hand of a god. :O!

Too bad demons just resurrect...


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Until Ary can stuff their soul inside of a shield. :3

Hm... what happens if Ary keeps stuffing demon lords inside of her shield. Does it become one of those crystally things? :o


WRONG ALIAS

Picking up Azata as the subdomain, 'cause duh :)

Otherwise going for abilities to enhance casting and make Isilme as Raelis-like as possible. Also I'll get some pretty nice buff-ability with Enduring Performance and Enduring Blessing. Throw in Make your own luck and I can double-dip on morale buffs by turning one into a luck bonus.

Definitely not strange at all that several of us will be on our way to ascending. :)


WotR Global Buffs/Debuffs: ----
Ary Bishop wrote:

Until Ary can stuff their soul inside of a shield. :3

Hm... what happens if Ary keeps stuffing demon lords inside of her shield. Does it become one of those crystally things? :o

That's a thought :)

I like the idea of Ary storing nahyndrian crystals in her shield and getting hunted by crazy cultists for eternity :O either for the chance to resurrect a lord, or for the raw power - super mythic.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It'd be kind of funny for a doomsday cult to finally capture Ary, pin her down, and break her shield...

And suddenly the number of Demon Lords triples.

Bad day for the cultists. And everyone else.


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

In all seriousness, I'm not sure how the Green Faith at large would react to Ehren becoming some demigod/god. Would he be considered more of a prophet? A speaker for the sleeping earth? Certainly not someone to worship over the Green itself.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

A speaker for the very much alive Green, who just so happens to Terraform the Worldwound. :3


WRONG ALIAS

Probably just revered as someone who became an aspect of nature.


WotR Global Buffs/Debuffs: ----

I'd say more of as a prophet type - because the core idea behind the Green Faith is that even the gods have to bow to basic laws of nature :o therefore it doesn't make sense to venerate anything but.

It'd be cool for Ehren to become an archdruid at 17. very boy-king ;)


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Buffs | Char. Sheet |

Ehren could always ascend into an additional law/aspect of nature... and people could start saying: isn't the Ehren nice today?

@Markus: thanks for the specification, I was certain I had seen damage in the list of Wound threshold rules... I guess it was my imagination.


WRONG ALIAS

I think we made that mistake at the beginning of the campaign too, when we were still getting used to it.


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

Please look up the message stream to see that Markus used a potion of CLW to heal our illustrious leader Irabeth for 8. She should be down merely 16 hit points now (12 from this attack and 4 damage that wasnt healed from the last).


WotR Global Buffs/Debuffs: ----

I have Markus' healing in my accounting.

Right now I have 5 damage, 3 damage, 12 damage, 8 healed, 12 damage.

Did I miss someone else healing her?


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Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

I must have missed the first 5 damage.

I have her statblock and all so I was just like "Only 16 damage and she's wounded? SUSPICIOUS!"


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It's because she harbors a dirty secret. She is, in fact, an elf.


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WRONG ALIAS

Elven Trivia (#314): A sure-fire way to spot an elf is to throw an Invidiak-possessed child's body on an altar of Baphomet constructed in the desecrated ruins of a temple of Sarenrae and see if they run for it.
Elven Trivia (#315): The ears are also a dead give away.


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WotR Global Buffs/Debuffs: ----

the fact that she was in a temple of Sarenrae at sunset was meant to be a hint as to what was going on :)

one that I didn't expect anyone to get but I still liked it D:


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I can't favor your literary prowess with a favorite, because it makes you a monster. :| GIVE PIPSQUEAK BACK, SNEAKMONSTER.

Ahem.


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Ehren wasn't twitchy enough with his evil radar.

He was, uh, too distracted by Li'an's death. Yeah, that's it... <_<;;


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WRONG ALIAS

And this is why we're 4000 posts in. One weekend evening, and we've managed three rounds of combat so far. Most groups are lucky to get that done in three days, if not a week (assuming each person has 24 hours to respond). :o


3 people marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I think -everyone- was distracted by Li'an's death. Very emotional. :(

On that note... I had totally misread the line where she ran past her as her still having been scanned. Ary would be adamant about scanning everyone from underground, but I guess the little girl slipped her mind, cause DADDDDYYYY. Emotional reuinion OP. And besides. She's only human. :)


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WRONG ALIAS

When I read that I knew what it meant, but Li'an was dead and couldn't comment on it :P


WotR Global Buffs/Debuffs: ----

I'm excited to see how you guys decide to save her. :)


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Ehren didn't catch it until it was too late. It was such a natural reaction. :p


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

We just need to tie her down outside long enough to exorcise her. Somehow. This may be tough.


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WRONG ALIAS

Well, we know we need to be able to counteract deeper darkness and teleport to begin with. daylight we have already, but we also need dimensional anchor, probably best paired with a magic circle against evil. Alternatively we could see if protection from evil has any effect on Sana while the thing is inside her.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Or... we turn Ary into a warder, steep her in the traditions of exorcism by hammer, have everyone go nova with buffing her, and have Ary cut the demon in half... while still inside of Sana. :)

Totally workable. Right? Right!?


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WotR Global Buffs/Debuffs: ----

Hinagiku,

To explain, Sana is a seven-year old girl whom the heroes thought they had saved from a sacrificial ritual... a PC actually died in the attempt (Li'an, Isilme's previous PC)

But in reality they just stumbled upon a ritual to summon an invidiak, which had already concluded when they showed up. The possessed child then cunningly infiltrated Defender's Heart, killed a few people, then teleported away~

It's a villain I came up with ages ago ;) I'm having a lot of fun with her. (I couldn't resist touching on some Exorcist vibes with a demon campaign come onnnn)


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WRONG ALIAS

I'm not sure it's possible... unless... maybe? I think it just might work!

Quick everyone! It's time for an Ary & Hrut Training Montage!

Edit: Added TVtropes link because I'm evil.


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It didn't help that I basically fed her Pipsqueak with my -first- post. :| It took her a while, but she got me back for being a creative person and just shoving things into her world. :|

Don't worry, Kiora-lady... I have plans for revenge. :3

Edit due to edit: And there goes my night...


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Buffs | Char. Sheet |

Thanks for the explanation Kiora, I was getting quite confused!


Buffs | Char. Sheet |

Well I am off to bed, here are the general actions Hinagiku will take for the next two rounds (in case it advances that much!)

Also, are ennemies at full HP too? Because they are really long to slay....

round1:

Attack fly 2,Grazed, flank: 1d20 + 8 + 2 - 1 ⇒ (5) + 8 + 2 - 1 = 14
Dg: 1d6 + 2 ⇒ (5) + 2 = 7
Attack fly 2,Grazed,flank: 1d20 + 8 + 2 - 1 ⇒ (18) + 8 + 2 - 1 = 27
Dg: 1d6 + 2 ⇒ (5) + 2 = 7

if still blinded and still flanked: use 1 ki to get extra attack

Attack fly 2,Grazed, flank: 1d20 + 8 + 2 - 1 ⇒ (8) + 8 + 2 - 1 = 17
Dg: 1d6 + 2 ⇒ (1) + 2 = 3

round2:

Attack fly 2,Grazed, flank: 1d20 + 8 + 2 - 1 ⇒ (12) + 8 + 2 - 1 = 21
Dg: 1d6 + 2 ⇒ (5) + 2 = 7
Attack fly 2,Grazed,flank: 1d20 + 8 + 2 - 1 ⇒ (17) + 8 + 2 - 1 = 26
Dg: 1d6 + 2 ⇒ (5) + 2 = 7


WotR Global Buffs/Debuffs: ----

Yes - a necessary adjustment given that there are seven of you and three of them ;)


WRONG ALIAS

Actions:

Attack(flank, favored enemy): 1d20 + 7 + 2 + 1 ⇒ (11) + 7 + 2 + 1 = 21
Damage(favored enemy): 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Isilme continues her steady assault on the creature, striking with a series of quick lunges at its midsection.

Will continue attacking from now until end of combat unless situation changes dramatically.

Night y'all :)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I propose that you guys just call it 'Bond' when doing favored enemy with Ary. It'll take less writing. :)

Alternately, FE works. Maybe I should do that... but then I won't be thinking 'Fairy God Parents!' every time I type out 'DEMONS!'

Also, I usually max hit points on monsters when I DM, for the sole purpose of making Improved Initiative a little less powerful.


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

If #1 is still alive:

Ehren swings his scimitar at the fly yet again.

Attack (Flank, Bond): 1d20 + 4 + 2 + 1 ⇒ (4) + 4 + 2 + 1 = 11
Damage (Bond): 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7


WotR Global Buffs/Debuffs: ----

Valaria:

Should you hit an AC of 16 and deal 7 damage Fly #1 is dead :)


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Sorry about failing to post last night. I guess I never hit submit. #worst-not-paladin.

Also... speaking of worst Paladin... Ary is probably about to ask a loaded question of Irabeth. Something that's kinda been lampshaded at every turn so far... :|


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WotR Global Buffs/Debuffs: ----

Sounds good to me, Ary :)

Dun dun dun! Garil! Sorry, I couldn't hold that plot twist inside while I went to work, it'd be too distracting.

Anyway, he's here to give you a reason to stop and introduce yourself to Hinagiku and chat really quickly without feeling like the whole garrison is gonna come after you if you do. It's important to me for game-reasons that she is filled in on what is going on in character, not just OOC :P


WRONG ALIAS

Nice twist :)

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