GMG's PbP: Quest for Perfection Table A (Tier 1-2) (Inactive)

Game Master Magabeus

Map


251 to 300 of 856 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>

Fiend series | Shackles

Timmon, that is ok

Both Pillango and Belina fire an arrow; Pillango's arrow hits while Belina's arrow is deflected by the wooden scaffolding. The creature looks in anger at the woman that fired the arrow that hurt it and charges! It lashes out with one of it's claws and manages to hit the ninja, who feels very cold...

Attack: 1d20 + 2 + 5 ⇒ (16) + 2 + 5 = 23
Damage: 1d4 + 2 + 1d6 ⇒ (1) + 2 + (6) = 9 Last d6 is cold damage

Initiative
Hadid
Heveel
Illirio
Pillango 0/9 hp
Belina
Timmon
- - -
Enemy: 6 damage
- - -

Pillango, Illirio and Timmon:
You are in rage for the gaze: you can either avert your eyes, close them entirely or not care:
Averting: you have a 50% that you do not need to make a will save, but the creature gains concealment vs you
Close: you do not need to make a will save
Don't care: make a will save.

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

GM:

Doubt I need a save with 0HP but if you'd like:
Will: 1d20 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

"Pilangro!" Timmon cries. "Illirio shoot it!"

Timmon delays until either after Illiro acts or just before the yeti acts. At that time, he will charge next to Pil (square NE of the yeti) and attack with his staff.

Attack roll:

Staff v yeti, charge: 1d20 + 2 + 2 ⇒ (16) + 2 + 2 = 20 .... damage: 1d6 + 3 ⇒ (6) + 3 = 9

Eyes averted, concealment, miss on 1-20: 1d100 ⇒ 78

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

Belina fires another arrow at the creature. She averts eyes not making direct eye contact.
arrow/damage/miss: 1d20 + 7 ⇒ (9) + 7 = 161d6 + 1 ⇒ (3) + 1 = 41d100 ⇒ 55

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

Will Save: 1d20 + 3 ⇒ (16) + 3 = 19

If Illirio is able to withstand it's stare, he fires off his bolt!

Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d8 ⇒ 3

Dark Archive

CN Human Heretic 1 | HP: -1/10 | AC: 15 / T: 11 / FF: 14 | CMB: +2 / CMD: 13 | F:+4 / R: +1 / W: +5 | Init: +3 Perc: +7 | Speed: 20ft

Hadid steps around the bell and launches a stone from his sling

Sling: 1d20 + 1 ⇒ (5) + 1 = 6

All sorts of nope

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

An eagle appears out of aether behind the yeti and makes a full attack!
Declaring a smite. If the yeti is not evil, subtract one from attack and damage each time.

Talon, Smite: 1d20 + 3 ⇒ (12) + 3 = 15 for P,S: 1d4 + 1 ⇒ (1) + 1 = 2
Talon, Smite: 1d20 + 3 ⇒ (1) + 3 = 4 for P,S: 1d4 + 1 ⇒ (2) + 1 = 3
Bite, Smite: 1d20 + 3 ⇒ (8) + 3 = 11 for B,P,S: 1d4 + 1 ⇒ (2) + 1 = 3

As the eagle is "behind" the yeti, it isn't in the range of the glare, is it?

Heveel double moves behind the bell, not looking at the yeti.


Fiend series | Shackles

Bellina: you are outside the range of the gaze.
Timmon avert eyes >50 is good: 1d100 ⇒ 76
Eagle will: 1d20 + 2 ⇒ (10) + 2 = 12

Pillango stands staring at the yeti, not acting and apparently not seeing anything you are paralyzed. Hadid sends a sling stone in the general direction of the building. Belina shoots the scaffolding again and for good measure Illiro also fires an arrow into the wooden structure. Timmon runs forward and smacks the yeti on the head, distracting it from Pillango. An eagle then appears behind the yeti, flanking with Timmon. Unfortunately the animal only hits once with a talon.

The yeti lashes out at Timmon with two claws, hitting once. Pillango feels the fear leaving her body, she can move her muscles again!
Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d4 + 2 + 1d6 ⇒ (2) + 2 + (3) = 7
Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d4 + 2 + 1d6 ⇒ (4) + 2 + (3) = 9

Initiative
Pillango 0/9 hp
Hadid
Illirio - save made
Belina
Heveel
Timmon 3/10 hp
Eagle - save made
- - -
Enemy 17 damage
- - -

Heveel: there is no facing in PF, given that the eagle is within 30 feet when it started its turn it has to make a save, but it made it.

If you are within 30 feet of the yeti at the start of your turn and did not make a successful save yet you need to choose:
Avert eyes: you have a 50% that you do not need to make a will save, but the creature gains concealment vs you
Close eyes: you do not need to make a will save, but you are blinded for the round.
Act normally: make a will save.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Alright. Would Heveel know (with his previous check) if it is an ongoing effect (save each round) or if it's a one save?


Fiend series | Shackles

It is ongoing, but you also know that once you do not succumb to the effect (made a successful save) you are immune to the gaze of that yeti

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

Timmon was already down 4 from the fall while climbing the cliff. So he's dropped to -1 hp.

Stabilization, DC 10 - (hp total) = 11: 1d20 + 2 ⇒ (14) + 2 = 16

Stable at -1 hp

Dark Archive

CN Human Heretic 1 | HP: -1/10 | AC: 15 / T: 11 / FF: 14 | CMB: +2 / CMD: 13 | F:+4 / R: +1 / W: +5 | Init: +3 Perc: +7 | Speed: 20ft

Hadid closes his eyes to avoid the yeti's sightline, and steps forward to swing his whip.

Blinded, >50% bypass concealment: 1d100 ⇒ 4

Whip: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Man this die roller is hating me today

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

Belina moves within 30' and fires over the scaffolding averting her eyes.

No penalties taken

arrow: 1d20 + 7 ⇒ (16) + 7 = 231d6 + 1 ⇒ (2) + 1 = 31d100 ⇒ 97

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

Illirio mutters as his friends crowd around the yeti, making it nearly impossible for him to hit with his bow. Digging out a dab of butter, he smears it between his fingers and calls out an incantation.

"Oelum impactum!"

Casting Grease, ten foot square under the yeti and eagle (who should be unaffected), DC 14 Reflex save please!


Fiend series | Shackles

A miraculous shot from Belina finds it way through the wooden structure that supports the bell and fells the yeti!

Out of combat, save your spell Illirio

There are three doors into the building, left, center and right. Which one leads to the treasure?

Dark Archive

CN Human Heretic 1 | HP: -1/10 | AC: 15 / T: 11 / FF: 14 | CMB: +2 / CMD: 13 | F:+4 / R: +1 / W: +5 | Init: +3 Perc: +7 | Speed: 20ft

Hadid checks out the left door, and checks for any unusual sights or sounds, and opens it if all seems clear.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

"Thank you Chaldira!!'

Belina says "I like the center door."

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

Illirio shrugs. "One door is as good as another to me."

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel shrugs, as his eagle fades from existence. "I don't really care. I'd say we ring that bell and see from where someone is coming." he says with a slight smile.

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

An unmoving Timmon lies next to the Yeti's body.

Pil's at zero hp and Timmon's unconscious. Some of us are perhaps fatigued. I thoroughly recommend a night's rest before moving on.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Oh! Right!

Before ringing anyone's bell, Heveel uses his favored wand, tapping lightly on his friends' unconscious bodies.

CLW Timmon: 2d8 + 2 ⇒ (1, 5) + 2 = 8

CLW Pilango: 2d8 + 2 ⇒ (4, 8) + 2 = 14

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

Standing, the red headed girl blushes in shame and bows to Heveel, "Thank you"


Fiend series | Shackles

I see one call for rest, one for left door and one for center. Who will be the tie breaker?

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

Always go left.

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)
Heveel Ash'maïm wrote:

Oh! Right!

Before ringing anyone's bell, Heveel uses his favored wand, tapping lightly on his friends' unconscious bodies.

[dice=CLW Timmon]2d8+2

[dice=CLW Pilango]2d8+2

Unlike Pilangro, Timmon feels little shame. He has been on the losing end of beatings too many times. As always he is grateful for survival, and this gratitude focuses on Heveel as his savior for at least the third time since the trek from base camp. He is as eloquent as ever when expressing his feelings with a deep bow.

"Thank you, Heveel."

He cocks his head, frowning.

Then adds in Tien:

"You are a healer as jade amongst river stones. A friend as the lotus among blooming weeds. Please call upon me and mine for service until the third generation."

Timmon's player does feel a little embarrassed about using so many charges from your wand. Sometimes I wish there was a mechanism for transferring cash between PCs in PFS.


Fiend series | Shackles

Left it is!

Eleven ruined mattresses and a few aged and cracked pots are this room’s only furnishings. A section of the ceiling has collapsed in the northwestern corner of the room, causing the wind to howl eerily as it blows over the building. A series of images has been carved into the still-standing sections of the room’s walls, each image indicating a humanoid in a series of different positions and stances. At the far end of the room you see two sets of double doors: one going east and one south.

Knowledge (Religion) DC20:
You recognize the carvings as depicting a series of exercises and forms that one could follow as part of an Iroran training regimen.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

@Pil and Tim: No problem! We'll use some other wands in the next scenarios! And... these wands are meant to be used! ;)

Heveel stows his wand and offers Timmon and Pillango a cigarette. "Want some? It is said to repair soul-troubles too."

When the party chooses to go left, he enters the room and walks around, not understanding what it is. "Anyone know anything about this or should I contact Gozreh to tell us more about it?"

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

Taking the cigarette and deftly sliding it in to an interior pocket,
"Thank you again, this will be a fine reward after these trying days of near death, spills and thrills."

Surveying the room, east/south doors and rubble for anything hidden...
Perc: 1d20 + 4 ⇒ (18) + 4 = 22

without looking at Heveel, "Yes"


Fiend series | Shackles

You find nothing, except a huge pile of rubble. You think you might be able to find an entrance to a dungeon underneath, but that would take several hard days of labor and is out of scope of this series

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel's eyes go wide and white as he smokes his cig.
"Gozreh... Tells me that... People used to live here. And... They don't live here at the moment because once, an angel came from heaven and his voice like thunder. He told an old man to wander in the sea, exept that the angel wasn't truly an angel, he was more like some dolphin. Or... a dog. Orange. With a little palm tree on his head. But the old man didn't care and just chose to dig a hole in the cloud."

He exhales a solid cloud.

Perform (Oratory): 1d20 ⇒ 5

Next level, I'll train this! Perform (Bullsh*it) will be my main skill.

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

Timmon politely declines the offered cigarette. "The others are going in."

*** Inside ***

Timmon tilts his head while he looks at the humanoid images. "Perhaps they are exercises?"

He tries to adopt a pose, then transition smoothly to the next.

Thanks, Zinou.

Total guess on the exercises.

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

K(Religion): 1d20 + 7 ⇒ (13) + 7 = 20

"These carvings depict a series of exercises and forms that one could follow as part of an Iroran training regimen."

Illirio rubs his chin. "Shall we proceed?

Liberty's Edge

1 person marked this as a favorite.
Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Looking at Timmon and Illirio, Heveel wrinkles his eyes.

"Oh... How do you know that, Illirio? Are you like... a wizard?"

Dark Archive

CN Human Heretic 1 | HP: -1/10 | AC: 15 / T: 11 / FF: 14 | CMB: +2 / CMD: 13 | F:+4 / R: +1 / W: +5 | Init: +3 Perc: +7 | Speed: 20ft

Religion: 1d20 + 6 ⇒ (13) + 6 = 19

I couldn't pinpoint it, but they definitely look familiar. I do believe Illirio is correct.


Fiend series | Shackles

Heveel, I will use that quote and get a huge amount of mileage out of it locally ;-)

You open the leftmost door and walk into a wide courtyard. The remains of four wooden training dummies stand in the northeast corner of this wide courtyard, while a few scraggly plants struggle to grow in the southeast corner. A cracked mosaic lies half-buried beneath years of dirt in the training ground’s center. On that mosaic another yeti stands, with a piece of statue in it's hands! As soon as it sees you it drops the statue and charges Pillango! The ninja crumbles to the ground....

sorry

Initiative:

Hadid: 1d20 + 3 ⇒ (6) + 3 = 9
Illirio: 1d20 + 6 ⇒ (3) + 6 = 9
Timmon: 1d20 + 2 ⇒ (3) + 2 = 5
Heveel: 1d20 + 5 ⇒ (10) + 5 = 15
Pillango: 1d20 + 3 ⇒ (13) + 3 = 16
Belina: 1d20 + 6 ⇒ (8) + 6 = 14
Yeti: 1d20 + 1 ⇒ (16) + 1 = 17

Power Charge: 1d20 + 10 - 2 + 2 ⇒ (15) + 10 - 2 + 2 = 25
Damage: 1d4 + 6 + 4 + 1d6 ⇒ (1) + 6 + 4 + (2) = 13

Initiative
Illirio
Timmon
Heveel
Pillango -4/9 hp
Belina
Hadid
- - -
Yeti

Party is up, Gaze DC 13 is active, so choose wisely...

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

I'm feeling lots of love from the NPC's

A sigh escapes the redhead as she is trampled to the ground.

Stablize: 1d20 - 4 ⇒ (19) - 4 = 15

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

Momentarily frozen in surprise, Timmon watches Pillangro fall again.

Tough luck there, Jellyroll.

Actually I am craftily waiting for the ranged combatants and casters to go first so that I am not in their way. Then I'll move to Pil's square, if possible, the square to her right if not, and try to whack it.

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Wow...

Heveel has no spell left but he uses his wand on Pillango, oblivious to the threat.

CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7 Welcome back :)

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

It's the red hair, makes creatures angry. Thanks again Heveel.

Crumpled but healing, Pil rolls from her crumpled position out of harms way drawing her katana with vicious intent.
Acrobatics: 1d20 + 9 ⇒ (7) + 9 = 16

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

Belina fires at the yeti from just outside the point she found the gaze of the last yeti uncomfortable. Unfortunately was not as well trained at long range.

no pbs to hit/damage: 1d20 + 5 ⇒ (7) + 5 = 121d6 ⇒ 3

Dark Archive

CN Human Heretic 1 | HP: -1/10 | AC: 15 / T: 11 / FF: 14 | CMB: +2 / CMD: 13 | F:+4 / R: +1 / W: +5 | Init: +3 Perc: +7 | Speed: 20ft

Will: 1d20 + 5 ⇒ (18) + 5 = 23

Hadid successfully overcomes the effects of the yeti's gaze and strikes out with his whip.

Scorpion Whip: 1d20 + 2 ⇒ (3) + 2 = 5


Fiend series | Shackles

Heveel: I assume you tried to avert your eyes from the gaze
Averted eyes: 1d100 ⇒ 98 Yes

Belina: the range of the gaze is 30 ft, and that is were you are at the start of your turn. Luckily it is a fear effect, so you get the halfling bonus.
Belina Will: 1d20 + 0 + 2 ⇒ (12) + 0 + 2 = 14 Saved

Pillango: can I recommend an avert your eyes and withdraw? Otherwise you will very likely provoke... Given that minimum damage is 12 that will probably kill you

Belina fires an arrow, hitting the monster in the abdomen! Hadid misses with his whip while Heveel heals Pillango. Timmon and Illirio wait for their moments.

Initiative
Illirio
Timmon
Pillango 3/9 hp

- - -
Yeti 3 damage
- - -
Belina
Heveel
Hadid

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Wow, sorry, I forgot that in the rush of saving my companion. :)

Silver Crusade

Halfling Paladin (Oath of Vengeance) 1 | AC: 18 (t 15, ff 14) | HP: 12/12 | Fort +4, Ref +4, Will +0 | CMB +0, CMD 14 | Init +4 | Perc +0

Belina's arrow is indeed targeted more accurately.
+1 damage for point blank shot


Fiend series | Shackles

Thanks Belina!

Initiative
Illirio
Timmon
Pillango 3/9 hp

- - -
Yeti 4 damage
- - -
Belina
Heveel
Hadid

Grand Lodge

Male Human Monk Percept 7, Sense Mot 3 //Init +2 // HP 10/10 // AC 15 ff 13 T 15 // F +4 R +4 W +5 (+2 v Illusion)

After Illiro's action, Timmon jerks himself into the fight. He keeps his eyes on the yeti's feet, rushes forward while changing to a two handed grip on his staff's end, raises the staff above and behind him and brings it whistling down at the yeti's head.

Gaze aversion, concealment, miss on 1-20: 1d100 ⇒ 47

Attack Rolls:

Staff v yeti: 1d20 + 2 ⇒ (6) + 2 = 8 .... damage: 1d6 + 3 ⇒ (4) + 3 = 7

Sczarni

Human Female Ninja | Lvl 1 | HP 9/9 | AC 16/10/13 | +1(+2 vs. drugs or poison)/+4/+0(+1 vs. mind) | CMB +3 | CMD +14 | Init +3 | Perc +4 |
poison:
4/4 Frostspore DC (Fort) 13, 1d6 frost dmg + staggered for 1 rd. Cure: 2 saves

Thank you GMG...wisely taking your suggestion, I was attempting to roll away possibly preventing an AoO while rising and moving.

standing, averting gaze, moving 5' away from encounter

Grand Lodge

Male CG Human Wizard 1 | HP: 8/8 | AC: 16 (12 Tch, 14 Fl) | CMB: +1, CMD: 13 | F: +2, R: +2, W: +3 | Init: +6 | Perc: +2 | Speed 30ft | Spells: 1st 3/3 | Active conditions: Mage Armor

Illirio lets out a cry of anger as Pillango falls, and throws himself through his group of companions, elbowing them liberally and shoving without heed to get to the front, where with a furious cry he touches his thumbs together, spreads out his fingers, and yells, "Yeti flangrante!"

Burning Hands!: 1d4 ⇒ 3


Fiend series | Shackles

Illirio Avert: 1d100 ⇒ 83
Reflex: 1d20 + 4 ⇒ (3) + 4 = 7

The yeti bursts into flames from Illirio's spell! It attacks Timmon, felling the monk and then steps towards the person that burned it, missing the wizard...

Attack Timmon: 1d20 + 10 - 2 ⇒ (14) + 10 - 2 = 22
Damage: 1d4 + 10 + 1d6 ⇒ (1) + 10 + (2) = 13
Attack Illirio: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
Damage: 1d4 + 10 + 1d6 ⇒ (3) + 10 + (4) = 17

Initiative Round 2
Belina - save made
Heveel
Hadid - save made
Illirio
Timmon -3/10
Pillango 3/9 hp

- - -
Yeti 8 damage
- - -

Folks, please remember the gaze! Will DC13 or paralyse if you have not saved previously.
I assume you healed after the previous fight and are all at full hp

Liberty's Edge

Sylph High Anachoret 3 | Permanent Feather Fall | HP: 24/24 | AC: 18 | T: 13 | FF: 15 | CMD: 13 | Fort: +5 | Ref: +5 | Will: +7 | Init: +5 | Perc: +9 | Sense Motive: +3 | Speed 30 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 3/3+1 ; 2nd - 2/2+1 ; Wind Blast: 6/6

Heveel tries to avert the gaze but fails to do so and freezes still, wand in hand.

1d100 ⇒ 45

251 to 300 of 856 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GMG's PbP: Quest for Perfection (1-5) - Table A All Messageboards

Want to post a reply? Sign in.