
Darius Redgrave |

Take a look below the field you enter the text.
Under 'how to format your text' is the tag <dice=Attack>1d20+5</dice> is described.
Okay cool. Think I figured it out. :)

Darius Redgrave |

Yea, the semi-colon at the end of the attack roll is there so you can add your damage after it. So
Roll to hit-semi colon-damage
<dice=Longsword>1d20+3;1d8+2</dice>
Oooh, kay cool. Thanks!

Foxy Quickpaw |

You have a number of max HP
If your nonleathal damage is more than you have max HP the rest becomes lethal damage.
Doing 12points of damage on a 4HP commoner brings him 4 nonlethal and 8 lethal leaving him at -4HP which is dying. You need to be careful around commoners. One stab with a sword and they are dead.

Brother Grergof Varsk |

Interesting, I don't think I ever knew that rule.

Foxy Quickpaw |

Last paragraph:
If a creature's nonlethal damage is equal to his total maximum hit points (not his current hit points), all further nonlethal damage is treated as lethal damage. This does not apply to creatures with regeneration. Such creatures simply accrue additional nonlethal damage, increasing the amount of time they remain unconscious.

Foxy Quickpaw |

Someone of the group has to take the lead and tell when enough talking is done and walking is on. It is a pain in the behind in real life if no one wants to decide but in pbp it could take forever until everyone has agreed to leaving the house now.
So if no one has any questions left one has to say that you leave to destination xy.

Brother Grergof Varsk |

Sorry to extend the conversation, but Grergof would be dead set against grave robbing without far stronger evidence then just a musty tome. He will do most any other option, including going to the Harrowstone now, but grave robbing on a whim is just one step too far.

Darius Redgrave |

Getting permission is fine, but being the oldest (Not including the elf) Darius feels a little protective and responsible now so he's not going to go into Harrowstone without getting whatever can help kep everyone alive.
And doesn't think it so much as grave robbing is it's just a coffin full of stuff in it, which is what he assumes it is, and not actually digging into a grave that's currently got a deceased occupant. :) Hehe.

Darius Redgrave |

Oops. Sorry I didn't know about the Smaller format thingy.
Which doesn't seem to be working for me. Lesigh. Dunno what's up with my formatting.

Darius Redgrave |

No need to be sorry. I just wanted to point it out in case you hadn't seen.
What do you mean by doesn't work? You see no effect? Because I can see the Smaller that you used in you Ooops post as actually smaller.
Oh that's strange. I'm using my phone and it doesn't show it as actually being smaller. But if you do then that's cool. :) thanks!

Darius Redgrave |

Darius, do you mean you can't edit? Because you stop being able to edit posts after a while.
That took me a while to figure out but I picked it up eventually. I mostly meant that the smaller text wasn't showing as being smaller. But it is smaller apparently and might just be my phone that isn't showing it as smaller.

Darius Redgrave |

I'm gonna try get everyone to go to the restlands. So we don't get our butts whipped at Harrowstone. But if the group decided Harrowstone is their next stop then I'll follow just so I can make sure no one dies. Haha
Then I have to figure out how spells and everything else like abilities work on here.
Thanks for the patience and help you guys.

Foxy Quickpaw |

So I'm waiting for the group to come to a conclusion :)
Do you all have the map of Ravengro? And the Restlands? Both are easily found with google and help you a lot when navigating through town. And especially in the Restlands your approach to the crypt is at least interesting if not relevant. So a simple we go there and search for the crypt until we find it is boring and would steal away the opportunity for interesting play.
There are four named ways in tha restlands
top left to right: The Eversleep
bottom left to center: Ancestors walk
left bottom to the Eversleep: The Dreamwake (the way you carried the coffin in)
right bottom to the eversleep: The Black Path.
The ways have small signs with their names on which are easy to locate once you found one of them with a DC12 Perception.
The grave of the professor is north of the eversleep just right of the circle in the middle of the restlands.

Darius Redgrave |

I'm all for adventurous and interesting play. I think I have the map. Of course I wanna go via the Black Path. The more ominous the better. :)

Darius Redgrave |

So like how do skill rolls work? For example that last perception check?
Do I make the roll and only if I make the DC can my character react or am I not supposed to look at the result of the npc or summin?
Sorry if it's a dumb question. I'm just not quite sure how it works.

Darius Redgrave |

Oh and I did mention that we discussed it it out of earshot from any townies. So hopefully the Sheriff didn't catch that or anyone else for that matter.

Foxy Quickpaw |

The name of the spoiler usually gives the condition under which a character may know what is written inside.
I threw that in as I realized that you don't care about your environment at all. As a spoiler with a perception DC written on it usually leads to all characters rolling perception this one is more like a warning.
You think about what is around and decide if you need to be careful with what you say and do and take the needed precautions.
I don't like the 'Oh there is a spoiler, now let us all roll repeatedly until we find it' and I also don't like the 'It's a new room let's do my checklist of percetion, detect magic, detect undead, see invisible, ...'.
I don't know how exactly to find a balance here but you considering where you are and what you would expect in that situation would help to improve that.
Has someone a suggestion how a passive perception could work? And I don't mean this lame take 10 the GM does for anyone like in D&D

Foxy Quickpaw |

Some information that might help with your decision where to go and when. Or the repetition of an information you already have. Father Grimburrow and the sheriff have been at the Harrowstone (not in) and came back without incidents and without even seeing any dangers.
And I'm not trying to kill the party. So if you don't jump into that hole without knowing how to come out again you can always try to run away.

Brother Grergof Varsk |

For things like general perception or Knowlege rolls, honestly the GM spoiler is normally what I would go with with the rule that you can limit who can roll and anyone only gets one roll.
Stsndard being players do not open the spoiler unless you pass the check.
If it's specific to searching someplace, or something you want to keep hidden you could always roll for us, in a GM only spoiler tag, which hopefully everyone respects,

Darius Redgrave |

Ah okay so the spoiler tag for checks works on the honesty system basically is what you're saying. Okay got it. Just wanted to make sure I'm not doing anything wrong.
And yeah I don't usually have problems being led somewhere. I'm one of the less cautious type players. Which makes for some fun situations.

Foxy Quickpaw |

No one needs to respect spoilers. You only need to be aware what your character knows and act accordingly.
I love throwing fireballs at illusions. Just because my gnome would without even checking what it is. And even if I know the adventure and know it is a complete waste of a highest level spell slot.
I'm going to do some search to see if I find something for passive perception that makes sense to me. I want to have a way to inform someone who invests heavily in his/her perception without them having to roll all day.

Darius Redgrave |

Totally. I'm pretty good and playing what my character knows different from what I know. That's sorta the point yeah.

Darius Redgrave |

Just to be clear. I'm not frustrated or anything at all as a player. I'm just having fun with my PC cos I'm playing has as the frustrated father figure. Hehe ;)

Darius Redgrave |

Oh cool. I didn't think of adding my reaction to the same post as the dice roll. Will keep that in mind. Thanks :)