GM Brunoreturns' Shattered Star

Game Master brunoreturns

Venture Captain Sheila Heidmarch needs your help to recover a lost field agent.

Do you have what it takes to serve the Pathfinder Society and save the world?

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Silver Crusade

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Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

I'm messing up the translation?!

(*hee hee*)


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Quick, someone read a scroll. Squint, if you translate me verbatim, I will rearrange your face.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

I'll be traveling for business through Saturday. I shouldn't have any trouble posting at least daily, but may be off my usual morning schedule.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

The GM specifically said the spider webs were new. Why are you attacking, Paeral??????

Grand Lodge

Male Elf CG / UC Rogue / 3rd | HP:24/24 | AC:18 T:15 FF:13| CMB:3 CMD:18| Saves F:+2 R:+8 W:+2 (+2 vs enchantments) | Init:+7 | Per: +9
Jacobadiah 'Squint' Nirodin wrote:
The GM specifically said the spider webs were new. Why are you attacking, Paeral??????

Because I don't want to be a spider meal?

The king didn't say his pet was a spider...seems an odd omission as they appear to ride spiders. While I missed the fresh part, as there are more than one spider here, I doubt either is the king's pet. Are we supposed to let spiders who are lying in wait ensnare or bite us before we act?

If Squint wants to take lead in this pet hunt, I have no objection...

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |
Paëral wrote:
Jacobadiah 'Squint' Nirodin wrote:
The GM specifically said the spider webs were new. Why are you attacking, Paeral??????

Because I don't want to be a spider meal?

The king didn't say his pet was a spider...

You may have missed this post, then, Paeral:

..."he says that it's a trained spider..."

Grand Lodge

Male Elf CG / UC Rogue / 3rd | HP:24/24 | AC:18 T:15 FF:13| CMB:3 CMD:18| Saves F:+2 R:+8 W:+2 (+2 vs enchantments) | Init:+7 | Per: +9
Jacobadiah 'Squint' Nirodin wrote:
Paëral wrote:
Jacobadiah 'Squint' Nirodin wrote:
The GM specifically said the spider webs were new. Why are you attacking, Paeral??????

Because I don't want to be a spider meal?

The king didn't say his pet was a spider...

You may have missed this post, then, Paeral:

..."he says that it's a trained spider..."

Yeah, I did miss that post. As I told Barkot in the Gameplay thread, I got hung up on this post: …his pet Sticky-legs...

Even so, there appear to be lots of spiders in this place...I don’t see how we’re going to avoid attacking them when they attack us...I don’t fancy getting bit and having to deal with poison...does anyone have a plan on how to actually get this spider back to the so-called king without fighting?

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

There was only one spider noticed when you fired the first shot, and it was hiding.

I don’t think your opening strategy was in keeping with our PARTY goal.

I’m happy to talk strategy now; now that we know there are more spiders.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Squint, I believe you are of the opinion that a trained spider would not attack and any that do are fair game. Is that true? I'm leaning that way.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

That was my thought.

Look, we owe nothing to this mite king, so if we want to say “Suck it” to the mission at hand, then we can talk about that, but let’s talk first.

Grand Lodge

Male Elf CG / UC Rogue / 3rd | HP:24/24 | AC:18 T:15 FF:13| CMB:3 CMD:18| Saves F:+2 R:+8 W:+2 (+2 vs enchantments) | Init:+7 | Per: +9

Granted but with the way the GM was saying the spider was looking at me and the massive amount of webs in the hallway, I was reasonably certain that a single recent runaway pet wouldn't of had time to create that much webbing to cover a hallway of that size...if I wait instead of shooting then I'm likely to be either bitten or entangled, neither of which is good...

If we were looking for another mite or a normal pet, that's one thing...but I'm not keen on letting a spider have the initiative when I'm scouting ahead of the party, especially with a low fortitude mod, not to mention I only get sneak damage if I catch 'em flat-footed. I also don't want to go against our goal so maybe Paeral might not be the best one to take point on this particular 'mission'...


BUFFS: none CONDITIONS: none LN Arcane-Duelist3 l 24/24hp l F +2, R +6, W +3 l AC16; T12; FF14 l Ini +5 l CMB +2 CMD15 l Perc +10 SM +8 l Active Conditions: none

As far as plan to get Sticky-Legs back to the mites, what Reillana was getting at before is using the Major Image from the Pride Shard to create something scary and try to "herd" the spider or whatever it is in their direction.

That's a big expenditure of magic, though, and again we don't really owe these guys anything. I'm not willing to put party members at undue risk over this.


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Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

We should save that as a last resort, Reillana. There is a chance this head sized diamond is shard. More likely that it a piece of junk.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

Agreed.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Deric will wait until the AoOs and the crossbow shot are resolved before taking his move. AC is 17 or 18. Will know that as well.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

AWESOME HIT, Deric!


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Thanks, Jacobadiah. Can't wait to crit with PA and that blade.

masterwork greataxe pa crit 3d12+39

LOL


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

@GM, current Ac is 18. Was already adjusted in stat line

AC 18/20

Human Fighter (Two Handed) 3, |HP 31/31| AC 18/20-11-21| Init +7| Perc +1| F+5, R+2, W+1


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)
Deric Vel wrote:

Thanks, Jacobadiah. Can't wait to crit with PA and that blade.

masterwork greataxe pa crit 3d12+39

LOL

Something for you to look forward to: I’ve been running a greataxe fighter as a GMPC in my home Rise of the Runelords campaign for the last 5 years (less two months). The party just leveled up to 16 and we’re nearing the end, and when Tusk gets a crit with his +3 adamantine greataxe with PA on, he does 3d12 + 96.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Sweet. I looked at going toward a crit build, but do not see a great way to do that. The feat will not stack with keen, so I think I will keen it to 19 and use the feat for something else.


Shattered Star Maps
Deric Vel wrote:

@GM, current Ac is 18. Was already adjusted in stat line

AC 18/20

Human Fighter (Two Handed) 3, |HP 31/31| AC 18/20-11-21| Init +7| Perc +1| F+5, R+2, W+1

AC 20 -2 Cleave, -2 from Entangled Dex penalty = 16


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

-2 from entangled?

The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.

dex to AC is 1


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)
gm wrote:
Oops, sorry! I didn't mean to skip you. If you had a way to attack blue before he left, go right ahead.

Do it Barkot! He has 10 or fewer hp remaining if I can count. That is currently under scrutiny. :-)


Shattered Star Maps

Where is the confusion about "-4 penalty to Dexterity"?

Your Dex is currently 12 (+1 to AC), with a -4 penalty it becomes 8 (-1 to AC)


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Was it not killed before it bit me? Seemed that way at the time and looking back it should not have had a bite?


Shattered Star Maps
Deric Vel wrote:
Was it not killed before it bit me? Seemed that way at the time and looking back it should not have had a bite?

It was at zero. It took a standard action to bite you, lost a hit point and died.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

LOL.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

Hateful bastards. KILL ALL SPIDERS!


Shattered Star Maps
Deric Vel wrote:
Paladin Level 1, correct?

I was not aware of that specific loop hole, until just now. No wonder people hated the original Summoner so much...

I have to say that I would only allow you to purchase wands, scrolls, etc from a Paladin if anyone can honestly tell me that they have ever created a Paladin who had the Scribe Scroll feat.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

Deric - We definitely paid the price for a second level spell, caster level 3 scroll, but we started off playing together under PFS rules, which state that potions, scrolls, and wands are made by wizards, clerics, or druids unless the spell isn’t on one of those spell lists.

No need to reimburse at this point anyway - the medkit is funded from a separate share of the treasure, not out of Barkot’s pocket. We’ll replace it after we go back and sell off whatever loot we find this time around (if any).


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Thanks for that clarification, Barkot.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)
gm wrote:
You guys are so murderous... Deric is nothing like Celia :D

I even fight the gm because, well I am a fighter.


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Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

Getting me to roll a fort is like pulling teeth. LOL.


Shattered Star Maps

If you didn't fight the GM, you wouldn't fit into this group at all.

Seriously, I appreciate people keeping me honest. I don't want to mess things up due to my inexperience.


Shattered Star Maps

I doubt that I will be able to get an update up this evening.


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)
GM wrote:
Text boxes aren't coming out right for me.

They are not for me in the current map of Falcon's Hollow. I am doing the lumberjacks as text boxes because I am the only one that will look at that. The zombies look right, but it is a pain. They are a red square with a sized text box over them. The text box is transparent background. Not fun, but it works. Feel free to carefully check that out if you need to. You will see that the text boxes still do not align, that is a manual thing.


Shattered Star Maps

I suspected something like that, but hoped I was wrong and the difference had to do with you using the drawings app. Maybe there are some simple numbered icons I can find online...


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)
GM Brunoreturns wrote:
I suspected something like that, but hoped I was wrong and the difference had to do with you using the drawings app. Maybe there are some simple numbered icons I can find online...

See new slide 7 in your map deck.


Shattered Star Maps
Backalley Barkot wrote:
GM Brunoreturns wrote:
I suspected something like that, but hoped I was wrong and the difference had to do with you using the drawings app. Maybe there are some simple numbered icons I can find online...
See new slide 7 in your map deck.

That works. Did you just use gimp or paint or something like that to add the numbers?


Human Fighter (Two Handed) 3, |HP 31/31| AC 20-11-19| Init +7| Perc +1| F+5, R+2, W+1 (STR -1, Dex -1)

No AoOs as they scurry past us?


Shattered Star Maps

They are 10ft up and out of your range, unless you have reach, which I don't think you do


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)
GM Brunoreturns wrote:
Backalley Barkot wrote:
GM Brunoreturns wrote:
I suspected something like that, but hoped I was wrong and the difference had to do with you using the drawings app. Maybe there are some simple numbered icons I can find online...
See new slide 7 in your map deck.
That works. Did you just use gimp or paint or something like that to add the numbers?

Pixelmator on an iPad - it’s a decent photo editor for the price. I just screenshot the spider, added the numbers, then exported them back out as photos again with the numbers as part of the image rather than a separate text layer.

Silver Crusade

Male Halfling Summoner (Unchained) 3 | hp 25/25 | AC 15 (t11; ff13) CMD 15 (ff13) | init +6 | F* +3 R* +3 W* +2 (*+2 vs fear) | Perc +1 SM -1 | Speed 15 |

Squint and Ulyi both have reach.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

The spiders are immune to Bane?!? Ugh.


Shattered Star Maps

Mind-affecting :)


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

Huh. I wondered about that with vermin, but I had the idea they were Int 1 instead of “—“. Makes sense for Barkot to screw it up anyway.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

I'm leaving before dawn tomorrow to visit my daughter at college for Parents & Family Weekend, back home Sunday night. I will probably be able to post once each day, but I will likely be off my usual schedule and I doubt I'll be able to post more than once each day. Please bot me if necessary.


Male CG Half-Orc (Shaman's Apprentice) Oracle (Seeker) 3 | HP: 24/24 | AC 18* T 11* FF 17 | CMB: +4, CMD: 18* | F: +3, R: +2*, W: +2 | Init: +2 | Perc: +5 (darkvision), SM: +3 | Shield ON | Speed 30/20 | longsword +4 (1d8+2/19-20), silver light mace +4 (1d6+2), whip +4 (1d3+2 nonlethal), light crossbow +3* (1d8/19-20) | Spells: 1st 3/6| *Active: poisoned (-2 Dex dmg)

Question for GM consideration - this doesn't need an immediate answer, but will probably become important starting when we hit level 4.

FAQ page for the Advanced Player's Guide wrote:

Oracle: Can I use my Charisma modifier for cleric spells and effects that use Wisdom, such as spiritual weapon?

As written, those effects say "Wisdom" (because they were written before the idea of the oracle class as a Charisma-based caster), so an oracle has to use her Wisdom modifier.
However, it is a perfectly reasonable house rule to allow an oracle to use her Charisma modifier (or bonus) for cleric spells that refer to the caster's Wisdom modifier (or bonus).

What do you think about the "perfectly reasonable house rule"? There are a small handful of spells I would take for Barkot in the future if you allowed him to use his Charisma modifier instead of Wisdom for them, including spiritual weapon, but it won't kill my character concept if you don't.


Shattered Star Maps
Backalley Barkot wrote:
You said Squint and Deric. Did you mean Barkot and Deric?

No. Barkot has darkvision and could see inside of the oven. :)


Shattered Star Maps
Deric Vel wrote:
GM wrote:
...but as the greataxe has no value in this scenario, I don't care.
Deric smiles with astonishment. Is sheathing spelled out in the rules? I assumed if you could draw you could sheath.

CRB p. 183 Sheathe a Weapon is listed as a Move Action that provokes AoO. Draw a Weapon is listed as a separate Move Action that does not provoke.

CRB p. 186 Section titled "Draw or Sheathe a Weapon", specifically states that "Drawing it... or putting it away... requires a move action", then states "If you have a base attack bonus of +1 or higher, you may draw a weapon as a free action combined with a regular move." with no mention of any modification to putting it away

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