GM Ancalima |
@Jenni: No worries, I kind of guessed as much. If we manage to get things rolling and things quiet down on your end, I'm sure we could find a way to work you back in.
@Everyone: So I guess we will just wait on confirmation from Luk Luk. Seems like we would have four people which is right on the borderline. Technically enough to play, but a bit risky for a PbP.
Luk Luk Eaglefin |
So sorry for the late reply on this. I was checking the gameplay not discussions (dope slaps self).
I'm down for more adventure time in pbp. This is fun and I would love to continue playing.
GM Ancalima |
Ok cool. We should be good with five then. Everyone can level up their characters to level two and I will start up a new gameplay thread in the next couple of days.
@Jenni: We will probably just wrap up this one, then I will start a new gameplay thread for the next adventure. Still want to be retired in this one?
Jenni Skullsplitter |
Nope, that's okay, if you're starting a new thread anyway. :)
I was thinking that Jenni will just stay with the circus for a while, picking up some tips and tricks and having fun, then if and when I have time to join in, then she can head off after the party.
Luk Luk Eaglefin |
Cool. We are still doing the 2 Background Skill Points a level rule right?
Also I'm a little curious, how much loot we have to spend for buying new stuff? Because the loot sheet lists it as over one million gold.
Luk Luk Eaglefin |
Refresh my memory but for crafting if we can't take ten on it then we don't do it right?
I ask because I figure Luk Luk will have some supplies for making fireworks because that is who she is but I want to make sure it is allowed before spending too much GP upon reagents.
'Fain' Phainopepla Grassbottom |
Sorry, still pretty new to the system. Is there anything I should know about leveling up besides the basic stat changes? We are doing gold by character advancement - is the handy haversack still up for grabs - does anyone else want it?
Thrym Thyrsson |
Mostly done with updates... need to pick one 1st level spell (forgot an Oracle got the Cure Wounds spells for free), and choose some items with the newfound wealth... all in all, a boring level as the archetype penalties eat up 2nd level's class abilities. But if we ever get to 3rd level... ;^)
GM Ancalima |
Sorry, still pretty new to the system. Is there anything I should know about leveling up besides the basic stat changes? We are doing gold by character advancement - is the handy haversack still up for grabs - does anyone else want it?
So what I meant before is essentially to start gear as if you were a new character. So your character can have up to 1000gp worth of items, no single item worth more than 500gp. Any items you want to carry over from level 1 would be included in this.
Unfortunately that probably means that the handy haversack ends up being" still in the custody of the local government", since it is worth more than 500gp. Ultimately though, this should work of much better for you guys, because the module only really gave you a few big ticket items that may or may not be useful to the party. This way mean s everyone gets 1000gp worth of things that they actually want
GM Ancalima |
Here is the link to the new game:
https://paizo.com/campaigns/v5748p75ivjxx
Once everyone is dotted over there, I will retire this game.