Half orc, Shaman | HP 58/58 | Channel 4/4 | Ancestor's Council 7/7 | 1st 4/4 | 2nd 4/4 | 3rd 3/3 | AC 16, Touch 9, FlatFoot 16, CMD 12 | Fort +6, Ref +4, Will +12 | Init +9 | Perception +10, Darkvision 60 feet |
H.hex:
Well I don't know he is diseased and I won't be acting on that, I was just wondering from a rules perspective. I can't even cure him of the disease so eh, we'll see how Wulfy progresses!
I do. I'm not mad about big cities and heavily populated areas, but St John's is nice and small and cozy for me. I like it. It is why I have been posting later, I'm working a lot now. It is great here.
Arlan, how much move do you have? Each one of those squares with bones that you went through cost 2 due to difficult terrain. The stairs squares will also cost 2, as well.
Half orc, Shaman | HP 58/58 | Channel 4/4 | Ancestor's Council 7/7 | 1st 4/4 | 2nd 4/4 | 3rd 3/3 | AC 16, Touch 9, FlatFoot 16, CMD 12 | Fort +6, Ref +4, Will +12 | Init +9 | Perception +10, Darkvision 60 feet |
H.hex:
Correct me if I'm wrong here but with the new cloud Varin should be able to stand on the edge and attack the wolf while having concealment but the wolf himself does not correct? If that doesn't work I may just move back a little bit and have the mist further back giving Varin some room to fight.
Also if Arlan does not have enough movement to get to where he is on the map now. Feel free just to hide in the cloud.
If Beltzer isn't going to press on and wants to try to wait out the Alchemist's spell duration, then Varin and I probably should as well. I don't think just us two should press on alone.
Male Human (Ulfen) Transmuter 6 | HP 48/48 | Augment 7/7 | 1st 5/5, 2nd 5/5, 3rd 4/4
Stats:
AC 14, Touch 12, FF 12, CMD 15 | Fort +4, Ref +4, Will +6 | Init +2 | Perception +9
Honestly a little confused. Nerak proposed a plan but don't know if it's accepted or not, which means don't know if we are splitting the group or staying together. Will post moving on anyways.
Male Dwarf, Warpriest | HP 70/70 | Fervor 6/6 | Blessings 6/6 | AC 22, T10, FF 22, CMD 19/18 | Fort +7, Ref +3, Will +8 | Init +1 | Perception +13*, Darkvision 60 ft
I think that we were gonna split the party with Wulfrum, Nerak, Mohs and Lys going to cut off at the earlier pass while Varin, Arland, and Beltzer chase him down.
I am going to post in about an hour. I was working all weekend basically at a Halloween Festival. Lots of drunken a@@!@@%s. Fun times. Sorry for the delay.
Male Human (Ulfen) Transmuter 6 | HP 48/48 | Augment 7/7 | 1st 5/5, 2nd 5/5, 3rd 4/4
Stats:
AC 14, Touch 12, FF 12, CMD 15 | Fort +4, Ref +4, Will +6 | Init +2 | Perception +9
I would say web him, so he can't run and Wulfrum can beat him senseless. If the alchemist wants to try anymore bombs he will set himself on fire as much as Wulfum for the act.
Half orc, Shaman | HP 58/58 | Channel 4/4 | Ancestor's Council 7/7 | 1st 4/4 | 2nd 4/4 | 3rd 3/3 | AC 16, Touch 9, FlatFoot 16, CMD 12 | Fort +6, Ref +4, Will +12 | Init +9 | Perception +10, Darkvision 60 feet |
H.hex:
I do have some heals left, sadly on the other side of the map and don't know that you're dying. However one question, doesn't the web provide cover in both directions? As in if there is 5ft between the web and Wulfrum in a direct line Wulf has cover? So hence would not be hit? (and if it's the diagonal to the top right of him isn't that part of an incline into a wall and hence cover anyway?)
If he somehow can shoot without cover then can't we do the same to him?
Half orc, Shaman | HP 58/58 | Channel 4/4 | Ancestor's Council 7/7 | 1st 4/4 | 2nd 4/4 | 3rd 3/3 | AC 16, Touch 9, FlatFoot 16, CMD 12 | Fort +6, Ref +4, Will +12 | Init +9 | Perception +10, Darkvision 60 feet |
H.hex:
That is true, forgot the touch AC bit. If it was his normal AC would've whiffed. Oh well, hopefully the bleeding and fire don't kill him before someone puts it out. I have a suspicion though if the bomber is still alive he'll just through another bomb on whoever helps Wulf, and splash will hit Wulf as well. So I'd be careful of that.
Male Human (Ulfen) Transmuter 6 | HP 48/48 | Augment 7/7 | 1st 5/5, 2nd 5/5, 3rd 4/4
Stats:
AC 14, Touch 12, FF 12, CMD 15 | Fort +4, Ref +4, Will +6 | Init +2 | Perception +9
Depends on the map layout if the other group is aware of us. You could see the light show but I am pretty sure a bomb going off would echo and be heard pretty easy in these caves. The biggest reason the alchy saved it for us and had the wolves I bet.
Players, remember that the dimension toll in Roll20 works; it looks like a comb on the toolbar. The groups are about 200 feet away from each other as the incorporeal crow flies.
You are effectively fighting in an area the size of a gymnasium. Everyone heard the explosions of the two bombs but the echo makes it hard to pinpoint. However, you would know the bomber is fighting someone.
I only want to reveal map areas where you have actually seen and been to represent your memory.
Do you want Mohs to cast his Obscuring Mist or try put Wulfrum's fire out?
1. The bomber can't see Nerak to target so would target Mohs if the only target, splashing Wulfrum from another 5 fire damage.
2. With the Mist, Wulfrum will take another 1d6 fire damage from burning. And the Mist will be up for awhile.
Male Dwarf, Warpriest | HP 70/70 | Fervor 6/6 | Blessings 6/6 | AC 22, T10, FF 22, CMD 19/18 | Fort +7, Ref +3, Will +8 | Init +1 | Perception +13*, Darkvision 60 ft
I would not be opposed to it as that would at least put me out for the time being and cause me to stop being targeted. I don't really see much use for the spell otherwise. Apart from that, I believe there isn't much use for the spell left given what we are facing and whatnot.
Female Human Gunslinger/Occultist 3 | HP:28/28 | Grit 2/2 |
Stats:
|AC 20, Touch 15, FlatFoot 15, CMD 18 | Fort +4, Ref +8, Will +6| Init +6 | Perception +10
Heya people, just letting you know that my laptop's hard drive bit the dust yesterday. I'll do my best to post from the phone or the uni's computers, so I'll probably post more often. I can't access roll20, but I'm (perhaps wrongly) thinking that the combat's nearly over, and I'm a ranged character anyways.
Just thought you should know,
Lys.
I'll work on a post later, when Wulfrum's on fire again. Or tonight.