
Varin al'Thine |

I get that everyone must be nearly empty. If Varin had a dedicated healer he could go all night, but that is impossible and the fights are becoming just a little bit too long. I feel like when this is done we need to really really explore the inter-personal relationships of the group. Who spends there time with who when we are not all pushed together and who does what when we are and outside of combat.

Arlan Ward |

Keep that in mind when a certain drunken fool fumbles and stabs one of you guys near him by mistake. Should have sobered him up or knocked him out. xD
Well, we have the potion that will cure his drunkenness. Didn't you or Mohs successfully ID it? Why not say IC that it will cure him? Then someone can give it to him now and he can drink it before the next wave. Just tell him it's booze.
And Beltzer is correct about my suggestion. I'm not saying to necessarily increase difficulty, just more variety of enemies.

Nerak Sersver |

When I say fumble I don't mean a dice roll, I mean that their is no expectation that a drunk will not hit something besides his intended target. I don't know if the DM is using any rules or what not. But I would not be surprised if he hit one of the party given things. I dare say I am more surprised he has not already.
Concerning the potions, I think Nerak did ID them and point it out. But sense he does not carry them, it was left to who ever did.

DM Jubal |

OK Players
Thanks for the discussion posts. There appears to be consensus around Arlan's comments about enjoying the "huge threat and that the battle is grueling and long-term." On the other hand, it feels "a little on the monotonous side, though, with the multiple waves of the same orcs." With the exception of the first wave that you trampled with logs and flaming boulder and your very first encounter beyond the first barricade, I believe all of the encounters have had at least one "special" threat along with a squad of orcs to fill out the encounter. So the AP has tried to address the monotony of orcs issue. Unfortunately, as I have been scaling up encounters to make it more challenging for your PCs, I've been increasing the orcs to "special" ratio. I've been gunshy about adding more "specials," because I haven't wanted to exhaust your resources too fast. Now, I'll try to keep the AP ratio of "special" to orc ratio as I scale up the encounter; however, I may make encounters too tough...
With respect to resources and ammunition, absolutely. I hear you loud and clear spell-casters. But that's the painful fun of these battle simulations. You never know how much to keep in the tank for the potential next big encounter. I've played and enjoyed them, too.
Yes, I can confirm that the AP slows down to a normal pace after the Battle of Bloodmarch Hill. You get to discover who is behind the attack and why. However, I have sprinkled clues throughout the past 40 rounds of combat that you could have latched on to with some knowledge checks. But you would need to share more of your character knowledge in your Gameplay posts. Meaning, you have missed some things. Nothing critical; otherwise, I would have nudged. As an experienced PbP player, I would suggest posting Discussion posts to remind people who have information or knowledge to act on it. Sometimes, RL distracts us, and we forget. At the table-top, we have relatively real time and better attention spans.
Case in point, Patrol Sergeant Omast. You've been close to sobering him up and getting a 5th level fighter engaged, but you haven't quite pulled the trigger there. As it is, I continue to channel Archer on one of his benders.
Feel free to continue this discussion, but please post in the Gameplay! I want to throw the next wave of orcs at you.
cheers

DM Jubal |

Near Omast, characters have the bag of potions with the Cure Sickness in it. Nerak has explained which one can make Omast sober.
Now, it will take a good diplomacy check to make him drink it instead of his flask. Don't forget a move action to get the potion from the bag.
cheers

Elize 'Lys' Brokenshield |

I think botting Mohs right now would be reasonable. I say we make the rule that everyone gets botted in 36-48 hours in combat? I think it'd speed it up greatly, especially in a party as big as this one.

Beltzer |

I've just noticed since I haven't logged into the map for a while. Mohs says he can't currently access the Paizo site.

Beltzer |

yea that's cool and all, but where is the weapon now? If someone wanted to hit in melee, since by the spell it is allowed.

DM Jubal |

yea that's cool and all, but where is the weapon now? If someone wanted to hit in melee, since by the spell it is allowed.
At the end of last round, the spiritual weapon was floating around the green orc and would attack it if Beltzer didn't move it.
During this round Beltzer spent a move action to move the spiritual weapon to the pink orc.
Next round the weapon will attack the pink orc whether or not it is alive, unless Beltzer spends a move action to change targets.
Please reread the spell several more times. It's a force effect like a magic missile and cannot be targeted by anyone.
Clear?

Beltzer |

So ruling is the weapon is in the square of the creature it last attacked. Cool, all I needed really. No doubt we'll come across something that can hit it at some point. I assume the weapon stays there if the creature moves, then it follows and hits it on my round? Or will it follow the creature?

Beltzer |

It only says it can't be harmed by physical attacks. Actually I can't find anywhere in pathfinder where it determines what that even means. It doesn't have HP, yet has AC listed, the exceptions to 'physical' attacks all do not use AC. I don't get what you'd ever use the AC for.
Anyway my main point of contention is just it's location after it does anything really. As by RAW I do not see a single line where it says it's location, if it does please point me to it. (Conversely spiritual ally specifies how that works but not this spell.)

Varin al'Thine |

The AC is for if someone casts a Disintegrate against it, which is one of the listed ways of destroying it, which requires a successful ranged touch attack to hit.
As the weapon works the same way as a character does, in so far as on turns it has moved, it can only make one attack, then it stands to reason that it works like a character would in terms of placement. This would mean that the weapon would be in the 5ft square directly in front of your enemy, in your direction, and would attack from that square. It would be able to occupy the same square as other creatures, as it is a magical effect and not another creature. That is how I would interpret RAW anyway.

DM Jubal |

Hey folks, a couple of things:
1. Saturday, my family and I are leaving the country for a week and half. I'll have intermittent Internet access and opportunity to post. I'll be resuming normal posting on September 8, but before then have patience. Please post, so I can do a round summary whenever I get a chance.
2. My usual GM doesn't track characters AC and HP. He relies on players to maintain their avatar profile. One of my new GMs tracks AC and HP, like this:
Init (Current HP / Maximum HP, AC)
Foe(s): 23
Rask: 21 (20/33, 18)
Ordrud: 19 (32/36, 20)
Lothalian: 17 (22/27, 15)
Sirasa: 11 (21/21, 12)
Harek: 11 (39/39, 20)
While I won't use the Init, I'm thinking about starting to track this stuff. Please comment and post your current HP and AC following Round 44.
thanks

DM Jubal |

According to the previous writeup, I took 7 damage (red javelin damage). The 8 was an attack roll. There was no damage given for the lizard bite, so I thought they just inflicted poison. The retconned 7 from last round and 9 from this round is a total of 23, so im at 15/38.
My mistake. Thanks

Wulfrum Boulderhead |

I can't remember because I'm really tired and sweaty (had to fight with my motorcycle and I barely won). My fevor takes a swift action to use. Would I be able to also go into a Total Defense (takes a standard and gives a +4 to ac for one round)?

Varin al'Thine |

It is actually why Warpriest is fast becoming one of my favorite classes, especially in PFS play. Fervoring Spells is the best thing.

Mohs Freidricson |

I'm Back!! Everything is fixed! Something was wrong with my account at Paizo and it wouldn't let me post. Thankfully something shook loose last night. I am still very interested in the game. Let me catch up and I'll start posting again later today.

Beltzer |

Internet has been spotty in the Alps and I can't see the map very well. That might be my bandwidth however. Not me for a few days till o get back. I'm out of spells or rather I want to conserve them and everyone around me has already been healed by my hex. So just have me do full defensive actions for a while or withdraws to stay out of trouble.

Arlan Ward |

I just pointed it out because in the writeup you said I couldn't make the 5 ft step due to difficult terrain.

Elize 'Lys' Brokenshield |

I'm assuming that we're out of the combat for the moment? It's been going for a record 48 turns, I believe, never had any that was this long.
Does anyone recall if we were supposed to light a signal flare in this part of town as well? It escaped my mind.

DM Jubal |

Actually the signal fire to light is beyond the Western Wall. You need to cross the Wall. At the moment, you are holding the Western Wall preventing the orc horde from consuming this district.

Arlan Ward |

Can we light one of Lys' bolts and have her shoot it at the beacon, or do we have to exit through the gate?

DM Jubal |

Varin cracked his neck sharply, before unslinging his pack from his back and rooting through it for a moment. He pulls out a hardened case, before flipping the lid open and pulling out a vial of a light blue liquid. He pulled one of the vials that would sober the Omast out at the same time, and walked towards the man, holding them out to him. "Potions for you. Will get you back up on your feet and fighting in no time. Will stop that bleeding and all!"
No Diplomacy, no Bluff, just the gods honest truth. ;)
@Varin
What are you giving Omast? The potion of Cure Sickness? That won't "stop that bleeding," so that's a Bluff or Diplomacy check.
If you also give him a Cure Wounds potion, he'll see that the potions are not the same, so a Diplomacy check.
I appreciate that you've spent several rounds trying to sober Omast. Please specify the potions.
@Everyone, I'll be posting the Round Summary in 24 hours.
cheers

Arlan Ward |

[Samuel L Jackson] Arlan has HAD IT with the muthaf$*%ing DRUNK in our muthaf@*&ing BUNKER!
[/Samuel L Jackson]

Varin al'Thine |

I was handing him both a cure and a remove sickness. I told him what one did and just left out the second. Arlan may have scared him in to drinking it anyway.