| Mohs Freidricson |
Cool, I've had DMs rule both ways. I still had time to edit the gameplay post to reflect your ruling.
| Mohs Freidricson |
Have we heard from Kel?
| Mohs Freidricson |
The small building southwest labeled 15. Beltzer is near it.
| Beltzer |
Back now, I'm fine with Arlan's suggestion of the double move. So we'll go with that.
| Arlan Ward |
Keltza's possibly still dealing with this:
I am sorry I have not been on. It has been a mix of final exams and my laptop charger decidin to die on me. On a phone now, but I haven't had a laptop since Monday afternoon.
As for me, one more day of finals (administering, not taking them, lol) tomorrow and I'm done for the summer!
| Mohs Freidricson |
It feels good doesn't it. My kids left on Friday.
And, concerning the game itself . . . Aiieee! More orcs than I was expecting.
DM, how tall is the tower?
| Arlan Ward |
It feels good doesn't it. My kids left on Friday.
And, concerning the game itself . . . Aiieee! More orcs than I was expecting.
DM, how tall is the tower?
Sure does!
Mohs, I'll type up some of this IC in the gameplay thread, but figured we could hash out some tactics OOC first.
Do you have any acid clouds left? If you back up 5 ft, acid cloud the 4 bottom ones (2x2 square) and move action pickup the tower key (I can lift my foot and let you grab it).
Then I can likely kill the lower left one (Blue), 5ft move up, and move action hold the door. Let them stew in the acid for a while, then fight them one at a time.
What do you think?
| Mohs Freidricson |
Acid will last only one turn.
I'll go one better. I will drop a grease spell toppling them over, giving you some aoo as the try to get up. Next round acid as they flail around and you can bat clean-up. Rest looks good. I'll grab the key in my free hand (assuming you don't mind a little butter on it from the material component)
Let me post first, so you can get the bonus from prone opponents.
Let me know, and I'll go for it. I've got the post ready to send.
| Mohs Freidricson |
Posted. Only one orc fell. . . In your post, tell Mohs to grab the key, and I'll use his last move to get it.
| Mohs Freidricson |
DM, recalling a spell with the pearl of power. What kind of action do you require? Is it a free action, and I can cast the newly prepared spell the same round, or is it a standard to recall, then cast the next round?
Thanks in advance.
| DM Jubal |
DM, recalling a spell with the pearl of power. What kind of action do you require? Is it a free action, and I can cast the newly prepared spell the same round, or is it a standard to recall, then cast the next round?
A free action, so you can cast the newly prepared spell the same round
| Keltza Proditor |
Alright. I am terribly sorry for the inconvenience here. I am currently on my friend's iPad. Here is a small update. My laptop is actually a lot worse off than I believed it to be. As in I need a new one. Like, completely. On the bright side, I keep all my files on a flash drive (yay!) but on the down side, I don't know when I will get a new one. That being said, it is totally understandable if you need to boot me. I will try my best to get one posthaste, but as of right now, a phone is the limit to what I have and I cannot check roll20 on it.
I hope to be able to return soon and do appreciate you DMPCing me for the moment, but also understand that is simply additional work for you.
| DM Jubal |
I won't boot you for RL issues. On the other hand, I don't want the game to wait for you. I need to know when to bot you and when to wait. And if I bot you, it would be great if you would provide some guidance on future actions.
Varin has done a good job keeping us informed of his technical issues away from the map and traveling, so use that as an example.
cheers
| Mohs Freidricson |
Arlan, how do you want to handle this. We have a spell caster. I can potentially shut him down on a round by round basis, including turning the rage song off (Daze spell). Alternatively, I can ready an acid splash to damage him if he casts, forcing a concentration check. Can you handle the mundane orcs quickly, then we can hit the spell caster together?
What do you think?
I hope Kel wakes up soon, we could likely use the back-up, even if it's just a healbot.
| Varin al'Thine |
Hey Wulfrun, how do you want to play this? I have a charge to the red doG. What are you thinking?
| DM Jubal |
I hope Kel wakes up soon, we could likely use the back-up, even if it's just a healbot.
Kel is DMPC awake. The only thing useful she could have done, as per past actions, is to Intimidate one of the three stooges. I didn't think that it would matter so didn't go through the work. She will heal if you two ever get damaged. I'm keeping her with you two, because the other 5 PCs went toward the other encounter.
Feel free to coordinate on Roll20 if you can schedule it, too.
cheers
| Arlan Ward |
DM Jubal, AoOs go off before the triggering action. So even though the grease prevented them from moving, when they declare a move action I believe I get to stab with my AoO before they move (or, in this case, attempt to move and fail).
Do you agree? I just need to know if I hit one before I take my turn.
Mohs, maybe you can occupy the caster with Daze while I try to kill one or more orcs. Then next turn I can try to go up and engage him while you deal with the last orc. Is that good? Either way I'm fighting some mooks this turn.
| Mohs Freidricson |
I'll wait until you get a response from the DM and post. Then, I'll move and daze.
| Mohs Freidricson |
DM, are you open to suggestions for Kel? A murderous command on the purple orc would be great.
| Beltzer |
I just realised a mistake in my last post. It should say 2 rounds of fatigue remaining as I'm currently not raging.
| DM Jubal |
DM Jubal, AoOs go off before the triggering action. So even though the grease prevented them from moving, when they declare a move action I believe I get to stab with my AoO before they move (or, in this case, attempt to move and fail).
Do you agree? I just need to know if I hit one before I take my turn.
Yes, you are correct. However, 5-ft steps don't trigger AOOs. Red orc was going to 5-ft step out of the Grease avoiding the AOO. You specifically said that you didn't want to AOO green orc. So there weren't any other AOOs.
I play humonoid monsters with self-preservation and knowledge of game mechanics. He knows you have a spear and can AOO him. He chooses not to throw himself in front of that pointy train. On the other hand, an animal (e.g. a boar) would throw itself on your spear.
If you want, you can AOO the green orc who failed to stand up.
cheers
| Arlan Ward |
That makes sense to me. I just thought that because the grease makes you move half speed, 5 ft steps aren't allowed. I won't AoO the green, because I said I wouldn't.
Is it ok if Keltza uses Murderous Command on the purple guy? Either way it wont affect my turn.
| DM Jubal |
That makes sense to me. I just thought that because the grease makes you move half speed, 5 ft steps aren't allowed. I won't AoO the green, because I said I wouldn't.
Is it ok if Keltza uses Murderous Command on the purple guy? Either way it wont affect my turn.
It's only half speed inside Grease. Movement is defined by your next square not your current one. At least, that's how I've always played.
Sure, Keltza can Murderous Command next round unless Keltza posts her own action. Feel free to suggest here actions.
cheers
| Arlan Ward |
I've used it in PFS without any complaints so far, but I understand your point.
I look at it as holding the spear but not wielding it (planting the butt in the ground but not wielding it as a weapon). I won't type it anymore (saves me time for my posts, hehe) but do you mind if i write it up occasionally IC solely for flavor purposes? Once in awhile I'd like to punch instead of kicking and headbutting, you know?
Mohs, what are you thinking for this round?
| DM Jubal |
flavor to taste
EDIT There was a ruling post about releasing a two-handed weapon, casting a spell, then regripping the weapon. I've never played that way and am uncomfortable with it. However, after some research I find that that James Jacob says it's OK, so nevermind. Nothing to see here. Move along. Move along.
cheers
| Mohs Freidricson |
I say we repeat what worked. Try another daze to keep the spellcaster busy, and you clean up purple. I see your acrobatics has a +8 to jump. Do you think you can leap over the grease to get him? (you might get an aoo from red before he finally falls.)
I think Kel can hold back now and hold her spells for the next batch of orcs. (we know there will be more.)
| Mohs Freidricson |
I missed that! Sorry.
Damn, I've been doing that wrong for a while.
Back up plan then. I'll ready an action to acid splash him if he begins a spell.
| Keltza Proditor |
Hello. Okay so, I got another chance with the iPad, though still no computer, though I AM looking for replacements. I suppose I should post some tactics for Kel.
Assuming her allies are injured (at least two or more with at least 25% health) she will use her channeling to heal them. She saves the CLW spell for emergencies.
During combat she attempts to stay within a 30 ft. Radius of as many of her allies as possible just in case she needs to channel, preferably behind her tankier allies to avoid getting hit.
Assuming there is one Enemy, she attempts to demoralize them.
If there are two or more, she will cast murderous command on the one who looks like they have the most HP.
If an enemy is in a position where a command spell ordering the enemy to approach will likely lead to pain (such as through a fire or off a building) then she will cast that instead.
I will try to keep you updated.
| Mohs Freidricson |
I've changed my mind, I'm going with the cloud. I want some guaranteed damage in case the spellcaster can turn our friendly Cuisinart against me.
| Arlan Ward |
Gah, I thought I posted this question hours ago and my computer must've messed up.
Mohs, is your cloud still there until the Skald's turn?
| Arlan Ward |
| Mohs Freidricson |
Hey guys, We appreciate the help, but I think Arlan and I have about cleaned this one up. With a little help from Kel, we're good - unless you disagree Arlan.
You are leaving Wulfrum alone to enter a new building. Let us finish up here and we'll join you.
| Arlan Ward |
I agree, we don't know what awaits us in the Killing Ground. There might be a swarm of orcs in there. Me and Mohs have the tower fine.