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You move on to the next unexplored building.
A sheet of muddy water flowing up from the floor forms the door to this domed, shell-like structure. The liquid moves in a continuous loop, flowing from a large central pool across the floor and up the walls in a thin sheet, then falling from the domed crystal ceiling in a cylinder of water. A large bubble of murky water floats in the air above the pool. Detailed mosaics of fantastic sea creatures and undersea motifs adorn the coral-colored walls.
The central pool is 30 feet in diameter, and the floating bubble is 20 feet in diameter. The corpse of a decaying skum lies toward the rear of the building.
You notice the bubble turn jet black as something fills the sphere with an ink cloud.

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Perception Iason: 1d20 + 1 ⇒ (7) + 1 = 8
Perception Etrigan: 1d20 + 8 ⇒ (8) + 8 = 16
Etrigan hisses lazily.
"Something stirs inside the sphere
"Hides in ink, awaits your fear."
"Hmn?" says the Chelish man, having been to fascinated by the spells in play to really notice that. "Ink, you say? I don't know of any spell that might accomplish that... perhaps some aquatic creature?"
Kn Nature?: 1d20 + 6 ⇒ (3) + 6 = 9
He has no idea.

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Perception: 1d20 + 8 ⇒ (16) + 8 = 24
Kiyomi growls as she sees the ink fill the sphere. She then whines, knowing in her current form she is less than useless in water.

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Clandelve looks at the bubble sourly.
"Mair magic escaped its boonds."
His morbid conversation with Etrigan still fresh on his mind,
Clandelve turns to Iason and says "Ye shoods be wary...someday it will catch up wi' ye, wizard."
perception: 1d20 + 9 ⇒ (19) + 9 = 28

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"Hmm. If it is a squid..."
Iason debates with himself, then draws a wand and taps Etrigan with it, coating the brute's skin with a greasy substance. (Grease, 1 minute)
"Etrigan, go retrieve the body of that dead creature. It may have something of interest on it," he says with a wave of his hand at the skum corpse. Etrigan growls and lopes across the chamber towards it, skirting the edge of the wall.
"Should Etigan become grappled I can simply dismiss him, then call him again," Iason says calmly to the others. "No need for any of us to risk our skins."
Etrigan AC currently 25, CMD vs grapple is 33 In Case of Squids. Etrigan is not trying to go into the bubble, just get around to get to the body.
At Clandelve, he arches a cool brow. "I am very wary, I assure you. That is why I have Etrigan take risks like this for me."

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Sooner or later you all notice that the ink was produced by some kind of squid. You are watching the bubble turn black and suddenly the squid's tentacles lash out.
It's a Giant Octopus.
Ini Iason: 1d20 + 1 ⇒ (5) + 1 = 6
Ini Etrigan: 1d20 + 1 ⇒ (5) + 1 = 6
Ini Mollok: 1d20 + 6 ⇒ (19) + 6 = 25
Ini Clandelve: 1d20 + 3 ⇒ (6) + 3 = 9
Ini Eshshah: 1d20 + 10 ⇒ (18) + 10 = 28
Ini Kiyomi: 1d20 + 8 ⇒ (3) + 8 = 11
Ini Li: 1d20 + 6 ⇒ (14) + 6 = 20
Ini Giant Octopus: 1d20 + 6 ⇒ (13) + 6 = 19
Round 1
Eshshah
Mollok
Li
---
Octopus
---
Kiyomi
Clandelve
Iason
Etrigan
it takes a few minutes until I have the map ready

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Bursting into sudden motion, Li Shuo fires two arrows in the blink of an eye.
Ranged Flurry, 1st shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 241d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Ranged Flurry, 2nd shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 131d8 + 3 + 1 ⇒ (6) + 3 + 1 = 10

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Blasted hell! Mollok curses but after having witnessed Etrigan's battle prowness he asks Iason before acting. Does your slave requires help?
K. Nature: 1d20 + 8 ⇒ (13) + 8 = 21
But after remembering what he knows about the monsters from deep sea he casts a summom of his own. It's a giant octopus, I think.
Casts summom nature's ally II. Is this the creature that attacked us at the lighthouse GM?

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Free action
Iason shrugs a bit at Mollok's question. "I see no reason to risk ourselves or overmuch injury. Etrigan is fairly well defended at the moment, and, again, should he become grappled, I can extricate him from the mess without difficulty. Perhaps, if Etrigan is caught, someone else might take advantage of the beast's diverted attention to slip in and retrieve that corpse, but I suppose it matters little, really."

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can't edit the map on my mobile, so lets do it cinematic
While Eshshah summons a creature Li shoots two arrows at the octopus. One of them hits. Mollok summons another monster.
Mollok knows that the monster's tentacles can reach ten feet and once they grab something they cause injuries by sqeezing the creature. Once the surrounding water gets inked by the octopus it is invisible. total concealent
The beast's tentacles try to grab something, but nobody is close enough.
Round 1 & 2
Eshshah
Mollok
Li
---
Octopus -8HP
---
Kiyomi
Clandelve
Iason
Etrigan

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Etrigan continues to scurry forward, hissing curses at the ink-bubble in mid-air, though the devil tries to hug the wall, not liking being grappled more than anyone else.
Double move forward for Etrigan, trying to keep maximum distance between himself and the tentacles, trying to reach the dead body.
Iason merely watches sharply, doing nothing at this time.

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Kiyomi knows better than to let that thing grab her, as she's not great against grappling. Delay.

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"Diz yer wee pit need help?" Clandelve asks Etrigan. The dwarf seems hesitant to enter the fray for once.
delay for now...I'm trusting a greased Etrigan will likely be our best option here. Let me know if you think he needs help.

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Eshshah finishes summoning her own dolphin on the far side of Etrigan.
Slam: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
+2 damage if evil from smite.
Eshshah will begin summoning another dolphin.
If anybody, even Etrigan, gets grappled Eshshah will liberating command them for an Escape Artist with an extra +12

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Ranged Flurry, 1st shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (15) + 8 + 1 = 241d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Ranged Flurry, 2nd shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 111d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9
The zen archer continues his placid, precise movements, each arrow exactly three seconds after the last.

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Mollok finishes his spell. A small water elemental appears near the giant octopus and attacks it. Meanwhile the tiefling draws his crossbow and fires it at the monster.
W. Elemental Attk: 1d20 + 5 + 2 + 1 - 1 ⇒ (17) + 5 + 2 + 1 - 1 = 24
Dmg: 1d6 + 6 + 3 ⇒ (4) + 6 + 3 = 13
Crossbow Attk: 1d20 + 5 ⇒ (14) + 5 = 19
Dmg: 1d8 ⇒ 7
N Small outsider (elemental, extraplanar, water)
Init +0; Senses darkvision 60 ft.; Perception +4
DEFENCE:
AC 17, touch 11, flat-footed 17 (+6 natural, +1 size)
hp 17 (2d10+2+4)
Fort +4, Ref +3, Will +0
Immune elemental traits
OFFENCE:
Speed 20 ft., swim 90 ft.
Melee slam +5 (1d6+3)
Special Attacks drench, vortex (DC 13, 10–20 ft.), water mastery
STATS:
Str14+4, Dex 10, Con 13+4, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +3; CMD 13
Feats Power Attack
Skills Acrobatics +4, Escape Artist +4, Knowledge (planes) +1, Perception +4, Stealth +8, Swim +14
Languages Aquan

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While Iason watches the scene Etrigan moves past the tentacles to reach the dead body. One tentacle lashes out to grab the outsider, but Etrigan is wise enough to move outside the giant octopus' reach. Eshshah's dolphin appears close to the ocopus and slams at the aquatic beast's body. Li shoots two arrows at the beast and one of them mits the target. Mollok's water elemental and the crossbow bolt land two solit hits.
The octopus lashes out with the tentacles to hit the dolphin and the water elemental.
Tentacle vs. dolphin: 1d20 + 11 ⇒ (6) + 11 = 17 Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Tentacle vs. elemental: 1d20 + 11 ⇒ (19) + 11 = 30 Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Round 2 & 3
Eshshah
Mollok
Li
---
Octopus -39HP
---
Kiyomi
Clandelve
Iason
Etrigan

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Etrigan scampers on to the body of the skum. If he reaches it this turn, he picks it up and starts back, again hugging the wall. Iason remains observing.

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One of th dolphins gets hit, before another joins it.
8/11
11/11
Eshshah's 2 dolphins now work together to attack the octopus...
Dolphin: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Dolphin: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16
Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Eshshah will hold off on summoning another dolphin for now content to wait for Etrigan's return for now.

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Kiyomi also continues waiting. Unfortunately there's nothing a tiny fox can do in this situation.

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Mollok fires another bolt at the creature while his elemental continues to attack.
W. Elemental Attk: 1d20 + 5 + 2 + 1 - 1 ⇒ (18) + 5 + 2 + 1 - 1 = 25
Dmg: 1d6 + 6 + 3 ⇒ (1) + 6 + 3 = 10
Crossbow Attk: 1d20 + 5 ⇒ (10) + 5 = 15
Dmg: 1d8 ⇒ 5
N Small outsider (elemental, extraplanar, water)
Init +0; Senses darkvision 60 ft.; Perception +4
DEFENCE:
AC 17, touch 11, flat-footed 17 (+6 natural, +1 size)
hp 12/17 (2d10+2+4)
Fort +4, Ref +3, Will +0
Immune elemental traits
OFFENCE:
Speed 20 ft., swim 90 ft.
Melee slam +5 (1d6+3)
Special Attacks drench, vortex (DC 13, 10–20 ft.), water mastery
STATS:
Str14+4, Dex 10, Con 13+4, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +3; CMD 13
Feats Power Attack
Skills Acrobatics +4, Escape Artist +4, Knowledge (planes) +1, Perception +4, Stealth +8, Swim +14
Languages Aquan

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you can hit the thing with a reach or ranged weapon without entering the bubble
Etrigan continues to retrieve the body from the back of the room and finally picks it up. The dolphins attack the giant octopus, but miss the beast. While Kiyomi and Clandelve wait for the fight to finish Mollok and his water elemental attack the beast once more. The elemental's attack hits, but the bolt reduces its speed in the water and becomes too slow to leave a scratch in the octopus' skin.
The octopus continues to grap and squeeze everything close enough.
Tentacle vs. Dolphin 1: 1d20 + 11 ⇒ (13) + 11 = 24 Damage: 1d4 + 2 ⇒ (2) + 2 = 4 + grab
Tentacle vs. Dolphin 2: 1d20 + 11 ⇒ (15) + 11 = 26 Damage: 1d4 + 2 ⇒ (2) + 2 = 4 + grab
Tentacle vs. Elemental: 1d20 + 11 ⇒ (1) + 11 = 12
Grapple Attempt Dolphin 1: 1d20 + 19 ⇒ (1) + 19 = 20
Grapple Attempt Dolphin 2: 1d20 + 19 ⇒ (15) + 19 = 34 grappled
Round 3 & 4
Eshshah
Mollok
Li
---
Octopus -49HP
---
Kiyomi
Clandelve
Iason
Etrigan

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Etrigan lopes back around the edge with his grisly trophy, grinning as he lays it down at Iason's feet like a cat with a mouse.
Iason looks to the others with a shrug. "Are we planning on finishing off the creature? I suppose there might be more things of interest in the room, and that dispatching the squid-thing might let us explore it safely..."
For himself, he crouches to investigate the skum corpse.
If Etrigan can't get all the way back on one round, then that'll stretch over two rounds.

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Kiyomi barks once more at the squid, then follows Iason to get to the corpse, at least trying to be helpful.

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Dolphins
4/11
7/11 Grabbed
"I think we should, who know what important relics this beast may have swallowed.
Eshshah's dolphins continue to fight the good fight, despite being wounded and entwined in the creatures tentacles.
Slam: 1d20 + 3 ⇒ (4) + 3 = 7
Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Grappled Slam: 1d20 + 2 - 2 ⇒ (15) + 2 - 2 = 15
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
"I don't think my dolphins are going to get it done though..."

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Clandelve frowns, but draws his longbow. It is a weapon he appears less comfortable wielding than his trusty hammer.
Still, he sends a pair of arrows into the water, though they both fly errant.
+1 composite longbow (+4): 1d20 + 11 ⇒ (3) + 11 = 141d8 + 4 ⇒ (6) + 4 = 10
+1 composite longbow (+4): 1d20 + 6 ⇒ (1) + 6 = 71d8 + 4 ⇒ (8) + 4 = 12

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Mollok fires again and his elemental press on with it's attack.
W. Elemental Attk: 1d20 + 5 + 2 + 1 - 1 ⇒ (14) + 5 + 2 + 1 - 1 = 21
Dmg: 1d6 + 6 + 3 ⇒ (3) + 6 + 3 = 12
Crossbow Attk: 1d20 + 5 ⇒ (12) + 5 = 17
Dmg: 1d8 ⇒ 5

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Etrigan drags the dead body half way back towards Iason while the small fox continues to bark at the giant octopus. Clandelve shoots two arrows at the beast in the bubble, but misses. Also the dolphin's attacks miss, but the water elemental and Mollok's bolt hit the target.
Round 4
Eshshah
Mollok
Li
---
Octopus -66HP grappled
---
Kiyomi
Clandelve
Iason
Etrigan

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For Li...
Ranged Flurry, 1st shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 151d8 + 3 + 1 ⇒ (7) + 3 + 1 = 11
Ranged Flurry, 2nd shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 121d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
The zen archer continues his placid, precise movements, each arrow exactly three seconds after the last.

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Yeah, that's about par for the course...
Sorry for my absence. My work decided to start blocking Paizo's site.

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Li shoots two arrows at the giant beast, but both miss the target.
The octopus starts to squeeze the grappled dolphin while it tries to bite the other one.
Squeeze damage grappled dolphin: 1d4 + 2 ⇒ (4) + 2 = 6
Bite vs. other dolphin: 1d20 + 13 ⇒ (14) + 13 = 27 Damage: 1d8 + 5 ⇒ (8) + 5 = 13 + poison DC19 fort to save
Round 4 & 5
Eshshah + Dolphins
Mollok + Water Elemental
Li
---
Octopus -66HP grappled
---
Kiyomi
Clandelve
Iason
Etrigan

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Clandelve squints as he aims at the octopus in the bubble, then fires another pair of arrows at it.
+1 composite longbow (+4): 1d20 + 11 ⇒ (11) + 11 = 221d8 + 4 ⇒ (1) + 4 = 5
+1 composite longbow (+4): 1d20 + 6 ⇒ (10) + 6 = 161d8 + 4 ⇒ (4) + 4 = 8

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The loose dolphin goes pop, while the grappled one still struggles valiantly along.
Dolphin 1hp, grappled.
Grappled Slam: 1d20 + 2 - 2 ⇒ (12) + 2 - 2 = 12
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

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Mollok keeps up with his attacks set on ending the creature before it could squeeze to dust anymore lighthouses.
W. Elemental Attk: 1d20 + 5 + 2 + 1 - 1 ⇒ (9) + 5 + 2 + 1 - 1 = 16
Dmg: 1d6 + 6 + 3 ⇒ (4) + 6 + 3 = 13
Crossbow Attk: 1d20 + 5 ⇒ (1) + 5 = 6
Dmg: 1d8 ⇒ 6

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Clandelve shoots two arrows at the beast and both hit. The remaining dolphin fights for his life, but the attempt is not succesful. The water elemental hits the giant octopus while Mollok's bolt goes wide and hits the wall behind the bubble. The water elemental's attack finally defeats the ocopus.
combat over
The dead skum Etrigan fetched wears a magic cloak and holds a corroded copper scroll casecontaining two scrolls. An elixir is tucked in the cloak’s interior pocket.
It's a cloak of the manta ray.
Scrolls of Freedom of Movement
Elixir of Swimming

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Taking 10 on scrolls and elixir.
Spellcraft on cloak: 1d20 + 9 ⇒ (16) + 9 = 25 eyyy
Iason's brows arch as he inspects the treasures from the dead creature, unconcerned with the state of the skum corpse. (Etrigan begins dragging the skum's body off towards a dark corner.)
"Ahh... now that's a valuable cloak," Iason says, with interest. "A cloak of the manta ray. Lets one take the shape of such a creature, in salt water. Handy. The scrolls are freedom of movement-- also quite useful-- and this last appears to be an elixir to help one swim. Many things of use, on an island."
The sounds of Etrigan snacking come from the dark corner, unless someone interferes. Iason certainly doesn't; he wanders further into the chamber now that the octopus is no longer a threat, glancing around for anything else of interest.
Taking 20 on a perception for a 21, detecting magic inside the room

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Kiyomi barks in a very excited way at the victorious combat. She does feel bad that she couldn't contribute, however.

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Clandelve relaxes a bit as the octopus dies. He looks irritably at Etrigan, who is once again devouring a carcass loudly.
"Let's keep movin'," he suggests.

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"An excellent idea-- Etrigan, stop that-- no, spit that out, that thing's half-rotted. Tsk."
Iason shakes his head as he passes out the freedom of movement scrolls to Mollok and Eshshah. "More use in your hands, I think."
"Perhaps investigating that road that seems to head downward?"
B6 next?

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Sounds like a plan to me.
Kiyomi goes over to Etrigan and stares at him curiously once more for a bit, then barks at him, tilting her head in the direction of the road as if to say Lead the way.

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B6 and B9 are the only areas unexplored. B6 next :)
You follow the road to the area north of the quarium. It's an excavation. An entire section of the island has plunged to sea level here, forming a sunken cove far below the streets of the city above. Among the toppled towers punctuating this beach, a rough canal cuts from the shore deep into the interior of the island, disappearing into a dark cave mouth in the cliff wall. Seawater in the trench rises and falls with the tide.
From above you see dozens of exhausted villagers excavate the canal with crude shovels and large clamshells scavenged from the nearby beach. The cliffs drop 180 feet to the beach below, 60 villagers dig here, most of them are gillmen.
You detect a steep, roughly carved staircase descending to the shore along the southern cliff.
please make fortitude saves again :)

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Fort: 1d20 + 7 ⇒ (6) + 7 = 13
Eshshah whispers "The missing villagers? I wonder if the non-gillmen have a higher mortality rate, or something else is going on. Wither way we shoud save them."