GM Baerlie
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Eshshah starts to cast a spell while Li and Iason shoot at the grey ooze in front. Kiyomi stays back and waits.
One of the oozes moves up to Etrigan and slams at him. Miss.
Slam vs. Etrigan: 1d20 + 6 ⇒ (11) + 6 = 17
Clandelve shoots two more arrows at the ooze, hitting twice.
The other ooze moves up to Etrigan, trying to hurt him.
Slam vs. Etrigan: 1d20 + 6 ⇒ (20) + 6 = 26
Slam vs. Etrigan Confirm: 1d20 + 6 ⇒ (1) + 6 = 7 LOL
Damage+Acid: 1d6 + 4 + 1d6 ⇒ (2) + 4 + (2) = 8
Free grab: 1d20 + 10 ⇒ (6) + 10 = 16
Round 1
Iason
Eshshah
Kiyomi
Li
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Ooze blue
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Clandelve
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Ooze red -38HP
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Etrigan
Mollok
Iason Blaise
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"Etrigan, get back from them-- oh, fine, do it your way," Iason says in annoyance. The devil merely grins and starts ripping into the creature that struck him, repaying it for the mild pain.
Etrigan, Bite, PA: 1d20 + 9 ⇒ (4) + 9 = 13
Etrigan, Claw 1, PA: 1d20 + 9 ⇒ (5) + 9 = 14
Etrigan, Claw 2, PA: 1d20 + 9 ⇒ (12) + 9 = 21
Damage bite: 1d6 + 10 + 1d6 ⇒ (5) + 10 + (1) = 16
Damage claw: 1d4 + 10 + 1d6 ⇒ (4) + 10 + (5) = 19
Damage claw: 1d4 + 10 + 1d6 ⇒ (3) + 10 + (5) = 18
If all hit, 53 damage to red; if it drops before then he'll direct excess attacks at blue
(Iason looks irritated as his nose starts bleeding, and Etrigan's minor acid burns start healing. Life linking the damage to Iason)
Eshshah
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Eshshah will summon an eagle on the back side of blue to help Etrigan out.
Talon: 1d20 + 3 ⇒ (15) + 3 = 18
damage: 1d4 ⇒ 1
Talon: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d4 ⇒ 2
Bite: 1d20 + 3 ⇒ (5) + 3 = 8
damage: 1d4 ⇒ 4
Eshshah will then give a guidance to Li and move out of the way.
GM Baerlie
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Etrigan bites and kicks the oozes in front of him. First he smashes the redish ooze and damages the blueish one badly. Eshshah summons an eagle behind the ooze's back which immediately attacks the creature in the water.
Round 2
Iason
Eshshah
Kiyomi
Li
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Ooze blue -44HP
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Clandelve
Etrigan
Li Shuo
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Li calmly fires past Etrigan's ears and thighs, easily able to avoid striking the hulking yellow demon.
Ranged Flurry, 1st shot, with Point-Blank Shot and Deadly Aim: 1d20 + 8 + 1 - 1 ⇒ (6) + 8 + 1 - 1 = 141d8 + 3 + 1 + 2 ⇒ (8) + 3 + 1 + 2 = 14
Ranged Flurry, 2nd shot, with Point-Blank Shot and Deadly Aim: 1d20 + 8 + 1 - 1 ⇒ (13) + 8 + 1 - 1 = 211d8 + 3 + 1 + 2 ⇒ (7) + 3 + 1 + 2 = 13
"Truly. It is better to shoot them from a distance, oni."
Kiyomi Foxsoul
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Kiyomi spent her time during the combat simply barking at the oozes, knowing she could do almost nothing against them.
Iason Blaise
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Etrigan spits out a mouthful of ooze-matter, boiling and bubbling from his mouth's temperature, and just grins crazily at Li.
"'Better'? By what measure?
"I fear nothing on this plane.
"I find the sweetest pleasure
"In the red commerce of pain.
"Give me the heat of battle
"I care not if I am struck!
"Better pain, than playing cattle
"Hanging back, like spineless fu--"
"Oh do shut up," Iason says sourly. "You don't care because I'm interceding for you. I'd like to see you sing the same song if I wasn't. Pay him no mind, Master Li."
Etrigan turns his bloody grin on his master and gives him a mocking bow. Iason pulls forth his devil's tail wand and touches himself with it. Infernal healing, will be full within the minute.
"Shall we continue, my friends?"
Etrigan resumes loping down the tunnel, apparently finding the oozes too noxious for his normal post-combat devouring.
Clandelve Hammerhand
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"Aye," Clandelve murmurs in response to Iason's suggestion they continue down the hall.
The dwarf wanted out of here more than anything.
GM Baerlie
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This half-collapsed room is strewn with the remnants of recent slaughter. Several villagers lie on the floor here, wounded and dying, entangled in nets and impaled by broken tridents — their cries of pain echo throughout the room. The metallic tinge of blood hangs heavy in the air of the chamber.
Iason Blaise
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Etrigan snarls.
"Pitiful wretches, left to die by the skum
"Probably doomed. May I eat some?"
"What?" Iason says sharply. "No you may not. Enemies only, that is the bargain."
He hurriedly makes his way into the room, drawing his wand of infernal healing and scanning around for any hidden threats first-- he doesn't mind practical altruism but he doesn't care to get shanked, either.
Iason Per: 1d20 + 1 ⇒ (12) + 1 = 13
Etrigan Per: 1d20 + 8 ⇒ (6) + 8 = 14
Bleh. Well, assuming he sees no hiding foes off that anyway:
Iason crouches by the nearest still-living villager and touches his wand to the man/woman/whoever it is. "Calm down," he says brusquely. "We can heal you. Do you know where the creatures went that did this to you?"
(Etrigan rolls his fiery eyes.)
GM Baerlie
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Within the room are eight wounded villagers. Three are disabled and plead for aid, while another five lie unconscious and dying.
The wounded man accepts the charge of the wand and the wounds seem to close a bit. But the man points to the more injured men and women near the collapsed wall. "Please help them first, they are dying."
Iason, please make a will save vs. DC19
Iason Blaise
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Iason Will: 1d20 + 6 ⇒ (2) + 6 = 8 Wahhh wahh sad trombone
Iason looks over to the others. "Tsk," he mutters, and starts that way with the devil-tail wand. Devil's blood doesn't grow on trees, but...
"How many skum are there ahead? Do you know anything of the creature leading them?" he says as he begins to touch the wand of infernal healing to the unconscious/dying villagers.
GM Baerlie
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Li does not notice anything out of order. For now.
everybody interacting with the villagers may do a will save; and would you move your token on the map, please :)
"I don't know. Some of them are outside, some of them are here, but I don't know the exact number. And I've never seen their leader, but he's powerful. Some of us have been enchanted somehow and forced to work."
Clandelve Hammerhand
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will save: 1d20 + 4 ⇒ (7) + 4 = 11 +7 more if vs. magic or spell-like effects.
Clandelve moves over to a villager and tries to administer first aid.
heal: 1d20 + 1 ⇒ (5) + 1 = 6
GM Baerlie
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You begin to heal the villagers but as you move closer to the individuals near the collapsed wall suddenly all the rubble starts to move and covers the villagers and everybody in the room. if I got it correctly only Etrigan and Li are still outside
Falling rubble vs. Eshshah: 1d20 + 15 ⇒ (3) + 15 = 18
Falling rubble vs. Iason: 1d20 + 15 ⇒ (10) + 15 = 25 Damage: 6d6 ⇒ (3, 5, 5, 1, 4, 5) = 23
Falling rubble vs. Clandelve: 1d20 + 15 ⇒ (3) + 15 = 18
Falling rubble vs. Kiyomi: 1d20 + 15 ⇒ (8) + 15 = 23 Damage: 6d6 ⇒ (3, 2, 6, 3, 5, 3) = 22
The villagers laugh and suddenly disappear.
they were only illusions
Kiyomi Foxsoul
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Kiyomi lets out a loud yip of pain, and as she climbs back out of the rubble it is obviously she's gravely injured.
Only at 7/44 HP, so could definitely use some heals.
Clandelve Hammerhand
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Clandelve moves quickly toward Kiyomi and starts pulling rocks from her.
"Yoo'll be alrecht, lassie...yoo'll be alrecht."
After we heal, let's continue to the next room.
Iason Blaise
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Iason hisses darkly as the rocks slam down with brutal force. Curses in Infernal spill from his lips. Etrigan smirkingly watches the collapse, and then lopes over to his master's side to start hauling him from the rocks.
Grim-faced, Iason uses his devil's tail wand twice on himself (+20 HP over two minutes).
"Well, wasn't that clever. Clearly someone ahead knows we are here and is throwing obstacles in our path. Does anyone else require healing? We should prepare for active opposition."
Iason Blaise
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Seeing the little fox is grievously injured, Iason waggles the devil's tail wand at her, and touches her with it if she assents.
Four charges of that will bring her to full, if we all wait four more minutes
Kiyomi Foxsoul
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Thanks Iason.
Kiyomi lets her wounds heal slowly, whining quietly the whole time. When she's back to normal, she starts jumping across the rocks to see if there is an easy way past the pile.
Iason Blaise
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Irritable at the rock dust covering his clothes, Iason curtly gestures Etrigan into the point position again and stomps along.
Judging by the map, looks like we'll follow the curve of the hall until it branches west again.
Etrigan Perception for threats ahead: 1d20 + 8 ⇒ (7) + 8 = 15
GM Baerlie
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Li follows the rest of the group and Iason sends Etrigan to look ahead. Etrigan passes the first intersection and sees a room to the east and continues until he reaches the second intersection where the tunnel branches west.
The room to the east is wet. A dank pool of seawater has seeped into this domed chamber and flooded most of the room. In the chamber’s dark recesses, seaweed floats in the dark water in tangled mats.
Iason Blaise
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Etrigan lopes back with a grin at Clandelve.
[i]"Never send a mortal man
"To do the work of Etrigan?"
Moving on all fours, his knuckles dragging the stone, the outsider crashes into the seaweed and water of the room, blithely willing to encounter any danger that might be present.
"Come out, come out, whatever may lurk
"Become more of my handiwork?"
Iason shakes his head marginally from the doorway but doesn't stop his servant's reckless behavior.
(Moved myself on the map, and took the liberty of moving everyone else if we're investigating the room to the east, which it sounds like we are. Please adjust your token if it's not where you want it!)
GM Baerlie
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When Etrigan crashes into the seaweed it suddenly starts to move. Whatever it is attacks. Eshshah peeks down the passageway, it makes acurve and after about 50 feet another tunnel splits to the right.
The two creatures hiding under the seaweed are cloakers.
Ini Iason: 1d20 + 1 ⇒ (4) + 1 = 5
Ini Etrigan: 1d20 + 1 ⇒ (6) + 1 = 7
Ini Clandelve: 1d20 + 3 ⇒ (15) + 3 = 18
Ini Eshshah: 1d20 + 10 ⇒ (12) + 10 = 22
Ini Kiyomi: 1d20 + 8 ⇒ (5) + 8 = 13
Ini Li: 1d20 + 6 ⇒ (15) + 6 = 21
Ini Cloaker red: 1d20 + 7 ⇒ (9) + 7 = 16
Ini Cloaker blue: 1d20 + 7 ⇒ (8) + 7 = 15
Round 1
Eshshah
Li
Clandelve
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Cloaker red
Cloaker blue
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Kiyomi
Etrigan
Iason
Clandelve Hammerhand
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Not close enough to attack immediately, Clandelve takes Etrigan's right flank and prepares to attack either of the creatures that come near him.
readied +1 Warhammer (adamantine) attack (power attack): 1d20 + 12 ⇒ (14) + 12 = 261d8 + 10 ⇒ (7) + 10 = 17
Li Shuo
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Li Shuo smiles. "They make good target practice," he says.
Use Perfect Shot on the first shot. Firing on the Cloaker Red.
Ranged Flurry, 1st shot, 1st Roll, with Point-Blank Shot and Perfect Shot: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 131d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Ranged Flurry, 1st shot, 2nd Roll, with Point-Blank Shot and Perfect Shot: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 271d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
Ranged Flurry, 2nd shot, with Point-Blank Shot: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 251d8 + 3 + 1 ⇒ (4) + 3 + 1 = 8
GM Baerlie
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Clandelve moves into the room and prepares an attack. Eshsha hurries back to the room she left behind undiscovered while Li shoots two arrows at the cloaker with red wings. Two arrows pierce the cloaker.
The cloakers move and attack.
Red vs. Eshshah: 1d20 + 8 ⇒ (2) + 8 = 10 miss
Blue vs. Etrigan: 1d20 + 8 ⇒ (14) + 8 = 22 Damage: 1d6 + 5 ⇒ (6) + 5 = 11
Round 1
Eshshah
Li
Clandelve
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Cloaker red -16HP
Cloaker blue
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Kiyomi
Etrigan
Iason
Kiyomi Foxsoul
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Kiyomi takes a running leap and slams her little fox paws into the <blue> cloaker.
unarmed, charge: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 33
damage: 1d3 + 6 ⇒ (3) + 6 = 9
Iason Blaise
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Sorry, Etrigan's AC line doesn't include the mage armor which is up. That puts him at 25 normal, 23 flat-footed, so I think he's unhit. I'll get his stat line updated, IDK why I don't have that showing anyway.
Iason Kn Dung: 1d20 + 6 ⇒ (12) + 6 = 18
"More cloakers," Iason observes. "Well, Etrigan, you got yourself into it, kindly dispatch them so we can move on..."
Etrigan vs Red, bite, PA: 1d20 + 9 ⇒ (19) + 9 = 28
Etrigan vs Red, claw, PA: 1d20 + 9 ⇒ (19) + 9 = 28
Etrigan vs Red, claw, PA: 1d20 + 9 ⇒ (5) + 9 = 14
Bite damage: 1d6 + 10 + 1d6 ⇒ (3) + 10 + (2) = 15
Claw 1 damage: 1d4 + 10 + 1d6 ⇒ (4) + 10 + (1) = 15
Etrigan doesn't need to be told twice; the bound servitor tears into the nearest aberration with his fiery maw and one hand.
Iason wanders a bit closer and sends a tiny bolt of acid at one as well.
Vs red's touch ac: 1d20 + 5 - 8 ⇒ (17) + 5 - 8 = 14
Acid: 1d3 ⇒ 1