FORGE OF THE FIREGOD STANDARD PFS (Inactive)

Game Master JASON RODARTE



M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Discuss here.

Silver Crusade

Male dwarf Ranger 14 | HP 1118 | AC 30 (34 vs giants); Touch 18; FF 24 | F +12; R +16; W +11 | CMB+16; CMD 34| Speed 20 ft | Init +5 | Perc +24 | Stealth: +15 Ranger 14

Name/Board name mike mckeown/qstor
PC name Harsk Hammerfist
PFS 2072-8
Faction Silver Crusade
Day job hunting lodge Survival: 1d20 + 17 ⇒ (4) + 17 = 21


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Is Harsk your character or a pre-gen.

Grand Lodge

Male Assimar Cleric 11|HP 77/77|AC 25 |T10 |FF25 |CMD 18 |F11 |R6 |W18 Init +0|Perception +30

Name/Board name:Ed Birnbryer/Kegdrainer
PC name: Brother Theo
PFS 66136-2
Faction: Grand Lodge.
Pro:Chirurgeon: 1d20 + 12 ⇒ (3) + 12 = 15


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Had some drama to deal with last night at the Confirmation class I teach on Wednesdays. I didnt get home until late.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Has everyone set on which characters they will be bringing?

Dark Archive

I wait for mine, to take one completing the group.

Silver Crusade

Male dwarf Ranger 14 | HP 1118 | AC 30 (34 vs giants); Touch 18; FF 24 | F +12; R +16; W +11 | CMB+16; CMD 34| Speed 20 ft | Init +5 | Perc +24 | Stealth: +15 Ranger 14

Hes my PC based on Harsk. Hes 11th level


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

So we have a cleric and a priest so far.
It looks like the module is a mix of both in and outdoor stuff, in giant sized in door stuff.

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

I would be using this character. Will create a profile for him after work.

Also, that PFS number Harsk, thats the lowest one I think I've ever seen.

Silver Crusade

Male dwarf Ranger 14 | HP 1118 | AC 30 (34 vs giants); Touch 18; FF 24 | F +12; R +16; W +11 | CMB+16; CMD 34| Speed 20 ft | Init +5 | Perc +24 | Stealth: +15 Ranger 14

I got a campaign coin in January:) So its lower :)

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

I'm having trouble dotting in the gameplay tab, my post just enters a preview mode but won't actually post, any idea why?

Dark Archive

Someone already "dot" with the same phrase as you

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

oh wow, what a weird restriction, I typed "tot" instead and it worked, thanks ilmakis

Dark Archive

I think it's a protection against spamming.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

What time zone is everyone in?


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I should have everything up by tomorrow,

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

EST-4 for me

Grand Lodge

Male Assimar Cleric 11|HP 77/77|AC 25 |T10 |FF25 |CMD 18 |F11 |R6 |W18 Init +0|Perception +30

EST-4 also.

Dark Archive

I'm in Europe


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The majority are in Europe? I miss my time in Europe. I lived in extra territorial property of the Holy See.

I am in MST in the US

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Seems like we are short on Arcane Caster, I will take my bard :)

Name/Board name Florent/Ilmakis
PC name Devko Obradev
PFS 754-2
Faction Dark Archive
Day job (Theater) Perform (Dance): 1d20 + 20 + 1 ⇒ (13) + 20 + 1 = 34

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

754? Wow, this game has some serious veterans!

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

My old number was 22523, but I'm the recipient of a campaign coin that gave me this new number ;-)

FYI my character is not very kind and speak harshly to non-human. If this behavior is not something that someone is cool with, I will adapt my RP.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

We have hit a snag:

Just so you know, PDK has asked me to step out of his games for disagreeing with a rule and being "disruptive". Just so you know he originally approached me to run an AP game for him with the condition that he would run one for me, hence this game being run. However, he does not seem to be a person of his word in my experience.

That leaves us with a situation. I agreed to run this on the condition that he run a game for me, even though he never stated which character he had set upon to run through this.

What should we do?

Dark Archive

habilities:
Bardic Performance 30/30 | Spells Lvl1: 6/6 Lvl2: 6/6 Lvl3: 4/4 Lvl4: 4/4
HP104/104 | AC26 T14 FF22 | CMD30 | F+10(12) R+16(18) W+13(15) | Init+4 | Perc+20(22) | SM+5(7)

Do what you think is best for you!

The game has not started yet, if you don't think you will enjoy running it, no harm done ;)

Grand Lodge

Male LG Tengu Monk (Master of Many Styles, Hungry Ghost Monk)/Kineticist 2 (Ascetic) | HP 56/71 | AC 40 T 36 FF 22 | CMB +15/5, CMD 31 | F: +13, R: +20, W: +14 | Init: +8 | Perc: +20, SM: +7 | Speed 50ft | Ki Points 8/10 | Active conditions: Snapping Turtle Style, Defensive Strategist, Barkskin

Yeah, I'm fine with dropping. I have plenty of other games happening right now.


M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Being that the end of the school year is coming I better not take on an other game right now. I apologize.

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