Holy Vindicator

Brother Theo's page

228 posts. Organized Play character for Ed Birnbryer.


Full Name

Brother Theo

Race

Assimar Cleric 11|HP 77/77|AC 25 |T10 |FF25 |CMD 18 |F11 |R6 |W18

Classes/Levels

Init +0|Perception +30

Gender

Male

Size

Medium

Age

87

Alignment

Neutral Good

Deity

Sarenrae

Languages

Common, Draconic, Celestial, Abyssal, Giant

Occupation

Doctor (Chirurgeon)

Strength 11
Dexterity 10
Constitution 12
Intelligence 12
Wisdom 26
Charisma 16

About Brother Theo

BrotherTheo, Male Aasimar From Absalom. Cleric 10  CR 7 ; Size: M Face: 5 ft. Type Outsider (Native); hp 77; Init +0 (+0 Dex,+0 Misc); Spd Walk 30 ft.; AC 25 (touch 10, flatfooted 25), *Masterwork Scimitar +9/+4 0 ft./S (1d6 18-20/x2 Primary M ) or *Spiked Gauntlet +8/+3 0 ft./P (1d4 20/x2 Equipped M ) or *Shield +2 (Heavy/Wooden) +2 0 ft./ (1d4 20/x2 Off-hand M 10 hp/inch, hardness 5) or Alchemist's Fire (Flask) +8/+3 10 ft./F (1d6 20/x2 Equipped M Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage.) or Holy Water (Flask) +8/+3 10 ft./ (2d4 20/x2 Equipped M Each undead creature or evil outsider within 5 feet of the point where the flask hits takes 1 point of damage from the splash.);

SA: Aasimar, Aura (Ex), Aura of Good (Ex), Celestial Language (Ex), Celestial Resistance (Ex), Channel Positive Energy (Su), Cleric Extra Channel, Dangerously Curious, Darkvision, Darkvision (Ex), Divine Presence (Su), Domains, Nimbus of Light (Su), Observant (Grand Lodge Faction) (Perception), Orisons, Resistance to Acid (Ex), Resistance to Cold (Ex), Resistance to Electricity (Ex), Searing Light, Skilled (Ex), Spell-Like Ability (Sp), Spontaneous Casting, Sun's Blessing (Su), Touch of Glory (Sp), ; Vision: Darkvision (60 ft.) AL: NG; Sv: Fort +8, Ref +4, Will +14; STR 11, DEX 10, CON 12, INT 12, WIS 24, CHA 16
Skills and Feats:  Bluff +6, Diplomacy +13, Disguise +6, Heal +16, Intimidate +6, Knowledge (Arcana) +5, Knowledge (History) +5, Knowledge (Nobility) +5, Knowledge (Planes) +5, Knowledge (Religion) +5, Linguistics +6, Perception +30, Perform (Untrained) +6, Profession (Chirurgeon) +13, Sense Motive +11, Spellcraft +5, Use Magic Device +19; Armor Proficiency, Heavy, Extra Channel, Heavenly Radiance(Searing Light, Sunbeam), Selective Channeling, Spell Focus (Evocation)
Possessions:   1 Circlet of Persuasion,  1 Headband of Inspired Wisdom +6,  1 Masterwork Scimitar,  1 Spiked Gauntlet,  1 Shield +2 (Heavy/Wooden),  1 Outfit (Explorer's),  1 Cloak of Resistance +3,  1 Full Plate +2 (Deathless),  1 Handy Haversack,  1 Chirurgeon's Kit,  2 Alchemist's Fire (Flask),  2 Holy Water (Flask),  1 Metamagic Rod of Lesser Extend,  1 Pearl of Power (1st Level),  1 Holy Symbol (Wooden),  1 Spell Component Pouch, Boots of Striding & Springing, Eyes of the Eagle
Deity: Sarenrae Domains: Glory (You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the damage is increased by 2.) Sun (You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.)
Prepared Spells: Cleric (CL 11):
0th(4) - detect magic , light , read magic, stabilize (DC 18)
1st(6+1) - ant haul (DC 19), bless x2, Endure Elements (x3), +endure elements (DC 19),
2nd (6+1) Burst of Radiance x2 (DC 21), Resist Energy (x4)+heat metal
3rd(6+1) Dispel magic, Invisibility Purge (DC 22), Locate Object, Prayer x2, Searing Light +Searing light
4th(5+1)Air Walk, Blessings of Fervor (x2), Dismissal, Tongues +Holy smite (DC 23),
5th(3+1) Breath of Life, Command, (Greater-DC 23), Mass Ghostbane Durge +Flamestrike (DC 23)
.
6th(2+1) Cold Ice Strike (DC 25), Banishment (DC 24) , +Fireseed (DC 24).

Innate Spell-Like Abilities: (3/day between Daylight/Searing light (DC 22)/Sunbeam (DC 26) 3/used)