Expedition to Tharkad-Kûl

Game Master Patrick Curtin


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Bribes always welcome

Due to the slower-than-normal fight speed, why don't you all take a level and we'll try fighting at 2nd. I think you all deserve it.


Male Elf Rogue3 (favoured class)

Agreed. Love the rogue class talents. Vast improvement.

Divel places the magical arrows in his quiver. Opposite side to the undead-bane arrow found yesterday.

"No orc leaves treasure."

The Exchange

Male Human Sorceror 3

Yay! a new cantrip!! :p Forgot how exponential sorcerors are just wait till level 3


Male Dwarf Fighter 3

How do you want us to do hp for the new hit die?


Bribes always welcome

Might as well do max hp for now


Male Elf Rogue3 (favoured class)

Divel is done. Max hps=7, 11 skill points include one in Linguistics so Divel takes Dwarven as a new language. Rogue talent=minor magic (detect magic). He needs a bludgeoning weapon like a club. Can the chair leg be worked on by anyone in the party or himself to make it less improvised and more dangerous to the enemies?


Bribes always welcome
Divel Divellios wrote:
Divel is done. Max hps=7, 11 skill points include one in Linguistics so Divel takes Dwarven as a new language. Rogue talent=minor magic (detect magic). He needs a bludgeoning weapon like a club. Can the chair leg be worked on by anyone in the party or himself to make it less improvised and more dangerous to the enemies?

Given that Divel is an elf, and given the traditional elvish persuits of woodcraft, I will allow that you can, with some time, adjust the table leg into a regular club.


Female Human Fighter (F) 3

So... what's the map look like, Patrick? We should've been able to see even more of the hallway before the skele-fight, but you keep denying us of more map.
Divel, Svetla's got wood carving skills, Craft (Woodworking.)


Bribes always welcome

Mea Culpa...I shall readjust the mappage ....

After the looting is over, the group looks about, ready to explore the haunted halls of Tharkad Kûl further.

Post up any actions going forward.


Southern hallways

The party can see that a hallway branches off eastwards as they move southwards. There are doors along both hallways and another hallway pivots north off the eastern branch farther on.

Pick a door, any door


Male Human 3rd

" Humm doors...First one on the left?"

Yay a level. Humm i get new spells, will take something useful this time :}...I really need to find a weapon lol


Female Human Fighter (F) 3

Svetla grabs the handle to the door directly opposite the room they've just finished clearing of skeletons. "Everyone ready?"


Male Dwarf Cleric 1 (favoured class)

Sondergang feels Torags power swell within him..It seems even the little they have done so far has allowed the Forge Father to extend his power here.

"Aye ready"


Bribes always welcome

The door is typical of these halls: Ironwood banded in verdegrised brass. The doorknob is crafted as a dwarf head.


Male Dwarf Fighter 3

Borondon puts his hand on the door to stop Svelata from turning the knob.. "Allow me please", he says. "Dwarven blood only, remember."


Male Elf Rogue3 (favoured class)

Is this a door that Divel has tested for traps yet, DM? I think not.

Divel waits at the rear, he has spent a little while hefting the table leg trying to decide how best to fix its balance. Until that is Svetla mentions her skills in woodwork and he offers her the chance to show what she can do.

"Thanks."

Just to check my bearings, there should be a hallway or corridor to the south of the skeletons room. The "opposite" one was empty and the one next to it had poisonous centipedes.


Female Human Fighter (F) 3

No, Divel, this door has not been checked for traps. Remember, just because a map says empty doesn't make it so.

Svetla lets go of the handle. Thus allowing Borondon to open the door. "Wait a minute, Borondon, we're not ready just yet."

Svetla takes the table leg from Divel's hand. "Let me see what I can do." Pulling a knife from her belt she goes to work turning it into a club for Divel.

Spoiler:
Craft (Woodcarving): 1d20+6 = 17

The Exchange

Male Human Sorceror 3

Merzahn casts Mage Armor on himself. will last next 2 hours, AC now 16


Male Elf Rogue3 (favoured class)

was empty.....I agree Svetla.

Divel looks at the dwarves around the door and waits...

"Traps?"


Bribes always welcome
Divel Divellios wrote:
Is this a door that Divel has tested for traps yet, DM? I think not.

Uhhh..heh nope.

Divel Divellios wrote:

Just to check my bearings, there should be a hallway or corridor to the south of the skeletons room. The "opposite" one was empty and the one next to it had poisonous centipedes.

According to the >>Partial map<< you received, that is correct. Check the >>Southern hallways map<<for the hallway's you have peered down.


Male Dwarf Fighter 3
Divel wrote:

Divel looks at the dwarves around the door and waits...

"Traps?"

Borondon steps to the side of the door. "Please check."


Male Elf Rogue3 (favoured class)

Divel steps up with one arched eyebrow at Borondon. He examines the door carefully then steps back.

"Abadar blessing?"

Perception check for traps 17+7+1=25, Disable Device 19+7=26


Bribes always welcome

Divel approaches the door and scopes it out thouroughly. The door seems untrapped, but as he looks closer he sees there is a strange trigger in the locking mechanism. He looks down and sees that the floor tile below his feet has a crack running around it. Turning this door without the proper precautions would lead to a fall into a pit of some sort.

Divel manages to circumvent the triggering mechanism, and the door is safe to open

Nice catch. I was waiting for someone to turn that knob ...drat


Bribes always welcome

Everyone please roll me a Perception


Male Dwarf Cleric 1 (favoured class)

Perception 1d20+4=16(18 for taste/touch or stonework)


Female Human Fighter (F) 3

PERCEPTION: 1d20+1 = 17 <-- woot!
I should add some skill points to this.

Patrick, how did Divel's club turn out?


Bribes always welcome
Svetla Eisenheim wrote:

PERCEPTION: 1d20+1 = 17 <-- woot!

I should add some skill points to this.

Well, you have some fresh ones with the new level :)

Svetla:
Spoiler:
As Svetla works on Divel's club, something catches her eye. There is a wavering of light coming from the eastern-heading hallway, almost as if something was gently reflecting the dim illumination.

Svetla Eisenheim wrote:
Patrick, how did Divel's club turn out?

Why don't you roll me a Craft (woodworking) roll? You sank points into it after all! If you get good enough I might even call it 'masterwork!'


Female Human Fighter (F) 3
Dungeon Monkey wrote:
Why don't you roll me a Craft (woodworking) roll? You sank points into it after all! If you get good enough I might even call it 'masterwork!'

Ummm. I already have. See above post w/ spoiler.


Bribes always welcome

*Blushes* ... err hrrm, yes, well I see...

The table leg is expertly whittled into a servicable club by Svetla

So sorry! :)


Male Dwarf Fighter 3

Perception: 1d20=15


Male Elf Rogue3 (favoured class)

Divel's Perception nat 20 +7/9 (sight and sound)=27/29

Ping! The elf quickly jams the trap so that everyone can cross safely. It will not work again when he is finished with it.


Female Human Fighter (F) 3

Svetla hands the club over to Divel. "Good luck."


Bribes always welcome
Divel Divellios wrote:

Divel's Perception nat 20 +7/9 (sight and sound)=27/29

Ping!

Divel:

Spoiler:
Divel has just arisen and turned to face the others as they watch him explore the doorlock when something catches his keen eye.

Southwards down at the nearby eastern branching hallway, it looks as if a swarm of coins and a cockeyed sword are floating out of that hallway's entrance. Divel 's senses tell him that something transparent is slithering down the corridor, coming at them in almost total silence. The only thing Divel can hear is a slight rustling noise that is almost drowned out by the background noises the group makes.


Male Elf Rogue3 (favoured class)

DM

Spoiler:
Knowledge (Dungeoneering) check 14+8=22, Is it a gelatinous cube?


Bribes always welcome

Divel:

Spoiler:
The elf remembers the smell of jasmine and rosemary at the workshop of Eldormiel, a local sage that taught interested youth about monsters that dwelt in the deep earth. This ...thing coming towards him could only be one of those scourges of the deep Eldormiel had once described to his younger self: A gelatinous cube


Male Elf Rogue3 (favoured class)

Divel raises a hand and points to the south. "Courinjelvidene? Moving Box of Jelly. Dangerous."

The others should be able to see the floating sword and swarm of coins that are sliding towards them now. To help, Divel lobs his lit torch down the corridor. Then he steps behind the warriors.

"Paralysing touch."

"Swallow and digests flesh."

"Easy to hit."


Bribes always welcome

Someone roll me an initiative!


Male Dwarf Fighter 3

Initiative: 1d20=19

The Exchange

Male Human Sorceror 3

Perception (not that it matters now)1d20=7


Male Human 3rd

perception sigh 9


Bribes always welcome

Svetla: 26
Navorn: 25
Divel: 24
Eldon: 23
Ingrahild: 21
Merzhan: 21
Borondon: 21
Sondergang: 19
Gelatinous cube: 7

The party turns after hearing Divel's sangfroid exclamation and sees an enormous wall of jelly moving towards them. It flows slowly, but it engulfs the entire hallway. Divel's torch is snuffed as the clear-colored creature rolls over it, releasing a putrid burning chemically stink. The party can see several bits of metal and stone trapped like flies in amber in the clear gelid monster. A sword and a veritable constellation of twinkling coins are lodged in the horror's center mass.


Female Dwarf Cleric 3 (Favoured Class)

"Borondon, I shall offer you my protection versus this foul monstrosity, may the blessing I provide, protect you from its paralytic touch cast resistance" +1 bonus to saving throws...

sorry for my slow postings been real busy in real life....

The Exchange

Male Human Sorceror 3

Merzhan opens a flask of oil and tosses it at the advancing blob
1d20+2=21


Male Elf Rogue3 (favoured class)

Eldon? I thought we had eaten him for breakfast?

Divel pulls out his bow and fits a greywood arrow to the string. In a fluid movement the arrow comes up and fires straight at the cube.

Attack roll 2+6=8, Damage=3pts


Bribes always welcome
Divel Divellios wrote:

Eldon? I thought we had eaten him for breakfast?

Ah yes, hadn't removed him from the initiative roster yet. Mea Culpa.


>>Gelatinous cube fight<<

Apologies for the crude suturing of maps. The wandering encounter had to happen at the map's boundaries!


Female Human Fighter (F) 3

Svetla swings the hammer, uncertain of how much effect it will have.

ATTACK: 1d20+4+1 = 16
DAMAGE: 1d8+4 = 5 ugh.

Svetla steps back to Y10.


Male Dwarf Cleric 1 (favoured class)

Department of useless information..Field Marshal Slim who commanded in Burma in WW2 used to say that battles were always inevitably fought on a hillside in pouring rain at the point where four maps joined together..so dont sweat it Pat

Sondergang recoils then calls down a blessing from Torag on his comrades

Casting bless

The Exchange

Ingrahild Hammastrum wrote:

"Borondon, I shall offer you my protection versus this foul monstrosity, may the blessing I provide, protect you from its paralytic touch cast resistance" +1 bonus to saving throws...

sorry for my slow postings been real busy in real life....

Plus you have an open call to finish..how goes it?


Male Elf Rogue3 (favoured class)

DM

Spoiler:
Could Divel step into the doorway this round please?

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