
Seltyn Sevenleaf |

I asked this and no one really said anything.
Invisibility works on objects, boats are an object or do they not count as such? If they are light enough we can make them invisible. I am in agreement that we could just go home and call this a win, BUT aren't the witches heading in the direction of Elfhome?
We could make the boats invisible, yes. That would leave 2 of our boarders still visible, though, so invisible dinghies won't do anything for us. We don't have a lot of spell slots.
My thought with the invisibility was to let our boarders get to the witches without having to hack through a bunch of mooks, first. The witches would have to come out on deck to cast spells at us, and at least a couple of our fighters could be ready for them.
And yes, they're going our way, at least for now. We could wait a couple days for just the right moment, and have at them. If they're still towing the other boat, they'll have crappy speed and maneuverability. At most, they could try to hit us with the catapult, but they couldn't ram us.
We pull up right next to them, board, then the elves on our boat engage the mooks with buffed-up ranged attacks while the boarders use haste and invisibility to cut off the witches' heads.
That way, nobody has to deal with failed swim checks or will saves vs. the hag. 4 uninjured, invisible, hasted people could clear their deck up pretty fast with any luck.
Witches= dead, mooks= surrender or die, slaves= Yay, we're free! Elves are tha awesome! LOL
You can detect evil to decide who can stay, and who we slay.

Elorin Silentall |

Witches= dead, mooks= surrender or die, slaves= Yay, we're free! Elves are tha awesome! LOL
You can detect evil to decide who can stay, and who we slay.
I like this idea. Not bad for a best case scenario.

Wilaml Fmelvam |

I agree, I didn't realize our slots were so limited but I thought Í'd at least push it some. ^.^;
So I have to say 'nay'for now.
Seltyn's got a good point, if we can't get at the witches quick enough we won't be able to win this without casualties. =/

Wilaml Fmelvam |

I find a neat Paladin spell called Rally Point, but it's not in the core rule book so I can't use it but it's really neat. :)
I think I will stick with Divine Favor~~

Azlain |

Sounds good. Glad we hashed that out.
We could still make the boat and all but two of us invisible, We just pick the two with the highest stealth scores to stay visible. With modifiers for distance and darkness they probably wouldn't be noticed.

Azlain |

Is there any way we can come at them with the sun on the horizon behind us?
That was an old raider's trick. The other boat/harbor can't see you when you're against the sun because it's too bright to look at.

Wilaml Fmelvam |

So I don't mind giving up my portion of the 10k above to see Azlain get a better curved blade as we had discussed before. Then He can get himself a better magic weapon while simultaneously upping our melee damage. As I did take theBastard sword Exotic Proficiency~ I thought abou getting a magic BS made but then thought better of it as Azlain needed a magical curved blade. :)
If we were able to get his blade reforged into a magical item it may save time/materials but that would be up to CM.
As I know that can be expensive the only other alternative is I would like a +1 buckler for Wil, so that I can switch between melee or ranged without worrying about equipping my shield.
Other than that Wil has no need for the money, knowing full well that others such as Elorin, Suny, Thalas and our new friend could use some better gear~
Because getting more spells for our wizard is far more important and we may/may not run into more treasure later to compensate for giving up what small gains some of us could get now.
Just my 2 cents and trying to look at the bigger picture. :)

Seltyn Sevenleaf |

Seltyn made out like a bandit this time around, and he'll take none of the treasure. If the queen won't let him copy a scroll or 2, he'll just go back to business with what he's got.
Better bows are a great idea for all of us, except Seltyn, of course.

Wilaml Fmelvam |

If Seltyn Doesn't Take any and I give up my share to see Azlain get a better chance at a better weapon that would leave.
Elirel , Thalas, Elorin, Suny and Azlain.
Roughly 2k each... Not including what we have personally to put in the pot as well.
Like I said though if Azlain doesn't upgrade then I want a buckler +1, if that isn't possible then I will pass anyways as 10k won't get us much other then a couple upgrades or lots of scrolls and potions. Kinda pointless for a Paladin as in the heat of battle I'm not going to be swigging a potion. :p

Seltyn Sevenleaf |

Like I said though if Azlain doesn't upgrade then I want a buckler +1, if that isn't possible then I will pass anyways as 10k won't get us much other then a couple upgrades or lots of scrolls and potions. Kinda pointless for a Paladin as in the heat of battle I'm not going to be swigging a potion. :p
That's my thought, too. Expendables are temporary. We need stuff that works all the time.

Wilaml Fmelvam |

We could only get one or two better bows. WE'd be better off upgrading armor as a +1 armor is less costly then a +1 weapon. And most of us lack ac more then decent weapons.
We could get at least +1 on 5-6 armor pieces, this is a rough estimate though.
Like I said though Wil doesn't have much use for it and would rather see his fellows get better outfitted as its too small a pot to be really split among all of us.

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Wilaml Fmelvam wrote:Like I said though if Azlain doesn't upgrade then I want a buckler +1, if that isn't possible then I will pass anyways as 10k won't get us much other then a couple upgrades or lots of scrolls and potions. Kinda pointless for a Paladin as in the heat of battle I'm not going to be swigging a potion. :pThat's my thought, too. Expendables are temporary. We need stuff that works all the time.
Yep I agree with you Seltyn, I regretgiving up my hefty purse before at times like this but that time will come again. Until then I will play Wil as he is and giving is his nature. Especially at how long I lasted against that witches spells. I may have not got many attacks in but I was burning up her spells without a single potion lol. ;)

Seltyn Sevenleaf |

Buffing our front line's AC will always be useful. Upgrade to mithril, a +1, or some other armor bonus that works for you. Whatever you can afford.
Eirel, Wil, Azlain, Suny, and Thalas. 2000 each. Divvy it up to the best advantage of each. Trade armor, if that helps. One of you has a +1 ring, too.
Elorin and I will cower in the back, as usual...

Azlain |

If Wil's donating some of his share to the Arm Azlain fund (in return for the flaming bastard sword), that gives Azlain 4k, plus the 1k he was carrying around from the last reward.
I'll pick up a +1 Curve Blade and a Ring of Feather Fall for 4200.

Wilaml Fmelvam |

If itll arm Azlain Wil wil donate his share as it will benefit us both and I can get more armor later. :)
Besides wielding a +1 bastard sword + flaming will significantly increase my damage output alongside Azlain. So up close is gonna get way more deadly. :)

Azlain |

I was thinking I'd lose damage, but I just realized I haven't been adding my 4th level power attack damage increase. I will have a higher damage average now.
I've been thinking about picking up a Reach weapon too. Which one...

Eirel Tatenaias |

Well my own wishlist is fairly simple.
Some knuckledusters for the Ape, and perhaps a better set of armour. I am fairly ill suited to the melee lifestyle unless people can provide me with flanking and the like, at which point sneak attack becomes gooooood.
I don't feel like I have much claim though to the treasure, having only just joined the party and burnt maybe a couple of spells.
My share goes to the Arm Azlain fund.

Seltyn Sevenleaf |

Well...I am a second line fighter. So maybe some better ammunition?
How about things to help us heal and restore level loss?
Much cheers to every one. (^_^)
Good idea. Some cold iron and silver arrows could come in handy. Maybe some aberration bane arrows for our tentacled buddy.
We'll bury Talon with his bow, but he might have some other items we can use or sell.

Wilaml Fmelvam |

Wilaml Fmelvam |

Talon's body I thought was dealt with back at the monastery or at least that's how CM's post made it sound~
Azlain with wings will be interesting but it's a log way off by the above feat's standard~

Chainmail |

The intent was to have standard races with standard buy, but the wings fit well in the story. Unfortunately the dwarves have no flying dwarf ready to emerge, so I have to be careful about balance.
So, I am sold on letting wings occur down the road with a feat choice similar to the one Wil posted. It will fit in perfectly with the redemption theme that Azlain has crafted so well. I am a sucker for the angel earning its wings in 'It's a Wonderful Life'.

Elorin Silentall |

I am confused, Forgive the question if it is obvious, I am still not a pathfinder expert, I am still learning but are assimars core rule book? if so i have mucho plans. If not are half assimars? Just a bit confused and worried I do not have the right core rule book.

Wilaml Fmelvam |

If I remember correctly, no the Aasimar isn't in the core rulebook. It first appeared in the First Bestiary Guide Pathfinder released. Unless it was Errataed then to my knowledge this is the best I know.
However their has been recently released supplements in pathfinder and some 3pp that expand on the Aasimar's much like the tieflings got a boost in that Adventure Path.
Half Aasimar's don't exist from my knowledge~
It's more or less like this IMO
Celestial
Half-Celestial Template
Aasimar (1/4 - 1/8th celestial)

Wilaml Fmelvam |

No, from my understanding is that Azlain story is why he has wings. He was once an Avariel. Or Winged Elf. If i'm not mistaken and since he was restored because of dying in battle, his injuries have been reversed as well, he wings apparently had been ripped or cut off as punishment in his past life.
So we are using the Aasimar feat for the approximate time and how he will gain his ability to fly. This is more or less CM's project and he may change how he goes about doing things. But we are still Core only, except for the story fluff for Azlain.

Chainmail |

And, to explain some things, the aasimar are an advanced race that many argue are overpowered compared to core races. The 'original' aasimar came with an ability to cast daylight, which by level appears to be a powerful, but in fact is not so overbalancing. When blood of angels opened up a host of variant aasimars and a host of alternate racial traits, they became significantly more powerful. For a great reference, you can use the link below for great pathfinder content. If you click on races you can see all the race options now possible. Ratfolk and catfolk are quite interesting as well as the tiefling and aasimar possibilities.
As a DM or GM I consider myself a 'purist'. Classes like summoners, feats like antagonize, weapons like falcatas, and all the races were not playtested enough for my tastes as a GM.

Seltyn Sevenleaf |

As a DM or GM I consider myself a 'purist'. Classes like summoners, feats like antagonize, weapons like falcatas, and all the races were not playtested enough for my tastes as a GM.
I feel the same way. I don't care what other GMs allow, but there's some cheese in some of the books I don't want in my campaign. Guns are another thing I just can't see in a game I would want to run. There's getting to be a little more splat than I care for.

Azlain |

I'm fine with however you want to handle it. I was planning on having them be purely cosmetic and doing flight-themed things mechanically with magic items. (ring of feather fall, wings of flying, etc)
I understand that you want to keep it to a Core Rules game, so I hadn't planned on asking about flight related feats or abilities. I was just going to pay the gold and re-fluff the items as "his wings are getting stronger".

Seltyn Sevenleaf |

I'm fine with however you want to handle it. I was planning on having them be purely cosmetic and doing flight-themed things mechanically with magic items. (ring of feather fall, wings of flying, etc)
I understand that you want to keep it to a Core Rules game, so I hadn't planned on asking about flight related feats or abilities. I was just going to pay the gold and re-fluff the items as "his wings are getting stronger".
That seems fair. Pay the gold, and as a compromise, maybe allow the items to not take slots.
The ring somehow absorbs into his body, and now he can slow his falls at will, but could still wear 2 other rings. Just a thought.

Thalas Lebarath |

Eirel, Wil, Azlain, Suny, and Thalas. 2000 each. Divvy it up to the best advantage of each. Trade armor, if that helps. One of you has a +1 ring, too.
So far as I can tell, if Seltyn is opting out, that leaves 1666 gp for each of Azlain, Eiral, Elorin, Suny, Wil, and myself. Wil is donating his share to Azlain who would then get 3333 gp to spend in addition to his previous loot shares.
Apparently I forgot to track my wealth total, so I'll have to take some time to figure out how much saved up - I don't think it's much, as I spent everything I could at character creation and haven't earned anything since.
In the meantime, Thalas will seek to get his armor enchanted to a +1 Breastplate up from Mwk Breastplate for 1,000gp (leaving 666 gp for other purchases or to contribute to someone else's item upgrades).

Wilaml Fmelvam |

Azlain taking my share and boosting himself up will help us out quite a bit, the harder he is to take down the better off we all are and I can concentrate my healing as well~ I know eventually the next time around I will get some just desserts too so its all a wash in the end. ;) I'm not greedy. at least I hope I don't seem that way! lol~
As for the plan forward. Wil is not up for hunting the witches. I will explain more IC if you wish but as of right now. Forging ahead is better then seeking a short lived revenge. They'll get their just desserts. Just not yet...
The City of Gold/Island of Alchemists offers possibilities to strengthen the elven kingdom in ways. Maybe i'm overreaching some. But I don't think we have the strength still to strike at the Cultists. So I have to agree with Windfavor that maybe hiring merc's to harass them is our best option. That way that don't go unchallenged and when we are good and ready we will take them by storm and leave nothing standing.
The city of gold offers allies and possible resources. Hopefully more in the way of coin so that the elven kingdom can build its might. I understand that Spider and his friends were heading there so allies will be great possibility.
The alchemists offer a great boon as well. but without a well funded naval force the likliehood that we run afoul of the witches will be high and we cannot afford to lose the Slipstream...
The Dryad
Falls in with what i've said and been told before. Elven nation doesn't have the strength to strike and win her back without losing her. Another defeat though isn't in Wil's mind. So He simply won't agree to an attack yet. Not after being shot down only a fortnight ago.
So for me...
Not up For Hunting Witches
Go for City of gold
Go for Island Alchemists
Not Up For Dryad At least not yet
Up For Hiring Wood Elf Merc's
Wood Elf Alliance
As much as it pains Wil to suggest a covert move. He still believes solidifying a pact with the wood elves would be wise for Elfhome. Maybe not outright saying a full blown alliance but at least working towards it. Although if the Queen agrees with this he will further suggest that anything that is decided upon should be kept secret from everyone except those in high leadership. That way when the forces of Elf and Man come to together to assail the cultists, the cultists shouldn't see it coming. Lest there is a leak in the Elven leadership.
This alliance should also be kept secret from the humans as well. He doesn't know the human kingdom well enough to assume their leadership is secure. He's unsure of the elfs as well but he doesn't voice this openly , as he hopes that a longer life span, coupled with more wisdom and intelligent moves for their already weakened people would breed a more stable and less... Selfish leadership.
If I get time I will post something in IC. But take this as you may and play with what is suggested in your ic posts. This is just where Wil stands right now.