Eberron: Shadows of Breland (Fantasy Noir)

Game Master Elton

This campaign mixes pulp noir, steam, and adventure. The campaign presents a dystopian view of Breland and delves into the question of Sovereignty - both personal and national. The campaign is a dystopian fantasy espionage campaign.


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hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Red or white? Do you prefer Karnath vintages or Brelish?


Male Drow Sorcerer 5
Ebran Asur wrote:

To the Station employee, Ebran says, "Sounds great. Thank you."

To Essar, Ebran replies, "Of course, I love good wine. Dark rum as well."

GM: What does Ebran know of Thalios?

To Xov, Ebran says, "I spent most of my time in Stormhome. And yes, this is a mark of storm. The folks I worked with at House Lyrandar told me a little about it. They seemed quite astonished that it appeared on me as well, but I do have distant elven ancestors. Just not close enough to give me the ears or the eyebrows or disdain for manual labor, ha ha!"

"I see...so I take it that you are a House Lyrander Loyalist?"

Xov knew he could not completely trust anyone loyal to a dragonmarked house, but Lyrander was at least on good terms with his Queen, was still an Aundairian, so he at least deserved friendlyness. After all, any fellow Aundairian is certainly better than a Thranian.


Human Marksman (Shroud/Sniper) 5

To Essar, Ebran answers, "Heh, in my opinion, both think too highly of their vineyards. Aundair's wine can't be beat. It isn't even a matter of national pride, we just have better soil for it. As to the type, either is good based on what you're eating."

To Xov, Ebran states, "Loyalist seems like an unfairly limiting term. I don't really get involved in politics too much. It's just that I like to travel, to feel the salty water spray on my face, to hear the flap of the sails, to see the clouds beneath the bow. House Lyrandar has the opportunities I am looking for."


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Yes I will admit Aundairian vintages are good, although hard to get outside of the nobility. Your countrymen drink it all dry, but I can tell you that Karnath has better then Thrane could ever envision. After all a faith so filled with self loathing as the Silver Flame is only capable of growing grapes of the most sour kind.


male human lvl 2 (varient multi-class rogue)

It should be red, given that we will be consuming red meat.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Danir was too awash in the sensations of the train to really be concerned with his companions' conversations except on a most basic level- when prompted he had replied "I was a battle enginner for my homeland of Cyre, working on maintaining the Warforged, as well as forging or repairing weapons and armor- if personally attacked I was also granted leave to protect myself."

Upon the matter of wine, Danir thanks the others but simply abstains- "It has been a long time since I've drank and I have become rather fond of strong tea instead- it helps keep me sharp and focused."


Human Marksman (Shroud/Sniper) 5

"Well I don't go drinking it during working hours usually, except maybe lunchtime, but it helps the conversation flow in the evening."


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril lets the conversation of the others flow around him, adding the occasional word when he is asked something. He nods quietly in approval of Danir's words on drinking. It wouldn't do for a drunken magic-wielder to go around and accidentally torch someone's house, after all. A question occurs to him, then.

"Say, Danir, was it? Do you know in what way this train is experimental? And how much risk we're at being on it?"

Knowledge (Arcana): 1d20 + 7 ⇒ (13) + 7 = 20
Perception: 1d20 + 3 ⇒ (5) + 3 = 8

The Perception is to notice anything different about the lightning rail than those he's used to, if anything is subtle, etc. The Arcana is to tell if he himself can answer what he's asking Danir.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

"All come aboard!" said the Conductor. People are kissing each other good bye, other people are having parties, and the other people are shaking hands.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Kyndril Mieren wrote:

Kyndril lets the conversation of the others flow around him, adding the occasional word when he is asked something. He nods quietly in approval of Danir's words on drinking. It wouldn't do for a drunken magic-wielder to go around and accidentally torch someone's house, after all. A question occurs to him, then.

"Say, Danir, was it? Do you know in what way this train is experimental? And how much risk we're at being on it?"

The Perception is to notice anything different about the lightning rail than those he's used to, if anything is subtle, etc. The Arcana is to tell if he himself can answer what he's asking Danir.

too bad for you, you don't see anything unusual. Remember, if Danir was House Orien, he could more accurately say.


Male Half-Elf Sorcerer 3/Cleric 2

Yeah, Kyndril is just thinking that since he's an artificer, he might know more than Kyndril himself


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Does it have anything to do with three rows of conductor stones? Don't they normally have two?

"Well its not my area of expertise but let me look..."

Perception check: 1d20 + 5 ⇒ (8) + 5 = 13
Spellcraft check: 1d20 + 10 ⇒ (10) + 10 = 20


Male Half-Elf Sorcerer 3/Cleric 2

"Thank you. I'm sure the Brelish wouldn't put us on a potentially dangerous lightning rail" Kyndril says dryly. "But I'd feel better if an expert checked, and since we're going to be traveling with each other for awhile, I figured it might be best to ask you, and not one of the Orien." It is, after all, important to build trust. Kyndril opens up his spell book, beginning to flip through it quietly.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Danir wrote:

Does it have anything to do with three rows of conductor stones? Don't they normally have two?

"Well its not my area of expertise but let me look..."

[dice=Perception check]1d20+5
[dice=Spellcraft check]1d20+10

Spellcraft Success, Perception failure

Danir:
The signs are obscure, but the Locomotive engine coach has a bound storm elemental within it.

The lightning rail goes on one line of conductor stones.


Male Half-Elf Sorcerer 3/Cleric 2

Okay, I have a question. When should I use Knowledge (Arcana) vs. Spellcraft? Oh, and do I have the starting spells of a magus in my spellbook?


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Danir looks down at the layout of the train and how it functions, lets his senses spread out to feel the web of enchantments woven into the cars and then sees what he is looking for... Ahh-Ha!

[b]"This train contains a bound storm elemental, much like an airship with a bound flame elemental- this is probably a new means of increasing the speed of the train and allows a properly trained conductor to communicate with the elemental for greater control over the train's movement."


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril nods, a slight smile on his face. After a moment he blinks. A storm elemental? He has been out of touch, he supposes. The young magus absently returns to his spellbook.

"Truly, the Dragonmarked Houses are workers of marvels... I admit, I am impressed..."

Nevertheless, he continues to read his spellbook, attempting to prepare himself for the worst.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Kyndril Mieren wrote:
Okay, I have a question. When should I use Knowledge (Arcana) vs. Spellcraft? Oh, and do I have the starting spells of a magus in my spellbook?

Yes.

Knowledge: Arcana is used when you need Intelligence. You recall a particular arcane fact in small talk, when you are asked about a particular effect of a spell, magic device, etc., when you need to make strategic plans.

In Ghostbusters, they use Knowledge: Occult a lot. Usually when Spangler is revealing his own knowledge (he's the logical one), and second when Ray is talking about the Apartment building. Knowledge skills represents real knowledge and come into play when brains are needed. In the Wheel of Time books, Moraine relies on Knowledge: Arcana when discussing Rand's power and revealing the craft of the Aes Sedai.

Spellcraft is about using Intuition (infact, the skill should be based on Wisdom) and Creativity. Spellcraft is used when you are crafting a new spell, or you are trying to figure something out. Danir used Spellcraft correctly, I surmised, in trying to figure out what is strange about this particular Lightning Rail. In the Wheel of Time books, Rand uses spellcraft alot to figure out "new" weaves such as Balefire (hell, I should be using the WoT rpg magic system, it's much, much, much more Advanced than the Vancian system). To my knowledge, Lews Therin never taught Rand how to Fly, but it's possible.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

With Kyndril's question answered, Danir boards the train and looks for a less crowded section of the train to sit in, as he wished to start making some plans for his future beyond delivering the bundle and getting his repatriation papers.

Perhaps some time spent in New Cyre would make sense, if only to earn some money and get access to a forge to make weapons of his own design and construction...

While he was considering this point, he also made certain to surreptiously check that his gold purse and signet ring were safely hidden on his body where he had secreted them, as a train station or busy train would be an excellent place for a cutpurse to ply their trade.


Male Half-Elf Sorcerer 3/Cleric 2

GM: Gotcha

Kyndril boards the lightning train as well, keeping a careful eye out for anything interesting. He follows Danir, occasionally glancing back to make sure the others are staying together (even the Aundairians and the Karrn). He carefully puts his remaining money on his belt, stowing his spellbook.

Does he have enough rested-ness to prepare his spells at this time, or does it actually have to be outright rest/sleep?

Perception: 1d20 + 3 ⇒ (4) + 3 = 7

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Kyndril Mieren wrote:

GM: Gotcha

Does he have enough rested-ness to prepare his spells at this time, or does it actually have to be outright rest/sleep?

[dice=Perception]1d20+3

Yes, he does. the roll of 7 means you don't notice anything important.


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

I suppose a Perception test would have made sense for Danir, given his thoughts about cutpurses

Perception check: 1d20 + 5 ⇒ (6) + 5 = 11


Male Drow Sorcerer 5
Quote:
To Xov, Ebran states, "Loyalist seems like an unfairly limiting term. I don't really get involved in politics too much. It's just that I like to travel, to feel the salty water spray on my face, to hear the flap of the sails, to see the clouds beneath the bow. House Lyrandar has the opportunities I am looking for."

"I understand."

Xov boards the train, cautiously glancing around.
perception: 1d20 + 5 ⇒ (13) + 5 = 18
Ven'Xol perception: 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:
Quote:
To Xov, Ebran states, "Loyalist seems like an unfairly limiting term. I don't really get involved in politics too much. It's just that I like to travel, to feel the salty water spray on my face, to hear the flap of the sails, to see the clouds beneath the bow. House Lyrandar has the opportunities I am looking for."

"I understand."

Xov boards the train, cautiously glancing around.
[dice=perception]1d20+5
[dice=Ven'Xol perception]1d20+4

You see a man cut a purse from a woman's side and run down the station. The woman shrieks and her companion -- her husband -- says, "Stop, thief!"


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

Curious, because an infusion takes longer than a spell to cast and going from the text of Baker's own novels it sems an infusion can be 'cast' into an item before being activated- is this how you handle them? And if so, how long can the infusion be 'held' before losing the infusion if it is not immediately activated?


hearing some commotion, Othan looks around to see what the trouble is. Perception 1d20 + 4 ⇒ (15) + 4 = 19 assuming I see the thief I will attempt to cut off his escape manifesting my mind blade as I move into position. I also make it very clear that i am quite willing to make this a very bad day for the thief. Intimidate 1d20 + 4 ⇒ (17) + 4 = 21


Male Drow Sorcerer 5

A thief! I do not like thieves.

"Halt, thief!", yells Xov, he uses his Daze spell-like ability, will-save DC 13 negates.


Male Half-Elf Sorcerer 3/Cleric 2

The thief is not on the lighting train, yes? He's in the station?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Kyndril Mieren wrote:
The thief is not on the lighting train, yes? He's in the station?

He is in the station, that is correct.


Male Half-Elf Sorcerer 3/Cleric 2

So Kyndril probably is still oblivious. Lesigh.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Browman wrote:
hearing some commotion, Othan looks around to see what the trouble is. Perception 1d20+4 assuming I see the thief I will attempt to cut off his escape manifesting my mind blade as I move into position. I also make it very clear that i am quite willing to make this a very bad day for the thief. Intimidate 1d20+4

Success on both accounts, you move into position, in front of the thief, giving him quite a fright. However, magical energy rushes at the theif and hits him. (the daze spell)

Theif's will save: 1d20 - 1 ⇒ (5) - 1 = 4

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
GM Elton wrote:
Browman wrote:
hearing some commotion, Othan looks around to see what the trouble is. Perception 1d20+4 assuming I see the thief I will attempt to cut off his escape manifesting my mind blade as I move into position. I also make it very clear that i am quite willing to make this a very bad day for the thief. Intimidate 1d20+4

Success on both accounts, you move into position, in front of the thief, giving him quite a fright. However, magical energy rushes at the theif and hits him. (the daze spell)

result = 4.

The combined fright and the daze causes the thief to faint, loosing consciousness. Everyone looks at you, Othan, thinking that you've dazed him.


male human lvl 2 (varient multi-class rogue)

othan begins searching the thief while calling to Xov, "get something to tie this thug up with"

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

The thief has little else but her clothes, her dagger, a collar around her neck, her cloak, and the purse. It looks like she was going to purchase a ticket.

Othan: +50 XP


male human lvl 2 (varient multi-class rogue)

othan collects the dagger and coin purse, he is going to give the purse back after he deals with the thief, assuming there is enough time before the train leaves he will take the thief to the fighter's guild, maybe there is a bounty. Otherwise he is going to throw the unconscious thief in a ditch.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

There isn't enough time.


Male Drow Sorcerer 5

"With what?!?"
Xov frantically looks around for something to tie the thief with:
perception: 1d20 + 5 ⇒ (18) + 5 = 23
ven'xol perception: 1d20 + 4 ⇒ (4) + 4 = 8

"Hurry, Othan!"
How much time until the train leaves?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

6 minutes.

"All aboard!"

Make that 5.

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:

"With what?!?"

Xov frantically looks around for something to tie the thief with:
[dice=perception]1d20+5
[dice=ven'xol perception]1d20+4

"Hurry, Othan!"
How much time until the train leaves?

You find some good, strong, resilient hemp rope.


male human lvl 2 (varient multi-class rogue)

realizing there is not much time, Othan takes a moment to throw the thief in the nearest ditch, spits on him, then returns the coin purse, thanks Xov for his help and boards the train, "about that wine you were speaking of earlier, it sounds like an excellent idea. I believe a good red would be appropriate. "

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

With everyone aboard, lightning is heard along the train as bolts of electricity discharge along the underside. A whistle sounds and steam is vented along the underside as the train pulls forward. Everyone is pressed against their seat for a bit and then the train starts out slow. Then, the speed along the conductor stones climbs higher.

The train goes faster from the outside, leaving the station. People wave handkerchiefs from out of the train and in the train. The train's rate of acceleration increases until it reaches the blindingly fast speed of . . . 40 miles an hour! Although designed like a bullet, the conductor doesn't dare speed it up lest the binds that hold the Elemental in place weaken and it escapes in a spectacular blast.


Male Drow Sorcerer 5

"Well done"
Do we get xp?

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8
Xov wrote:

"Well done"

Do we get xp?

50 XP.


Human Marksman (Shroud/Sniper) 5

Ebran, during the commotion with the thief, ensures the package is the same he came with. Once on the train, he will double check once more. He will make an attempt to sit nearest to the largest gathering of PCs.


Male Half-Elf Sorcerer 3/Cleric 2

Kyndril beckons the Aundairian human over to his seat, nearby to Danir. He glances outside, arching a brow, unsure of whether or not to be impressed. After a few moments, the magus looks around for the shifter and the drow, wondering where they are. The mad priest, he would rather not see, Flame forgive him, but if he must, he must.

"Is that what we have to bring to this gentleman?" He nods at the package. "Do you know what it says?" The Khorvar asks with a faint frown. "If anything."


hp 8,ac 13/10/13, fort 2+, reflex 0+, will+6, Initiative 2+, Perc 4+

Essar waited patiently as his companions went after the thief, chasing petty criminals was not a worthy cause in his view.


Human Marksman (Shroud/Sniper) 5

"No, honestly it doesn't matter to me. I doubt any matter of importance would be left to us. I imagine this is some insignificant thing that will hopefully solve our issue, but in the grand scheme of things means nothing. I'd just like to get on with the matter, drop this off and be on my way to the nearest dock. However, my sense of adventure tells me that I am going to be stuck with you all for some time."


Male Drow Sorcerer 5

Xov notices the rest of his group and approaches.

Quote:
"No, honestly it doesn't matter to me. I doubt any matter of importance would be left to us. I imagine this is some insignificant thing that will hopefully solve our issue, but in the grand scheme of things means nothing. I'd just like to get on with the matter, drop this off and be on my way to the nearest dock. However, my sense of adventure tells me that I am going to be stuck with you all for some time."

"Well, there couldn't be any harm in at least trying to look at it..."

Silver Crusade

male Human Atlanteologist 10/G.eneral O.perations D.irector 8

The lightning rail flew at that blinding speed (40 miles an hour, wow) along the conductor stones. As dinner time approaches, the smell of fine food has flooded the coach. Beef, pork, chicken -- all being prepared for those with discerning, but not exquisite tastes.

(you are all aboard.)


Human Artificer 4 HP:21/27 AC:17/16 f-f/11 tch

With the smell of food, Danir realizes that he is quite hungry "Well, I don't know about the rest of you but I think its time to make my way to the Galley car for some dinner."

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