
| Dungeon Master S | 
 
	
 
                
                
              
            
            Welcome to my Play-by-Post!
Here's the ctrl+P for all my games:
1.  I've been running games since the late 1980s, I've seen a lot of editions.  I started playing PFS with Slot 1 Season 0 at Gen Con.  I'm solid with the PFRPG rules, but everyone makes mistakes.  I'll try to be as fair as possible.
2.  I'm a Venture-Lieutenant for Southern NH.  If you're ever in the area, or you need help finding games/conventions there.  PM me.
3.  I post with a high rate of frequency.  That being said, if you guys can post 2-3 times per day, awesome.  If it's only 1/day I understand.  No worries.  Real Life Comes First (tm).
4.  Let's get started:
Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Notes: Anything I should know; passive abilities, boons that are way out there, etc.

|  Nergi Khalka | 
 
	
 
                
                
              
            
            Player Name: NotEspi
PC Name: Nergi (sheet if needed)
PFS#: 179284-1
Faction:  Silver Crusade
Day Job: As a former sailor, Gi can and does help out in the docks for a small wage when not out on a mission.
Prof (Sailor): 1d20 + 3 ⇒ (18) + 3 = 21
Notes: The character is deaf (oracle curse). She can lip read, though.
What does a deaf oracle (or other deaf PC) need to do in order to read lips?
In Pathfinder Society Organized Play, any PC may learn to read lips with a rank in Linguistics as if they had learned a new language. When reading the lips of a speaking creature within 10 feet in normal lighting conditions, the reader need not make any skill checks. In situations of dim lighting, extreme distances, or to read the lips of someone trying to hide their words from the reader, the reader must make Perception checks (DC determined by the GM based on the situation). A lip reader may only understand spoken words in a language it knows.
You probably are familiar with oradins, but just in case.
Life Link (Su): As a standard action, you may create a bond between yourself and another creature. Each round at the start of your turn, if the bonded creature is wounded for 5 or more hit points below its maximum hit points, it heals 5 hit points and you take 5 hit points of damage. You may have one bond active per oracle level. This bond continues until the bonded creature dies, you die, the distance between you and the other creature exceeds medium range, or you end it as an immediate action (if you have multiple bonds active, you may end as many as you want as part of the same immediate action).
That being said, I usually play and run games face to face. This would be my PbP maiden voyage. Let me know if I mess anything up - formatting or otherwise. I like to say I'm a fast learner.
Btw if you need my previous report sheets, let me know. I GM'd 6 PFS sessions attributed to this character.

| Dungeon Master S | 
 
	
 
                
                
              
            
            Welcome aboard! There are some amazing PbP folks in this game. I'm hoping you enjoy the experience, and I'll do what I can to make it enjoyable.
There are some great advice threads for PbP (the ones I'm thinking of are written by Painlord.) If I can find them, I'll post them here.

|  Nergi Khalka | 
 
	
 
                
                
              
            
            this was pretty helpful. i'm editing it along the way if necessary, but it should do for now.
aaaaanyway. hi. happy to play at last. always being the gm and all that.

|  Edyth-Kineticist | 
 
	
 
                
                
              
            
            Player Name: Mari Clock
PC Name: Edyth
PFS#: 121978-23
Faction: Liberty's Edge
Day Job: No day job (not sure how I did that, I've never not had a day job)
Notes: Never played a Kineticist before, please be understanding if I do something wrong. Will try to confirm things before posting, but on the chances I can't, I apologize in advance.

| Dungeon Master S | 
 
	
 
                
                
              
            
            Player Name: Mari Clock
PC Name: Edyth
PFS#: 121978-23
Faction: Liberty's Edge
Day Job: No day job (not sure how I did that, I've never not had a day job)
Notes: Never played a Kineticist before, please be understanding if I do something wrong. Will try to confirm things before posting, but on the chances I can't, I apologize in advance.
I was a HUGE fan of 2e psionics, but I have been holding off anything of the sort until now. I've got a Kineticist made, but haven't used him yet. It'll be a learning process for me too.

|  Craig Shackleton 
                
                
                  
                    Contributor | 
| 1 person marked this as a favorite. | 
 
	
 
                
                
              
            
            Sorry to butt in on your game. I've been away from the Paizo boards for a few years and just recently started in a new play by post. I noticed this game today and read through your game so far. It was fun to read! I hope you all enjoyed it. I wrote Prince of Augustana and a few other early PFS scenarios, and I always enjoy hearing people's war stories of the adventures I wrote, but this is the first time I've read someone else's entire play by post experience.
I particularly enjoy people's reactions to the spider swarm/gas trap, so thanks for that!
Carry on!

| Dungeon Master S | 
 
	
 
                
                
              
            
            Sorry to butt in on your game. I've been away from the Paizo boards for a few years and just recently started in a new play by post. I noticed this game today and read through your game so far. It was fun to read! I hope you all enjoyed it. I wrote Prince of Augustana and a few other early PFS scenarios, and I always enjoy hearing people's war stories of the adventures I wrote, but this is the first time I've read someone else's entire play by post experience.
I particularly enjoy people's reactions to the spider swarm/gas trap, so thanks for that!
Carry on!
Ha! Thank you. You actually ran me through some games early on I think. I still see Greg a fair amount at conventions.
 
	
 
     
     
     
	
  
 
                
                