Dungeon Master S's Fabric of Reality (Inactive)

Game Master Chris Marsh

COMBAT AND SOCIAL MAP

Initiative Quick Post:


  • Zannah: [dice]d20+1[/dice]
  • Aeris: [dice]d20+5[/dice]
  • Baldwyn: [dice]d20+8[/dice]
  • Takkit: [dice]d20+8[/dice]
  • Takahiro: [dice]d20+3[/dice]
  • Hiro: [dice]d20+4[/dice]
  • Baddies: [dice]d20+0[/dice]




MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Please make sure your previous chronicles are in order before we begin play. All the same rules apply:

1. Post once every 24 hours. If you will be out of contact for more than a day, please give the group a heads up.

2. Please be strict with formatting:

B is in-character speech
OOC for out of character commentary
Post the Round number of your action at the start of your turn (preferably in bold).
3. Do your best to wait your turn for initiative posting. If you won't be around, go ahead and post with a note.

4. In your sub-header please include: HP, AC (FF:, Tch:) Perception:, Initiative: F:, R:, W:)

5. I have no problem with people texting me if you're waiting on the DM.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

I always forget to post round number with my actions... Will try to do better.

Shifty, perhaps healer would be better? We have arcane, fighter, and rogue. But, as ever, play what you like better =) We'll survive either way.

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14

Takkit is a TWF, dex based, unchained rogue with piranha strike and arcane strike. Therefore, his melee abilities are a bit powerful. In addition, he can cast light as an SLA, and can use (with UMD) the three healing wands he carries. He also has three CLW potions for when things get really bad and someone is bleeding out, and can't risk failing a wand check.

I try to keep Takkit useful, filling whatever role that needs to be filled at any given time. Also, by the time this starts, he may be level 6. I am about to finish up GM'ing a Dragon's Demand game, and the credit goes to Takkit. I'll probably upgrade my cloak and buy a handy haversack with the gp, if I don't have enough for a belt of dexterity. I haven't looked at the chronicle sheet for part three so I don't know how much gp he'll get.

All that being said, let's have some fun!

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Baldwyn is a polearm fighter with a focus on trip. Still hits pretty hard. Standard strategy is let the baddies come in close, provoke a trip, provoke again from being tripped, then provoke AGAIN by standing. That said, need to get a belt of Dex eventually to increase the amount of attacks I can take.

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

Hey guys, Hiro is a fun character I made (ie not optimized). I am working towards Arcane Trickster. He is likely best with ranged surprise attacks (should they become available) or adding a little damage with sneak attacks from flanking. I think i can cover the common DRs, though I am missing aligned weapons.

I'm a bit confused by Baldwyn's statement about provoking an AoO from being tripped? I am not sure where falling provoking an AoO is explained.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Greater Trip feat: When I successfully trip an opponent, they provoke an attack of opportunity. It's pretty much the basis of his build but, as stated, need to get the Dex mod higher for more AoO's. One chain of AoO Trip, AoO from trip, AoO to stand uses all of his allotted attacks.

Ah! Was doing my maths wrong. Can upgrade the belt now before the scenario gets going, so going from Belt of Giant Strength +2 to Belt of Physical Might (Str and Dex) +2, 6000 gp.

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

Nicely played sir.

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Hi all, Khelreddin here, grabbing the last spot on the sign-up.

I'm planning to bring Aeris, my archer warpriest of Milani. He can provide some healing and pour on the hurt from distance. My other option is an 8th level brute of a ranger, all about melee, but it sounds like we have that end of things covered with Takkit and Baldwyn. I'll wait to get some agreement on bringing Aeris before posting in gameplay.

I don't suppose one of our clever kitsunes would consider changing their avatar for this scenario?

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14

I applied the last part of Dragon's Demand to Takkit today. Chronicles will be linked later, but his purchases were as follows:

Handy Haversack-2000
Belt of Incredible Dexterity +2-4000
Ring of Protection +2-8000
Cracked Dusty Rose Prism Ioun Stone-500
Messenger Wayfinder-500 and 5PP

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Don't Pathfinders get wayfinders for half listed price (250gp?)

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14
Baldwyn Doucas wrote:
Don't Pathfinders get wayfinders for half listed price (250gp?)

Hey, good catch! Thanks!

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Should I take the fact that no one's answered my question about what character to bring to mean that it doesn't matter?

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14
Aeris Calistrel wrote:
Should I take the fact that no one's answered my question about what character to bring to mean that it doesn't matter?

A warpriest is fine by me, I believe we were lacking a divine caster anyway.

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

As requested, avatar changed. Wish I could submit one.

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Fair enough, jumping in now.

Edit: thanks for the avatar change! It does help me keep things straighter.

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14
Hiro Yanyeeku wrote:
As requested, avatar changed. Wish I could submit one.

The woes of there only being two male kitsune icons to choose from. I didn't even notice the post asking for a change. I happen to like the one I have better anyway, at least for Takkit.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used
Aeris Calistrel wrote:
Should I take the fact that no one's answered my question about what character to bring to mean that it doesn't matter?

Sorry, I was posting from mobile and got side tracked by the wayfinder price. :-(

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

No worries, Baldwin. Re-reading what I posted, the tone is needlessly snippy, sorry about that.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

*shrug* It happens. Nowhere near as volatile as some of the other forums I saw this past weekend, haha.

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Purchases:
Ring of Force Shield (8,500 gp)
Headband of Alluring Charisma (4,000 gp)

Dayjob:
Craft Calligraphy: 1d20 + 9 ⇒ (9) + 9 = 18
PFS 121978-5

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

I'll be on airplanes much of the day today. I hope to find an opportunity to post along the way, but wanted to let you all know, since we're just kicking off and I didn't want to be reported as AWOL.

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

Added myself to the map. Not sure if that was your intention DMS.

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

Yeah it was. I meant to ask, but got called into work. Thank you.

-Posted with Wayfinder

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

I'll be at work so won't be able to play with a map till tonight. For placement, I try to step between the party and the guards if possible.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Goodness! Didn't realize the shop front would be THAT small...

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14

Could someone please paste Takkit directly to the right of Baldwyn? Thanks!

Grand Lodge

Venture-Lieutenant - NH | Proprietor of Castamir's Station

Yeah, its..... cramped.

-Posted with Wayfinder

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

Takkit has been added.

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

The perfect map for an archer! Hoping to take out the red guy and have a nice corner to shoot from.

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

I forgot to post I am camping for the weekend. Bot me as needed.

The Exchange

1 person marked this as a favorite.
Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

Okay, I have to say something. It is just bothering me way too much.

Sior, what bothers me the most about Baldwyn's actions is that you felt you had to specifically state that the "evil" act of slaying an incapacitated intelligent creature was in character based solely on an aribtray stat called alignment.

The CRB, Alignments, Chaotic Neutral wrote:
A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those others suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random.

You did follow it up with some in character fluff to mitigate the "blow".

Additionally, you just assumed that all of the other characters would follow your suggestion to leave you alone with the helpless enemy. As Hiro has not adventured with Baldwyn before, I took a hint from Nik and rolled a sense motive check. I believe it is good form to allow others a chance to state thier own actions vice assuming they do as desired by someone else.

With regard to Baldwyn's actions, I do believe that they could certainly be within character. I just get really concerned when someone feels they have to justify actions with alignment.

I don't really want this to become a flame war, but I had to get it off my chest and frankly I don't think my wife wants to hear about it. Based on this, I will not reply to any further comments about this situation, though I do intend to determine if Hiro notices the body when he returns to the ground floor of the book store. If he does, it will likely lead to in character discussion about the situation.

Thank you for reading my gripe, or just ignoring it as the case may be.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hey, just checking in. First, thank you for speaking up. I appreciate it certainly. I also appreciate that you are okay with simply venting. If this were a home game, or full campaign, I think we'd definitely get into it. I think if we were at a table, we'd have likely seen things play out differently.

If it helps, the scene WAS a rough one, and as PFS I have to play tactics as written. She'd have fought to the death no matter what. Baldwyn likely caught on (or not, no need for discussion.)

Just wanted you to know that I hear you :-) Now back to our regularly scheduled programming.

Liberty's Edge

2 people marked this as a favorite.
M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Hiro - I also appreciate your speaking up, though I don't completely agree with you about alignment being 'arbitrary'. It's intended to serve as a guideline for your character's behavior and beliefs. I don't at all buy in to the notion of someone defining their character simply by their coordinates on the alignment axes, but I do find it useful to think about when I'm determining my character's actions. If a lawful character is in a situation where his actions might be in conflict with the laws of the land, I do take his alignment into account as I consider his actions. And especially on the good-evil axis, in terms of how I value life, I find it is a useful touchstone for deciding how a character will act.

Having said all that, it's only a part of how I decide what a character will do, and I think that's probably what Sior had in mind when he mentioned his alignment. I believe Sior plays a lot of PFS, and I expect he was mentioning his alignment to forestall a debate about whether a Pathfinder should do such a thing.

Finally - because tone can be so tricky, I've tried to write this carefully, so as not to accidentally step on any toes. If I've come across as at all harsh, that was not my intention.


VC - Sydney, Australia

/AFK - Work 24-48 hrs :)

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Starting tomorrow, I'll be on vacation with my family for the next two weeks. I'll still be able to post, but with slightly less frequency, I expect.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Enjoy!

You guys are cruising now. If your posting frequency is even 1/Day we may finish before Gen Con...

Silver Crusade

Male Tien Aasimar HP:86/86, - AC: 21/T:12/FF:20 - Perception: +12(Dark Vision) F: +16/R: +9/W: +15 - CMB: +12 - CMD: 24, Speed: 30ft, Init: +4

Getting in early...

41662-3
Day Job perform (Flute) 1d20 + 7 ⇒ (15) + 7 = 22

The Exchange

Male Kitsune Rogue 3/Sorcerer 2 HP: 29/29 | AC 22 | T 18 | FF 18 | Fort +2 | Ref +8 | Will +7 | CMD 17 | Init. +4 | Percpetion +10 | Sense Motive +2 | Reroll: Used to correct Nat 1
GM PFS Info:
PFS # 8548-7 | XP: 13 (normal advancement) | Faction: The Exchange | Starting Fame: 21 / Prestige: 19 | Next Chronicle Number: 12 | Starting Wealth: 2,795 gp

No day job for Hiro. Thanks for a wonderful session, see you at GenCon.

Liberty's Edge

M Aasimar Warpriest of Milani 9 | HP 59 | AC 24 | T 17 | FF 18 AC 23 | T 17 | FF 17 | CMD 26 (27 vs grapple) | Fort +10 | Ref +12 | Will +12 | Init +7 | Perc +13

Thanks for running, GM! Have fun at GenCon, I hope to get there next year.

Nice playing with everyone!

Profession (hunter): 1d20 + 8 ⇒ (20) + 8 = 28 Nice!

GM - Aeris is on slow track, for chronicle preparation purposes.

Sovereign Court

Male Human Fighter (Polearm Master) 9 | AC 24 T 14 FF 21 | HP 94/94 | F +9 R +6 W +4 | Init +8 | Perc +10 | Reroll : Not used

Many thanks for running! Was very good to finally get this one crossed off the list. I miss tapestry scenarios.

Sovereign Court

Male Kitsune Unchained Rogue (Knife Master) 9 Longarm Uses: 4/4 HP:72 AC:21 T:17 FF:16 CMB:+8 CMD:21 Init:+8 Speed:30 Fort:+7 Ref:+13 Will:+9 +1 Dagger +12/+7, 1d4+6, Bite+6, 1d4+0 Shortbow +11/+6, 1d6
Skills:
Acro:19 Bluff:14 Diplo:14 Dis. Dev:19 Know-Dun:13 Know-Local:13 Per:13 Stlth:27 UMD:14

Player: Steven Stewart
PFS#: 174394-12
Faction: Sovereign Court
Character: Takkit Shinrou
No Day Job

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