Dragon Age: West Hill Woes (Inactive)

Game Master stardust


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Having no better idea of what to do in this situation, Rylan readily follows thru on Ser Calder's suggestion. The mage moves back towards Legnar, firing off an arcane lance at the shadowy form in the process.

3d6 + 4 ⇒ (5, 2, 5) + 4 = 16 to hit, if damage, does 1d6 + 5 ⇒ (5) + 5 = 10

For stunt points, will go with mighty blow for 1d6 ⇒ 5 extra damage and lightning attack for 3d6 + 4 ⇒ (1, 2, 6) + 4 = 13 to hit and 1d6 + 5 ⇒ (6) + 5 = 11 possible damage

Liberty's Edge

Round 5 Results

Ser Calder breaks into a run and almost slides in a squishy mass of unidentified gore as he heads toward the altar and picks up a strange silver vessel from the floor.

The shadow recoils in horror and turns toward Ser Calder, moving toward him as fast as it can with its shadowy claws outstretched, but it cannot reach him before he grabs the shining silver.

Legnar pursues the shadow, his axe and maul flashing in the flickering red light from the torch. The shadow manages to dodge the attack, but only barely before it turns its attention to Calder again.

Suddenly a blast of silvery white light strikes the shadow from Rylan's wand. It releases a scream of sorts as the pure arcane energy forces it backwards. A second blast of arcane energy shoots from the wand, but it slides over the fearsome shadow.

Begin Round 6


|| hp 15 | AC 12| T 12 | FF 10 | DR 4/- | CMD 16 | F +5 | R +2 | W +3 | Init +4 | Per +7 | RR 8

"Aye, good find! I'd bet tha ghostie is attached to tha trinket thar. I'll keep it back, you destroy tha thing."

Legnar moves between Cal and the Monster and continues his attack, trying best to hold it back.

Melee: Ancient Dwarven Axe & Woodsman Maul 3d6 + 8 ⇒ (4, 5, 6) + 8 = 23 |Damage2d6 + 5 ⇒ (5, 6) + 5 = 16 { +2 Stunt Points, Dual Weapon Style(Novice)


"You, uh, you sure I have to break it?"
Calder takes a quick look at the vessel to try and figure out just what he has to do with it.

Liberty's Edge

Anyone seen Rylan recently?


I don't have any other games with him and that's mostly what I pop in over here for. But I'm sure he's going to drop in.


Apologies about the late posting- been busy with rl stuff lately. As an aside, this pbp campaign is my only pbp game at the moment.

Rylan will try to see if there is anything about that particular vessel that he recognizes (or might know of) in order to be of aid to Ser Calder.

cunning with 3d6 + 3 ⇒ (2, 6, 4) + 3 = 15, not sure if it counts as major or minor in terms of actions.

In the meantime, Rylan will keep his wand aimed at the creature rushing towards Ser Calder, with Legnar blocking it's way

Will use an aim action as a minor.

Liberty's Edge

Rylan:
With a cunning check like that, you learn something very important about the vessel. It was made to put things in, and likely should be used for that purpose again. In the faith of Andraste, the vessel contains hopes, dreams, and the aspirations of her followers. Who knows what would happen if it should be emptied in the presence of blood magic?


"Ser Calder,", Rylan calls out, "it's a container used by those in the Chantry for storing the hopes and dreams of their worshippers- it might be just the thing to counteract this creature of the Fade!"


Calder swings the chalice at the shadow, hoping to see some sort of effect.
Attack (if applicable): 3d6 + 3 ⇒ (3, 3, 2) + 3 = 11

Liberty's Edge

Round 6 Results

Rylan shouts a warning to Calder who swipes at the shadow with the chalice. The shadow attempts to catch it, but it moves too quickly past it.

Moaning in agony, another burst of cold energy erupts from the shadow, causing another 1d6 ⇒ 4 penetrating damge to all within range.

Legnar maneuvers around the shadow, taking up position between it and Calder, but the shadow compensates, ignoring Legnar in order to get to the chalice. Legnar still is able to block it effectively however, and swipe at it with his weapons. Again the ancient axe strikes home, leaving a rip in the shadow that glows with bright white light. It screams again, and reaches beyond Legnar for the chalice.

Rylan takes this opportunity in the shadow's distraction to more effectively aim his wand.

Begin Round 7


|| hp 15 | AC 12| T 12 | FF 10 | DR 4/- | CMD 16 | F +5 | R +2 | W +3 | Init +4 | Per +7 | RR 8

Health 27/40
Defense 12 {+1 when Dual wielding defensively)
Armor 7(-3) Heavy Mail
Speed 7

_____________________________________________________
Legnar lets out a cold grunt, Brrr, as he continues his assault.

Melee: Ancient Dwarven Axe & Woodsman Maul 3d6 + 8 ⇒ (2, 2, 5) + 8 = 17 |Damage2d6 + 5 ⇒ (2, 2) + 5 = 9 { +2 Stunt Points, Dual Weapon Style(Novice)

If that is enough to hit, Legnar will use piercing strike stunt.


Wincing against the sudden burst of cold, Rylan keeps his aim and fires off another shot of arcane energy.

taking a 2nd aim action, attacks with arcane lance for 3d6 + 6 ⇒ (2, 4, 4) + 6 = 16, and does 1d6 + 5 ⇒ (4) + 5 = 9 if damage is done

stunt will be pierce armor and mighty blow 1d6 ⇒ 3 for 4 sp

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