Darkness over Arglondar

Game Master Chingo Chaplo


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Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

cool.


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

And so the quest to get Bhalur a moose begins.
Oh and also that bit about saving our forge princesses friend.


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Moose first though


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Reminds me of Nugs, maybe we can get one of those instead.


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

You could also just have the best of both worlds in that


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

"Deth Nug" - makes a statement, and that statement is "hands."

Ha!


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

I wonder how potent this eccentric wizard type might be. If he has the power getting a casting of Shadow walk or some eqivalent time shortening magic trick would be a very cool way to quickly arrive at our groups next destination following this arc with Rhialla's lost friend.


Hey guys. Sorry I didn't update yesterday. I went on vacation with my family to Sweden and was without internet yesterday, but have been hooked up with it today, so let's game on :)


expect an update within an hour


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

Sweet, Magnes shall soon get to see if agreeing to drink with a giant was a terrible decision and the cat will see if it gets to increase its anti-magnes aura of smug by ten-fold!


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

It would be great if I could go ahead and get these great rolls at the end of the contest here rather than at the beginning.


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

I'm imagining that the soldiers are drinking and taking bets, calling in others that are in different places and telling them Smiley's got someone keeping up with him in a game of drinking. I'm seeing that drinking scene with Marion from Raiders of the lost Ark as a potential to happen as the challenge wears on.
Magnes knows enough drinking games and fancy (incredibly alcoholic as well) mixed drinks to sink a fleet of sailors. I'm quite happy to roll with whatever you feel like but it looks as though the rest of the group is wrapping up in their journey across town. I'd imagine Bhalur is also going to be getting a bit stir crazy by now.

Not sure how I'd do the liar's dice thing in a PbP though. playing an actual game of liars dice would definitely take too long by post.


Attack Longsword: +5 Damage: 1d8+2 | Primal Roar 2/2 | Second Wind: 4d4+4 1/1 | Inititiative +3 Perception +10 Diplomatic +12 Sense Motive +11 | Hero: 2 | Matalars-Boon: 1/1
HP & Armor & Saves:
HP 33/33 | AC/T/FF 17/11/16 | DR 4 | Fort +5 / Refl +4 / Will +3

Well, waiting to post something more meaningful than just speak alone :P but also problem occurs in couple of days-> week "vacation" starting in Sunday so will be most likely crazy, when I get back and have to catch up


Attack Longsword: +5 Damage: 1d8+2 | Primal Roar 2/2 | Second Wind: 4d4+4 1/1 | Inititiative +3 Perception +10 Diplomatic +12 Sense Motive +11 | Hero: 2 | Matalars-Boon: 1/1
HP & Armor & Saves:
HP 33/33 | AC/T/FF 17/11/16 | DR 4 | Fort +5 / Refl +4 / Will +3

Just a reminder, that I will be leaving on sunday and unable to post for a week.


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

I shall don my Jet-spider gear in anticipation so I might properly flood your screen with messages on your return.

Now to just see how fantastically drunk Magnes is about to become. Drunken Liars dice sounds like an excellent way to pass out quickly.


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Enjoy your holiday Bhalur


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

don't get as drunk as Magnes. You might end up with a giant threatening to plow you.


Yes, have a nice holiday Bhalur :)


Male Human Sorcerer 2 hp 12/12 Init +5 AC 13 Touch 11 Flat 12 Fort +1 Ref +1 Will +2 Energy 6/6

Enjoy your vacation Bhalur.


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

If you are waiting on me feel free to move on. I'm stumped as to what things I can have Magnes do while fantastically drunk. I mean besides getting Smiley just as slammed as he is and pulling the contest into a draw.

I'm thinking even smashed Magnes is going to try and win a contest when his keg is on the line.


progressing within an hour


from now


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Ancient spirits, mythical artifacts, tribal conflicts in a wartorn forest all in unison With an impending invasion by the monstrous nation with the aid of an ancient dragon. Good stiff so far! Anyone else feel in over their heads right now though?


Male Human Sorcerer 2 hp 12/12 Init +5 AC 13 Touch 11 Flat 12 Fort +1 Ref +1 Will +2 Energy 6/6

In over my head? NEVER!


Feeling sick, so I won't update until tomorrow. I wish you all a good day/night.


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Get well and take care


Thank you Rhialla.

Status: Still sick. I hate to break my word, so I won't promise anything, but I think I'll be back on my feet and ready to continue the game tomorrow.

I hope you are all okay with this little break.

- Chingo


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

We are perfectly fine with you taking care of yourself. :) Feel better soon!


Male Human Sorcerer 2 hp 12/12 Init +5 AC 13 Touch 11 Flat 12 Fort +1 Ref +1 Will +2 Energy 6/6

I hope you are alright Chingo. I'm having fun, but it's definitely more important that you get rest and feel better. Get well soon.


Attack Longsword: +5 Damage: 1d8+2 | Primal Roar 2/2 | Second Wind: 4d4+4 1/1 | Inititiative +3 Perception +10 Diplomatic +12 Sense Motive +11 | Hero: 2 | Matalars-Boon: 1/1
HP & Armor & Saves:
HP 33/33 | AC/T/FF 17/11/16 | DR 4 | Fort +5 / Refl +4 / Will +3

Back from holidays since Monday but havent been posting (was quite lazy honestly). Seems also that not much happened plus Chingo getting sick :(

Hopefully healing soon and we get to continue! Need to get active again


Male Human Sorcerer 2 hp 12/12 Init +5 AC 13 Touch 11 Flat 12 Fort +1 Ref +1 Will +2 Energy 6/6

Hope you're feeling better, Chingo.


@Darvinen Thank you Darvinen. I am :)

@Bhalur Welcome back Bhalur, and I agree :)


Is everyone ready to fast forward?


Male Aasimar Warpriest 6 / (Un)Rogue(Bandit) 6/Trickster 1 [HP 64/64 | AC 19/T 13/FF 16 (not flat-footed when unaware, +2 vs. traps), Fort +8, Ref +11, Will +10 | Init +7; Perception +15 | F 7/7 | B 6/6 | MP 5/5 | Spells: 5/4/0/0/0/0]

Sure


Male Human Sorcerer 2 hp 12/12 Init +5 AC 13 Touch 11 Flat 12 Fort +1 Ref +1 Will +2 Energy 6/6

Yeah, I'm good to go.


Male Half-Elf Bladedancer 2

I am going to be on-line till Friday. After that I'm two weeks without internet access.


Attack Longsword: +5 Damage: 1d8+2 | Primal Roar 2/2 | Second Wind: 4d4+4 1/1 | Inititiative +3 Perception +10 Diplomatic +12 Sense Motive +11 | Hero: 2 | Matalars-Boon: 1/1
HP & Armor & Saves:
HP 33/33 | AC/T/FF 17/11/16 | DR 4 | Fort +5 / Refl +4 / Will +3

ya, we can move on


Dhouvarr Alchemyst 3 HP: 31/31 DR:4| AC: 17 T: 17 FF: 14 CMD: 16 | Fort: +5, Ref: +5, Will: +2 | Init: +4 Senses: Darkvision 60 Perception+7(+9 w/Stonecunning)

Yep. Magnes is exceptionally drunk. I have nothing else clever to say, so move forward as you desire.


Cool. It's now the next day.

On another note, does a pass snow in, under or over?


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

I'm not sure I understand that pass snow question


I went with the roads through the passes have snowed over :)


Male I am a meat Popsicle

A pass snows in or over


thanks Lurch


I don't see your character sheet Darvinen. I need to know your perception


Also, who's in favor of speeding up the game?


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

What does speeding up the game entail?


I mean go back to higher posting frequency, as in multiple posts per day more likely than one or none


I know I am guilty of slow and no posting, but if you all prefer we take it slow, then we'll continue with that...


HP: 17/31 | DR 4(8) | AC 19 (23) (T: 15/FF: 14) | CMD: 23| Fort+10 Ref+11 Will+8 (+2 all vs evil and +2 vs death and necromancy. Immune to disease) | Init:+7 | Perception:+5 (Darkvision) Lay on hands 1d6 -sickened; 1/5, Hero: 2 Spoils Wiki Journal

Returning to work tomorrow and a little unsure what my task flow is at the moment, but I'd welcome a incline in activity.


It looks like we may have lost Darvinen. I've written him a pm asking him if he's done with the campaign. Kai of No Past is in the middle of two weeks without internet access. I will wait a bit for Darvinen's response, before I move the gameplay forward... Hope you are all doing well and are excited about the expedition into the Wyvernwaeld.

Kind regards,
Chingo Chaplo

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