DM RichD's Serpent's Skull

Game Master Briccone

Serpent's Skull Book 2: Racing To Ruin
Part 1: A Gathering of Scavengers

The PC's return to civilization, but now they must organize an expedition!


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Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Neltji sees Rii-Chi assaulted and tries to help as she can. Targeting the foe with her misfortune hex she hopes to protect her friend.

Standard misfortune will dc 15
If successful cackle if not then move to flank for Rii-Chi


NARRATOR Skirgaard GS Map / SS MAP/

Round 1 Con't

Will Save DC 15: 1d20 + 3 ⇒ (10) + 3 = 13

The cannibal feels a strange sensation come over him!

Another cannibal tries to attack Galdon, but misses.

Attack: 1d20 + 3 ⇒ (5) + 3 = 8

Rubani [BOT] attacks with his sword.

Attack: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8

The last cannibal tries to attack Munk.

Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Up Next: Munk, Nothus, & Ndombe

Tactical Map has been updated.


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Nothus rushes forward, striking at the cannibal attackng Rii-Chi.

Quarterstaff: 1d20 + 5 ⇒ (20) + 5 = 25 Threat
Confirm: 1d20 + 5 ⇒ (7) + 5 = 12 Ugh

Damage: 1d6 + 5 ⇒ (5) + 5 = 10


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Wincing in pain as the cannibal slices a gash on his arm, Munkustrap takes a step back and to the left directly behind Galdon. His back to his friend Rii-Chi, Munkustrap slashes out with his twin daggers at the cannibal #1

2 Weapon Attack #1: 1d20 + 4 ⇒ (15) + 4 = 19
+1 dagger: 1d4 + 2 ⇒ (1) + 2 = 3

2 Weapon Attack #2: 1d20 + 4 ⇒ (6) + 4 = 10
+1 dagger: 1d4 + 2 ⇒ (1) + 2 = 3


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Ndombe charges up with his trident to help Rii-chi against #3...

Trident Hit: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11 Melee
Trident Damage: 1d8 + 3 ⇒ (4) + 3 = 7


NARRATOR Skirgaard GS Map / SS MAP/

Round 1 Con't

@Nothus: That actually confirmed because the have low AC since they are almost nekkid!

Nothus additional damage: 1d6 + 5 ⇒ (6) + 5 = 11

With a whack of his staff, Nothus splits the cannibal's head open splattering his brains out!

Munk slices a cannibal with his dagger.

Ndombe misses!

Round 2
Galdon 24 (26/26)
Thrunefang Cannibal 3 18 (1/14)WOUNDED
Rii-Chi 16 (19/22)WOUNDED
Thrunefang Cannibal 4 15 (-7/14)HEXED,DEAD
Neltji/Anthony 12 (17/17)(0?/0?)
Thrunefang Cannibal 1 12 (3/14)WOUNDED
Rubani One 10 (24/24)
Thrunefang Cannibal 2 9 (14/14)
Munkustrap 7 (13/18)WOUNDED
Nothus 6 (19/19)
Ndombe 2 (20/20)

Next Up: Galdon

Tactical Map has been Updated


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

Galdon attacks the cannibal next to him.
shadow starknife: 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19 for Piercing: 1d4 + 4 ⇒ (1) + 4 = 5


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Haha, after the GM’s speech about their terrible ACs, Ndombe still whiffs!


NARRATOR Skirgaard GS Map / SS MAP/

Round 1

Galdon brings down a cannibal!

A cannibal tries to skewer Ndombe!

Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Next up: Everyone not named Galdon

Tactical Map has been updated


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Neltji steps up closer to the other foes and targets that farthest with her misfortune hex hoping for the same results as last time.

standard hex DC 15
move cackle


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Ndombe stabs at the creature that struck him...

Trident Hit: 1d20 + 3 ⇒ (6) + 3 = 9 Melee
Trident Damage: 1d8 + 3 ⇒ (5) + 3 = 8

And is rewarded with failure!


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Using all his movement, Munkustrap skitters across the battlefield before stepping up to a cannibal to hit. east of #3

2 Weapon Attack #1: 1d20 + 4 ⇒ (14) + 4 = 18
+1 dagger: 1d4 + 2 ⇒ (4) + 2 = 6

2 Weapon Attack #2: 1d20 + 4 ⇒ (16) + 4 = 20
+1 dagger: 1d4 + 2 ⇒ (3) + 2 = 5


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Rii-Chi steps back, opening himself a clear line of fire and shoots rapidly at cannibal 2.

Flurry: 1d20 + 6 ⇒ (17) + 6 = 23 Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Flurry: 1d20 + 6 ⇒ (6) + 6 = 12 Damage: 1d8 + 4 ⇒ (4) + 4 = 8

Diagonal step SW so he's between and behind Munk and Ndombe


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Nothus steps forward, circling around the cannibal attacking Ndombe (#3) to strike it from behind.

Quarterstaff: 1d20 + 5 ⇒ (17) + 5 = 22 for 1d6 + 5 ⇒ (1) + 5 = 6

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

Rubani moves and swings at the nearest bad guy. #2

But the cannibal dodges his sword.

attack: 1d20 + 6 ⇒ (5) + 6 = 11

damage: 2d6 + 4 ⇒ (3, 4) + 4 = 11


NARRATOR Skirgaard GS Map / SS MAP/

Round 2

Rii-Chi slays a cannibal and Munk kills the other!

Out of Round Mode!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Ndombe looks around, ”are any of you injured?”


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

As the cannibal drops, Munkustrap turns left and right looking for more of the mad men. Daggers dripping blood, he scans the trees.

Not seeing any immediate threats, he steps closer to Neltji. "Shall we push on, or head back for a rest. I am wounded, but I could push on."

Thinking of the lighthouse and a potential rescue has Munkustrap a bit giddy with excitement.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

So you say you’re wounded, but your line says 18/18! Anyone else? How bad?


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Just me - down 5. Forgot to update it.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"Step close friend, and let's fix us up."

Channel: 1d6 ⇒ 2 30' radius
Channel: 1d6 ⇒ 4 30' radius


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

"Thanks Ndombe." Rii-Chi says, offering the cleric one of his wide monkey grins as his wounds are closed. "Wish you were here when we found traps!" With that cheerful thought he begins scavenging his arrows as best he can.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

"Many thanks, Ndombe. I am feeling up to the challenge. Let's press on while we still have time."

I think we are following the river.


NARRATOR Skirgaard GS Map / SS MAP/

T

A jungle trail comes to an abrupt end at a fifty-foot-high cliff overlooking the sea below. A number of knotted ropes and vines hang over the edge, leading down to a rocky beach below.

Water Mechanics:
The surf here is remarkably calm due to the underwater topography, and swimming in the waters here is merely a
DC 15 Swim check out to 50 feet from shore, unlike the DC 20 checks elsewhere on the island’s shores. The water is deep, averaging 20 feet deep even close to shore.

Knowledge (Nature)DC 15:
You think that would be a good place to look for oysters.

Mechanics for Nature check if made:
A bed of oysters covers a relatively large area here, but the Thrunefang cannibals have done a somewhat overzealous job of harvesting the oysters capable of producing the deep red pearls they so love. Every day spent searching the oyster bed for pearls brings a flat 5% chance of recovering a single red pearl worth 50 gp—no more than 10 such pearls can be found at this time.

MAJOR COMPLETED
A. Castaway Beach
B. Wreck Of The Jenivere
C. Predator Dens (In Progress)
C1A. Dimorphodon Cave
C1B. Abandoned Dimorphodon Cave
C1C. Abandoned Dimorphodon Cave
C1D. Dimorphodon Cave
C2A. Abandoned Venomous Snake Home
C2B. Abandoned Venomous Snake Home
C2C. Abandoned Venomous Snake home
C3A. Abandoned Spider Home
C4A. Abandoned Constrictor Snake Home
C5A. Giant Crab Home
C5B. Abandoned Giant Crab Home
C6A. Shocker Lizard Home
C6B. Abandoned Shocker Lizard Home
D. Shipwrecks (In Progress)
D1. Tattooed Lady Wreck
D2. Tears of Grog
D3. Golden Bow
D4. Bloody Doll
D5. Scallywag
D6. Windwar
D7. Bearded Harpy
E. Viper Nettles
F. Abandoned Campsite
G. The Brine Demon
H. Creeper Clearing
I. Abandoned Camps (In Progress)
I2. Crow's Tooth Camp
I3. Bearded Harpy Campsite
J. Spiked Snares (In Progress)
J1. Spiked Snares
J2. Spiked Snares
J3. Spiked Snares
J4. Spiked Snares
K. The Treasure Pit
L. Peazock's Crab
M. Cannibal Ambush
N. Abandoned Hut
O. High Tidal Causeway
P. Low Tidal Causeway
Q. The Silent Island
R. The Nightvoice
S. The Fungus God

Smuggler's Shiv


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Nothus spares a moment to search the dead... though he's not optimistic.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19

...

Knowledge (Nature): 1d20 + 4 ⇒ (19) + 4 = 23

Looking at the beach, Nothus suggests, "The Cove here likely means oysters in the water. Could be a good place to harvest food, and might even get lucky and find a pearl or two along the way."


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Neltji was quiet after the att@ck as she had not realized there was so many hostile people on the island. That fact caused her to withdraw into herself until they arrived at the cliff overlooking the beach. Nothus mentioning oysters though caused her stomach to rumble and she looked at the others anxiously. I would be happy with just oysters and not the pearls at this point. I love seafood and haven’t had any oysters in so long I forgot what they taste like.

She knows her limitations though and asks for help down the vines. Once by the water she helps as she is able to harvest the delicacy.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

”Subsistence and food is more important than wealth.”


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Munkustrap eyes Ndombe sideways. "If you aren't a fisher or rancher or farmer, you kinda need money to buy the food. At least that is what I had to do in the Shackles. Anyways, this is a good spot, we should remember it.

"Let's push on one more time before heading back to camp. Anyone see the lighthouse?"

Ready to move on - odd that a place like this isn't inhabited or claimed by the canibals.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Ndombe smiles, "perhaps your eyes are better than mine, but I have not seen one of those food for money places around here."


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

"Ah, but we won't be on this island forever, and pearls could help us pay for a passage out of here."

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

Sorry for the delay. I had a medical procedure Friday and had issues logging in over the weekend

Rubani looks around.

Perception: 1d20 + 7 ⇒ (1) + 7 = 8


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex
Neltji wrote:
She knows her limitations though and asks for help down the vines. Once by the water she helps as she is able to harvest the delicacy.

Rii-Chi scrambles up and down the cliff and the vines like a... monkey and is happy to support Neltji on her way down. His wiry frame is surprisingly strong.

The fishing on the other hand, he's much less helpful for and spends the majority of his time splashing around in the shallows.


NARRATOR Skirgaard GS Map / SS MAP/

@Nothus: Nope. They be nekkid canibals and their weapons aren't worth anything.

Neltji 1-5 Chance: 1d100 ⇒ 50
Rii-Chi 1-5 Chance: 1d100 ⇒ 30

Neltji and Rii-Chi harvest enough oysters to feed everyone today and tomorrow, unfortunately, do not find any pearls.

Moving on or staying another day? If moving on, where to next?

MAJOR COMPLETED
A. Castaway Beach
B. Wreck Of The Jenivere
C. Predator Dens (In Progress)
C1A. Dimorphodon Cave
C1B. Abandoned Dimorphodon Cave
C1C. Abandoned Dimorphodon Cave
C1D. Dimorphodon Cave
C2A. Abandoned Venomous Snake Home
C2B. Abandoned Venomous Snake Home
C2C. Abandoned Venomous Snake home
C3A. Abandoned Spider Home
C4A. Abandoned Constrictor Snake Home
C5A. Giant Crab Home
C5B. Abandoned Giant Crab Home
C6A. Shocker Lizard Home
C6B. Abandoned Shocker Lizard Home
D. Shipwrecks (In Progress)
D1. Tattooed Lady Wreck
D2. Tears of Grog
D3. Golden Bow
D4. Bloody Doll
D5. Scallywag
D6. Windwar
D7. Bearded Harpy
E. Viper Nettles
F. Abandoned Campsite
G. The Brine Demon
H. Creeper Clearing
I. Abandoned Camps (In Progress)
I2. Crow's Tooth Camp
I3. Bearded Harpy Campsite
J. Spiked Snares (In Progress)
J1. Spiked Snares
J2. Spiked Snares
J3. Spiked Snares
J4. Spiked Snares
K. The Treasure Pit
L. Peazock's Crab
M. Cannibal Ambush
N. Abandoned Hut
O. High Tidal Causeway
P. Low Tidal Causeway
Q. The Silent Island
R. The Nightvoice
S. The Fungus God
T. Pearl Bed

Smuggler's Shiv


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

D13-D15, then the cluster of C locations just north of U.


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

Sounds good to me!


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"Very well, let us make it so."


NARRATOR Skirgaard GS Map / SS MAP/

D13-Bloodwalker

1: 1d4 ⇒ 1

As you approach the wreck of a ship known as 'Bloodwalker' You see many tracks.

Knowledge (Nature) DC15:
The tracks seem to be that of a tiger!


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Munkustrap pulls his daggers. "What do you see?" he asks the nature lovers in the group.


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

Knowledge(nature): 1d20 + 7 ⇒ (9) + 7 = 16 +1 in jungle

”I see the same large canoe that you do. Or are you blind? What you may have missed are these tracks, those of a tiger.”


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Nothus perks up, "A tiger, you say? Could it be--" He then looks at the print, then sighs, "No. Those prints are too large."

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

"Perhaps it's looking for prey like us"


Male NG Human Fighter (Gloomblade) 3 | HP 35/35 | AC 16 T 14 FF 12 | CMB +3, CMD 17 | F: +6, R: +6, W: +3 | Init: +4 | Perc: +5, SM: +0 | Speed 30ft | Active conditions: None.

"We're not easy prey. I doubt any natural predator would attack a group so large...though I'm no expert."


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"If we see it, please give me a chance to speak with it first, ok?"


Female Human Witch 6 HP: 49/49 hp AC: 12(16)/12/10(14) Saves: 5/4/5 perc: +0 Init +6. hex save DC 18 misfortune 20

Neltji hangs back away from the idea of a large tiger on the island. Perhaps you should go first Nothus and Ndombe to see if your charm can work on this creature. I don't think I have communed with Anthony for the proper spells this day to assist you outside of protecting you a bit (mage armor) so I should just hang back so I am not in your way. That would be best probably.


NARRATOR Skirgaard GS Map / SS MAP/

?: 1d20 + 7 ⇒ (5) + 7 = 12

Perception DC12:
You see some reeds moving and branches cracking.


Vanaran Male Monk HP: 22/22 | AC: 16 (15 Tch, 14 Fl) | CMB: +5, CMD: 20 | F: +4, R: +5, W: +3 | Init: +3 | Perc: +8, Acro +9, Stealth +9 | Speed 30ft, Climb 20ft | Unarmed: +5, d6+3+1, x2, B. Longbow: +5(6), d8+3(+1), x3, 110ft, P. Perfect Strike 1/1 | Active conditions: -2 dex

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Rii-Chi points silently, his tail sliding across to tap Ndombe on the shoulder.


Male N Catfolk unchained rogue 2 (Knife Master, Scout) | HP: 25/25 | AC: 16 (14 Tch, 12 Fl) | CMB: 2, CMD: 16 | F: +3, R: +7, W: +1 | Init: +5 | Perc: +8, SM: 0, Sur: +2 | Speed 30ft | Active conditions: None.

Munkustrap sheathes his daggers and takes out his bow. Notching an arrow, he asks ”What do you see?

Scarab Sages

Male Human Ranger 2 AC: 15[T: 11 FF: 14] | HP: 24/24 | F+5, R+4, W+2 | CMB +5; CMD 16 | Init: +1 |Perc: +7 Ranger 2

Rubani readies his weapon in case there's trouble.

I wonder what's ahead


Male Mwangi Umngane HP (50/50) AC 23 Cleric 5 (AC: 20[T: 13 FF: 17] | HP: 50/50(0NL) | F+6, R+4, W+8 | Init: +2 |Perc: +3)

"Do not attack friends."

Ndombe gambles that it is the tiger coming through the reeds where Rii-Chi has directed his attention, [tiger]"friend tiger, if that be you, know that we intend you no harmI can only speak with you briefly. Please go in peace."[/tiger]

Diplomacy: 1d20 + 4 ⇒ (15) + 4 = 19


Vitals:
(HP: 55/55 AC: 17/12/15; Percep: +12; Init: +2; Fort +6, Ref: +4, Will: +6 (+2 v. enchantment); CMD: 19; CMB +7; Speed: 30)
Male Half-Elven (Chelish) Druid (Nature Fang) 5
Blackleaf's Vitals:
(HP: 50/50 AC: 22/19/14; Percep: +6 (low-light,scent); Init: +8; Fort +6, Ref: +12, Will: +2); CMD: 22 (26 v trip); CMB +10; Speed: 50)

Nothus chuckles, "I've not learned to befriend animals that aren't bonded to me. Spent too much time learning to fight instead."

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